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/* =========================================================================
Unity - A Test Framework for C
ThrowTheSwitch.org
Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams
SPDX-License-Identifier: MIT
========================================================================= */
#ifndef UNITY_INTERNALS_H
#define UNITY_INTERNALS_H
#ifdef UNITY_INCLUDE_CONFIG_H
#include "unity_config.h"
#endif
#ifndef UNITY_EXCLUDE_SETJMP_H
#include <setjmp.h>
#endif
#ifndef UNITY_EXCLUDE_MATH_H
#include <math.h>
#endif
#ifndef UNITY_EXCLUDE_STDDEF_H
#include <stddef.h>
#endif
#ifdef UNITY_INCLUDE_PRINT_FORMATTED
#include <stdarg.h>
#endif
/* Unity Attempts to Auto-Detect Integer Types
* Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
* Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
* The user may override any of these derived constants:
* UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
#ifndef UNITY_EXCLUDE_STDINT_H
#include <stdint.h>
#endif
#ifndef UNITY_EXCLUDE_LIMITS_H
#include <limits.h>
#endif
#if defined(__GNUC__) || defined(__clang__)
#define UNITY_FUNCTION_ATTR(a) __attribute__((a))
#else
#define UNITY_FUNCTION_ATTR(a) /* ignore */
#endif
/* UNITY_NORETURN is only required if we have setjmp.h. */
#ifndef UNITY_EXCLUDE_SETJMP_H
#ifndef UNITY_NORETURN
#if defined(__cplusplus)
#if __cplusplus >= 201103L
#define UNITY_NORETURN [[ noreturn ]]
#endif
#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && __STDC_VERSION__ < 202311L
/* _Noreturn keyword is used from C11 but deprecated in C23. */
#if defined(_WIN32) && defined(_MSC_VER)
/* We are using MSVC compiler on Windows platform. */
/* Not all Windows SDKs supports <stdnoreturn.h>, but compiler can support C11: */
/* https://devblogs.microsoft.com/cppblog/c11-and-c17-standard-support-arriving-in-msvc/ */
/* Not sure, that Mingw compilers has Windows SDK headers at all. */
#include <sdkddkver.h>
#endif
/* Using Windows SDK predefined macro for detecting supported SDK with MSVC compiler. */
/* Mingw GCC should work without that fixes. */
/* Based on: */
/* https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt?view=msvc-170 */
/* NTDDI_WIN10_FE is equal to Windows 10 SDK 2104 */
#if defined(_MSC_VER) && ((!defined(NTDDI_WIN10_FE)) || WDK_NTDDI_VERSION < NTDDI_WIN10_FE)
/* Based on tests and: */
/* https://docs.microsoft.com/en-us/cpp/c-language/noreturn?view=msvc-170 */
/* https://en.cppreference.com/w/c/language/_Noreturn */
#define UNITY_NORETURN _Noreturn
#else /* Using newer Windows SDK or not MSVC compiler */
#if defined(__GNUC__)
/* The header <stdnoreturn.h> collides with __attribute(noreturn)__ from GCC. */
#define UNITY_NORETURN _Noreturn
#else
#include <stdnoreturn.h>
#define UNITY_NORETURN noreturn
#endif
#endif
#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202311L
/* Since C23, the keyword _Noreturn has been replaced by the attribute noreturn, based on: */
/* https://en.cppreference.com/w/c/language/attributes/noreturn */
#define UNITY_NORETURN [[ noreturn ]]
#elif defined(__IAR_SYSTEMS_ICC__) && (__IAR_SYSTEMS_ICC__ >= 8)
/* For IAR compilers supporting at least C99 use the IAR specific '__noreturn' keyword */
/* Based on tests and: */
/* https://wwwfiles.iar.com/arm/webic/doc/EWARM_DevelopmentGuide.ENU.pdf */
/* https://wwwfiles.iar.com/AVR/webic/doc/EWAVR_CompilerGuide.pdf */
/* https://wwwfiles.iar.com/msp430/webic/doc/EW430_CompilerReference.pdf */
#define UNITY_NORETURN __noreturn
#endif
#endif
#ifndef UNITY_NORETURN
#define UNITY_NORETURN UNITY_FUNCTION_ATTR(__noreturn__)
#endif
#endif
/*-------------------------------------------------------
* Guess Widths If Not Specified
*-------------------------------------------------------*/
/* Determine the size of an int, if not already specified.
