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IssuesEvent
2016-10-19 10:43:10
thommoboy/There-are-no-brakes
https://api.github.com/repos/thommoboy/There-are-no-brakes
closed
PRE TESTING - Player walk and idle animation doesnt loop correctly
bug Priority Low
also jittering when player stops walking
1.0
PRE TESTING - Player walk and idle animation doesnt loop correctly - also jittering when player stops walking
priority
pre testing player walk and idle animation doesnt loop correctly also jittering when player stops walking
1
583,851
17,399,811,796
IssuesEvent
2021-08-02 17:57:23
genesis-community/prometheus-genesis-kit
https://api.github.com/repos/genesis-community/prometheus-genesis-kit
reopened
Check hook + genesis config block
PRIORITY: Low-hanging Fruit TRIAGE: Accepted TYPE: Bug
Check hook doesn't fail deployment with missing values - continues without failing Also the new hook doesnt use the `genesis-config-block`
1.0
Check hook + genesis config block - Check hook doesn't fail deployment with missing values - continues without failing Also the new hook doesnt use the `genesis-config-block`
priority
check hook genesis config block check hook doesn t fail deployment with missing values continues without failing also the new hook doesnt use the genesis config block
1
624,690
19,704,422,590
IssuesEvent
2022-01-12 20:10:43
svthalia/concrexit
https://api.github.com/repos/svthalia/concrexit
opened
Better selection of events for the agenda section in the newsletter
priority: low feature newsletter
### Is your feature request related to a problem? Please describe. The agenda section in the newsletter should have a more intelligent way of selecting the events that are displayed: - only the ones for the upcoming 2 weeks - or the events that will have registration opening in the upcoming week ### Describe the solution you'd like Changing this The exact implementation will be thought about by @SnevelRetlaw ### Motivation ### Describe alternatives you've considered We have talked with Walter ### Additional context
1.0
Better selection of events for the agenda section in the newsletter - ### Is your feature request related to a problem? Please describe. The agenda section in the newsletter should have a more intelligent way of selecting the events that are displayed: - only the ones for the upcoming 2 weeks - or the events that will have registration opening in the upcoming week ### Describe the solution you'd like Changing this The exact implementation will be thought about by @SnevelRetlaw ### Motivation ### Describe alternatives you've considered We have talked with Walter ### Additional context
priority
better selection of events for the agenda section in the newsletter is your feature request related to a problem please describe the agenda section in the newsletter should have a more intelligent way of selecting the events that are displayed only the ones for the upcoming weeks or the events that will have registration opening in the upcoming week describe the solution you d like changing this the exact implementation will be thought about by snevelretlaw motivation describe alternatives you ve considered we have talked with walter additional context
1
412,502
12,043,167,049
IssuesEvent
2020-04-14 11:56:56
guidesmiths/cybersecurity-handbook
https://api.github.com/repos/guidesmiths/cybersecurity-handbook
closed
OWASP TOP 10 Refactor
content priority-low
### TODO: - [ ] Review tools - [ ] Add new tools referenced in other sections - [ ] Add nodejs examples - [ ] Add videos - [ ] Improve and curate content
1.0
OWASP TOP 10 Refactor - ### TODO: - [ ] Review tools - [ ] Add new tools referenced in other sections - [ ] Add nodejs examples - [ ] Add videos - [ ] Improve and curate content
priority
owasp top refactor todo review tools add new tools referenced in other sections add nodejs examples add videos improve and curate content
1
757,006
26,492,421,534
IssuesEvent
2023-01-18 00:31:06
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
Settings with FCB backend does not pass test on stm32h743
bug priority: low platform: STM32 Stale
**Describe the bug** I tried to run the `zephyr/tests/subsys/settings/fcb/raw/` on a nucleo h743zi2 but I have a test errors, bus faults and stack overflows: **To Reproduce** Steps to reproduce the behavior: 1. `west build -b nucleo_h743zi -d build_test/fcb zephyr/tests/subsys/settings/fcb/raw/` 2. `west flash -d build_test/fcb` 3. See error on serial output. **Expected behavior** All tests should pass **Impact** Settings with FCB backend cannot be used on stm32h7 (NVS is not an option either: #45031) **Logs and console output** ``` *** Booting Zephyr OS build zephyr-v3.1.0-1919-g8a2eed6cbdbc *** Running TESTSUITE test_config_fcb =================================================================== START - test_config_empty_lookups PASS - test_config_empty_lookups in 0.1 seconds =================================================================== START - test_config_insert PASS - test_config_insert in 0.1 seconds =================================================================== START - test_config_getset_unknown PASS - test_config_getset_unknown in 0.1 seconds =================================================================== START - test_config_getset_int PASS - test_config_getset_int in 0.1 seconds =================================================================== START - test_config_getset_int64 PASS - test_config_getset_int64 in 0.1 seconds =================================================================== START - test_config_commit PASS - test_config_commit in 0.1 seconds =================================================================== START - test_settings_check_target Assertion failed at WEST_TOPDIR/zephyr/tests/subsys/settings/fcb/src/settings_test_fcb.c:354: test_settings_check_target: (wbs <= 16 is false) Flash driver is not compatible with the settings fcb-backend FAIL - test_settings_check_target in 0.19 seconds =================================================================== START - test_config_save_fcb_unaligned E: ***** BUS FAULT ***** E: Precise data bus error E: BFAR Address: 0x934b2921 E: r0/a1: 0x00000022 r1/a2: 0x00000020 r2/a3: 0x24008870 E: r3/a4: 0x00000002 r12/ip: 0x00000732 r14/lr: 0x08007a1d E: xpsr: 0x21000000 E: Faulting instruction address (r15/pc): 0x08007fb4 E: >>> ZEPHYR FATAL ERROR 0: CPU exception on CPU 0 E: Current thread: 0x240002c8 (test_config_save_fcb_unaligned) E: Halting system ``` **Environment (please complete the following information):** - Linux - zephyr-sdk-0.14.2 - 8a2eed6cbdbc82550d3b39e8ba808102e82c3fb8 **Additional context** I fixed the first bus fault by increasing the buffer used to read/write to flash from 16 bytes to 32 bytes [settings_fcb_h7.diff.txt](https://github.com/zephyrproject-rtos/zephyr/files/9082889/settings_fcb_h7.diff.txt) Then the first crash appears on `test_config_save_2_fcb`: ``` START - test_config_save_2_fcb E: ***** MPU FAULT ***** E: Stacking error (context area might be not valid) E: Data Access Violation E: MMFAR Address: 0x240086fc E: r0/a1: 0x5d9e865c r1/a2: 0xc96aa6ea r2/a3: 0xf624b53f E: r3/a4: 0x9baa9bd7 r12/ip: 0xcf8fb769 r14/lr: 0xcc5f6b2c E: xpsr: 0x24008600 E: Faulting instruction address (r15/pc): 0xe1af64c5 E: >>> ZEPHYR FATAL ERROR 2: Stack overflow on CPU 0 E: Current thread: 0x240002c8 (test_config_save_2_fcb) E: Halting system ```
1.0
Settings with FCB backend does not pass test on stm32h743 - **Describe the bug** I tried to run the `zephyr/tests/subsys/settings/fcb/raw/` on a nucleo h743zi2 but I have a test errors, bus faults and stack overflows: **To Reproduce** Steps to reproduce the behavior: 1. `west build -b nucleo_h743zi -d build_test/fcb zephyr/tests/subsys/settings/fcb/raw/` 2. `west flash -d build_test/fcb` 3. See error on serial output. **Expected behavior** All tests should pass **Impact** Settings with FCB backend cannot be used on stm32h7 (NVS is not an option either: #45031) **Logs and console output** ``` *** Booting Zephyr OS build zephyr-v3.1.0-1919-g8a2eed6cbdbc *** Running TESTSUITE test_config_fcb =================================================================== START - test_config_empty_lookups PASS - test_config_empty_lookups in 0.1 seconds =================================================================== START - test_config_insert PASS - test_config_insert in 0.1 seconds =================================================================== START - test_config_getset_unknown PASS - test_config_getset_unknown in 0.1 seconds =================================================================== START - test_config_getset_int PASS - test_config_getset_int in 0.1 seconds =================================================================== START - test_config_getset_int64 PASS - test_config_getset_int64 in 0.1 seconds =================================================================== START - test_config_commit PASS - test_config_commit in 0.1 seconds =================================================================== START - test_settings_check_target Assertion failed at WEST_TOPDIR/zephyr/tests/subsys/settings/fcb/src/settings_test_fcb.c:354: test_settings_check_target: (wbs <= 16 is false) Flash driver is not compatible with the settings fcb-backend FAIL - test_settings_check_target in 0.19 seconds =================================================================== START - test_config_save_fcb_unaligned E: ***** BUS FAULT ***** E: Precise data bus error E: BFAR Address: 0x934b2921 E: r0/a1: 0x00000022 r1/a2: 0x00000020 r2/a3: 0x24008870 E: r3/a4: 0x00000002 r12/ip: 0x00000732 r14/lr: 0x08007a1d E: xpsr: 0x21000000 E: Faulting instruction address (r15/pc): 0x08007fb4 E: >>> ZEPHYR FATAL ERROR 0: CPU exception on CPU 0 E: Current thread: 0x240002c8 (test_config_save_fcb_unaligned) E: Halting system ``` **Environment (please complete the following information):** - Linux - zephyr-sdk-0.14.2 - 8a2eed6cbdbc82550d3b39e8ba808102e82c3fb8 **Additional context** I fixed the first bus fault by increasing the buffer used to read/write to flash from 16 bytes to 32 bytes [settings_fcb_h7.diff.txt](https://github.com/zephyrproject-rtos/zephyr/files/9082889/settings_fcb_h7.diff.txt) Then the first crash appears on `test_config_save_2_fcb`: ``` START - test_config_save_2_fcb E: ***** MPU FAULT ***** E: Stacking error (context area might be not valid) E: Data Access Violation E: MMFAR Address: 0x240086fc E: r0/a1: 0x5d9e865c r1/a2: 0xc96aa6ea r2/a3: 0xf624b53f E: r3/a4: 0x9baa9bd7 r12/ip: 0xcf8fb769 r14/lr: 0xcc5f6b2c E: xpsr: 0x24008600 E: Faulting instruction address (r15/pc): 0xe1af64c5 E: >>> ZEPHYR FATAL ERROR 2: Stack overflow on CPU 0 E: Current thread: 0x240002c8 (test_config_save_2_fcb) E: Halting system ```
priority
settings with fcb backend does not pass test on describe the bug i tried to run the zephyr tests subsys settings fcb raw on a nucleo but i have a test errors bus faults and stack overflows to reproduce steps to reproduce the behavior west build b nucleo d build test fcb zephyr tests subsys settings fcb raw west flash d build test fcb see error on serial output expected behavior all tests should pass impact settings with fcb backend cannot be used on nvs is not an option either logs and console output booting zephyr os build zephyr running testsuite test config fcb start test config empty lookups pass test config empty lookups in seconds start test config insert pass test config insert in seconds start test config getset unknown pass test config getset unknown in seconds start test config getset int pass test config getset int in seconds start test config getset pass test config getset in seconds start test config commit pass test config commit in seconds start test settings check target assertion failed at west topdir zephyr tests subsys settings fcb src settings test fcb c test settings check target wbs is false flash driver is not compatible with the settings fcb backend fail test settings check target in seconds start test config save fcb unaligned e bus fault e precise data bus error e bfar address e e ip lr e xpsr e faulting instruction address pc e zephyr fatal error cpu exception on cpu e current thread test config save fcb unaligned e halting system environment please complete the following information linux zephyr sdk additional context i fixed the first bus fault by increasing the buffer used to read write to flash from bytes to bytes then the first crash appears on test config save fcb start test config save fcb e mpu fault e stacking error context area might be not valid e data access violation e mmfar address e e ip lr e xpsr e faulting instruction address pc e zephyr fatal error stack overflow on cpu e current thread test config save fcb e halting system
1
483,342
13,923,154,989
IssuesEvent
2020-10-21 14:06:44
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
[Coverity CID :214214] Uninitialized pointer read in tests/benchmarks/data_structure_perf/rbtree_perf/src/rbtree_perf.c
Coverity bug priority: low
Static code scan issues found in file: https://github.com/zephyrproject-rtos/zephyr/tree/27e1fd69f987d3082229b3368a87d59ffdcab5a4/tests/benchmarks/data_structure_perf/rbtree_perf/src/rbtree_perf.c#L58 Category: Memory - illegal accesses Function: `test_rbtree_container` Component: Tests CID: [214214](https://scan9.coverity.com/reports.htm#v29726/p12996/mergedDefectId=214214) Details: ``` 52 struct rbnode *foreach_node; 53 struct container_node tree_node[10]; 54 55 test_tree_l.lessthan_fn = node_lessthan; 56 for (uint32_t i = 0; i < ARRAY_SIZE(tree_node); i++) { 57 tree_node[i].value = i; >>> CID 214214: Memory - illegal accesses (UNINIT) >>> Using uninitialized value "test_tree_l.max_depth" when calling "rb_insert". 58 rb_insert(&test_tree_l, &tree_node[i].node); 59 } 60 61 RB_FOR_EACH(&test_tree_l, foreach_node) { 62 zassert_true(CONTAINER_OF(foreach_node, struct container_node, 63 node)->value == count, "RB_FOR_EACH failed"); ``` Please fix or provide comments in coverity using the link: https://scan9.coverity.com/reports.htm#v32951/p12996. Note: This issue was created automatically. Priority was set based on classification of the file affected and the impact field in coverity. Assignees were set using the CODEOWNERS file.
1.0
[Coverity CID :214214] Uninitialized pointer read in tests/benchmarks/data_structure_perf/rbtree_perf/src/rbtree_perf.c - Static code scan issues found in file: https://github.com/zephyrproject-rtos/zephyr/tree/27e1fd69f987d3082229b3368a87d59ffdcab5a4/tests/benchmarks/data_structure_perf/rbtree_perf/src/rbtree_perf.c#L58 Category: Memory - illegal accesses Function: `test_rbtree_container` Component: Tests CID: [214214](https://scan9.coverity.com/reports.htm#v29726/p12996/mergedDefectId=214214) Details: ``` 52 struct rbnode *foreach_node; 53 struct container_node tree_node[10]; 54 55 test_tree_l.lessthan_fn = node_lessthan; 56 for (uint32_t i = 0; i < ARRAY_SIZE(tree_node); i++) { 57 tree_node[i].value = i; >>> CID 214214: Memory - illegal accesses (UNINIT) >>> Using uninitialized value "test_tree_l.max_depth" when calling "rb_insert". 58 rb_insert(&test_tree_l, &tree_node[i].node); 59 } 60 61 RB_FOR_EACH(&test_tree_l, foreach_node) { 62 zassert_true(CONTAINER_OF(foreach_node, struct container_node, 63 node)->value == count, "RB_FOR_EACH failed"); ``` Please fix or provide comments in coverity using the link: https://scan9.coverity.com/reports.htm#v32951/p12996. Note: This issue was created automatically. Priority was set based on classification of the file affected and the impact field in coverity. Assignees were set using the CODEOWNERS file.
priority
uninitialized pointer read in tests benchmarks data structure perf rbtree perf src rbtree perf c static code scan issues found in file category memory illegal accesses function test rbtree container component tests cid details struct rbnode foreach node struct container node tree node test tree l lessthan fn node lessthan for t i i array size tree node i tree node value i cid memory illegal accesses uninit using uninitialized value test tree l max depth when calling rb insert rb insert test tree l tree node node rb for each test tree l foreach node zassert true container of foreach node struct container node node value count rb for each failed please fix or provide comments in coverity using the link note this issue was created automatically priority was set based on classification of the file affected and the impact field in coverity assignees were set using the codeowners file
1
550,707
16,130,777,593
IssuesEvent
2021-04-29 04:10:28
ucb-rit/coldfront
https://api.github.com/repos/ucb-rit/coldfront
closed
Give immediate feedback if email is already taken during registration
enhancement low priority
Currently, during registration, if the email address a user has provided is already in use, he/she must fill out the entire form to find out. The field should make an asynchronous request when it is changed (possibly to the REST API), and give feedback immediately.
1.0
Give immediate feedback if email is already taken during registration - Currently, during registration, if the email address a user has provided is already in use, he/she must fill out the entire form to find out. The field should make an asynchronous request when it is changed (possibly to the REST API), and give feedback immediately.
priority
give immediate feedback if email is already taken during registration currently during registration if the email address a user has provided is already in use he she must fill out the entire form to find out the field should make an asynchronous request when it is changed possibly to the rest api and give feedback immediately
1
645,776
21,015,005,394
IssuesEvent
2022-03-30 10:09:52
micronaut-projects/micronaut-core
https://api.github.com/repos/micronaut-projects/micronaut-core
closed
Native image builds do not respect Jackson directive in application.yml
type: improvement priority: low
### Expected Behavior In a java app, with a src/main/resources/application,yml of `micronaut: application: name: mntest2 jackson: property-naming-strategy: SNAKE_CASE` the expectation is that the properties of any POJO are transposed to snake case. `➜ mntest1 curl http://localhost:8080/v1/things/fred {"thing_id":"fred","property_one":"hatstand"}% ` ### Actual Behaviour When the app is built with ./mvnw package -Dpackaging=native-image, we see this behaviour `➜ mntest1 curl http://localhost:8080/v1/things/fred {"thingId":"fred","propertyOne":"hatstand"}% ` ### Steps To Reproduce Clone the app at https://github.com/alanwhite/mntest1 Build & run with ./mvnw mn:run Once ready run curl http://localhost:8080/v1/things/fred and witness correct response of `{"thing_id":"fred","property_one":"hatstand"}% ` Cancel the running app and rebuild using ./mvnw package -Dpackaging=native-image Once built launch with ./target/mntest1 & and then run again curl http://localhost:8080/v1/things/fred and witness incorrect response of `{"thingId":"fred","propertyOne":"hatstand"}% ` ### Environment Information Linux ubuntu 5.11.0-41-generic #45~20.04.1-Ubuntu SMP Wed Nov 10 10:20:10 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux java: 21.3.0.r17-grl micronaut: 3.2.3 ### Example Application https://github.com/alanwhite/mntest1 ### Version 3.2.3
1.0
Native image builds do not respect Jackson directive in application.yml - ### Expected Behavior In a java app, with a src/main/resources/application,yml of `micronaut: application: name: mntest2 jackson: property-naming-strategy: SNAKE_CASE` the expectation is that the properties of any POJO are transposed to snake case. `➜ mntest1 curl http://localhost:8080/v1/things/fred {"thing_id":"fred","property_one":"hatstand"}% ` ### Actual Behaviour When the app is built with ./mvnw package -Dpackaging=native-image, we see this behaviour `➜ mntest1 curl http://localhost:8080/v1/things/fred {"thingId":"fred","propertyOne":"hatstand"}% ` ### Steps To Reproduce Clone the app at https://github.com/alanwhite/mntest1 Build & run with ./mvnw mn:run Once ready run curl http://localhost:8080/v1/things/fred and witness correct response of `{"thing_id":"fred","property_one":"hatstand"}% ` Cancel the running app and rebuild using ./mvnw package -Dpackaging=native-image Once built launch with ./target/mntest1 & and then run again curl http://localhost:8080/v1/things/fred and witness incorrect response of `{"thingId":"fred","propertyOne":"hatstand"}% ` ### Environment Information Linux ubuntu 5.11.0-41-generic #45~20.04.1-Ubuntu SMP Wed Nov 10 10:20:10 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux java: 21.3.0.r17-grl micronaut: 3.2.3 ### Example Application https://github.com/alanwhite/mntest1 ### Version 3.2.3
priority
native image builds do not respect jackson directive in application yml expected behavior in a java app with a src main resources application yml of micronaut application name jackson property naming strategy snake case the expectation is that the properties of any pojo are transposed to snake case ➜ curl thing id fred property one hatstand actual behaviour when the app is built with mvnw package dpackaging native image we see this behaviour ➜ curl thingid fred propertyone hatstand steps to reproduce clone the app at build run with mvnw mn run once ready run curl and witness correct response of thing id fred property one hatstand cancel the running app and rebuild using mvnw package dpackaging native image once built launch with target and then run again curl and witness incorrect response of thingid fred propertyone hatstand environment information linux ubuntu generic ubuntu smp wed nov utc gnu linux java grl micronaut example application version
1
6,160
2,584,002,073
IssuesEvent
2015-02-16 12:07:14
TrinityCore/TrinityCore
https://api.github.com/repos/TrinityCore/TrinityCore
closed
[Bug]Tome of Mel'Thandris event missing
Comp-Database Feedback-FixOutdatedMissingWip Priority-Low Sub-Quests
How it should work: 1. Accept "The Howling Vale". 2. Use "Tome of Mel'Thandris". 3. "Velinde Starsong" will appear and say: "The numbers of my companions dwindles, goddess, and my own power shall soon be insufficient to hold back the demons of Felwood." "Goddess, grant me the power to overcome my enemies! Hear me, please, my need is desperate and my cause is just!" "What... what is this? Could this be the answer to my prayers? Elune has granted me a weapon -- this scythe -- to defeat the demons." Bug: "Velinde Starsong" never appears. Links: The Howling Vale - http://www.wowwiki.com/Quest:The_Howling_Vale Velinde Starsong - http://www.wowhead.com/npc=3946 Tome of Mel'Thandris - http://www.wowhead.com/object=19027 Core revision: d943b1d67980 Database version: TDB 335.53 Addons: Anticheat1
1.0
[Bug]Tome of Mel'Thandris event missing - How it should work: 1. Accept "The Howling Vale". 2. Use "Tome of Mel'Thandris". 3. "Velinde Starsong" will appear and say: "The numbers of my companions dwindles, goddess, and my own power shall soon be insufficient to hold back the demons of Felwood." "Goddess, grant me the power to overcome my enemies! Hear me, please, my need is desperate and my cause is just!" "What... what is this? Could this be the answer to my prayers? Elune has granted me a weapon -- this scythe -- to defeat the demons." Bug: "Velinde Starsong" never appears. Links: The Howling Vale - http://www.wowwiki.com/Quest:The_Howling_Vale Velinde Starsong - http://www.wowhead.com/npc=3946 Tome of Mel'Thandris - http://www.wowhead.com/object=19027 Core revision: d943b1d67980 Database version: TDB 335.53 Addons: Anticheat1
priority
tome of mel thandris event missing how it should work accept the howling vale use tome of mel thandris velinde starsong will appear and say the numbers of my companions dwindles goddess and my own power shall soon be insufficient to hold back the demons of felwood goddess grant me the power to overcome my enemies hear me please my need is desperate and my cause is just what what is this could this be the answer to my prayers elune has granted me a weapon this scythe to defeat the demons bug velinde starsong never appears links the howling vale velinde starsong tome of mel thandris core revision database version tdb addons
1
162,296
6,150,306,351
IssuesEvent
2017-06-27 22:11:49
geoff-maddock/events-tracker
https://api.github.com/repos/geoff-maddock/events-tracker
closed
Search > Add tag summary as result
low priority
When a user searches for a term, if it matches a tag, display a tag summary Include - name - button to follow (or unfollow) - number of related events / entities?
