| transparent = True | |
| is_cube = False | |
| glass = False | |
| colliders = [] | |
| vertex_positions = [ | |
| [ 0.5, -0.4375, 0.5, 0.5, -0.4375, -0.5, -0.5, -0.4375, -0.5, -0.5, -0.4375, 0.5], # top | |
| [-0.5, -0.4375, 0.5, -0.5, -0.4375, -0.5, 0.5, -0.4375, -0.5, 0.5, -0.4375, 0.5], # bottom | |
| ] | |
| tex_coords = [ | |
| [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], | |
| [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], | |
| ] | |
| shading_values = [ | |
| [1.0, 1.0, 1.0, 1.0], | |
| [0.4, 0.4, 0.4, 0.4], | |
| ] |