* We cannot use sizeof(int), because it is not yet defined
* at this stage in the translation of the C program.
* Also sizeof(int) does return the size in addressable units on all platforms,
* which may not necessarily be the size in bytes.
* Therefore, infer it from UINT_MAX if possible. */
#ifndef UNITY_INT_WIDTH
#ifdef UINT_MAX
#if (UINT_MAX == 0xFFFF)
#define UNITY_INT_WIDTH (16)
#elif (UINT_MAX == 0xFFFFFFFF)
#define UNITY_INT_WIDTH (32)
#elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
#define UNITY_INT_WIDTH (64)
#endif
#else /* Set to default */
#define UNITY_INT_WIDTH (32)
#endif /* UINT_MAX */
#endif
/* Determine the size of a long, if not already specified. */
#ifndef UNITY_LONG_WIDTH
#ifdef ULONG_MAX
#if (ULONG_MAX == 0xFFFF)
#define UNITY_LONG_WIDTH (16)
#elif (ULONG_MAX == 0xFFFFFFFF)
#define UNITY_LONG_WIDTH (32)
#elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
#define UNITY_LONG_WIDTH (64)
#endif
#else /* Set to default */
#define UNITY_LONG_WIDTH (32)
#endif /* ULONG_MAX */
#endif
/* Determine the size of a pointer, if not already specified. */
#ifndef UNITY_POINTER_WIDTH
#ifdef UINTPTR_MAX
#if (UINTPTR_MAX <= 0xFFFF)
#define UNITY_POINTER_WIDTH (16)
#elif (UINTPTR_MAX <= 0xFFFFFFFF)
#define UNITY_POINTER_WIDTH (32)
#elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
#define UNITY_POINTER_WIDTH (64)
#endif
#else /* Set to default */
#define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
#endif /* UINTPTR_MAX */
#endif
/*-------------------------------------------------------
* Int Support (Define types based on detected sizes)
*-------------------------------------------------------*/
#if (UNITY_INT_WIDTH == 32)
typedef unsigned char UNITY_UINT8;
typedef unsigned short UNITY_UINT16;
typedef unsigned int UNITY_UINT32;
typedef signed char UNITY_INT8;
typedef signed short UNITY_INT16;
typedef signed int UNITY_INT32;
#elif (UNITY_INT_WIDTH == 16)
typedef unsigned char UNITY_UINT8;
typedef unsigned int UNITY_UINT16;
typedef unsigned long UNITY_UINT32;
typedef signed char UNITY_INT8;
typedef signed int UNITY_INT16;
typedef signed long UNITY_INT32;
#else
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
#endif
/*-------------------------------------------------------
* 64-bit Support
*-------------------------------------------------------*/
/* Auto-detect 64 Bit Support */
#ifndef UNITY_SUPPORT_64
#if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
#define UNITY_SUPPORT_64
#endif
#endif
/* 64-Bit Support Dependent Configuration */
#ifndef UNITY_SUPPORT_64
/* No 64-bit Support */
typedef UNITY_UINT32 UNITY_UINT;
typedef UNITY_INT32 UNITY_INT;
#define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */
#else
/* 64-bit Support */
#if (UNITY_LONG_WIDTH == 32)
typedef unsigned long long UNITY_UINT64;
typedef signed long long UNITY_INT64;
#elif (UNITY_LONG_WIDTH == 64)
typedef unsigned long UNITY_UINT64;
typedef signed long UNITY_INT64;
#else
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
#endif
typedef UNITY_UINT64 UNITY_UINT;
typedef UNITY_INT64 UNITY_INT;
#define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */
#endif
/*-------------------------------------------------------
* Pointer Support
*-------------------------------------------------------*/
#if (UNITY_POINTER_WIDTH == 32)
#define UNITY_PTR_TO_INT UNITY_INT32
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
#elif (UNITY_POINTER_WIDTH == 64)
#define UNITY_PTR_TO_INT UNITY_INT64
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
#elif (UNITY_POINTER_WIDTH == 16)
#define UNITY_PTR_TO_INT UNITY_INT16
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
#else
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
#endif
#ifndef UNITY_PTR_ATTRIBUTE
#define UNITY_PTR_ATTRIBUTE
#endif
#ifndef UNITY_INTERNAL_PTR
#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
#endif
/* optionally define UNITY_COMPARE_PTRS_ON_ZERO_ARRAY */
/*-------------------------------------------------------
* Float Support
*-------------------------------------------------------*/
#ifdef UNITY_EXCLUDE_FLOAT
/* No Floating Point Support */
#ifndef UNITY_EXCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
#endif
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_EXCLUDE_FLOAT_PRINT
#endif
#else
/* Floating Point Support */
#ifndef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.00001f)
#endif
#ifndef UNITY_FLOAT_TYPE
#define UNITY_FLOAT_TYPE float
#endif
typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
/* isnan macro should be provided by math.h. Override if not macro */
#ifndef UNITY_IS_NAN
#ifndef isnan
/* NaN is the only floating point value that does NOT equal itself.