1.0
Search > Add tag summary as result - When a user searches for a term, if it matches a tag, display a tag summary Include - name - button to follow (or unfollow) - number of related events / entities?
priority
search add tag summary as result when a user searches for a term if it matches a tag display a tag summary include name button to follow or unfollow number of related events entities
1
50,090
3,006,179,338
IssuesEvent
2015-07-27 08:41:25
Itseez/opencv
https://api.github.com/repos/Itseez/opencv
opened
Error in Python Find Contours
affected: 2.4 auto-transferred bug category: python bindings priority: low
Transferred from http://code.opencv.org/issues/1440 ``` || kscottz - on 2011-10-20 16:25 || Priority: Low || Affected: 2.4.3 || Category: python bindings || Tracker: Bug || Difficulty: None || PR: || Platform: None / None ``` Error in Python Find Contours ----------- ``` I found a subtle bug in the cv.findContours method. The error occurs when a binary image is passed in where all of the image is black, or all of the image is black and a single pixel is white along the side of the image. Using opencv 2.3 on OSX, compiled using the brew install default settings. For the single pixel case this should re-create the error seq = cv.FindContours(binaryImg, self.mMemStorage, cv.CV_RETR_TREE, cv.CV_CHAIN_APPROX_SIMPLE) # do some operations on the sequence nextBlob = seq.h_next() You can use this error to recreate the bug: https://github.com/ingenuitas/SimpleCV/blob/master/SimpleCV/sampleimages/justapixel.png See also: https://github.com/ingenuitas/SimpleCV/blob/master/SimpleCV/BlobMaker.py about line 55 onward. ``` History ------- ##### Alexander Shishkov on 2012-03-21 11:39 ``` - Target version deleted () ``` ##### Alexander Shishkov on 2012-03-25 20:43 ``` - Assignee deleted (Vadim Pisarevsky) ``` ##### Alexander Shishkov on 2012-04-05 12:45 ``` - Target version deleted () ``` ##### Vadim Pisarevsky on 2013-01-22 20:08 ``` please, use cv2.findContours instead. cv.FindContours will be removed soon. - Affected version set to 2.4.3 - Priority changed from Normal to Low ```
1.0
Error in Python Find Contours - Transferred from http://code.opencv.org/issues/1440 ``` || kscottz - on 2011-10-20 16:25 || Priority: Low || Affected: 2.4.3 || Category: python bindings || Tracker: Bug || Difficulty: None || PR: || Platform: None / None ``` Error in Python Find Contours ----------- ``` I found a subtle bug in the cv.findContours method. The error occurs when a binary image is passed in where all of the image is black, or all of the image is black and a single pixel is white along the side of the image. Using opencv 2.3 on OSX, compiled using the brew install default settings. For the single pixel case this should re-create the error seq = cv.FindContours(binaryImg, self.mMemStorage, cv.CV_RETR_TREE, cv.CV_CHAIN_APPROX_SIMPLE) # do some operations on the sequence nextBlob = seq.h_next() You can use this error to recreate the bug: https://github.com/ingenuitas/SimpleCV/blob/master/SimpleCV/sampleimages/justapixel.png See also: https://github.com/ingenuitas/SimpleCV/blob/master/SimpleCV/BlobMaker.py about line 55 onward. ``` History ------- ##### Alexander Shishkov on 2012-03-21 11:39 ``` - Target version deleted () ``` ##### Alexander Shishkov on 2012-03-25 20:43 ``` - Assignee deleted (Vadim Pisarevsky) ``` ##### Alexander Shishkov on 2012-04-05 12:45 ``` - Target version deleted () ``` ##### Vadim Pisarevsky on 2013-01-22 20:08 ``` please, use cv2.findContours instead. cv.FindContours will be removed soon. - Affected version set to 2.4.3 - Priority changed from Normal to Low ```
priority
error in python find contours transferred from kscottz on priority low affected category python bindings tracker bug difficulty none pr platform none none error in python find contours i found a subtle bug in the cv findcontours method the error occurs when a binary image is passed in where all of the image is black or all of the image is black and a single pixel is white along the side of the image using opencv on osx compiled using the brew install default settings for the single pixel case this should re create the error seq cv findcontours binaryimg self mmemstorage cv cv retr tree cv cv chain approx simple do some operations on the sequence nextblob seq h next you can use this error to recreate the bug see also about line onward history alexander shishkov on target version deleted alexander shishkov on assignee deleted vadim pisarevsky alexander shishkov on target version deleted vadim pisarevsky on please use findcontours instead cv findcontours will be removed soon affected version set to priority changed from normal to low
1
385,326
11,418,648,255
IssuesEvent
2020-02-03 05:27:01
wso2/product-apim
https://api.github.com/repos/wso2/product-apim
closed
Incorrect connection url in Analytics configuration
Priority/Low
**Description:** Readme has incorrect connection url as tcp://localhost:7612/,tcp://localhost:7613/,tcp://localhost:7614/ and due to this it gets Number format exception. It should be tcp://localhost:7612,tcp://localhost:7613,tcp://localhost:7614. Due to https://github.com/wso2/carbon-apimgt/blob/v6.1.66/features/apimgt/org.wso2.carbon.apimgt.core.feature/src/main/resources/config/api-manager.xml#L138 **Suggested Labels:** Minor, Readme **Suggested Assignees:** N/A **Affected Product Version:** 2.1.x **OS, DB, other environment details and versions:** N/A **Steps to reproduce:** N/A **Related Issues:** N/A
1.0
Incorrect connection url in Analytics configuration - **Description:** Readme has incorrect connection url as tcp://localhost:7612/,tcp://localhost:7613/,tcp://localhost:7614/ and due to this it gets Number format exception. It should be tcp://localhost:7612,tcp://localhost:7613,tcp://localhost:7614. Due to https://github.com/wso2/carbon-apimgt/blob/v6.1.66/features/apimgt/org.wso2.carbon.apimgt.core.feature/src/main/resources/config/api-manager.xml#L138 **Suggested Labels:** Minor, Readme **Suggested Assignees:** N/A **Affected Product Version:** 2.1.x **OS, DB, other environment details and versions:** N/A **Steps to reproduce:** N/A **Related Issues:** N/A
priority
incorrect connection url in analytics configuration description readme has incorrect connection url as tcp localhost tcp localhost tcp localhost and due to this it gets number format exception it should be tcp localhost tcp localhost tcp localhost due to suggested labels minor readme suggested assignees n a affected product version x os db other environment details and versions n a steps to reproduce n a related issues n a
1
317,012
9,659,835,458
IssuesEvent
2019-05-20 14:16:58
carbon-design-system/carbon-website
https://api.github.com/repos/carbon-design-system/carbon-website
closed
Improved component search and filter
inactive priority: low project: website type: dev :robot: wontfix
As a product designer I can discover and know I found the right component without knowing the component's name or clicking into each component's page. User feedback: - Feels like form elements should be next to each other - She had no idea that they are alphabetical!!!! - Q: How were you imagining that it would be? A: IDK? Grouping elements based on form/function The only way to find a component is by its name. - Add tags to components so users can filter by: Page type, platform, use case, language, etc.
1.0
Improved component search and filter - As a product designer I can discover and know I found the right component without knowing the component's name or clicking into each component's page. User feedback: - Feels like form elements should be next to each other - She had no idea that they are alphabetical!!!! - Q: How were you imagining that it would be? A: IDK? Grouping elements based on form/function The only way to find a component is by its name. - Add tags to components so users can filter by: Page type, platform, use case, language, etc.
priority
improved component search and filter as a product designer i can discover and know i found the right component without knowing the component s name or clicking into each component s page user feedback feels like form elements should be next to each other she had no idea that they are alphabetical q how were you imagining that it would be  a idk grouping elements based on form function the only way to find a component is by its name add tags to components so users can filter by page type platform use case language etc
1
684,497
23,420,516,611
IssuesEvent
2022-08-13 16:16:53
tusen-ai/naive-ui
https://api.github.com/repos/tusen-ai/naive-ui
closed
分页器中每页条数的选择器的位置能否调整位置
feature request priority: low
<!-- generated by issue-helper DO NOT REMOVE __BUG__ --> ### TuSimple/naive-ui version (版本) 2.32.2-beta.0 ### Vue version (Vue 版本) 3.2.37 ### Browser and its version (浏览器及其版本) Chrome(103.0.5060.134) ### System and its version (系统及其版本) window 11 ### Node version (Node 版本) ### Reappearance link (重现链接) https://www.naiveui.com/zh-CN/light/components/pagination ### Reappearance steps (重现步骤) 分页器中每页条数的选择器位置好像只能在分页器的固定位置展示,能否放到分页器中的任意位置 ### Expected results (期望的结果) 期望能把分页器中每页条数的选择的位置放在分页前后缀中 ### Actual results (实际的结果) 实际分页器中每页条数的选择器的位置只能按固定位置展示 ### Remarks (补充说明) <!-- generated by issue-helper DO NOT REMOVE __BUG__ -->
1.0
分页器中每页条数的选择器的位置能否调整位置 - <!-- generated by issue-helper DO NOT REMOVE __BUG__ --> ### TuSimple/naive-ui version (版本) 2.32.2-beta.0 ### Vue version (Vue 版本) 3.2.37 ### Browser and its version (浏览器及其版本) Chrome(103.0.5060.134) ### System and its version (系统及其版本) window 11 ### Node version (Node 版本) ### Reappearance link (重现链接) https://www.naiveui.com/zh-CN/light/components/pagination ### Reappearance steps (重现步骤) 分页器中每页条数的选择器位置好像只能在分页器的固定位置展示,能否放到分页器中的任意位置 ### Expected results (期望的结果) 期望能把分页器中每页条数的选择的位置放在分页前后缀中 ### Actual results (实际的结果) 实际分页器中每页条数的选择器的位置只能按固定位置展示 ### Remarks (补充说明) <!-- generated by issue-helper DO NOT REMOVE __BUG__ -->
priority
分页器中每页条数的选择器的位置能否调整位置 tusimple naive ui version 版本 beta vue version vue 版本 browser and its version 浏览器及其版本 chrome( ) system and its version 系统及其版本 window node version node 版本 reappearance link 重现链接 reappearance steps 重现步骤 分页器中每页条数的选择器位置好像只能在分页器的固定位置展示,能否放到分页器中的任意位置 expected results 期望的结果 期望能把分页器中每页条数的选择的位置放在分页前后缀中 actual results 实际的结果 实际分页器中每页条数的选择器的位置只能按固定位置展示 remarks 补充说明
1
651,211
21,469,639,960
IssuesEvent
2022-04-26 08:21:52
earth-chris/elapid
https://api.github.com/repos/earth-chris/elapid
closed
Convert transform keyword to **kwargs to support other sklearn model applications
enhancement low priority
The `elapid.geo.apply_model_to_rasters()` function currently accepts a `transform` keyword, which is passed to the `model.predict(x, transform=transform)` function when applied to raster data. This keyword is specific to the `MaxentModel()` object, and determines which type of model output to produce. Since this keyword is specific to `MaxentModel()` objects, the `apply_model_to_rasters()` function can only be used with these models. It would be cool, however, to be able to use this function in conjunction with other `sklearn` model estimators. These models (like `RandomForestRegression()`) all have the same `model.fit()` and `model.predict()` structure, so we could use this function to apply more model types and compare outputs. It would also be useful specifically for this package if we were to create new model forms (like niche envelope models) that don't use the transform keyword.
1.0
Convert transform keyword to **kwargs to support other sklearn model applications - The `elapid.geo.apply_model_to_rasters()` function currently accepts a `transform` keyword, which is passed to the `model.predict(x, transform=transform)` function when applied to raster data. This keyword is specific to the `MaxentModel()` object, and determines which type of model output to produce. Since this keyword is specific to `MaxentModel()` objects, the `apply_model_to_rasters()` function can only be used with these models. It would be cool, however, to be able to use this function in conjunction with other `sklearn` model estimators. These models (like `RandomForestRegression()`) all have the same `model.fit()` and `model.predict()` structure, so we could use this function to apply more model types and compare outputs. It would also be useful specifically for this package if we were to create new model forms (like niche envelope models) that don't use the transform keyword.
priority
convert transform keyword to kwargs to support other sklearn model applications the elapid geo apply model to rasters function currently accepts a transform keyword which is passed to the model predict x transform transform function when applied to raster data this keyword is specific to the maxentmodel object and determines which type of model output to produce since this keyword is specific to maxentmodel objects the apply model to rasters function can only be used with these models it would be cool however to be able to use this function in conjunction with other sklearn model estimators these models like randomforestregression all have the same model fit and model predict structure so we could use this function to apply more model types and compare outputs it would also be useful specifically for this package if we were to create new model forms like niche envelope models that don t use the transform keyword
1
297,162
9,161,301,946
IssuesEvent
2019-03-01 10:05:48
RavenProject/ravenwallet-ios
https://api.github.com/repos/RavenProject/ravenwallet-ios
closed
Qt - Wallet shows protocol raven:<address>&amount=22... etc
FIXED / DONE Low Priority enhancement
The iPhone scan should honor this protocol and fill in a send with the field info.
1.0
Qt - Wallet shows protocol raven:<address>&amount=22... etc - The iPhone scan should honor this protocol and fill in a send with the field info.
priority
qt wallet shows protocol raven amount etc the iphone scan should honor this protocol and fill in a send with the field info
1
761,564
26,686,203,830
IssuesEvent
2023-01-26 22:10:48
osulp/Scholars-Archive
https://api.github.com/repos/osulp/Scholars-Archive
closed
OAI, connect Set description to Admin Set abstract
Harvesting Priority: Low
Currently there's no OAI Set Description configured (just title). This isn't critical, but some harvesters may display the description somewhere in their interface. This can pull from the Admin Set abstract/summary, though currently none of them have any values there.
1.0
OAI, connect Set description to Admin Set abstract - Currently there's no OAI Set Description configured (just title). This isn't critical, but some harvesters may display the description somewhere in their interface. This can pull from the Admin Set abstract/summary, though currently none of them have any values there.
priority
oai connect set description to admin set abstract currently there s no oai set description configured just title this isn t critical but some harvesters may display the description somewhere in their interface this can pull from the admin set abstract summary though currently none of them have any values there
1
700,881
24,076,744,633
IssuesEvent
2022-09-18 22:18:26
midas-network/midas-data
https://api.github.com/repos/midas-network/midas-data
closed
Demographics - new term?
low priority
The ontology contains "Age-stratified" as a subclass of "Population demographic census". This term is not yet in the data catalog entry form but if we add it, should we also add a term for: - gender - sex - race - ethnicity
1.0
Demographics - new term? - The ontology contains "Age-stratified" as a subclass of "Population demographic census". This term is not yet in the data catalog entry form but if we add it, should we also add a term for: - gender - sex - race - ethnicity
priority
demographics new term the ontology contains age stratified as a subclass of population demographic census this term is not yet in the data catalog entry form but if we add it should we also add a term for gender sex race ethnicity
1
695,567
23,864,253,130
IssuesEvent
2022-09-07 09:39:11
hengband/hengband
https://api.github.com/repos/hengband/hengband
opened
ObjectType::art_name をquarkインデックスから固定アーティファクト情報への参照 (optional)に変える
refactor Priority:LOW
昔の設計で、ObjectTypeに文字列まで保存させると容量の都合やらポインタの取り扱いやらで色々不都合があったのだと想定される サッと取り出せるようにしたい 既に固定アーティファクト側の名前定義はそうなっている 銘以外は複雑なことをしなくても良くなる、はず (過去バージョンとの兼ね合いがあるのでセーブファイルの読み込み時は注意)
1.0
ObjectType::art_name をquarkインデックスから固定アーティファクト情報への参照 (optional)に変える - 昔の設計で、ObjectTypeに文字列まで保存させると容量の都合やらポインタの取り扱いやらで色々不都合があったのだと想定される サッと取り出せるようにしたい 既に固定アーティファクト側の名前定義はそうなっている 銘以外は複雑なことをしなくても良くなる、はず (過去バージョンとの兼ね合いがあるのでセーブファイルの読み込み時は注意)
priority
objecttype art name をquarkインデックスから固定アーティファクト情報への参照 optional に変える 昔の設計で、objecttypeに文字列まで保存させると容量の都合やらポインタの取り扱いやらで色々不都合があったのだと想定される サッと取り出せるようにしたい 既に固定アーティファクト側の名前定義はそうなっている 銘以外は複雑なことをしなくても良くなる、はず 過去バージョンとの兼ね合いがあるのでセーブファイルの読み込み時は注意
1
549,508
16,094,246,408
IssuesEvent
2021-04-26 20:39:10
Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
https://api.github.com/repos/Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
opened
Shadow Council missions need more variety
:grey_exclamation: priority low :question: suggestion :question:
<!-- DO NOT REMOVE PRE-EXISTING LINES IF YOU WANT TO SUGGEST A FEW THINGS, OPEN A NEW ISSUE PER EVERY SUGGESTION ---------------------------------------------------------------------------------------------------------- --> This is a part of a much larger post I put out earlier. However at the request of a dev, I went out and split it into a set of smaller suggestions. So I just finished a nearly 40 year playthrough of the Burning Blade clan in Desolace. My goal was to establish something akin to the Old Horde, visibly consorting with demons and ruling with an iron fist, and while I did have a blast exploring the various events and options that you folk have made for this unique playthrough, there were some problems that eventually forced me to stop the run as a whole. A separate but still relevant point is the Shadow Council missions, first of all its almost impossible to find a virgin or a priest in the court I was commanding, I had to marry my vassals and wait for them to have a kid before killing them... yeah it was fucked up. It could use a bit more variety, like recruiting an important member to the Shadow Council or converting a faithful to fel worship and such. I also thought that it could've been really cool if controlled counties can have their unique version of purge population like mass sacrifice to the fel, which could perhaps spawn other unique events.
1.0
Shadow Council missions need more variety - <!-- DO NOT REMOVE PRE-EXISTING LINES IF YOU WANT TO SUGGEST A FEW THINGS, OPEN A NEW ISSUE PER EVERY SUGGESTION ---------------------------------------------------------------------------------------------------------- --> This is a part of a much larger post I put out earlier. However at the request of a dev, I went out and split it into a set of smaller suggestions. So I just finished a nearly 40 year playthrough of the Burning Blade clan in Desolace. My goal was to establish something akin to the Old Horde, visibly consorting with demons and ruling with an iron fist, and while I did have a blast exploring the various events and options that you folk have made for this unique playthrough, there were some problems that eventually forced me to stop the run as a whole. A separate but still relevant point is the Shadow Council missions, first of all its almost impossible to find a virgin or a priest in the court I was commanding, I had to marry my vassals and wait for them to have a kid before killing them... yeah it was fucked up. It could use a bit more variety, like recruiting an important member to the Shadow Council or converting a faithful to fel worship and such. I also thought that it could've been really cool if controlled counties can have their unique version of purge population like mass sacrifice to the fel, which could perhaps spawn other unique events.
priority
shadow council missions need more variety do not remove pre existing lines if you want to suggest a few things open a new issue per every suggestion this is a part of a much larger post i put out earlier however at the request of a dev i went out and split it into a set of smaller suggestions so i just finished a nearly year playthrough of the burning blade clan in desolace my goal was to establish something akin to the old horde visibly consorting with demons and ruling with an iron fist and while i did have a blast exploring the various events and options that you folk have made for this unique playthrough there were some problems that eventually forced me to stop the run as a whole a separate but still relevant point is the shadow council missions first of all its almost impossible to find a virgin or a priest in the court i was commanding i had to marry my vassals and wait for them to have a kid before killing them yeah it was fucked up it could use a bit more variety like recruiting an important member to the shadow council or converting a faithful to fel worship and such i also thought that it could ve been really cool if controlled counties can have their unique version of purge population like mass sacrifice to the fel which could perhaps spawn other unique events
1
202,188
7,045,067,348
IssuesEvent
2018-01-01 14:14:08
SparkDevNetwork/Rock
https://api.github.com/repos/SparkDevNetwork/Rock
closed
"Group and Role" Workflow Attribute Type Not Editable
Priority: Low Status: Confirmed Topic: Workflows Type: Bug
Having created a trigger to create a particular workflow type, I created a workflow attribute and ran the "Set attribute from Entity" action as the only action in the workflow to see what is passed when the workflow is triggered from a "Group Member Workflow". Since Group Role didn't appear to capture the data (though if I print the GUID stored in the attribute and search for that, I do find it in the [GroupRole] table), I changed the attribute to type "Group And Role". Immediately upon saving the workflow type, the existing workflows disappear from the list of that workflow type. Upon editing the workflow again and clicking the "Edit" button on the attribute, the following exception is thrown: ``` Error The given key was not present in the dictionary. at Rock.Field.Types.GroupAndRoleFieldType.EditControl(Dictionary`2 configurationValues, String id) at Rock.Web.UI.Controls.AttributeEditor.CreateFieldTypeDetailControls(Nullable`1 fieldTypeId, Boolean recreate) at Rock.Web.UI.Controls.AttributeEditor.set_FieldTypeId(Nullable`1 value) at Rock.Web.UI.Controls.AttributeEditor.SetAttributeProperties(Attribute attribute, Type objectType) at RockWeb.Blocks.WorkFlow.WorkflowTypeDetail.ShowAttributeEdit(Guid attributeGuid) at RockWeb.Blocks.WorkFlow.WorkflowTypeDetail.gAttributes_Edit(Object sender, RowEventArgs e) at System.Web.UI.WebControls.LinkButton.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) ```
1.0
"Group and Role" Workflow Attribute Type Not Editable - Having created a trigger to create a particular workflow type, I created a workflow attribute and ran the "Set attribute from Entity" action as the only action in the workflow to see what is passed when the workflow is triggered from a "Group Member Workflow". Since Group Role didn't appear to capture the data (though if I print the GUID stored in the attribute and search for that, I do find it in the [GroupRole] table), I changed the attribute to type "Group And Role". Immediately upon saving the workflow type, the existing workflows disappear from the list of that workflow type. Upon editing the workflow again and clicking the "Edit" button on the attribute, the following exception is thrown: ``` Error The given key was not present in the dictionary. at Rock.Field.Types.GroupAndRoleFieldType.EditControl(Dictionary`2 configurationValues, String id) at Rock.Web.UI.Controls.AttributeEditor.CreateFieldTypeDetailControls(Nullable`1 fieldTypeId, Boolean recreate) at Rock.Web.UI.Controls.AttributeEditor.set_FieldTypeId(Nullable`1 value) at Rock.Web.UI.Controls.AttributeEditor.SetAttributeProperties(Attribute attribute, Type objectType) at RockWeb.Blocks.WorkFlow.WorkflowTypeDetail.ShowAttributeEdit(Guid attributeGuid) at RockWeb.Blocks.WorkFlow.WorkflowTypeDetail.gAttributes_Edit(Object sender, RowEventArgs e) at System.Web.UI.WebControls.LinkButton.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) ```
priority
group and role workflow attribute type not editable having created a trigger to create a particular workflow type i created a workflow attribute and ran the set attribute from entity action as the only action in the workflow to see what is passed when the workflow is triggered from a group member workflow since group role didn t appear to capture the data though if i print the guid stored in the attribute and search for that i do find it in the table i changed the attribute to type group and role immediately upon saving the workflow type the existing workflows disappear from the list of that workflow type upon editing the workflow again and clicking the edit button on the attribute the following exception is thrown error the given key was not present in the dictionary at rock field types groupandrolefieldtype editcontrol dictionary configurationvalues string id at rock web ui controls attributeeditor createfieldtypedetailcontrols nullable fieldtypeid boolean recreate at rock web ui controls attributeeditor set fieldtypeid nullable value at rock web ui controls attributeeditor setattributeproperties attribute attribute type objecttype at rockweb blocks workflow workflowtypedetail showattributeedit guid attributeguid at rockweb blocks workflow workflowtypedetail gattributes edit object sender roweventargs e at system web ui webcontrols linkbutton raisepostbackevent string eventargument at system web ui page processrequestmain boolean includestagesbeforeasyncpoint boolean includestagesafterasyncpoint
1
445,143
12,826,701,375
IssuesEvent
2020-07-06 17:02:22
dmwm/WMCore
https://api.github.com/repos/dmwm/WMCore
closed
Add MSOutput to Microservices digram
Low Priority New Feature ReqMgr2MS
**Impact of the new feature** None **Is your feature request related to a problem? Please describe.** MSOutput is missing from the diagram in the Micro Services documentation **Describe the solution you'd like** Add new diagram to Micro Services documentation including MSOutput **Describe alternatives you've considered** A clear and concise description of any alternative solutions or features you've considered. **Additional context**
1.0
Add MSOutput to Microservices digram - **Impact of the new feature** None **Is your feature request related to a problem? Please describe.** MSOutput is missing from the diagram in the Micro Services documentation **Describe the solution you'd like** Add new diagram to Micro Services documentation including MSOutput **Describe alternatives you've considered** A clear and concise description of any alternative solutions or features you've considered. **Additional context**
priority
add msoutput to microservices digram impact of the new feature none is your feature request related to a problem please describe msoutput is missing from the diagram in the micro services documentation describe the solution you d like add new diagram to micro services documentation including msoutput describe alternatives you ve considered a clear and concise description of any alternative solutions or features you ve considered additional context
1
222,271
7,431,103,574
IssuesEvent
2018-03-25 11:19:19
Arquisoft/InciManager_i2a
https://api.github.com/repos/Arquisoft/InciManager_i2a
opened
Add validator to the incident/add page
enhancement priority: low
We should validate the fields of that form, as we need a concrete format and if it is not correct, the application crashes.
1.0
Add validator to the incident/add page - We should validate the fields of that form, as we need a concrete format and if it is not correct, the application crashes.
priority
add validator to the incident add page we should validate the fields of that form as we need a concrete format and if it is not correct the application crashes
1
195,761
6,917,879,482
IssuesEvent
2017-11-29 10:08:22
gear54rus/RESTED-APS
https://api.github.com/repos/gear54rus/RESTED-APS
opened
Response panel is cleared after refreshing token
priority: low type: bug
**Do you want to request a *feature* or report a *bug*?** Bug **Your envieronment** Any **What is the current behavior?** When we press 'Refresh Token' button on APS panel, response panel below is cleared. **What is the expected behavior?** Pressing the button does not affect the response panel in any way. **Videos/screenshots of the issue** https://i.imgur.com/r1Q5HWC.gifv
1.0
Response panel is cleared after refreshing token - **Do you want to request a *feature* or report a *bug*?** Bug **Your envieronment** Any **What is the current behavior?** When we press 'Refresh Token' button on APS panel, response panel below is cleared. **What is the expected behavior?** Pressing the button does not affect the response panel in any way. **Videos/screenshots of the issue** https://i.imgur.com/r1Q5HWC.gifv
priority
response panel is cleared after refreshing token do you want to request a feature or report a bug bug your envieronment any what is the current behavior when we press refresh token button on aps panel response panel below is cleared what is the expected behavior pressing the button does not affect the response panel in any way videos screenshots of the issue
1
679,878
23,248,022,672
IssuesEvent
2022-08-03 22:38:42
chaotic-aur/packages
https://api.github.com/repos/chaotic-aur/packages
closed
[Request] gnome-text-editor
request:new-pkg priority:low
### Link to the package(s) in the AUR https://aur.archlinux.org/packages/gnome-text-editor ### Utility this package has for you GNOME's next default text editor. ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a great amount. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [ ] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information There's `-git` version already, but people may prefer released versions instead of main branch.
1.0
[Request] gnome-text-editor - ### Link to the package(s) in the AUR https://aur.archlinux.org/packages/gnome-text-editor ### Utility this package has for you GNOME's next default text editor. ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a great amount. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [ ] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information There's `-git` version already, but people may prefer released versions instead of main branch.
priority
gnome text editor link to the package s in the aur utility this package has for you gnome s next default text editor do you consider the package s to be useful for every chaotic aur user no but for a great amount do you consider the package to be useful for feature testing preview yes have you tested if the package builds in a clean chroot yes does the package s license allow redistributing it yes have you searched the issues to ensure this request is unique yes have you read the readme to ensure this package is not banned yes more information there s git version already but people may prefer released versions instead of main branch
1
194,169
6,892,063,615
IssuesEvent
2017-11-22 19:25:33
Peergos/Peergos
https://api.github.com/repos/Peergos/Peergos
closed
If i try to submit a follow request with a person i already follow, no error message is displayed
bug priority:Low
Currently this scenario does not display an error message.
1.0
If i try to submit a follow request with a person i already follow, no error message is displayed - Currently this scenario does not display an error message.
priority
if i try to submit a follow request with a person i already follow no error message is displayed currently this scenario does not display an error message
1
168,406
6,370,822,144
IssuesEvent
2017-08-01 14:54:16
tardis-sn/tardis
https://api.github.com/repos/tardis-sn/tardis
closed
simple sets of stratified abundances
configuration feature request priority - low
It would be good to have a version of the abundance section that can deal with simple sets of multi zone abundances - say a "type:stratified" or something. Basically one would set up a bunch of abundance zones, each of which is specified by a set of numbers like: ``` start: 10000 km/s stop: 11000 km/s O: 0.19 Mg: 0.03 Si: 0.52 S: 0.19 Ar: 0.04 Ca: 0.03 ``` …so that the abundances are populated with those vales in that velocity range. The user can then set up a model with a handful of zones (perhaps up to a max of 10 or so) so that they can play with non-uniform abundances along one of the simple density profiles (i.e. a level of sophistication between our current "uniform" setting and the gory details of giving a fully tabulated set via an input file). Can this be incorporated as part of the next version of the config file?
1.0
simple sets of stratified abundances - It would be good to have a version of the abundance section that can deal with simple sets of multi zone abundances - say a "type:stratified" or something. Basically one would set up a bunch of abundance zones, each of which is specified by a set of numbers like: ``` start: 10000 km/s stop: 11000 km/s O: 0.19 Mg: 0.03 Si: 0.52 S: 0.19 Ar: 0.04 Ca: 0.03 ``` …so that the abundances are populated with those vales in that velocity range. The user can then set up a model with a handful of zones (perhaps up to a max of 10 or so) so that they can play with non-uniform abundances along one of the simple density profiles (i.e. a level of sophistication between our current "uniform" setting and the gory details of giving a fully tabulated set via an input file). Can this be incorporated as part of the next version of the config file?
priority
simple sets of stratified abundances it would be good to have a version of the abundance section that can deal with simple sets of multi zone abundances say a type stratified or something basically one would set up a bunch of abundance zones each of which is specified by a set of numbers like start km s stop km s o mg si s ar ca …so that the abundances are populated with those vales in that velocity range the user can then set up a model with a handful of zones perhaps up to a max of or so so that they can play with non uniform abundances along one of the simple density profiles i e a level of sophistication between our current uniform setting and the gory details of giving a fully tabulated set via an input file can this be incorporated as part of the next version of the config file
1
446,010
12,838,641,230
IssuesEvent
2020-07-07 17:50:23
vanilla/vanilla
https://api.github.com/repos/vanilla/vanilla
closed
Keystone - Dusk Theme Lacks Visible 'Ok/Cancel' Buttons When Adding Note To A Profile
Domain: Legacy Frontend Priority: Low Type: Bug
**Describe the bug** While using the Keystone Dusk theme option, if there is an attempt to add a note to a user's profile, the note editor will appear as expected but the "Ok" and "Cancel" buttons are invisible unless the cursor is hovering over them. **To Reproduce** 1. Switch a community to use the Keystone Dusk theme option 2. Navigate to a user profile and attempt to add a note 3. Observe the seeming lack of "Ok" and "Cancel" buttons under the editor 4. Observe that by hovering the cursor over a certain area, the buttons do appear and function as expected **Expected behavior** - "Ok" and "Cancel" buttons should always be visible **Screenshots** When opening note editor: ![image](https://user-images.githubusercontent.com/19805402/66486625-fe9a2200-ea78-11e9-9e90-b26c62fb5851.png) Hovering over "Ok" button: ![image](https://user-images.githubusercontent.com/19805402/66486680-15407900-ea79-11e9-9dc9-56bb7d99c6d3.png) **Other Info** - Issue does not occur with any other Keystone theme option
1.0
Keystone - Dusk Theme Lacks Visible 'Ok/Cancel' Buttons When Adding Note To A Profile - **Describe the bug** While using the Keystone Dusk theme option, if there is an attempt to add a note to a user's profile, the note editor will appear as expected but the "Ok" and "Cancel" buttons are invisible unless the cursor is hovering over them. **To Reproduce** 1. Switch a community to use the Keystone Dusk theme option 2. Navigate to a user profile and attempt to add a note 3. Observe the seeming lack of "Ok" and "Cancel" buttons under the editor 4. Observe that by hovering the cursor over a certain area, the buttons do appear and function as expected **Expected behavior** - "Ok" and "Cancel" buttons should always be visible **Screenshots** When opening note editor: ![image](https://user-images.githubusercontent.com/19805402/66486625-fe9a2200-ea78-11e9-9e90-b26c62fb5851.png) Hovering over "Ok" button: ![image](https://user-images.githubusercontent.com/19805402/66486680-15407900-ea79-11e9-9dc9-56bb7d99c6d3.png) **Other Info** - Issue does not occur with any other Keystone theme option
priority
keystone dusk theme lacks visible ok cancel buttons when adding note to a profile describe the bug while using the keystone dusk theme option if there is an attempt to add a note to a user s profile the note editor will appear as expected but the ok and cancel buttons are invisible unless the cursor is hovering over them to reproduce switch a community to use the keystone dusk theme option navigate to a user profile and attempt to add a note observe the seeming lack of ok and cancel buttons under the editor observe that by hovering the cursor over a certain area the buttons do appear and function as expected expected behavior ok and cancel buttons should always be visible screenshots when opening note editor hovering over ok button other info issue does not occur with any other keystone theme option
1
103,328
4,167,177,742
IssuesEvent
2016-06-20 08:29:45
Kunstmaan/KunstmaanBundlesCMS
https://api.github.com/repos/Kunstmaan/KunstmaanBundlesCMS
closed
Upgrade to Behat 3.0.*
Priority: Low Profile: Backend Target audience: Developers Type: Feature
Last April [Behat 3.0](http://behat.org) was released, we are currently locked at v2. We should upgrade.
1.0
Upgrade to Behat 3.0.* - Last April [Behat 3.0](http://behat.org) was released, we are currently locked at v2. We should upgrade.
priority
upgrade to behat last april was released we are currently locked at we should upgrade
1
97,442
3,993,176,546
IssuesEvent
2016-05-10 07:07:24
MinetestForFun/server-minetestforfun
https://api.github.com/repos/MinetestForFun/server-minetestforfun
closed
text on signs is randomly turned of 90°
Modding ➤ BugFix Priority: Low
![capture du 2016-05-10 08 47 24](https://cloud.githubusercontent.com/assets/12512762/15137847/66e61162-168c-11e6-8eee-c39b30611a9d.png) Here is how I found today signs I have put in front of the public factory entrance yesterday evening. ![capture du 2016-05-10 08 47 54](https://cloud.githubusercontent.com/assets/12512762/15137848/66e62b7a-168c-11e6-904d-f962c5352da6.png) and how they should be. The text seems to turn 90° at some occasion, I already noticed it before. Note: the left of the signs on the example is oriented south, the right to the north.