* Therefore if n != n, then it is NaN. */
#define UNITY_IS_NAN(n) ((n != n) ? 1 : 0)
#else
#define UNITY_IS_NAN(n) isnan(n)
#endif
#endif
/* isinf macro should be provided by math.h. Override if not macro */
#ifndef UNITY_IS_INF
#ifndef isinf
/* The value of Inf - Inf is NaN */
#define UNITY_IS_INF(n) (UNITY_IS_NAN((n) - (n)) && !UNITY_IS_NAN(n))
#else
#define UNITY_IS_INF(n) isinf(n)
#endif
#endif
#endif
/*-------------------------------------------------------
* Double Float Support
*-------------------------------------------------------*/
/* unlike float, we DON'T include by default */
#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
/* No Floating Point Support */
#ifndef UNITY_EXCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#else
#undef UNITY_INCLUDE_DOUBLE
#endif
#ifndef UNITY_EXCLUDE_FLOAT
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_FLOAT UNITY_DOUBLE;
/* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
#endif
#else
/* Double Floating Point Support */
#ifndef UNITY_DOUBLE_PRECISION
#define UNITY_DOUBLE_PRECISION (1e-12)
#endif
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;
#endif
/*-------------------------------------------------------
* Output Method: stdout (DEFAULT)
*-------------------------------------------------------*/
#ifndef UNITY_OUTPUT_CHAR
/* Default to using putchar, which is defined in stdio.h */
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
#ifdef UNITY_USE_FLUSH_STDOUT
/* We want to use the stdout flush utility */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#else
/* We've specified nothing, therefore flush should just be ignored */
#define UNITY_OUTPUT_FLUSH() (void)0
#endif
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL()
#else
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
#endif
#ifndef UNITY_PRINT_EOL
#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
#endif
#ifndef UNITY_OUTPUT_START
#define UNITY_OUTPUT_START()
#endif
#ifndef UNITY_OUTPUT_COMPLETE
#define UNITY_OUTPUT_COMPLETE()
#endif
#ifdef UNITY_INCLUDE_EXEC_TIME
#if !defined(UNITY_EXEC_TIME_START) && \
!defined(UNITY_EXEC_TIME_STOP) && \
!defined(UNITY_PRINT_EXEC_TIME) && \
!defined(UNITY_TIME_TYPE)
/* If none any of these macros are defined then try to provide a default implementation */
#if defined(UNITY_CLOCK_MS)
/* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */
#define UNITY_TIME_TYPE UNITY_UINT
#define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS()
#define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
#define UNITY_PRINT_EXEC_TIME() { \
UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
UnityPrint(" ("); \
UnityPrintNumberUnsigned(execTimeMs); \
UnityPrint(" ms)"); \
}
#elif defined(_WIN32)
#include <time.h>
#define UNITY_TIME_TYPE clock_t
#define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC)
#define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
#define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
#define UNITY_PRINT_EXEC_TIME() { \
UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
UnityPrint(" ("); \
UnityPrintNumberUnsigned(execTimeMs); \
UnityPrint(" ms)"); \
}
#elif defined(__unix__) || defined(__APPLE__)
#include <time.h>
#define UNITY_TIME_TYPE struct timespec
#define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
#define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
#define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
#define UNITY_PRINT_EXEC_TIME() { \
UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \
execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \
UnityPrint(" ("); \
UnityPrintNumberUnsigned(execTimeMs); \
UnityPrint(" ms)"); \
}
#endif
#endif
#endif
#ifndef UNITY_EXEC_TIME_START
#define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0)
#endif
#ifndef UNITY_EXEC_TIME_STOP
#define UNITY_EXEC_TIME_STOP() do { /* nothing*/ } while (0)