1.0
text on signs is randomly turned of 90° - ![capture du 2016-05-10 08 47 24](https://cloud.githubusercontent.com/assets/12512762/15137847/66e61162-168c-11e6-8eee-c39b30611a9d.png) Here is how I found today signs I have put in front of the public factory entrance yesterday evening. ![capture du 2016-05-10 08 47 54](https://cloud.githubusercontent.com/assets/12512762/15137848/66e62b7a-168c-11e6-904d-f962c5352da6.png) and how they should be. The text seems to turn 90° at some occasion, I already noticed it before. Note: the left of the signs on the example is oriented south, the right to the north.
priority
text on signs is randomly turned of ° here is how i found today signs i have put in front of the public factory entrance yesterday evening and how they should be the text seems to turn ° at some occasion i already noticed it before note the left of the signs on the example is oriented south the right to the north
1
236,305
7,748,378,605
IssuesEvent
2018-05-30 08:08:39
Gloirin/m2gTest
https://api.github.com/repos/Gloirin/m2gTest
closed
0002504: Possibility to rearrange application tabs
Tinebase bug low priority
**Reported by rokka on 7 Apr 2010 08:29** **Version:** Mialena (2010-03) Milestone 2 See summary.
1.0
0002504: Possibility to rearrange application tabs - **Reported by rokka on 7 Apr 2010 08:29** **Version:** Mialena (2010-03) Milestone 2 See summary.
priority
possibility to rearrange application tabs reported by rokka on apr version mialena milestone see summary
1
609,034
18,852,155,987
IssuesEvent
2021-11-11 22:32:45
KarinaKuznecova/Game1-0
https://api.github.com/repos/KarinaKuznecova/Game1-0
closed
Handle clicks on animals
good first issue low priority
For a while it is enough to make a record in logs if animal is clicked
1.0
Handle clicks on animals - For a while it is enough to make a record in logs if animal is clicked
priority
handle clicks on animals for a while it is enough to make a record in logs if animal is clicked
1
678,250
23,190,847,803
IssuesEvent
2022-08-01 12:32:29
SAP/xsk
https://api.github.com/repos/SAP/xsk
closed
[IDE] Import large project
wontfix priority-low IDE shadow incomplete
**Describe the bug** The progress bar on `Import project` loads to 100% but the import takes a long time and I can't do anything else meanwhile. > What version of the XSK are you using? 0.9.3 **To Reproduce** Steps to reproduce the behavior: 1. Import large project archive (ie >100MB) 2. See that the progress bar loads to 100% but there's no indication what's going on 3. Try to navigate to some other view and see the page loading forever while it's waiting for the import to finish **Expected behavior** 1. The progress bar fills up with an appropriate speed (showing percentage?) 2. The import project functionality continues in the background and I can continue navigating the IDE, while I have some spinning wheel in the footer saying there's a job in the background that's still running Related to https://github.com/eclipse/dirigible/issues/932
1.0
[IDE] Import large project - **Describe the bug** The progress bar on `Import project` loads to 100% but the import takes a long time and I can't do anything else meanwhile. > What version of the XSK are you using? 0.9.3 **To Reproduce** Steps to reproduce the behavior: 1. Import large project archive (ie >100MB) 2. See that the progress bar loads to 100% but there's no indication what's going on 3. Try to navigate to some other view and see the page loading forever while it's waiting for the import to finish **Expected behavior** 1. The progress bar fills up with an appropriate speed (showing percentage?) 2. The import project functionality continues in the background and I can continue navigating the IDE, while I have some spinning wheel in the footer saying there's a job in the background that's still running Related to https://github.com/eclipse/dirigible/issues/932
priority
import large project describe the bug the progress bar on import project loads to but the import takes a long time and i can t do anything else meanwhile what version of the xsk are you using to reproduce steps to reproduce the behavior import large project archive ie see that the progress bar loads to but there s no indication what s going on try to navigate to some other view and see the page loading forever while it s waiting for the import to finish expected behavior the progress bar fills up with an appropriate speed showing percentage the import project functionality continues in the background and i can continue navigating the ide while i have some spinning wheel in the footer saying there s a job in the background that s still running related to
1
288,949
8,853,399,447
IssuesEvent
2019-01-08 21:15:00
GoMint/GoMint
https://api.github.com/repos/GoMint/GoMint
closed
If you drink milk while you're in water
cat7: internal effort6: cannot be determined flag5: needs investigation priority0: low type: bug
``` java.lang.NullPointerException: null at io.gomint.server.world.block.Blocks.replaceWithItem(Blocks.java:102) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.world.WorldAdapter.useItemOn(WorldAdapter.java:1102) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handleUseItem(PacketInventoryTransactionHandler.java:216) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handle(PacketInventoryTransactionHandler.java:91) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handle(PacketInventoryTransactionHandler.java:36) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handlePacket(PlayerConnection.java:643) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handleBufferData(PlayerConnection.java:588) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handleSocketData(PlayerConnection.java:511) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.updateNetwork(PlayerConnection.java:420) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.update(PlayerConnection.java:293) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.NetworkManager.update(NetworkManager.java:190) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.GoMintServer.startAfterRegistryInit(GoMintServer.java:453) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.GoMintServer.<init>(GoMintServer.java:245) [GoMint.jar:1.0.0-SNAPSHOT] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_171] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) [?:1.8.0_171] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) [?:1.8.0_171] at java.lang.reflect.Constructor.newInstance(Unknown Source) [?:1.8.0_171] at io.gomint.server.Bootstrap.main(Bootstrap.java:92) [GoMint.jar:1.0.0-SNAPSHOT] ```
1.0
If you drink milk while you're in water - ``` java.lang.NullPointerException: null at io.gomint.server.world.block.Blocks.replaceWithItem(Blocks.java:102) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.world.WorldAdapter.useItemOn(WorldAdapter.java:1102) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handleUseItem(PacketInventoryTransactionHandler.java:216) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handle(PacketInventoryTransactionHandler.java:91) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.handler.PacketInventoryTransactionHandler.handle(PacketInventoryTransactionHandler.java:36) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handlePacket(PlayerConnection.java:643) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handleBufferData(PlayerConnection.java:588) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.handleSocketData(PlayerConnection.java:511) ~[GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.updateNetwork(PlayerConnection.java:420) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.PlayerConnection.update(PlayerConnection.java:293) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.network.NetworkManager.update(NetworkManager.java:190) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.GoMintServer.startAfterRegistryInit(GoMintServer.java:453) [GoMint.jar:1.0.0-SNAPSHOT] at io.gomint.server.GoMintServer.<init>(GoMintServer.java:245) [GoMint.jar:1.0.0-SNAPSHOT] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_171] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) [?:1.8.0_171] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) [?:1.8.0_171] at java.lang.reflect.Constructor.newInstance(Unknown Source) [?:1.8.0_171] at io.gomint.server.Bootstrap.main(Bootstrap.java:92) [GoMint.jar:1.0.0-SNAPSHOT] ```
priority
if you drink milk while you re in water java lang nullpointerexception null at io gomint server world block blocks replacewithitem blocks java at io gomint server world worldadapter useitemon worldadapter java at io gomint server network handler packetinventorytransactionhandler handleuseitem packetinventorytransactionhandler java at io gomint server network handler packetinventorytransactionhandler handle packetinventorytransactionhandler java at io gomint server network handler packetinventorytransactionhandler handle packetinventorytransactionhandler java at io gomint server network playerconnection handlepacket playerconnection java at io gomint server network playerconnection handlebufferdata playerconnection java at io gomint server network playerconnection handlesocketdata playerconnection java at io gomint server network playerconnection updatenetwork playerconnection java at io gomint server network playerconnection update playerconnection java at io gomint server network networkmanager update networkmanager java at io gomint server gomintserver startafterregistryinit gomintserver java at io gomint server gomintserver gomintserver java at sun reflect nativeconstructoraccessorimpl native method at sun reflect nativeconstructoraccessorimpl newinstance unknown source at sun reflect delegatingconstructoraccessorimpl newinstance unknown source at java lang reflect constructor newinstance unknown source at io gomint server bootstrap main bootstrap java
1
264,863
8,320,410,460
IssuesEvent
2018-09-25 20:07:58
zerola/reng
https://api.github.com/repos/zerola/reng
closed
Fix Maven versions plugin
Low priority bug
Update to the newer version 2.7 should fix the issues with maven plugins versions updates as well.
1.0
Fix Maven versions plugin - Update to the newer version 2.7 should fix the issues with maven plugins versions updates as well.
priority
fix maven versions plugin update to the newer version should fix the issues with maven plugins versions updates as well
1
345,329
10,361,218,083
IssuesEvent
2019-09-06 09:30:19
Willing-Xyz/RestDoc
https://api.github.com/repos/Willing-Xyz/RestDoc
closed
考虑编译时生成javadoc的json文件单独放到一个文件夹中吗
enhancement low priority
首先感谢分享代码 现在注意到是和源码包放在一个文件夹下的,个人感觉源码包就是源码包还是得纯净一点,json文件可以单独在存一个文件夹
1.0
考虑编译时生成javadoc的json文件单独放到一个文件夹中吗 - 首先感谢分享代码 现在注意到是和源码包放在一个文件夹下的,个人感觉源码包就是源码包还是得纯净一点,json文件可以单独在存一个文件夹
priority
考虑编译时生成javadoc的json文件单独放到一个文件夹中吗 首先感谢分享代码 现在注意到是和源码包放在一个文件夹下的,个人感觉源码包就是源码包还是得纯净一点,json文件可以单独在存一个文件夹
1
528,237
15,362,385,427
IssuesEvent
2021-03-01 19:24:28
godaddy-wordpress/coblocks
https://api.github.com/repos/godaddy-wordpress/coblocks
closed
ISBAT set pre-defined font sizes to CoBlocks
[Priority] Low [Type] Bug
### Describe the bug: <!-- A clear and concise description of what the bug is, using ISBAT format "I should be able to..." --> CoBlocks utilizes the `withFontSizes` HOC from the `@wordpress/block-editor` package which has recently seen [API changes](https://github.com/WordPress/gutenberg/pull/25516). Refactors are needed to implement `withFontSizes` properly in WP 5.6+. Along with any refactors the E2E tests should be properly updated to reflect the new behavior. ![withFontSizes](https://user-images.githubusercontent.com/30462574/108433042-9037a900-7202-11eb-8532-76226cb2c38f.gif) ### Expected behavior: <!-- A clear and concise description of what you expected to happen. --> Expect pre-defined or 'default' sizes to properly apply to CoBlocks. ### Isolating the problem: <!-- Mark completed items with an [x]. --> - [x] This bug happens with no other plugins activated - [x] This bug happens with a default WordPress theme active - [x] This bug happens **without** the Gutenberg plugin active - [x] I can reproduce this bug consistently using the steps above ### WordPress version: <!-- What version of WordPress are you using? --> 5.6 ### Gutenberg version: <!-- if applicable --> 9.1 ( version included in 5.6 ) In Gutenberg V9.9.1, the `withFontSizes` API is working again although differently with inline styles instead of class names.
1.0
ISBAT set pre-defined font sizes to CoBlocks - ### Describe the bug: <!-- A clear and concise description of what the bug is, using ISBAT format "I should be able to..." --> CoBlocks utilizes the `withFontSizes` HOC from the `@wordpress/block-editor` package which has recently seen [API changes](https://github.com/WordPress/gutenberg/pull/25516). Refactors are needed to implement `withFontSizes` properly in WP 5.6+. Along with any refactors the E2E tests should be properly updated to reflect the new behavior. ![withFontSizes](https://user-images.githubusercontent.com/30462574/108433042-9037a900-7202-11eb-8532-76226cb2c38f.gif) ### Expected behavior: <!-- A clear and concise description of what you expected to happen. --> Expect pre-defined or 'default' sizes to properly apply to CoBlocks. ### Isolating the problem: <!-- Mark completed items with an [x]. --> - [x] This bug happens with no other plugins activated - [x] This bug happens with a default WordPress theme active - [x] This bug happens **without** the Gutenberg plugin active - [x] I can reproduce this bug consistently using the steps above ### WordPress version: <!-- What version of WordPress are you using? --> 5.6 ### Gutenberg version: <!-- if applicable --> 9.1 ( version included in 5.6 ) In Gutenberg V9.9.1, the `withFontSizes` API is working again although differently with inline styles instead of class names.
priority
isbat set pre defined font sizes to coblocks describe the bug coblocks utilizes the withfontsizes hoc from the wordpress block editor package which has recently seen refactors are needed to implement withfontsizes properly in wp along with any refactors the tests should be properly updated to reflect the new behavior expected behavior expect pre defined or default sizes to properly apply to coblocks isolating the problem this bug happens with no other plugins activated this bug happens with a default wordpress theme active this bug happens without the gutenberg plugin active i can reproduce this bug consistently using the steps above wordpress version gutenberg version version included in in gutenberg the withfontsizes api is working again although differently with inline styles instead of class names
1
800,269
28,359,425,207
IssuesEvent
2023-04-12 09:40:27
quentin452/privates-minecraft-modpack
https://api.github.com/repos/quentin452/privates-minecraft-modpack
reopened
[1.7.10] Sometime when i try to join a world or create a world i have a crash
bug priority low 1.7.10 Bigess pack cat edition
caused by oredictionary(cofh core) ``` [17:11:38] [Server thread/ERROR] [FML]: Exception caught during firing event cpw.mods.fml.common.gameevent.PlayerEvent$PlayerLoggedInEvent@4992969a: java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) [EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) [FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) [oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) [NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) [NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) [HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) [HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR] [FML]: Index: 5 Listeners: [17:11:38] [Server thread/ERROR] [FML]: 0: NORMAL [17:11:38] [Server thread/ERROR] [FML]: 1: ASM: net.p455w0rd.wirelesscraftingterminal.proxy.ClientProxy@6d824c49 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 2: ASM: Forge playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 3: ASM: baubles.common.event.EventHandlerNetwork@b38fd5b8 playerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 4: ASM: com.InfinityRaider.maneuvergear.handler.DartHandler@69eab5e8 onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 5: ASM: cofh.core.util.FMLEventHandler@8ebd69be onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 6: ASM: com.rwtema.extrautils.item.ItemAngelRing$EventHandlerRing@a96aa1ef playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 7: ASM: cofh.thermalexpansion.util.FMLEventHandler@1bb5dd15 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 8: ASM: com.darkona.adventurebackpack.handlers.PlayerEventHandler@49727001 playerLogsIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 9: ASM: forestry.core.EventHandlerCore@23b009d9 handlePlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 10: ASM: forestry.mail.EventHandlerMailAlert@94802e32 handlePlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 11: ASM: betterquesting.handlers.EventHandler@8e80f1e6 onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 12: ASM: bq_standard.handlers.EventHandler@4a867b77 onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 13: ASM: tconstruct.armor.player.TPlayerHandler@333b0428 PlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 14: ASM: com.slymask3.buildhelper.handler.ConnectionHandler@91747995 onClientConnection(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 15: ASM: chanceCubes.listeners.PlayerConnectListener@3dcf49f1 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 16: ASM: com.austinv11.collectiveframework.minecraft.CollectiveFramework@f12855a0 onServerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 17: ASM: com.enderio.core.common.config.ConfigProcessor@3d49cec1 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 18: ASM: crazypants.enderio.config.Config@b1a8ffb8 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 19: ASM: crazypants.enderio.machine.hypercube.ConnectionHandler@872f2788 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 20: ASM: crazypants.enderio.machine.transceiver.ConnectionHandler@b1133405 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 21: ASM: com.builtbroken.comecloser.ClientProxy@3d1b96aa onPlayerConnectServer(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 22: ASM: lain.mods.cos.client.InventoryManagerClient@2d321483 handleEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 23: ASM: minetweaker.mc1710.FMLEventHandler@44ff1e3c onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 24: ASM: net.doubledoordev.d3core.D3Core@9f9ba0c nameFormatEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 25: ASM: net.doubledoordev.d3core.util.FMLEventHandler@87955d06 playerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 26: ASM: mc.Mitchellbrine.diseaseCraft.event.ContractingEvents@9f4acf5 login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 27: ASM: com.brandon3055.draconicevolution.common.handler.FMLEventHandler@8a12fb24 playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 28: ASM: enchiridion.EventsHandler@7e7d8c89 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 29: ASM: joshie.enchiridion.library.LibraryOnConnect@e422f02d onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 30: ASM: codechicken.enderstorage.api.EnderStorageManager$EnderStorageSaveHandler@fe591579 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 31: ASM: codechicken.enderstorage.storage.liquid.TankSynchroniser@1eb811b4 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 32: ASM: eureka.core.EventHandler@cc18439e playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 33: ASM: tm.fissionwarfare.event.OnPlayerJoinEvent@b745d506 onPlayerJoinWorld(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 34: ASM: cn.lambdalib.util.deprecated.LIFMLGameEventDispatcher@b943971c onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 35: ASM: mal.core.util.MalEvents@dee2aeca onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 36: ASM: radixcore.core.RadixEvents@358cf24f playerLoggedInEventHandler(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 37: ASM: codechicken.nei.ServerHandler@78159a0b loginEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 38: ASM: S__PacketSendUUID login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 39: ASM: com.stateshifterlabs.achievementbooks.data.GameSave@5cc475e8 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 40: ASM: mcp.mobius.waila.network.NetworkHandler@cc0539b0 onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 41: ASM: com.gildedgames.the_aether.player.PlayerAetherEvents@219bfb7e onPlayerAetherLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 42: ASM: com.InfinityRaider.AgriCraft.handler.PlayerConnectToServerHandler@8a837a65 sendNEIconfig(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 43: ASM: com.InfinityRaider.AgriCraft.handler.PlayerConnectToServerHandler@8a837a65 syncMutations(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 44: ASM: akuto2.akutoengine.player.PlayerHandler@e24f4e78 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 45: ASM: hunternif.mc.atlas.ext.ExtBiomeDataHandler@af934c8b onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 46: ASM: hunternif.mc.atlas.marker.GlobalMarkersDataHandler@dbcffcf7 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 47: ASM: darkevilmac.archimedes.common.handler.ConnectionHandler@90dc7c5a onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 48: ASM: aroma1997.backup.EventListener@ac6d4546 login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 49: ASM: pl.asie.lib.chat.NicknameNetworkHandler@551ae4e1 playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 50: ASM: md.zazpro.mod.common.achievements.AchievementEvents@8c182be9 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 51: ASM: md.zazpro.mod.common.baubles.Belt_Core@589411f8 onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 52: ASM: INSTANCE onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 53: ASM: codechicken.chunkloader.ChunkLoaderEventHandler@cdbee525 playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 54: ASM: CoroUtil.forge.EventHandlerFML@c3d280d1 playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 55: ASM: net.blay09.mods.craftingtweaks.client.ClientProxy@c7dd2604 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 56: ASM: alice.cubicvillager.event.MyPlayerEvent@2eb60c18 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 57: ASM: io.darkcraft.darkcore.mod.DarkcoreMod@230d976d repostWarning(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 58: ASM: matthbo.mods.darkworld.handler.EventHandler@f70e8d15 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 59: ASM: com.watschman.dimensionloader.event.playerLoggedInEvent@340536c onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 60: ASM: doggytalents.handler.PlayerConnection@da6b976b playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 61: ASM: com.lightwave.advdims.LightEventHandler@e8aa4b24 firstJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 62: ASM: appeng.core.sync.network.NetworkHandler@133c1598 newConnection(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 63: ASM: cn.lambdalib.util.version.CheckManger@3ca13551 enterWorldHandler(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 64: LOWEST [17:11:38] [Server thread/ERROR] [FML]: 65: ASM: md.zazpro.mod.common.baubles.Ring_Core@9553b3d1 onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Client thread/ERROR] [CoFHCore]: Packet payload failure! Please check your config files! [17:11:38] [Server thread/ERROR] [FML]: HandshakeCompletionHandler exception java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) ~[EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) ~[FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) ~[oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR] [FML]: There was a critical exception handling a packet on channel FML java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) ~[EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) ~[FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) ~[oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Ticking memory connection at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:181) ~[nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) ~[bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] Caused by: java.lang.NullPointerException at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) ~[FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) ~[ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) ~[nc.class:?] ... 5 more java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) at cofh.CoFHCore.handleConfigSync(CoFHCore.java:191) at cofh.core.network.PacketCore.handlePacket(PacketCore.java:26) at cofh.core.network.PacketCoFHBase.handleClientSide(PacketCoFHBase.java:404) at cofh.core.network.PacketHandler.decode(PacketHandler.java:98) at cofh.core.network.PacketHandler.decode(PacketHandler.java:40) at io.netty.handler.codec.MessageToMessageCodec$2.decode(MessageToMessageCodec.java:81) at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:89) at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:4006) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:214) at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:249) at org.multimc.EntryPoint.listen(EntryPoint.java:143) at org.multimc.EntryPoint.main(EntryPoint.java:34) java.lang.RuntimeException: Exception on server thread at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:4010) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:214) at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:249) at org.multimc.EntryPoint.listen(EntryPoint.java:143) at org.multimc.EntryPoint.main(EntryPoint.java:34) ``` ``` java.lang.NullPointerException: Ticking memory connection at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) ```
1.0
[1.7.10] Sometime when i try to join a world or create a world i have a crash - caused by oredictionary(cofh core) ``` [17:11:38] [Server thread/ERROR] [FML]: Exception caught during firing event cpw.mods.fml.common.gameevent.PlayerEvent$PlayerLoggedInEvent@4992969a: java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) [EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) [FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) [oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) [NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) [NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) [HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) [HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR] [FML]: Index: 5 Listeners: [17:11:38] [Server thread/ERROR] [FML]: 0: NORMAL [17:11:38] [Server thread/ERROR] [FML]: 1: ASM: net.p455w0rd.wirelesscraftingterminal.proxy.ClientProxy@6d824c49 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 2: ASM: Forge playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 3: ASM: baubles.common.event.EventHandlerNetwork@b38fd5b8 playerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 4: ASM: com.InfinityRaider.maneuvergear.handler.DartHandler@69eab5e8 onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 5: ASM: cofh.core.util.FMLEventHandler@8ebd69be onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 6: ASM: com.rwtema.extrautils.item.ItemAngelRing$EventHandlerRing@a96aa1ef playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 7: ASM: cofh.thermalexpansion.util.FMLEventHandler@1bb5dd15 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 8: ASM: com.darkona.adventurebackpack.handlers.PlayerEventHandler@49727001 playerLogsIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 9: ASM: forestry.core.EventHandlerCore@23b009d9 handlePlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 10: ASM: forestry.mail.EventHandlerMailAlert@94802e32 handlePlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 11: ASM: betterquesting.handlers.EventHandler@8e80f1e6 onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 12: ASM: bq_standard.handlers.EventHandler@4a867b77 onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 13: ASM: tconstruct.armor.player.TPlayerHandler@333b0428 PlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 14: ASM: com.slymask3.buildhelper.handler.ConnectionHandler@91747995 onClientConnection(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 15: ASM: chanceCubes.listeners.PlayerConnectListener@3dcf49f1 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 16: ASM: com.austinv11.collectiveframework.minecraft.CollectiveFramework@f12855a0 onServerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 17: ASM: com.enderio.core.common.config.ConfigProcessor@3d49cec1 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 18: ASM: crazypants.enderio.config.Config@b1a8ffb8 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 19: ASM: crazypants.enderio.machine.hypercube.ConnectionHandler@872f2788 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 20: ASM: crazypants.enderio.machine.transceiver.ConnectionHandler@b1133405 onPlayerLoggon(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 21: ASM: com.builtbroken.comecloser.ClientProxy@3d1b96aa onPlayerConnectServer(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 22: ASM: lain.mods.cos.client.InventoryManagerClient@2d321483 handleEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 23: ASM: minetweaker.mc1710.FMLEventHandler@44ff1e3c onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 24: ASM: net.doubledoordev.d3core.D3Core@9f9ba0c nameFormatEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 25: ASM: net.doubledoordev.d3core.util.FMLEventHandler@87955d06 playerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 26: ASM: mc.Mitchellbrine.diseaseCraft.event.ContractingEvents@9f4acf5 login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 27: ASM: com.brandon3055.draconicevolution.common.handler.FMLEventHandler@8a12fb24 playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 28: ASM: enchiridion.EventsHandler@7e7d8c89 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 29: ASM: joshie.enchiridion.library.LibraryOnConnect@e422f02d onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 30: ASM: codechicken.enderstorage.api.EnderStorageManager$EnderStorageSaveHandler@fe591579 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 31: ASM: codechicken.enderstorage.storage.liquid.TankSynchroniser@1eb811b4 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 32: ASM: eureka.core.EventHandler@cc18439e playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 33: ASM: tm.fissionwarfare.event.OnPlayerJoinEvent@b745d506 onPlayerJoinWorld(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 34: ASM: cn.lambdalib.util.deprecated.LIFMLGameEventDispatcher@b943971c onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 35: ASM: mal.core.util.MalEvents@dee2aeca onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 36: ASM: radixcore.core.RadixEvents@358cf24f playerLoggedInEventHandler(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 37: ASM: codechicken.nei.ServerHandler@78159a0b loginEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 38: ASM: S__PacketSendUUID login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 39: ASM: com.stateshifterlabs.achievementbooks.data.GameSave@5cc475e8 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 40: ASM: mcp.mobius.waila.network.NetworkHandler@cc0539b0 onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 41: ASM: com.gildedgames.the_aether.player.PlayerAetherEvents@219bfb7e onPlayerAetherLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 42: ASM: com.InfinityRaider.AgriCraft.handler.PlayerConnectToServerHandler@8a837a65 sendNEIconfig(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 43: ASM: com.InfinityRaider.AgriCraft.handler.PlayerConnectToServerHandler@8a837a65 syncMutations(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 44: ASM: akuto2.akutoengine.player.PlayerHandler@e24f4e78 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 45: ASM: hunternif.mc.atlas.ext.ExtBiomeDataHandler@af934c8b onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 46: ASM: hunternif.mc.atlas.marker.GlobalMarkersDataHandler@dbcffcf7 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 47: ASM: darkevilmac.archimedes.common.handler.ConnectionHandler@90dc7c5a onPlayerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 48: ASM: aroma1997.backup.EventListener@ac6d4546 login(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 49: ASM: pl.asie.lib.chat.NicknameNetworkHandler@551ae4e1 playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 50: ASM: md.zazpro.mod.common.achievements.AchievementEvents@8c182be9 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 51: ASM: md.zazpro.mod.common.baubles.Belt_Core@589411f8 onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 52: ASM: INSTANCE onPlayerJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 53: ASM: codechicken.chunkloader.ChunkLoaderEventHandler@cdbee525 playerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 54: ASM: CoroUtil.forge.EventHandlerFML@c3d280d1 playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 55: ASM: net.blay09.mods.craftingtweaks.client.ClientProxy@c7dd2604 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 56: ASM: alice.cubicvillager.event.MyPlayerEvent@2eb60c18 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 57: ASM: io.darkcraft.darkcore.mod.DarkcoreMod@230d976d repostWarning(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 58: ASM: matthbo.mods.darkworld.handler.EventHandler@f70e8d15 onPlayerLogin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 59: ASM: com.watschman.dimensionloader.event.playerLoggedInEvent@340536c onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 60: ASM: doggytalents.handler.PlayerConnection@da6b976b playerLoggedIn(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 61: ASM: com.lightwave.advdims.LightEventHandler@e8aa4b24 firstJoin(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 62: ASM: appeng.core.sync.network.NetworkHandler@133c1598 newConnection(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 63: ASM: cn.lambdalib.util.version.CheckManger@3ca13551 enterWorldHandler(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Server thread/ERROR] [FML]: 64: LOWEST [17:11:38] [Server thread/ERROR] [FML]: 65: ASM: md.zazpro.mod.common.baubles.Ring_Core@9553b3d1 onPlayerLoggedInEvent(Lcpw/mods/fml/common/gameevent/PlayerEvent$PlayerLoggedInEvent;)V [17:11:38] [Client thread/ERROR] [CoFHCore]: Packet payload failure! Please check your config files! [17:11:38] [Server thread/ERROR] [FML]: HandshakeCompletionHandler exception java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) ~[EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) ~[FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) ~[oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR] [FML]: There was a critical exception handling a packet on channel FML java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) ~[OreDictionaryArbiter.class:?] at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) ~[OreDictionaryArbiter.class:?] at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) ~[FMLEventHandler.class:?] at cofh.core.util.FMLEventHandler.onPlayerLogin(FMLEventHandler.java:38) ~[FMLEventHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_73_FMLEventHandler_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) ~[EventBus.class:?] at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:550) ~[FMLCommonHandler.class:?] at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:180) ~[oi.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:463) ~[NetworkDispatcher.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:17) ~[HandshakeCompletionHandler.class:?] at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) ~[HandshakeCompletionHandler.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] [17:11:38] [Server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Ticking memory connection at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:181) ~[nc.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) ~[bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] Caused by: java.lang.NullPointerException at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) ~[FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) ~[ej.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) ~[nc.class:?] ... 5 more java.lang.NullPointerException at cofh.core.util.oredict.OreDictionaryArbiter.registerOreDictionaryEntry(OreDictionaryArbiter.java:96) at cofh.core.util.oredict.OreDictionaryArbiter.initialize(OreDictionaryArbiter.java:57) at cofh.core.util.FMLEventHandler.handleIdMappingEvent(FMLEventHandler.java:47) at cofh.CoFHCore.handleConfigSync(CoFHCore.java:191) at cofh.core.network.PacketCore.handlePacket(PacketCore.java:26) at cofh.core.network.PacketCoFHBase.handleClientSide(PacketCoFHBase.java:404) at cofh.core.network.PacketHandler.decode(PacketHandler.java:98) at cofh.core.network.PacketHandler.decode(PacketHandler.java:40) at io.netty.handler.codec.MessageToMessageCodec$2.decode(MessageToMessageCodec.java:81) at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:89) at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:4006) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:214) at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:249) at org.multimc.EntryPoint.listen(EntryPoint.java:143) at org.multimc.EntryPoint.main(EntryPoint.java:34) java.lang.RuntimeException: Exception on server thread at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:4010) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:214) at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:249) at org.multimc.EntryPoint.listen(EntryPoint.java:143) at org.multimc.EntryPoint.main(EntryPoint.java:34) ``` ``` java.lang.NullPointerException: Ticking memory connection at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) ```
priority
sometime when i try to join a world or create a world i have a crash caused by oredictionary cofh core exception caught during firing event cpw mods fml common gameevent playerevent playerloggedinevent java lang nullpointerexception at cofh core util oredict oredictionaryarbiter registeroredictionaryentry oredictionaryarbiter java at cofh core util oredict oredictionaryarbiter initialize oredictionaryarbiter java at cofh core util fmleventhandler handleidmappingevent fmleventhandler java at cofh core util fmleventhandler onplayerlogin fmleventhandler java at cpw mods fml common eventhandler asmeventhandler fmleventhandler onplayerlogin playerloggedinevent invoke dynamic at cpw mods fml common eventhandler asmeventhandler invoke asmeventhandler java at cpw mods fml common eventhandler eventbus post eventbus java at cpw mods fml common fmlcommonhandler fireplayerloggedin fmlcommonhandler java at net minecraft server management serverconfigurationmanager initializeconnectiontoplayer serverconfigurationmanager java at cpw mods fml common network handshake networkdispatcher completeserversideconnection networkdispatcher java at cpw mods fml common network handshake networkdispatcher completehandshake networkdispatcher java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at io netty channel simplechannelinboundhandler channelread simplechannelinboundhandler java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty handler codec messagetomessagedecoder channelread messagetomessagedecoder java at io netty handler codec messagetomessagecodec channelread messagetomessagecodec java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty channel defaultchannelpipeline firechannelread defaultchannelpipeline java at io netty channel embedded embeddedchannel writeinbound embeddedchannel java at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft network networksystem func c networksystem java at net minecraft server minecraftserver func q minecraftserver java at net minecraft server minecraftserver func p minecraftserver java at net minecraft server integrated integratedserver func p integratedserver java at net minecraft server minecraftserver run minecraftserver java at net minecraft server minecraftserver run minecraftserver java index listeners normal asm net wirelesscraftingterminal proxy clientproxy onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm forge playerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm baubles common event eventhandlernetwork playerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm com infinityraider maneuvergear handler darthandler onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm cofh core util fmleventhandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com rwtema extrautils item itemangelring eventhandlerring playerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm cofh thermalexpansion util fmleventhandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com darkona adventurebackpack handlers playereventhandler playerlogsin lcpw mods fml common gameevent playerevent playerloggedinevent v asm forestry core eventhandlercore handleplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm forestry mail eventhandlermailalert handleplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm betterquesting handlers eventhandler onplayerjoin lcpw mods fml common gameevent playerevent playerloggedinevent v asm bq standard handlers eventhandler onplayerjoin lcpw mods fml common gameevent playerevent playerloggedinevent v asm tconstruct armor player tplayerhandler playerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm com buildhelper handler connectionhandler onclientconnection lcpw mods fml common gameevent playerevent playerloggedinevent v asm chancecubes listeners playerconnectlistener onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com collectiveframework minecraft collectiveframework onserverjoin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com enderio core common config configprocessor onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm crazypants enderio config config onplayerloggon lcpw mods fml common gameevent playerevent playerloggedinevent v asm crazypants enderio machine hypercube connectionhandler onplayerloggon lcpw mods fml common gameevent playerevent playerloggedinevent v asm crazypants enderio machine transceiver connectionhandler onplayerloggon lcpw mods fml common gameevent playerevent playerloggedinevent v asm com builtbroken comecloser clientproxy onplayerconnectserver lcpw mods fml common gameevent playerevent playerloggedinevent v asm lain mods cos client inventorymanagerclient handleevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm minetweaker fmleventhandler onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm net doubledoordev nameformatevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm net doubledoordev util fmleventhandler playerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm mc mitchellbrine diseasecraft event contractingevents login lcpw mods fml common gameevent playerevent playerloggedinevent v asm com draconicevolution common handler fmleventhandler playerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm enchiridion eventshandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm joshie enchiridion library libraryonconnect onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm codechicken enderstorage api enderstoragemanager enderstoragesavehandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm codechicken enderstorage storage liquid tanksynchroniser onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm eureka core eventhandler playerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm tm fissionwarfare event onplayerjoinevent onplayerjoinworld lcpw mods fml common gameevent playerevent playerloggedinevent v asm cn lambdalib util deprecated lifmlgameeventdispatcher onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm mal core util malevents onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm radixcore core radixevents playerloggedineventhandler lcpw mods fml common gameevent playerevent playerloggedinevent v asm codechicken nei serverhandler loginevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm s packetsenduuid login lcpw mods fml common gameevent playerevent playerloggedinevent v asm com stateshifterlabs achievementbooks data gamesave onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm mcp mobius waila network networkhandler onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com gildedgames the aether player playeraetherevents onplayeraetherloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com infinityraider agricraft handler playerconnecttoserverhandler sendneiconfig lcpw mods fml common gameevent playerevent playerloggedinevent v asm com infinityraider agricraft handler playerconnecttoserverhandler syncmutations lcpw mods fml common gameevent playerevent playerloggedinevent v asm akutoengine player playerhandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm hunternif mc atlas ext extbiomedatahandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm hunternif mc atlas marker globalmarkersdatahandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm darkevilmac archimedes common handler connectionhandler onplayerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm backup eventlistener login lcpw mods fml common gameevent playerevent playerloggedinevent v asm pl asie lib chat nicknamenetworkhandler playerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm md zazpro mod common achievements achievementevents onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm md zazpro mod common baubles belt core onplayerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm instance onplayerjoin lcpw mods fml common gameevent playerevent playerloggedinevent v asm codechicken chunkloader chunkloadereventhandler playerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm coroutil forge eventhandlerfml playerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm net mods craftingtweaks client clientproxy onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm alice cubicvillager event myplayerevent onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm io darkcraft darkcore mod darkcoremod repostwarning lcpw mods fml common gameevent playerevent playerloggedinevent v asm matthbo mods darkworld handler eventhandler onplayerlogin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com watschman dimensionloader event playerloggedinevent onplayerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v asm doggytalents handler playerconnection playerloggedin lcpw mods fml common gameevent playerevent playerloggedinevent v asm com lightwave advdims lighteventhandler firstjoin lcpw mods fml common gameevent playerevent playerloggedinevent v asm appeng core sync network networkhandler newconnection lcpw mods fml common gameevent playerevent playerloggedinevent v asm cn lambdalib util version checkmanger enterworldhandler lcpw mods fml common gameevent playerevent playerloggedinevent v lowest asm md zazpro mod common baubles ring core onplayerloggedinevent lcpw mods fml common gameevent playerevent playerloggedinevent v packet payload failure please check your config files handshakecompletionhandler exception java lang nullpointerexception at cofh core util oredict oredictionaryarbiter registeroredictionaryentry oredictionaryarbiter java at cofh core util oredict oredictionaryarbiter initialize oredictionaryarbiter java at cofh core util fmleventhandler handleidmappingevent fmleventhandler java at cofh core util fmleventhandler onplayerlogin fmleventhandler java at cpw mods fml common eventhandler asmeventhandler fmleventhandler onplayerlogin playerloggedinevent invoke dynamic at cpw mods fml common eventhandler asmeventhandler invoke asmeventhandler java at cpw mods fml common eventhandler eventbus post eventbus java at cpw mods fml common fmlcommonhandler fireplayerloggedin fmlcommonhandler java at net minecraft server management serverconfigurationmanager initializeconnectiontoplayer serverconfigurationmanager java at cpw mods fml common network handshake networkdispatcher completeserversideconnection networkdispatcher java at cpw mods fml common network handshake networkdispatcher completehandshake networkdispatcher java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at io netty channel simplechannelinboundhandler channelread simplechannelinboundhandler java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty handler codec messagetomessagedecoder channelread messagetomessagedecoder java at io netty handler codec messagetomessagecodec channelread messagetomessagecodec java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty channel defaultchannelpipeline firechannelread defaultchannelpipeline java at io netty channel embedded embeddedchannel writeinbound embeddedchannel java at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft network networksystem func c networksystem java at net minecraft server minecraftserver func q minecraftserver java at net minecraft server minecraftserver func p minecraftserver java at net minecraft server integrated integratedserver func p integratedserver java at net minecraft server minecraftserver run minecraftserver java at net minecraft server minecraftserver run minecraftserver java there was a critical exception handling a packet on channel fml java lang nullpointerexception at cofh core util oredict oredictionaryarbiter registeroredictionaryentry oredictionaryarbiter java at cofh core util oredict oredictionaryarbiter initialize oredictionaryarbiter java at cofh core util fmleventhandler handleidmappingevent fmleventhandler java at cofh core util fmleventhandler onplayerlogin fmleventhandler java at cpw mods fml common eventhandler asmeventhandler fmleventhandler onplayerlogin playerloggedinevent invoke dynamic at cpw mods fml common eventhandler asmeventhandler invoke asmeventhandler java at cpw mods fml common eventhandler eventbus post eventbus java at cpw mods fml common fmlcommonhandler fireplayerloggedin fmlcommonhandler java at net minecraft server management serverconfigurationmanager initializeconnectiontoplayer serverconfigurationmanager java at cpw mods fml common network handshake networkdispatcher completeserversideconnection networkdispatcher java at cpw mods fml common network handshake networkdispatcher completehandshake networkdispatcher java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at cpw mods fml common network internal handshakecompletionhandler handshakecompletionhandler java at io netty channel simplechannelinboundhandler channelread simplechannelinboundhandler java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty handler codec messagetomessagedecoder channelread messagetomessagedecoder java at io netty handler codec messagetomessagecodec channelread messagetomessagecodec java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty channel defaultchannelpipeline firechannelread defaultchannelpipeline java at io netty channel embedded embeddedchannel writeinbound embeddedchannel java at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft network networksystem func c networksystem java at net minecraft server minecraftserver func q minecraftserver java at net minecraft server minecraftserver func p minecraftserver java at net minecraft server integrated integratedserver func p integratedserver java at net minecraft server minecraftserver run minecraftserver java at net minecraft server minecraftserver run minecraftserver java encountered an unexpected exception net minecraft util reportedexception ticking memory connection at net minecraft network networksystem func c networksystem java at net minecraft server minecraftserver func q minecraftserver java at net minecraft server minecraftserver func p minecraftserver java at net minecraft server integrated integratedserver func p integratedserver java at net minecraft server minecraftserver run minecraftserver java at net minecraft server minecraftserver run minecraftserver java caused by java lang nullpointerexception at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft network networksystem func c networksystem java more java lang nullpointerexception at cofh core util oredict oredictionaryarbiter registeroredictionaryentry oredictionaryarbiter java at cofh core util oredict oredictionaryarbiter initialize oredictionaryarbiter java at cofh core util fmleventhandler handleidmappingevent fmleventhandler java at cofh cofhcore handleconfigsync cofhcore java at cofh core network packetcore handlepacket packetcore java at cofh core network packetcofhbase handleclientside packetcofhbase java at cofh core network packethandler decode packethandler java at cofh core network packethandler decode packethandler java at io netty handler codec messagetomessagecodec decode messagetomessagecodec java at io netty handler codec messagetomessagedecoder channelread messagetomessagedecoder java at io netty handler codec messagetomessagecodec channelread messagetomessagecodec java at io netty channel defaultchannelhandlercontext invokechannelread defaultchannelhandlercontext java at io netty channel defaultchannelhandlercontext firechannelread defaultchannelhandlercontext java at io netty channel defaultchannelpipeline firechannelread defaultchannelpipeline java at io netty channel embedded embeddedchannel writeinbound embeddedchannel java at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft client multiplayer playercontrollermp func e playercontrollermp java at net minecraft client minecraft func l minecraft java at net minecraft client minecraft func j minecraft java at net minecraft client minecraft func d minecraft java at net minecraft client main main main sourcefile at sun reflect nativemethodaccessorimpl native method at sun reflect nativemethodaccessorimpl invoke nativemethodaccessorimpl java at sun reflect delegatingmethodaccessorimpl invoke delegatingmethodaccessorimpl java at java lang reflect method invoke method java at net minecraft launchwrapper launch launch launch java at net minecraft launchwrapper launch main launch java at sun reflect nativemethodaccessorimpl native method at sun reflect nativemethodaccessorimpl invoke nativemethodaccessorimpl java at sun reflect delegatingmethodaccessorimpl invoke delegatingmethodaccessorimpl java at java lang reflect method invoke method java at org multimc onesix onesixlauncher launchwithmainclass onesixlauncher java at org multimc onesix onesixlauncher launch onesixlauncher java at org multimc entrypoint listen entrypoint java at org multimc entrypoint main entrypoint java java lang runtimeexception exception on server thread at net minecraft client minecraft func d minecraft java at net minecraft client main main main sourcefile at sun reflect nativemethodaccessorimpl native method at sun reflect nativemethodaccessorimpl invoke nativemethodaccessorimpl java at sun reflect delegatingmethodaccessorimpl invoke delegatingmethodaccessorimpl java at java lang reflect method invoke method java at net minecraft launchwrapper launch launch launch java at net minecraft launchwrapper launch main launch java at sun reflect nativemethodaccessorimpl native method at sun reflect nativemethodaccessorimpl invoke nativemethodaccessorimpl java at sun reflect delegatingmethodaccessorimpl invoke delegatingmethodaccessorimpl java at java lang reflect method invoke method java at org multimc onesix onesixlauncher launchwithmainclass onesixlauncher java at org multimc onesix onesixlauncher launch onesixlauncher java at org multimc entrypoint listen entrypoint java at org multimc entrypoint main entrypoint java java lang nullpointerexception ticking memory connection at cpw mods fml common network internal fmlproxypacket func a fmlproxypacket java at net minecraft network networkmanager func b networkmanager java at net minecraft network networksystem func c networksystem java at net minecraft server minecraftserver func q minecraftserver java at net minecraft server minecraftserver func p minecraftserver java at net minecraft server integrated integratedserver func p integratedserver java at net minecraft server minecraftserver run minecraftserver java at net minecraft server minecraftserver run minecraftserver java
1
251,395
8,014,761,567
IssuesEvent
2018-07-25 07:48:53
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
net tcp retry triggers assert in kernel/sem.c:145
area: Networking bug priority: low
**_Reported by Ricardo Salveti de Araujo:_** Was able to get an ASSERT FAIL in kernel/sem.c:145 when stressing the TCP stack over BT 6LoWPAN. Assert: __ASSERT(!_is_in_isr() || timeout == K_NO_WAIT, ""); Added a few additional debug lines, and noticed that this is triggered from TCP abort_connection, when calling net_context_unref. Abort connection is only called after giving up on the amount of allowed retries, and net_context_unref starts by calling "k_sem_take(&contexts_lock, K_FOREVER);", which ends up triggering the assert. (Imported from Jira ZEP-2565)
1.0
net tcp retry triggers assert in kernel/sem.c:145 - **_Reported by Ricardo Salveti de Araujo:_** Was able to get an ASSERT FAIL in kernel/sem.c:145 when stressing the TCP stack over BT 6LoWPAN. Assert: __ASSERT(!_is_in_isr() || timeout == K_NO_WAIT, ""); Added a few additional debug lines, and noticed that this is triggered from TCP abort_connection, when calling net_context_unref. Abort connection is only called after giving up on the amount of allowed retries, and net_context_unref starts by calling "k_sem_take(&contexts_lock, K_FOREVER);", which ends up triggering the assert. (Imported from Jira ZEP-2565)
priority
net tcp retry triggers assert in kernel sem c reported by ricardo salveti de araujo was able to get an assert fail in kernel sem c when stressing the tcp stack over bt assert assert is in isr timeout k no wait added a few additional debug lines and noticed that this is triggered from tcp abort connection when calling net context unref abort connection is only called after giving up on the amount of allowed retries and net context unref starts by calling k sem take contexts lock k forever which ends up triggering the assert imported from jira zep
1
267,861
8,393,860,133
IssuesEvent
2018-10-09 21:54:02
eriq-augustine/psl
https://api.github.com/repos/eriq-augustine/psl
opened
More Flexibility with Arithmetic Rules
Difficulty - Hard Priority - Low Type - Enhancement
There are several constraints that arithmetic rules enforce for convenience, but are not required for convexity. We may want to relax some of these constraints. For example: - Allow closed predicates to act like constants/coefficients.