#endif
#ifndef UNITY_TIME_TYPE
#define UNITY_TIME_TYPE UNITY_UINT
#endif
#ifndef UNITY_PRINT_EXEC_TIME
#define UNITY_PRINT_EXEC_TIME() do { /* nothing*/ } while (0)
#endif
/*-------------------------------------------------------
* Footprint
*-------------------------------------------------------*/
#ifndef UNITY_LINE_TYPE
#define UNITY_LINE_TYPE UNITY_UINT
#endif
#ifndef UNITY_COUNTER_TYPE
#define UNITY_COUNTER_TYPE UNITY_UINT
#endif
/*-------------------------------------------------------
* Internal Structs Needed
*-------------------------------------------------------*/
typedef void (*UnityTestFunction)(void);
#define UNITY_DISPLAY_RANGE_INT (0x10)
#define UNITY_DISPLAY_RANGE_UINT (0x20)
#define UNITY_DISPLAY_RANGE_HEX (0x40)
#define UNITY_DISPLAY_RANGE_CHAR (0x80)
typedef enum
{
UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
#endif
UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
#endif
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
#endif
UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_UNKNOWN
} UNITY_DISPLAY_STYLE_T;
typedef enum
{
UNITY_EQUAL_TO = 0x1,
UNITY_GREATER_THAN = 0x2,
UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,
UNITY_SMALLER_THAN = 0x4,
UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,
UNITY_NOT_EQUAL = 0x8
} UNITY_COMPARISON_T;
#ifndef UNITY_EXCLUDE_FLOAT
typedef enum UNITY_FLOAT_TRAIT
{
UNITY_FLOAT_IS_NOT_INF = 0,
UNITY_FLOAT_IS_INF,
UNITY_FLOAT_IS_NOT_NEG_INF,
UNITY_FLOAT_IS_NEG_INF,
UNITY_FLOAT_IS_NOT_NAN,
UNITY_FLOAT_IS_NAN,
UNITY_FLOAT_IS_NOT_DET,
UNITY_FLOAT_IS_DET,
UNITY_FLOAT_INVALID_TRAIT
} UNITY_FLOAT_TRAIT_T;
#endif
typedef enum
{
UNITY_ARRAY_TO_VAL = 0,
UNITY_ARRAY_TO_ARRAY,
UNITY_ARRAY_UNKNOWN
} UNITY_FLAGS_T;
#ifndef UNITY_EXCLUDE_DETAILS
#ifdef UNITY_DETAIL_STACK_SIZE
#ifndef UNITY_DETAIL_LABEL_TYPE
#define UNITY_DETAIL_LABEL_TYPE uint8_t
#endif
#ifndef UNITY_DETAIL_VALUE_TYPE
#define UNITY_DETAIL_VALUE_TYPE UNITY_PTR_TO_INT
#endif
#endif
#endif
struct UNITY_STORAGE_T
{
const char* TestFile;
const char* CurrentTestName;
#ifndef UNITY_EXCLUDE_DETAILS
#ifdef UNITY_DETAIL_STACK_SIZE
UNITY_DETAIL_LABEL_TYPE CurrentDetailStackLabels[UNITY_DETAIL_STACK_SIZE];
UNITY_DETAIL_VALUE_TYPE CurrentDetailStackValues[UNITY_DETAIL_STACK_SIZE];
UNITY_COUNTER_TYPE CurrentDetailStackSize;
#else
const char* CurrentDetail1;
const char* CurrentDetail2;
#endif
#endif
UNITY_LINE_TYPE CurrentTestLineNumber;
UNITY_COUNTER_TYPE NumberOfTests;
UNITY_COUNTER_TYPE TestFailures;
UNITY_COUNTER_TYPE TestIgnores;
UNITY_COUNTER_TYPE CurrentTestFailed;
UNITY_COUNTER_TYPE CurrentTestIgnored;
#ifdef UNITY_INCLUDE_EXEC_TIME
UNITY_TIME_TYPE CurrentTestStartTime;
UNITY_TIME_TYPE CurrentTestStopTime;
#endif
#ifndef UNITY_EXCLUDE_SETJMP_H
jmp_buf AbortFrame;
#endif
};
extern struct UNITY_STORAGE_T Unity;
/*-------------------------------------------------------
* Test Suite Management
*-------------------------------------------------------*/
void UnityBegin(const char* filename);
int UnityEnd(void);
void UnitySetTestFile(const char* filename);
void UnityConcludeTest(void);
#ifndef RUN_TEST
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
#else
#define UNITY_SKIP_DEFAULT_RUNNER
#endif
/*-------------------------------------------------------
* Details Support
*-------------------------------------------------------*/
#ifdef UNITY_EXCLUDE_DETAILS
#define UNITY_CLR_DETAILS()
#define UNITY_SET_DETAIL(d1)
#define UNITY_SET_DETAILS(d1,d2)
#else
#ifndef UNITY_DETAIL1_NAME
#define UNITY_DETAIL1_NAME "Function"
#endif
#ifndef UNITY_DETAIL2_NAME
#define UNITY_DETAIL2_NAME "Argument"
#endif
#ifdef UNITY_DETAIL_STACK_SIZE
/* stack based implementation */
#ifndef UNITY_DETAIL_LABEL_NAMES
/* Note: If the label name string starts with '#', the second byte is interpreted as UNITY_DISPLAY_STYLE_T,
* and the detail value will be printed as number (e.g. "#\x24Line" to output "Line <UINT32 value>").