1.0
More Flexibility with Arithmetic Rules - There are several constraints that arithmetic rules enforce for convenience, but are not required for convexity. We may want to relax some of these constraints. For example: - Allow closed predicates to act like constants/coefficients.
priority
more flexibility with arithmetic rules there are several constraints that arithmetic rules enforce for convenience but are not required for convexity we may want to relax some of these constraints for example allow closed predicates to act like constants coefficients
1
397,702
11,731,530,517
IssuesEvent
2020-03-11 00:26:00
bluek8s/kubedirector
https://api.github.com/repos/bluek8s/kubedirector
closed
some 404s from split client soon after startup, even after cache sync
Priority: Low Project: Cluster Reconcile Type: Bug
If you restart the operator while there are existing kdclusters, the manager will immediately fire off reconciler handlers to process those existing resources. If this is a mildly "busy" K8s with a not completely trivial number of resources, I've noticed that this first reconciler pass can fail in odd ways because of 404 results when it tries to fetch various resources (both CRs and native-K8s). Subsequent handlers are then OK. My first thought is that this is related to the "caching client" that the manager sets up for us to use. I do see our code logging that mgr.GetCache().WaitForCacheSync has completed before any of the manager controller and workers even start. I believed that this meant the client was now aware of the current set of resources in the cluster but maybe not. This isn't a functional showstopper since each handler should be robust to the client telling it that something doesn't exist when it actually does. Worst case = we try to re-create an object, fail, and the handler exits to try again later. Subsequent handler invocations always seem to be fine. However it makes the logs look ugly after restart, hiding possible actual bugs. I've found that I can prevent almost all occurrences of this in my test clusters by having the reconciler handler do a test read of the KD deployment resource first, just to make sure that the K8s client is live. Sometimes even with this in place though I do see a bogus "not found" result on an initial handler pass, so that does still make me think that it's a matter of the cache still being gradually populated (even after waiting a second or two) rather than the client just being generally not live yet. That being the case, "GET the KD deployment" may not be the most reliable sanity check since who knows when it might arrive in the cache relative to other objects. Maybe I should just do a general wait of several seconds on the first handler pass. The real/best solution is to figure out what is really up with the client and/or cache, but the 0.4.0 release doesn't need to be blocked on that.
1.0
some 404s from split client soon after startup, even after cache sync - If you restart the operator while there are existing kdclusters, the manager will immediately fire off reconciler handlers to process those existing resources. If this is a mildly "busy" K8s with a not completely trivial number of resources, I've noticed that this first reconciler pass can fail in odd ways because of 404 results when it tries to fetch various resources (both CRs and native-K8s). Subsequent handlers are then OK. My first thought is that this is related to the "caching client" that the manager sets up for us to use. I do see our code logging that mgr.GetCache().WaitForCacheSync has completed before any of the manager controller and workers even start. I believed that this meant the client was now aware of the current set of resources in the cluster but maybe not. This isn't a functional showstopper since each handler should be robust to the client telling it that something doesn't exist when it actually does. Worst case = we try to re-create an object, fail, and the handler exits to try again later. Subsequent handler invocations always seem to be fine. However it makes the logs look ugly after restart, hiding possible actual bugs. I've found that I can prevent almost all occurrences of this in my test clusters by having the reconciler handler do a test read of the KD deployment resource first, just to make sure that the K8s client is live. Sometimes even with this in place though I do see a bogus "not found" result on an initial handler pass, so that does still make me think that it's a matter of the cache still being gradually populated (even after waiting a second or two) rather than the client just being generally not live yet. That being the case, "GET the KD deployment" may not be the most reliable sanity check since who knows when it might arrive in the cache relative to other objects. Maybe I should just do a general wait of several seconds on the first handler pass. The real/best solution is to figure out what is really up with the client and/or cache, but the 0.4.0 release doesn't need to be blocked on that.
priority
some from split client soon after startup even after cache sync if you restart the operator while there are existing kdclusters the manager will immediately fire off reconciler handlers to process those existing resources if this is a mildly busy with a not completely trivial number of resources i ve noticed that this first reconciler pass can fail in odd ways because of results when it tries to fetch various resources both crs and native subsequent handlers are then ok my first thought is that this is related to the caching client that the manager sets up for us to use i do see our code logging that mgr getcache waitforcachesync has completed before any of the manager controller and workers even start i believed that this meant the client was now aware of the current set of resources in the cluster but maybe not this isn t a functional showstopper since each handler should be robust to the client telling it that something doesn t exist when it actually does worst case we try to re create an object fail and the handler exits to try again later subsequent handler invocations always seem to be fine however it makes the logs look ugly after restart hiding possible actual bugs i ve found that i can prevent almost all occurrences of this in my test clusters by having the reconciler handler do a test read of the kd deployment resource first just to make sure that the client is live sometimes even with this in place though i do see a bogus not found result on an initial handler pass so that does still make me think that it s a matter of the cache still being gradually populated even after waiting a second or two rather than the client just being generally not live yet that being the case get the kd deployment may not be the most reliable sanity check since who knows when it might arrive in the cache relative to other objects maybe i should just do a general wait of several seconds on the first handler pass the real best solution is to figure out what is really up with the client and or cache but the release doesn t need to be blocked on that
1
336,201
10,173,101,386
IssuesEvent
2019-08-08 12:22:26
RigsOfRods/rigs-of-rods
https://api.github.com/repos/RigsOfRods/rigs-of-rods
closed
Transmission indicators freeze in some vehicles when going back to menu
bug low-priority
~Load simple terrain and spawn this http://archives.rigsofrods.net/repo/files/repofiles-3rd-batch/df0ec67470bf500641d7f05f1a47cf0a7631b9ab_Mercedes-Benz-Actros-8x8-wrecker.zip~ ~Switch to first person view (dashboard view) and drive: transmission indicators work fine~ ~Press Back to menu, reload simple terrain and respawn it again: transmission indicators are stuck~ FIXED
1.0
Transmission indicators freeze in some vehicles when going back to menu - ~Load simple terrain and spawn this http://archives.rigsofrods.net/repo/files/repofiles-3rd-batch/df0ec67470bf500641d7f05f1a47cf0a7631b9ab_Mercedes-Benz-Actros-8x8-wrecker.zip~ ~Switch to first person view (dashboard view) and drive: transmission indicators work fine~ ~Press Back to menu, reload simple terrain and respawn it again: transmission indicators are stuck~ FIXED
priority
transmission indicators freeze in some vehicles when going back to menu load simple terrain and spawn this switch to first person view dashboard view and drive transmission indicators work fine press back to menu reload simple terrain and respawn it again transmission indicators are stuck fixed
1
768,928
26,987,763,839
IssuesEvent
2023-02-09 17:21:04
unitaryfund/mitiq
https://api.github.com/repos/unitaryfund/mitiq
opened
Support optimal number of shots per scale factor for a given shot budget in ZNE
priority/low zne feature-request
## Description Given a shot budget of $N_tot$ measurements, it would be nice to distribute them in different quantities for different scale factors in ZNE. The optimal choice is the one that minimizes the estimator variance. So, e.g., if the estimator of the zero noise limit is a linear combination of noisy results evaluated a different scale factors $\{\lambda_j\}$: $$A_{mitigated} = \sum \eta_j A_{noisy}(\lambda_j),$$ then, assuming that each expectation value has approximately the same variance, the optimal choice is something like: $$ N_j \propto |\eta_j|, \qquad \text{such that} \qquad \sum_j N_j = N_{tot}.$$ ## Implementation Not immediately clear what is the best way of supporting this. To be discussed. Note that the `shot_list` [argument](https://github.com/unitaryfund/mitiq/blob/971b9a43f6de9afccd3db2337417bc469b4962c5/mitiq/zne/inference.py#L440) of `BatchedFactory` objects (an option that we rarely used and tested) may be useful for this issue. ## Additional References For a more detailed treatment of the optimal shot distribution see, e.g., the following paper: https://arxiv.org/abs/2201.08080
1.0
Support optimal number of shots per scale factor for a given shot budget in ZNE - ## Description Given a shot budget of $N_tot$ measurements, it would be nice to distribute them in different quantities for different scale factors in ZNE. The optimal choice is the one that minimizes the estimator variance. So, e.g., if the estimator of the zero noise limit is a linear combination of noisy results evaluated a different scale factors $\{\lambda_j\}$: $$A_{mitigated} = \sum \eta_j A_{noisy}(\lambda_j),$$ then, assuming that each expectation value has approximately the same variance, the optimal choice is something like: $$ N_j \propto |\eta_j|, \qquad \text{such that} \qquad \sum_j N_j = N_{tot}.$$ ## Implementation Not immediately clear what is the best way of supporting this. To be discussed. Note that the `shot_list` [argument](https://github.com/unitaryfund/mitiq/blob/971b9a43f6de9afccd3db2337417bc469b4962c5/mitiq/zne/inference.py#L440) of `BatchedFactory` objects (an option that we rarely used and tested) may be useful for this issue. ## Additional References For a more detailed treatment of the optimal shot distribution see, e.g., the following paper: https://arxiv.org/abs/2201.08080
priority
support optimal number of shots per scale factor for a given shot budget in zne description given a shot budget of n tot measurements it would be nice to distribute them in different quantities for different scale factors in zne the optimal choice is the one that minimizes the estimator variance so e g if the estimator of the zero noise limit is a linear combination of noisy results evaluated a different scale factors lambda j a mitigated sum eta j a noisy lambda j then assuming that each expectation value has approximately the same variance the optimal choice is something like n j propto eta j qquad text such that qquad sum j n j n tot implementation not immediately clear what is the best way of supporting this to be discussed note that the shot list of batchedfactory objects an option that we rarely used and tested may be useful for this issue additional references for a more detailed treatment of the optimal shot distribution see e g the following paper
1
772,242
27,112,980,734
IssuesEvent
2023-02-15 16:31:16
bigbluebutton/bigbluebutton
https://api.github.com/repos/bigbluebutton/bigbluebutton
closed
(2.6) One more space on poll panel
type: enhancement priority: low
<!--PLEASE DO NOT FILE ISSUES FOR GENERAL SUPPORT QUESTIONS. This issue tracker is only for bbb development related issues. Search for existing feature requests to avoid creating duplicates.--> **Is your feature request related to a problem? Please describe.** In the current polling window, the Custom Input panel and the optional Question Input panel are too close to each other. So users may misunderstand that the Question Input panel is somehow related to the Custom Input switch. However, the Question Input panel is more closely related to the Response Types window below. **Describe the solution you'd like** I would like to have more space between the Question Input panel and the Custom Input switch. ![1](https://user-images.githubusercontent.com/45039819/209529614-21aef080-d153-41f4-b87a-181db3a9a36b.jpg) **Describe alternatives you've considered** Maybe two more empty lines, but just one line insertion would help. **Additional context** Add any other context or screenshots about the feature request here.
1.0
(2.6) One more space on poll panel - <!--PLEASE DO NOT FILE ISSUES FOR GENERAL SUPPORT QUESTIONS. This issue tracker is only for bbb development related issues. Search for existing feature requests to avoid creating duplicates.--> **Is your feature request related to a problem? Please describe.** In the current polling window, the Custom Input panel and the optional Question Input panel are too close to each other. So users may misunderstand that the Question Input panel is somehow related to the Custom Input switch. However, the Question Input panel is more closely related to the Response Types window below. **Describe the solution you'd like** I would like to have more space between the Question Input panel and the Custom Input switch. ![1](https://user-images.githubusercontent.com/45039819/209529614-21aef080-d153-41f4-b87a-181db3a9a36b.jpg) **Describe alternatives you've considered** Maybe two more empty lines, but just one line insertion would help. **Additional context** Add any other context or screenshots about the feature request here.
priority
one more space on poll panel please do not file issues for general support questions this issue tracker is only for bbb development related issues search for existing feature requests to avoid creating duplicates is your feature request related to a problem please describe in the current polling window the custom input panel and the optional question input panel are too close to each other so users may misunderstand that the question input panel is somehow related to the custom input switch however the question input panel is more closely related to the response types window below describe the solution you d like i would like to have more space between the question input panel and the custom input switch describe alternatives you ve considered maybe two more empty lines but just one line insertion would help additional context add any other context or screenshots about the feature request here
1
809,055
30,122,845,046
IssuesEvent
2023-06-30 16:37:26
Three-s-A-Crowd-Games/Gerda
https://api.github.com/repos/Three-s-A-Crowd-Games/Gerda
opened
overlapping rooms
bug low priority
some predefined rooms can overlap and cause chaos. not 100% sure but I think I saw an amboss on top of a trapdorr at the medianight once
1.0
overlapping rooms - some predefined rooms can overlap and cause chaos. not 100% sure but I think I saw an amboss on top of a trapdorr at the medianight once
priority
overlapping rooms some predefined rooms can overlap and cause chaos not sure but i think i saw an amboss on top of a trapdorr at the medianight once
1
404,713
11,861,932,061
IssuesEvent
2020-03-25 17:06:17
aiidateam/aiida-quantumespresso
https://api.github.com/repos/aiidateam/aiida-quantumespresso
closed
Set "invalidates_cache" exit code keyword where appropriate
priority/nice to have topic/calculations topic/workflows type/enhancement
Since we implemented the "invalidates_cache" keyword on "exit_codes", I think it makes sense to use this here where appropriate. @sphuber, do you think the 300's exit codes should have that flag? Or only some of them? An important consideration is that the plugin should still work if the functionality is not present. I think a good way to do this would be something like ```python if 'invalidates_cache' in ExitCode._fields: INVALIDATES_CACHE_INPUT = {'invalidates_cache': True} else: INVALIDATES_CACHE_INPUT = {} ``` and then pass ``**INVALIDATES_CACHE_INPUT``. Where's a good place to put this code? Do we have a compatibility helper module somewhere?
1.0
Set "invalidates_cache" exit code keyword where appropriate - Since we implemented the "invalidates_cache" keyword on "exit_codes", I think it makes sense to use this here where appropriate. @sphuber, do you think the 300's exit codes should have that flag? Or only some of them? An important consideration is that the plugin should still work if the functionality is not present. I think a good way to do this would be something like ```python if 'invalidates_cache' in ExitCode._fields: INVALIDATES_CACHE_INPUT = {'invalidates_cache': True} else: INVALIDATES_CACHE_INPUT = {} ``` and then pass ``**INVALIDATES_CACHE_INPUT``. Where's a good place to put this code? Do we have a compatibility helper module somewhere?
priority
set invalidates cache exit code keyword where appropriate since we implemented the invalidates cache keyword on exit codes i think it makes sense to use this here where appropriate sphuber do you think the s exit codes should have that flag or only some of them an important consideration is that the plugin should still work if the functionality is not present i think a good way to do this would be something like python if invalidates cache in exitcode fields invalidates cache input invalidates cache true else invalidates cache input and then pass invalidates cache input where s a good place to put this code do we have a compatibility helper module somewhere
1
765,617
26,854,224,189
IssuesEvent
2023-02-03 13:27:19
cancervariants/variation-normalization
https://api.github.com/repos/cancervariants/variation-normalization
opened
Allow for option to use existing `QueryHandler` instance from gene-normalizer
enhancement priority:low
We always instantiate a new `QueryHandler` instance from gene-normalizer. We should provide a way to pass an existing instance
1.0
Allow for option to use existing `QueryHandler` instance from gene-normalizer - We always instantiate a new `QueryHandler` instance from gene-normalizer. We should provide a way to pass an existing instance
priority
allow for option to use existing queryhandler instance from gene normalizer we always instantiate a new queryhandler instance from gene normalizer we should provide a way to pass an existing instance
1
824,505
31,159,546,903
IssuesEvent
2023-08-16 15:06:19
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
net: l2: ieee802154: radio: inconsistent/non-standard definition of RX/TX timestamp
bug priority: low area: IEEE 802.15.4
**Describe the bug** The current IEEE 802.15.4 driver API and OpenThread define the RX/TX timestamps as "the first symbol of the MAC Header" (net_pkt.h, line 102). But **this point in time is not what the standard suggests as RX/TX timestamp** (see IEEE 802.15.4-2020, section 8.3.4, table 8-90, Timestamp) - see details below in "Expected Behavior". Such a point in time cannot be used for synchronization purposes outside L2 without leaking implementation details of the PHY, see OpenThread workaround below as an example. **The two current drivers supporting RX timestamps implement this timestamp inconsistently:** * nRF5 calculates a non-standard timestamp at the beginning of the MHR header internally from the end of the packet timestamp. * DW1000 uses the standard's well-defined synchronization anchor (end of SFD aka RMARKER) The **OpenThread** platform API historically used the start of MAC as its RX timestamp (see @edmont's comment below) but has since turned to the standard definition (see include/openthread/platform/radio.h) "The value SHALL be the time when the SFD was received" (line 209f) and uses it in practice **precisely as the standard would define it with a value of macSyncSymbolOffset == 0**, see radio.c, line 189: "OpenThread expects the timestamp to point to the end of SFD". The IEEE 802.15.4 driver API is based on OpenThread's previous definition, which is not used anywhere anymore. A workaround in radio.c had to be implemented that assumes a specific PHY (which is ok for Open Thread due to its limited choice of PHYs but not for other protocols built above L2 with arbitrary PHYs). The workaround in radio.c can easily be fixed (see below) to improve PHY/MAC encapsulation of the OT stack plus turn to the standard definition for all drivers and other L2 stacks. **To Reproduce** n/a (architecture issue) **Expected behavior** **All drivers and call sites should use a common standard conforming concept of RX/TX timestamp.** The IEEE 802.15.4 standard (and OpenThread) define as time synchronization anchor for all PHYs (equivalently): * the end of the start-of-frame delimiter (SFD) field * the end of the synchronization header (SHR) * the start of the PHY header * the RMARKER (IEEE 802.15.4-2020, section 6.9.1) This is to be measured at the exact moment when this signal is present at the local antenna. Signal propagation delays between the antenna and the timestamp counter must be corrected for by the hardware and/or firmware. This unique synchronization anchor is then referred to everywhere in the standard (e.g. synchronization with beacons, RSSI measurements, timestamping of received and transmitted frames, synchronization of CCA, ranging, etc.). More specifically: RX and TX timestamps are defined to be measured relative to the end of the SFD, offset by a hardware specific constant parameter macSyncSymbolOffset (section 8.4.3.1, table 8-94) which L2 requests from the driver to calculate the exact synchronization point if required. As the current radio API does not report the driver's macSyncSymbolOffset constant, **the most obvious definition for any RX or TX timestamp would be the end of the SFD** (i.e. drivers correct for their own offset as if their macSyncSymbolOffset was zero). This is the same definition that has been chosen by the OpenThread platform API. **The implementation of this for the RX timestamp is simple (and will be provided as PR by myself if the solution is accepted)**: * Move the nRF5/PHY-specific workaround in radio.c into the nRF5 driver where it belongs architecturally. * Change the documentation in net_pkt.h so that the timestamp is defined as in the standard assuming macSyncSymbolOffset == 0. Alternatively macSyncSymbolOffset would have to be reported as a constant attribute by drivers implementing any of the \*TIME\* capabilities. As macSyncSymbolOffset does not have much use other than saving a few cycles on RX, I would go with the OpenThread solution for now to keep it simple. **TX timestamping must be analyzed separately and is not in scope for this bug report.** **Impact** A common concept of timestamping on the RX and TX path is required for TSCH (and other timing sensitive features in the IEEE 802.15.4 standard, like CSL, ranging, etc.) no matter the PHY, band, channel, etc. chosen. So fixing this is a pre-condition for TSCH implementation. **Logs and console output** n/a **Environment (please complete the following information):** n/a **Additional context** n/a
1.0
net: l2: ieee802154: radio: inconsistent/non-standard definition of RX/TX timestamp - **Describe the bug** The current IEEE 802.15.4 driver API and OpenThread define the RX/TX timestamps as "the first symbol of the MAC Header" (net_pkt.h, line 102). But **this point in time is not what the standard suggests as RX/TX timestamp** (see IEEE 802.15.4-2020, section 8.3.4, table 8-90, Timestamp) - see details below in "Expected Behavior". Such a point in time cannot be used for synchronization purposes outside L2 without leaking implementation details of the PHY, see OpenThread workaround below as an example. **The two current drivers supporting RX timestamps implement this timestamp inconsistently:** * nRF5 calculates a non-standard timestamp at the beginning of the MHR header internally from the end of the packet timestamp. * DW1000 uses the standard's well-defined synchronization anchor (end of SFD aka RMARKER) The **OpenThread** platform API historically used the start of MAC as its RX timestamp (see @edmont's comment below) but has since turned to the standard definition (see include/openthread/platform/radio.h) "The value SHALL be the time when the SFD was received" (line 209f) and uses it in practice **precisely as the standard would define it with a value of macSyncSymbolOffset == 0**, see radio.c, line 189: "OpenThread expects the timestamp to point to the end of SFD". The IEEE 802.15.4 driver API is based on OpenThread's previous definition, which is not used anywhere anymore. A workaround in radio.c had to be implemented that assumes a specific PHY (which is ok for Open Thread due to its limited choice of PHYs but not for other protocols built above L2 with arbitrary PHYs). The workaround in radio.c can easily be fixed (see below) to improve PHY/MAC encapsulation of the OT stack plus turn to the standard definition for all drivers and other L2 stacks. **To Reproduce** n/a (architecture issue) **Expected behavior** **All drivers and call sites should use a common standard conforming concept of RX/TX timestamp.** The IEEE 802.15.4 standard (and OpenThread) define as time synchronization anchor for all PHYs (equivalently): * the end of the start-of-frame delimiter (SFD) field * the end of the synchronization header (SHR) * the start of the PHY header * the RMARKER (IEEE 802.15.4-2020, section 6.9.1) This is to be measured at the exact moment when this signal is present at the local antenna. Signal propagation delays between the antenna and the timestamp counter must be corrected for by the hardware and/or firmware. This unique synchronization anchor is then referred to everywhere in the standard (e.g. synchronization with beacons, RSSI measurements, timestamping of received and transmitted frames, synchronization of CCA, ranging, etc.). More specifically: RX and TX timestamps are defined to be measured relative to the end of the SFD, offset by a hardware specific constant parameter macSyncSymbolOffset (section 8.4.3.1, table 8-94) which L2 requests from the driver to calculate the exact synchronization point if required. As the current radio API does not report the driver's macSyncSymbolOffset constant, **the most obvious definition for any RX or TX timestamp would be the end of the SFD** (i.e. drivers correct for their own offset as if their macSyncSymbolOffset was zero). This is the same definition that has been chosen by the OpenThread platform API. **The implementation of this for the RX timestamp is simple (and will be provided as PR by myself if the solution is accepted)**: * Move the nRF5/PHY-specific workaround in radio.c into the nRF5 driver where it belongs architecturally. * Change the documentation in net_pkt.h so that the timestamp is defined as in the standard assuming macSyncSymbolOffset == 0. Alternatively macSyncSymbolOffset would have to be reported as a constant attribute by drivers implementing any of the \*TIME\* capabilities. As macSyncSymbolOffset does not have much use other than saving a few cycles on RX, I would go with the OpenThread solution for now to keep it simple. **TX timestamping must be analyzed separately and is not in scope for this bug report.** **Impact** A common concept of timestamping on the RX and TX path is required for TSCH (and other timing sensitive features in the IEEE 802.15.4 standard, like CSL, ranging, etc.) no matter the PHY, band, channel, etc. chosen. So fixing this is a pre-condition for TSCH implementation. **Logs and console output** n/a **Environment (please complete the following information):** n/a **Additional context** n/a
priority
net radio inconsistent non standard definition of rx tx timestamp describe the bug the current ieee driver api and openthread define the rx tx timestamps as the first symbol of the mac header net pkt h line but this point in time is not what the standard suggests as rx tx timestamp see ieee section table timestamp see details below in expected behavior such a point in time cannot be used for synchronization purposes outside without leaking implementation details of the phy see openthread workaround below as an example the two current drivers supporting rx timestamps implement this timestamp inconsistently calculates a non standard timestamp at the beginning of the mhr header internally from the end of the packet timestamp uses the standard s well defined synchronization anchor end of sfd aka rmarker the openthread platform api historically used the start of mac as its rx timestamp see edmont s comment below but has since turned to the standard definition see include openthread platform radio h the value shall be the time when the sfd was received line and uses it in practice precisely as the standard would define it with a value of macsyncsymboloffset see radio c line openthread expects the timestamp to point to the end of sfd the ieee driver api is based on openthread s previous definition which is not used anywhere anymore a workaround in radio c had to be implemented that assumes a specific phy which is ok for open thread due to its limited choice of phys but not for other protocols built above with arbitrary phys the workaround in radio c can easily be fixed see below to improve phy mac encapsulation of the ot stack plus turn to the standard definition for all drivers and other stacks to reproduce n a architecture issue expected behavior all drivers and call sites should use a common standard conforming concept of rx tx timestamp the ieee standard and openthread define as time synchronization anchor for all phys equivalently the end of the start of frame delimiter sfd field the end of the synchronization header shr the start of the phy header the rmarker ieee section this is to be measured at the exact moment when this signal is present at the local antenna signal propagation delays between the antenna and the timestamp counter must be corrected for by the hardware and or firmware this unique synchronization anchor is then referred to everywhere in the standard e g synchronization with beacons rssi measurements timestamping of received and transmitted frames synchronization of cca ranging etc more specifically rx and tx timestamps are defined to be measured relative to the end of the sfd offset by a hardware specific constant parameter macsyncsymboloffset section table which requests from the driver to calculate the exact synchronization point if required as the current radio api does not report the driver s macsyncsymboloffset constant the most obvious definition for any rx or tx timestamp would be the end of the sfd i e drivers correct for their own offset as if their macsyncsymboloffset was zero this is the same definition that has been chosen by the openthread platform api the implementation of this for the rx timestamp is simple and will be provided as pr by myself if the solution is accepted move the phy specific workaround in radio c into the driver where it belongs architecturally change the documentation in net pkt h so that the timestamp is defined as in the standard assuming macsyncsymboloffset alternatively macsyncsymboloffset would have to be reported as a constant attribute by drivers implementing any of the time capabilities as macsyncsymboloffset does not have much use other than saving a few cycles on rx i would go with the openthread solution for now to keep it simple tx timestamping must be analyzed separately and is not in scope for this bug report impact a common concept of timestamping on the rx and tx path is required for tsch and other timing sensitive features in the ieee standard like csl ranging etc no matter the phy band channel etc chosen so fixing this is a pre condition for tsch implementation logs and console output n a environment please complete the following information n a additional context n a
1
524,163
15,207,872,659
IssuesEvent
2021-02-17 01:13:18
monarch-initiative/mondo
https://api.github.com/repos/monarch-initiative/mondo
closed
add KEGG disease ids
low priority
_From @cmungall on July 24, 2015 23:54_ _From @nlwashington on March 6, 2015 17:34_ Here's the KEGG disease id to OMIM disease id map: http://rest.genome.jp/link/disease/omim note that is is a 1:many relationship (so they are often grouping classes). there are some distinct disease-gene associations in kegg, so having their disease ids would be really helpful. _Copied from original issue: monarch-initiative/human-disease-ontology#3_ _Copied from original issue: monarch-initiative/monarch-disease-ontology-RETIRED#7_
1.0
add KEGG disease ids - _From @cmungall on July 24, 2015 23:54_ _From @nlwashington on March 6, 2015 17:34_ Here's the KEGG disease id to OMIM disease id map: http://rest.genome.jp/link/disease/omim note that is is a 1:many relationship (so they are often grouping classes). there are some distinct disease-gene associations in kegg, so having their disease ids would be really helpful. _Copied from original issue: monarch-initiative/human-disease-ontology#3_ _Copied from original issue: monarch-initiative/monarch-disease-ontology-RETIRED#7_
priority
add kegg disease ids from cmungall on july from nlwashington on march here s the kegg disease id to omim disease id map note that is is a many relationship so they are often grouping classes there are some distinct disease gene associations in kegg so having their disease ids would be really helpful copied from original issue monarch initiative human disease ontology copied from original issue monarch initiative monarch disease ontology retired
1
41,475
2,869,009,131
IssuesEvent
2015-06-05 22:33:10
dart-lang/intl
https://api.github.com/repos/dart-lang/intl
opened
package:intl - support list gender message selection
enhancement Priority-Low
<a href="https://github.com/seaneagan"><img src="https://avatars.githubusercontent.com/u/444270?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [seaneagan](https://github.com/seaneagan)** _Originally opened as dart-lang/sdk#11806_ ---- The intl package currently has Intl.gender to select messages based on gender. In addition when dealing with lists of people, languages have different rules to determine the gender. See: CLDR: http://unicode.org/reports/tr35/tr35-general.html#List_Gender ICU: http://icu-project.org/apiref/icu4j/com/ibm/icu/util/GenderInfo.html Once issue dart-lang/intl#20 is fixed, it may be nice to have a method to complement it, which can select a message based on list gender. This could either be added to Intl.gender by making the &quot;gender&quot; argument also accept an Iterable, or a new method such as Intl.listGender.
1.0
package:intl - support list gender message selection - <a href="https://github.com/seaneagan"><img src="https://avatars.githubusercontent.com/u/444270?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [seaneagan](https://github.com/seaneagan)** _Originally opened as dart-lang/sdk#11806_ ---- The intl package currently has Intl.gender to select messages based on gender. In addition when dealing with lists of people, languages have different rules to determine the gender. See: CLDR: http://unicode.org/reports/tr35/tr35-general.html#List_Gender ICU: http://icu-project.org/apiref/icu4j/com/ibm/icu/util/GenderInfo.html Once issue dart-lang/intl#20 is fixed, it may be nice to have a method to complement it, which can select a message based on list gender. This could either be added to Intl.gender by making the &quot;gender&quot; argument also accept an Iterable, or a new method such as Intl.listGender.
priority
package intl support list gender message selection issue by originally opened as dart lang sdk the intl package currently has intl gender to select messages based on gender in addition when dealing with lists of people languages have different rules to determine the gender see cldr icu once issue dart lang intl is fixed it may be nice to have a method to complement it which can select a message based on list gender this could either be added to intl gender by making the quot gender quot argument also accept an iterable or a new method such as intl listgender
1
614,097
19,142,198,631
IssuesEvent
2021-12-02 00:58:47
DrakeHunterK7/SOEN-341-Fall-2021-Team-9-Stack-Bubbling-
https://api.github.com/repos/DrakeHunterK7/SOEN-341-Fall-2021-Team-9-Stack-Bubbling-
closed
As a normal user, I want to be able to view people's post so that I can look for a solution to my problems.
enhancement User story Low Risk Low Value 1 point Priority: Low
As an User of the website, I want to be able to view people's post, so that I can look for the solution of my problems.
1.0
As a normal user, I want to be able to view people's post so that I can look for a solution to my problems. - As an User of the website, I want to be able to view people's post, so that I can look for the solution of my problems.
priority
as a normal user i want to be able to view people s post so that i can look for a solution to my problems as an user of the website i want to be able to view people s post so that i can look for the solution of my problems
1
161,000
6,106,844,643
IssuesEvent
2017-06-21 06:10:39
tog22/eaforum
https://api.github.com/repos/tog22/eaforum
closed
Get rid of "article navigation" section below articles
low difficulty low priority
what is even for lol <img width="884" alt="screenshot 2016-12-11 15 21 22" src="https://cloud.githubusercontent.com/assets/1735266/21084246/82abe19c-bfb5-11e6-905f-a2c5bb368247.png">
1.0
Get rid of "article navigation" section below articles - what is even for lol <img width="884" alt="screenshot 2016-12-11 15 21 22" src="https://cloud.githubusercontent.com/assets/1735266/21084246/82abe19c-bfb5-11e6-905f-a2c5bb368247.png">
priority
get rid of article navigation section below articles what is even for lol img width alt screenshot src
1
513,303
14,919,616,979
IssuesEvent
2021-01-23 00:45:35
nlpsandbox/data-node
https://api.github.com/repos/nlpsandbox/data-node
closed
Add HEALTHCHECK to Dockerfile
Priority: Low
Call the endpoint `/service` or more efficiently, re-add a `/healthcheck` endpoint (return 200 with no payload) https://docs.docker.com/engine/reference/builder/#healthcheck
1.0
Add HEALTHCHECK to Dockerfile - Call the endpoint `/service` or more efficiently, re-add a `/healthcheck` endpoint (return 200 with no payload) https://docs.docker.com/engine/reference/builder/#healthcheck
priority
add healthcheck to dockerfile call the endpoint service or more efficiently re add a healthcheck endpoint return with no payload
1
747,036
26,054,452,220
IssuesEvent
2022-12-22 22:50:51
cityofasheville/bedrock2
https://api.github.com/repos/cityofasheville/bedrock2
closed
Make the preprocess_assets script run automatically after sync of managed-data-assets on S3
priority:low
Possible implementation approaches: - Run nightly as part of create_etl_run_map - Figure out how to trigger a lambda on upload of multiple objects to S3 - Run as part of the CircleCI workflow -
1.0
Make the preprocess_assets script run automatically after sync of managed-data-assets on S3 - Possible implementation approaches: - Run nightly as part of create_etl_run_map - Figure out how to trigger a lambda on upload of multiple objects to S3 - Run as part of the CircleCI workflow -
priority
make the preprocess assets script run automatically after sync of managed data assets on possible implementation approaches run nightly as part of create etl run map figure out how to trigger a lambda on upload of multiple objects to run as part of the circleci workflow
1
344,733
10,349,123,854
IssuesEvent
2019-09-04 21:31:18
GCTC-NTGC/TalentCloud
https://api.github.com/repos/GCTC-NTGC/TalentCloud
opened
Bug - Applicant Profile - Skills won't save, and word counter doesn't appear.
Bug Front-end Low Complexity Priority
# Description The word counter is missing, and clicking "Save Skill" causes the button text to change, but then nothing happens and the skill isn't saved. Console errors indicate this has something to do with a missing import.
1.0
Bug - Applicant Profile - Skills won't save, and word counter doesn't appear. - # Description The word counter is missing, and clicking "Save Skill" causes the button text to change, but then nothing happens and the skill isn't saved. Console errors indicate this has something to do with a missing import.
priority
bug applicant profile skills won t save and word counter doesn t appear description the word counter is missing and clicking save skill causes the button text to change but then nothing happens and the skill isn t saved console errors indicate this has something to do with a missing import
1
96,715
3,972,146,876
IssuesEvent
2016-05-04 14:29:40
skerit/openc2e
https://api.github.com/repos/skerit/openc2e
opened
Toolbar icon to make hand invisible
Creatures 2 Low priority
Originally posted on Oct 21, 2008 by Helpful Hippo > C2 has a toolbar icon which toggles the hand between being visible and invisible. We should make that work! Someone'll have to work out exactly how this works.