* Otherwise, the detail value must be a pointer to a string that is valid until it is pop'ed.
*/
#define UNITY_DETAIL_LABEL_NAMES {0, UNITY_DETAIL1_NAME, UNITY_DETAIL2_NAME}
typedef enum
{
UNITY_DETAIL_NONE = 0,
UNITY_DETAIL_D1 = 1,
UNITY_DETAIL_D2 = 2
} UNITY_DETAIL_LABEL_T;
#endif
void UnityPushDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line);
void UnityPopDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line);
#define UNITY_CLR_DETAILS() do { \
if(Unity.CurrentDetailStackSize && \
Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize - 1] == UNITY_DETAIL_D2) { \
Unity.CurrentDetailStackLabels[--Unity.CurrentDetailStackSize] = UNITY_DETAIL_NONE;} \
if(Unity.CurrentDetailStackSize && \
Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize - 1] == UNITY_DETAIL_D1) { \
Unity.CurrentDetailStackLabels[--Unity.CurrentDetailStackSize] = UNITY_DETAIL_NONE;} \
} while (0)
#define UNITY_SET_DETAIL(d1) do { UNITY_CLR_DETAILS(); \
UnityPushDetail(UNITY_DETAIL_D1, (UNITY_DETAIL_VALUE_TYPE)(d1), __LINE__); \
} while (0)
#define UNITY_SET_DETAILS(d1,d2) do { UNITY_CLR_DETAILS(); \
UnityPushDetail(UNITY_DETAIL_D1, (UNITY_DETAIL_VALUE_TYPE)(d1), __LINE__); \
UnityPushDetail(UNITY_DETAIL_D2, (UNITY_DETAIL_VALUE_TYPE)(d2), __LINE__); \
} while (0)
#else
/* just two hardcoded slots */
#define UNITY_CLR_DETAILS() do { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } while (0)
#define UNITY_SET_DETAIL(d1) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; } while (0)
#define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } while (0)
#endif
#endif
#ifdef UNITY_PRINT_TEST_CONTEXT
void UNITY_PRINT_TEST_CONTEXT(void);
#endif
/*-------------------------------------------------------
* Test Output
*-------------------------------------------------------*/
void UnityPrint(const char* string);
#ifdef UNITY_INCLUDE_PRINT_FORMATTED
void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...);
#endif
void UnityPrintLen(const char* string, const UNITY_UINT32 length);
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
void UnityPrintIntNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
void UnityPrintUintNumberByStyle(const UNITY_UINT number, const UNITY_DISPLAY_STYLE_T style);
void UnityPrintNumber(const UNITY_INT number_to_print);
void UnityPrintNumberUnsigned(const UNITY_UINT number);
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
void UnityPrintFloat(const UNITY_DOUBLE input_number);
#endif
/*-------------------------------------------------------
* Test Assertion Functions
*-------------------------------------------------------
* Use the macros below this section instead of calling
* these directly. The macros have a consistent naming
* convention and will pull in file and line information
* for you. */
void UnityAssertEqualIntNumber(const UNITY_INT expected,
const UNITY_INT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualUintNumber(const UNITY_UINT expected,
const UNITY_UINT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertIntGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const UNITY_COMPARISON_T compare,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertUintGreaterOrLessOrEqualNumber(const UNITY_UINT threshold,
const UNITY_UINT actual,
const UNITY_COMPARISON_T compare,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style,
const UNITY_FLAGS_T flags);
void UnityAssertBits(const UNITY_INT mask,
const UNITY_INT expected,
const UNITY_INT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualString(const char* expected,
const char* actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualStringLen(const char* expected,
const char* actual,
const UNITY_UINT32 length,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
const char** actual,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLAGS_T flags);
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_UINT32 length,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLAGS_T flags);
void UnityAssertIntNumbersWithin(const UNITY_UINT delta,
const UNITY_INT expected,
const UNITY_INT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertUintNumbersWithin(const UNITY_UINT delta,
const UNITY_UINT expected,
const UNITY_UINT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style,
const UNITY_FLAGS_T flags);
#ifndef UNITY_EXCLUDE_SETJMP_H
UNITY_NORETURN void UnityFail(const char* message, const UNITY_LINE_TYPE line);
UNITY_NORETURN void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
#else
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
#endif
void UnityMessage(const char* message, const UNITY_LINE_TYPE line);
#ifndef UNITY_EXCLUDE_FLOAT
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
const UNITY_FLOAT expected,
const UNITY_FLOAT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,
const UNITY_FLOAT expected,
const UNITY_FLOAT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold,
const UNITY_FLOAT actual,
const UNITY_COMPARISON_T compare,
const char* msg,
const UNITY_LINE_TYPE linenumber);
void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLAGS_T flags);
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_TRAIT_T style);
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
const UNITY_DOUBLE expected,
const UNITY_DOUBLE actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,
const UNITY_DOUBLE expected,
const UNITY_DOUBLE actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold,
const UNITY_DOUBLE actual,
const UNITY_COMPARISON_T compare,
const char* msg,
const UNITY_LINE_TYPE linenumber);
void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
const UNITY_UINT32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLAGS_T flags);
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_TRAIT_T style);
#endif
/*-------------------------------------------------------
* Helpers
*-------------------------------------------------------*/
UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
#ifndef UNITY_EXCLUDE_FLOAT
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
#endif
/*-------------------------------------------------------
* Error Strings We Might Need
*-------------------------------------------------------*/
extern const char UnityStrOk[];
extern const char UnityStrPass[];
extern const char UnityStrFail[];
extern const char UnityStrIgnore[];
extern const char UnityStrErrFloat[];
extern const char UnityStrErrDouble[];
extern const char UnityStrErr64[];
extern const char UnityStrErrShorthand[];
/*-------------------------------------------------------
* Test Running Macros
*-------------------------------------------------------*/
#ifdef UNITY_TEST_PROTECT
#define TEST_PROTECT() UNITY_TEST_PROTECT()
#else
#ifndef UNITY_EXCLUDE_SETJMP_H
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
#else
#define TEST_PROTECT() 1
#endif
#endif
#ifdef UNITY_TEST_ABORT
#define TEST_ABORT() UNITY_TEST_ABORT()
#else
#ifndef UNITY_EXCLUDE_SETJMP_H
#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
#else
#define TEST_ABORT() return
#endif
#endif
/* Automatically enable variadic macros support, if it not enabled before */
#ifndef UNITY_SUPPORT_VARIADIC_MACROS
#ifdef __STDC_VERSION__
#if __STDC_VERSION__ >= 199901L
#define UNITY_SUPPORT_VARIADIC_MACROS
#endif
#endif
#endif
/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
#ifndef RUN_TEST
#ifdef UNITY_SUPPORT_VARIADIC_MACROS
#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway)
#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line)
#endif
#endif
/* Enable default macros for masking param tests test cases */
#ifdef UNITY_SUPPORT_TEST_CASES
#ifdef UNITY_SUPPORT_VARIADIC_MACROS
#if !defined(TEST_CASE) && !defined(UNITY_EXCLUDE_TEST_CASE)
#define TEST_CASE(...)
#endif
#if !defined(TEST_RANGE) && !defined(UNITY_EXCLUDE_TEST_RANGE)
#define TEST_RANGE(...)
#endif
#if !defined(TEST_MATRIX) && !defined(UNITY_EXCLUDE_TEST_MATRIX)
#define TEST_MATRIX(...)
#endif
#endif
#endif
/* If we can't do the tricky version, we'll just have to require them to always include the line number */
#ifndef RUN_TEST
#ifdef CMOCK
#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
#else
#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
#endif
#endif
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
#define UNITY_NEW_TEST(a) \
Unity.CurrentTestName = (a); \
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
Unity.NumberOfTests++;
#ifndef UNITY_BEGIN
#define UNITY_BEGIN() UnityBegin(__FILE__)
#endif
#ifndef UNITY_END
#define UNITY_END() UnityEnd()
#endif
#ifndef UNITY_SHORTHAND_AS_INT
#ifndef UNITY_SHORTHAND_AS_MEM
#ifndef UNITY_SHORTHAND_AS_NONE
#ifndef UNITY_SHORTHAND_AS_RAW
#define UNITY_SHORTHAND_AS_OLD
#endif
#endif
#endif
#endif
/*-----------------------------------------------
* Command Line Argument Support
*-----------------------------------------------*/
#ifdef UNITY_USE_COMMAND_LINE_ARGS
int UnityParseOptions(int argc, char** argv);
int UnityTestMatches(void);
#endif
/*-------------------------------------------------------
* Basic Fail and Ignore
*-------------------------------------------------------*/
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
/*-------------------------------------------------------
* Test Asserts
*-------------------------------------------------------*/
#define UNITY_TEST_ASSERT(condition, line, message) do { if (condition) { /* nothing*/ } else { UNITY_TEST_FAIL((line), (message)); } } while (0)
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (line), (message))
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (line), (message))
#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (line), (message))
#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (line), (message))
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(expected), (UNITY_UINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT8)(expected), (UNITY_UINT)(UNITY_UINT8)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT8)(expected), (UNITY_UINT)(UNITY_UINT8)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualUintNumber((UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT) (threshold), (UNITY_UINT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT) (threshold), (UNITY_UINT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT8 )(threshold), (UNITY_UINT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT16)(threshold), (UNITY_UINT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(UNITY_UINT32)(threshold), (UNITY_UINT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin((UNITY_UINT16 )(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin((UNITY_UINT32 )(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin( (delta), (UNITY_UINT) (expected), (UNITY_UINT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT8 )(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT16)(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT32)(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT8 )(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT16)(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((UNITY_UINT32)(delta), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_UINT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8)( delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL)
#ifdef UNITY_SUPPORT_64
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualIntNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertIntNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((delta), (UNITY_UINT)(expected), (UNITY_UINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertUintNumbersWithin((delta), (UNITY_UINT)(expected), (UNITY_UINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertIntGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertUintGreaterOrLessOrEqualNumber((UNITY_UINT)(threshold), (UNITY_UINT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#else
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#endif
#ifdef UNITY_EXCLUDE_FLOAT
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#else
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsNotWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)(delta), (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, UnityFloatToPtr(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#else
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesNotWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)(delta), (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, UnityDoubleToPtr(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif
#if !defined(UNITY_EXCLUDE_DETAILS) && defined(UNITY_DETAIL_STACK_SIZE)
#define UNITY_DETAIL_PUSH(label, value) UnityPushDetail((UNITY_DETAIL_LABEL_TYPE)(label), (UNITY_DETAIL_VALUE_TYPE)(value), __LINE__)
#define UNITY_DETAIL_POP(label, value) UnityPopDetail((UNITY_DETAIL_LABEL_TYPE)(label), (UNITY_DETAIL_VALUE_TYPE)(value), __LINE__)
#else
#define UNITY_DETAIL_PUSH(label, value) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDetailStack)
#define UNITY_DETAIL_POP(label, value) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDetailStack)
#endif
/* End of UNITY_INTERNALS_H */
#endif
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