1.0
Toolbar icon to make hand invisible - Originally posted on Oct 21, 2008 by Helpful Hippo > C2 has a toolbar icon which toggles the hand between being visible and invisible. We should make that work! Someone'll have to work out exactly how this works.
priority
toolbar icon to make hand invisible originally posted on oct by helpful hippo has a toolbar icon which toggles the hand between being visible and invisible we should make that work someone ll have to work out exactly how this works
1
117,323
4,713,613,005
IssuesEvent
2016-10-14 20:42:14
TrinityCore/TrinityCore
https://api.github.com/repos/TrinityCore/TrinityCore
closed
Error spam
Comp-Core Priority-Low
Recently the core shows this error repeatedly: "SmartScript: Action target Creature (GUID: 45218 Entry: 5743) is not using SmartAI, action called by Creature (GUID: 45218 Entry: 5743) skipped to prevent crash." hash: e65f5ec142c3c3fd9fe7e8dc81ffee2a9099c980 <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/3723579-error-spam?utm_campaign=plugin&utm_content=tracker%2F1310&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F1310&utm_medium=issues&utm_source=github). </bountysource-plugin>
1.0
Error spam - Recently the core shows this error repeatedly: "SmartScript: Action target Creature (GUID: 45218 Entry: 5743) is not using SmartAI, action called by Creature (GUID: 45218 Entry: 5743) skipped to prevent crash." hash: e65f5ec142c3c3fd9fe7e8dc81ffee2a9099c980 <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/3723579-error-spam?utm_campaign=plugin&utm_content=tracker%2F1310&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F1310&utm_medium=issues&utm_source=github). </bountysource-plugin>
priority
error spam recently the core shows this error repeatedly smartscript action target creature guid entry is not using smartai action called by creature guid entry skipped to prevent crash hash want to back this issue we accept bounties via
1
449,079
12,963,035,623
IssuesEvent
2020-07-20 18:07:16
kamiyaowl/blaze-snes
https://api.github.com/repos/kamiyaowl/blaze-snes
opened
Opcode, Addressing周りをBranchTableに置き換えるか検討する
low priority performance
パフォーマンス対策、気になるようならSwitch分のildasmを見て決める。 単純なケースを作る場合は、対象の処理に対するアクセスはseq/randomなどにしてswitch分に最適化がかからないようにする。
1.0
Opcode, Addressing周りをBranchTableに置き換えるか検討する - パフォーマンス対策、気になるようならSwitch分のildasmを見て決める。 単純なケースを作る場合は、対象の処理に対するアクセスはseq/randomなどにしてswitch分に最適化がかからないようにする。
priority
opcode addressing周りをbranchtableに置き換えるか検討する パフォーマンス対策、気になるようならswitch分のildasmを見て決める。 単純なケースを作る場合は、対象の処理に対するアクセスはseq randomなどにしてswitch分に最適化がかからないようにする。
1
627,753
19,913,741,457
IssuesEvent
2022-01-25 20:00:55
azerothcore/azerothcore-wotlk
https://api.github.com/repos/azerothcore/azerothcore-wotlk
opened
Wetlands (Thelgen Rock) - Lvl 5 Ram inside a Spider cave
ChromieCraft Generic Priority-Low
### Current Behaviour AS per original posted of hte issue on CC: PLZ HELP. A small Lvl 5 Ram is lost inside a cave. Please help him to find a way out so the spiders doesn't eat him! :( Thank you brave developer! ![WoWScrnShot_012422_164728](https://user-images.githubusercontent.com/81888445/150816839-ab12f960-19e2-46d2-a83a-67ae85261f00.jpg) ![WoWScrnShot_012422_164723](https://user-images.githubusercontent.com/81888445/150816848-8ef8a7c8-f14a-4e23-955c-aa89832838c2.jpg) ### Expected Blizzlike Behaviour AS per original posted of hte issue on CC: I can't tell the exact blizzlike behavior. But the ram doesn't move at all and stands still in a very weird place. Since rams are supposed to move around it tells me that there is something wrong. ### Source _No response_ ### Steps to reproduce the problem 1. Go to Wetlands. The Cave is called Thelgen Rock 2. Walk inside until the end of the cave, there you will see the random Ram Lvl 5. ### Extra Notes _No response_ ### AC rev. hash/commit https://github.com/chromiecraft/azerothcore-wotlk/commit/259b9133f68ef0d740fc871d59fab3d2791f33b4 ### Operating system Ubuntu 20.04 ### Custom changes or Modules - [mod-ah-bot](https://github.com/azerothcore/mod-ah-bot) - [mod-cfbg](https://github.com/azerothcore/mod-cfbg) - [mod-chat-transmitter](https://github.com/azerothcore/mod-chat-transmitter) - [mod-chromie-xp](https://github.com/azerothcore/mod-chromie-xp) - [mod-desertion-warnings](https://github.com/azerothcore/mod-desertion-warnings) - [mod-duel-reset](https://github.com/azerothcore/mod-duel-reset) - [mod-eluna-lua-engine](https://github.com/azerothcore/mod-eluna-lua-engine) - [mod-ip-tracker](https://github.com/azerothcore/mod-ip-tracker) - [mod-low-level-arena](https://github.com/azerothcore/mod-low-level-arena) - [mod-multi-client-check](https://github.com/azerothcore/mod-multi-client-check) - [mod-pvp-titles](https://github.com/azerothcore/mod-pvp-titles) - [mod-pvpstats-announcer](https://github.com/azerothcore/mod-pvpstats-announcer) - [mod-queue-list-cache](https://github.com/azerothcore/mod-queue-list-cache) - [mod-server-auto-shutdown](https://github.com/azerothcore/mod-server-auto-shutdown) - [mod-save-inventory](https://github.com/Nyeriah/mod-save-inventory) - [lua-carbon-copy](https://github.com/55Honey/Acore_CarbonCopy) - [lua-exchange-npc](https://github.com/55Honey/Acore_ExchangeNpc) - [lua-custom-worldboss](https://github.com/55Honey/Acore_CustomWorldboss) - [lua-level-up-reward](https://github.com/55Honey/Acore_LevelUpReward) - [lua-recruit-a-friend](https://github.com/55Honey/Acore_RecruitAFriend) - [lua-send-and-bind](https://github.com/55Honey/Acore_SendAndBind) - [lua-temp-announcements](https://github.com/55Honey/Acore_TempAnnouncements) - [lua-zonecheck](https://github.com/55Honey/acore_Zonecheck) - [lua-zone-debuff](https://github.com/55Honey/Acore_ZoneDebuff)
1.0
Wetlands (Thelgen Rock) - Lvl 5 Ram inside a Spider cave - ### Current Behaviour AS per original posted of hte issue on CC: PLZ HELP. A small Lvl 5 Ram is lost inside a cave. Please help him to find a way out so the spiders doesn't eat him! :( Thank you brave developer! ![WoWScrnShot_012422_164728](https://user-images.githubusercontent.com/81888445/150816839-ab12f960-19e2-46d2-a83a-67ae85261f00.jpg) ![WoWScrnShot_012422_164723](https://user-images.githubusercontent.com/81888445/150816848-8ef8a7c8-f14a-4e23-955c-aa89832838c2.jpg) ### Expected Blizzlike Behaviour AS per original posted of hte issue on CC: I can't tell the exact blizzlike behavior. But the ram doesn't move at all and stands still in a very weird place. Since rams are supposed to move around it tells me that there is something wrong. ### Source _No response_ ### Steps to reproduce the problem 1. Go to Wetlands. The Cave is called Thelgen Rock 2. Walk inside until the end of the cave, there you will see the random Ram Lvl 5. ### Extra Notes _No response_ ### AC rev. hash/commit https://github.com/chromiecraft/azerothcore-wotlk/commit/259b9133f68ef0d740fc871d59fab3d2791f33b4 ### Operating system Ubuntu 20.04 ### Custom changes or Modules - [mod-ah-bot](https://github.com/azerothcore/mod-ah-bot) - [mod-cfbg](https://github.com/azerothcore/mod-cfbg) - [mod-chat-transmitter](https://github.com/azerothcore/mod-chat-transmitter) - [mod-chromie-xp](https://github.com/azerothcore/mod-chromie-xp) - [mod-desertion-warnings](https://github.com/azerothcore/mod-desertion-warnings) - [mod-duel-reset](https://github.com/azerothcore/mod-duel-reset) - [mod-eluna-lua-engine](https://github.com/azerothcore/mod-eluna-lua-engine) - [mod-ip-tracker](https://github.com/azerothcore/mod-ip-tracker) - [mod-low-level-arena](https://github.com/azerothcore/mod-low-level-arena) - [mod-multi-client-check](https://github.com/azerothcore/mod-multi-client-check) - [mod-pvp-titles](https://github.com/azerothcore/mod-pvp-titles) - [mod-pvpstats-announcer](https://github.com/azerothcore/mod-pvpstats-announcer) - [mod-queue-list-cache](https://github.com/azerothcore/mod-queue-list-cache) - [mod-server-auto-shutdown](https://github.com/azerothcore/mod-server-auto-shutdown) - [mod-save-inventory](https://github.com/Nyeriah/mod-save-inventory) - [lua-carbon-copy](https://github.com/55Honey/Acore_CarbonCopy) - [lua-exchange-npc](https://github.com/55Honey/Acore_ExchangeNpc) - [lua-custom-worldboss](https://github.com/55Honey/Acore_CustomWorldboss) - [lua-level-up-reward](https://github.com/55Honey/Acore_LevelUpReward) - [lua-recruit-a-friend](https://github.com/55Honey/Acore_RecruitAFriend) - [lua-send-and-bind](https://github.com/55Honey/Acore_SendAndBind) - [lua-temp-announcements](https://github.com/55Honey/Acore_TempAnnouncements) - [lua-zonecheck](https://github.com/55Honey/acore_Zonecheck) - [lua-zone-debuff](https://github.com/55Honey/Acore_ZoneDebuff)
priority
wetlands thelgen rock lvl ram inside a spider cave current behaviour as per original posted of hte issue on cc plz help a small lvl ram is lost inside a cave please help him to find a way out so the spiders doesn t eat him thank you brave developer expected blizzlike behaviour as per original posted of hte issue on cc i can t tell the exact blizzlike behavior but the ram doesn t move at all and stands still in a very weird place since rams are supposed to move around it tells me that there is something wrong source no response steps to reproduce the problem go to wetlands the cave is called thelgen rock walk inside until the end of the cave there you will see the random ram lvl extra notes no response ac rev hash commit operating system ubuntu custom changes or modules
1
423,391
12,295,466,680
IssuesEvent
2020-05-11 04:05:54
cuappdev/pollo-ios
https://api.github.com/repos/cuappdev/pollo-ios
closed
Adding new choice reverts previous autocorrects
Priority: Low Type: Bug
If I write Apple and Bananaa which autocorrects to Banana as my choice name and add another choice, Banana will revert to the misspelled Bananaa.
1.0
Adding new choice reverts previous autocorrects - If I write Apple and Bananaa which autocorrects to Banana as my choice name and add another choice, Banana will revert to the misspelled Bananaa.
priority
adding new choice reverts previous autocorrects if i write apple and bananaa which autocorrects to banana as my choice name and add another choice banana will revert to the misspelled bananaa
1
428,226
12,404,942,270
IssuesEvent
2020-05-21 16:23:11
SparkDevNetwork/Rock
https://api.github.com/repos/SparkDevNetwork/Rock
opened
ufnCrm_GetAge blows up on people with no birth year
Priority: Low Status: Confirmed Topic: Rock Internals Type: Bug
### Prerequisites * [x] Put an X between the brackets on this line if you have done all of the following: * Can you reproduce the problem on a fresh install or the [demo site](http://rock.rocksolidchurchdemo.com/)? * Did you include your Rock version number and [client culture](https://github.com/SparkDevNetwork/Rock/wiki/Environment-and-Diagnostics-Information) setting? * Did you [perform a cursory search](https://github.com/issues?q=is%3Aissue+user%3ASparkDevNetwork+-repo%3ASparkDevNetwork%2FSlack) to see if your bug or enhancement is already reported? ### Description If you have a person that has a Birth Month and Birth Day but no Birth Year, then the `ufnCrm_GetAge` SQL function throws a conversion error. ### Steps to Reproduce 1. Login to rock.rocksolidchurchdemo.com 2. Go to Noah Decker's record. 3. Edit Noah and set Birth Year to blank. 4. Run the query below and see error. ``` SELECT P.[Id],P.[BirthDate] FROM [Person] AS P WHERE P.[BirthDate] IS NOT NULL AND dbo.ufnCrm_GetAge(P.[BirthDate]) < 18 ``` **Expected behavior:** I would think that the SQL function should return NULL in this case. If you pass in a NULL date, you get back a NULL value. **Actual behavior:** You get the SQL error: `Error SQL Error! The conversion of a date data type to a datetime data type resulted in an out-of-range value. ` ### Versions * **Rock Version:** 10.2 * **Client Culture Setting:** en-US
1.0
ufnCrm_GetAge blows up on people with no birth year - ### Prerequisites * [x] Put an X between the brackets on this line if you have done all of the following: * Can you reproduce the problem on a fresh install or the [demo site](http://rock.rocksolidchurchdemo.com/)? * Did you include your Rock version number and [client culture](https://github.com/SparkDevNetwork/Rock/wiki/Environment-and-Diagnostics-Information) setting? * Did you [perform a cursory search](https://github.com/issues?q=is%3Aissue+user%3ASparkDevNetwork+-repo%3ASparkDevNetwork%2FSlack) to see if your bug or enhancement is already reported? ### Description If you have a person that has a Birth Month and Birth Day but no Birth Year, then the `ufnCrm_GetAge` SQL function throws a conversion error. ### Steps to Reproduce 1. Login to rock.rocksolidchurchdemo.com 2. Go to Noah Decker's record. 3. Edit Noah and set Birth Year to blank. 4. Run the query below and see error. ``` SELECT P.[Id],P.[BirthDate] FROM [Person] AS P WHERE P.[BirthDate] IS NOT NULL AND dbo.ufnCrm_GetAge(P.[BirthDate]) < 18 ``` **Expected behavior:** I would think that the SQL function should return NULL in this case. If you pass in a NULL date, you get back a NULL value. **Actual behavior:** You get the SQL error: `Error SQL Error! The conversion of a date data type to a datetime data type resulted in an out-of-range value. ` ### Versions * **Rock Version:** 10.2 * **Client Culture Setting:** en-US
priority
ufncrm getage blows up on people with no birth year prerequisites put an x between the brackets on this line if you have done all of the following can you reproduce the problem on a fresh install or the did you include your rock version number and setting did you to see if your bug or enhancement is already reported description if you have a person that has a birth month and birth day but no birth year then the ufncrm getage sql function throws a conversion error steps to reproduce login to rock rocksolidchurchdemo com go to noah decker s record edit noah and set birth year to blank run the query below and see error select p p from as p where p is not null and dbo ufncrm getage p expected behavior i would think that the sql function should return null in this case if you pass in a null date you get back a null value actual behavior you get the sql error error sql error the conversion of a date data type to a datetime data type resulted in an out of range value versions rock version client culture setting en us
1
417,001
12,154,478,944
IssuesEvent
2020-04-25 08:31:23
UPBGE/upbge
https://api.github.com/repos/UPBGE/upbge
closed
LibNew Materials?
feature request feature request for later low priority
is it possible to libNew a copy of a material unique to a mesh? what about replace a texture on just one instance of a object / material? thanks.
1.0
LibNew Materials? - is it possible to libNew a copy of a material unique to a mesh? what about replace a texture on just one instance of a object / material? thanks.
priority
libnew materials is it possible to libnew a copy of a material unique to a mesh what about replace a texture on just one instance of a object material thanks
1
611,108
18,945,264,458
IssuesEvent
2021-11-18 09:30:04
epiphany-platform/epiphany
https://api.github.com/repos/epiphany-platform/epiphany
closed
[FEATURE REQUEST] RabbitMQ monitoring
type/feature-request type/improvement priority/low
**Is your feature request related to a problem? Please describe.** We are unable to collect metrics and create alerts on RabbitMQ. This means if the queue is backing and causing a customer impactful issue, we cannot send an alert. **Describe the solution you'd like** We would like to have RabbitMQ Exporter to expose metrics like below and display them in Grafana for monitoring and alerts in prometheus such as: ``` RabbitMQ : kbudde/rabbitmq-exporter (11 rules)[copy all] 6.1. Rabbitmq down RabbitMQ node down[copy] alert: RabbitmqDown expr: rabbitmq_up == 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq down (instance {{ $labels.instance }})" description: "RabbitMQ node down\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.2. Rabbitmq cluster down Less than 3 nodes running in RabbitMQ cluster[copy] alert: RabbitmqClusterDown expr: sum(rabbitmq_running) < 3 for: 5m labels: severity: critical annotations: summary: "Rabbitmq cluster down (instance {{ $labels.instance }})" description: "Less than 3 nodes running in RabbitMQ cluster\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.3. Rabbitmq cluster partition Cluster partition[copy] alert: RabbitmqClusterPartition expr: rabbitmq_partitions > 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq cluster partition (instance {{ $labels.instance }})" description: "Cluster partition\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.4. Rabbitmq out of memory Memory available for RabbmitMQ is low (< 10%)[copy] alert: RabbitmqOutOfMemory expr: rabbitmq_node_mem_used / rabbitmq_node_mem_limit * 100 > 90 for: 5m labels: severity: warning annotations: summary: "Rabbitmq out of memory (instance {{ $labels.instance }})" description: "Memory available for RabbmitMQ is low (< 10%)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.5. Rabbitmq too many connections RabbitMQ instance has too many connections (> 1000)[copy] alert: RabbitmqTooManyConnections expr: rabbitmq_connectionsTotal > 1000 for: 5m labels: severity: warning annotations: summary: "Rabbitmq too many connections (instance {{ $labels.instance }})" description: "RabbitMQ instance has too many connections (> 1000)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.6. Rabbitmq dead letter queue filling up Dead letter queue is filling up (> 10 msgs)[copy] alert: RabbitmqDeadLetterQueueFillingUp expr: rabbitmq_queue_messages{queue="my-dead-letter-queue"} > 10 for: 5m labels: severity: critical annotations: summary: "Rabbitmq dead letter queue filling up (instance {{ $labels.instance }})" description: "Dead letter queue is filling up (> 10 msgs)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.7. Rabbitmq too many messages in queue Queue is filling up (> 1000 msgs)[copy] alert: RabbitmqTooManyMessagesInQueue expr: rabbitmq_queue_messages_ready{queue="my-queue"} > 1000 for: 5m labels: severity: warning annotations: summary: "Rabbitmq too many messages in queue (instance {{ $labels.instance }})" description: "Queue is filling up (> 1000 msgs)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.8. Rabbitmq slow queue consuming Queue messages are consumed slowly (> 60s)[copy] alert: RabbitmqSlowQueueConsuming expr: time() - rabbitmq_queue_head_message_timestamp{queue="my-queue"} > 60 for: 5m labels: severity: warning annotations: summary: "Rabbitmq slow queue consuming (instance {{ $labels.instance }})" description: "Queue messages are consumed slowly (> 60s)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.9. Rabbitmq no consumer Queue has no consumer[copy] alert: RabbitmqNoConsumer expr: rabbitmq_queue_consumers == 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq no consumer (instance {{ $labels.instance }})" description: "Queue has no consumer\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.10. Rabbitmq too many consumers Queue should have only 1 consumer[copy] alert: RabbitmqTooManyConsumers expr: rabbitmq_queue_consumers > 1 for: 5m labels: severity: critical annotations: summary: "Rabbitmq too many consumers (instance {{ $labels.instance }})" description: "Queue should have only 1 consumer\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.11. Rabbitmq unactive exchange Exchange receive less than 5 msgs per second[copy] alert: RabbitmqUnactiveExchange expr: rate(rabbitmq_exchange_messages_published_in_total{exchange="my-exchange"}[1m]) < 5 for: 5m labels: severity: warning annotations: summary: "Rabbitmq unactive exchange (instance {{ $labels.instance }})" description: "Exchange receive less than 5 msgs per second\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" ``` **Describe alternatives you've considered** We can upgrade RabbitMQ to newer version that should contain metrics exporter included. **Additional context** No.
1.0
[FEATURE REQUEST] RabbitMQ monitoring - **Is your feature request related to a problem? Please describe.** We are unable to collect metrics and create alerts on RabbitMQ. This means if the queue is backing and causing a customer impactful issue, we cannot send an alert. **Describe the solution you'd like** We would like to have RabbitMQ Exporter to expose metrics like below and display them in Grafana for monitoring and alerts in prometheus such as: ``` RabbitMQ : kbudde/rabbitmq-exporter (11 rules)[copy all] 6.1. Rabbitmq down RabbitMQ node down[copy] alert: RabbitmqDown expr: rabbitmq_up == 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq down (instance {{ $labels.instance }})" description: "RabbitMQ node down\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.2. Rabbitmq cluster down Less than 3 nodes running in RabbitMQ cluster[copy] alert: RabbitmqClusterDown expr: sum(rabbitmq_running) < 3 for: 5m labels: severity: critical annotations: summary: "Rabbitmq cluster down (instance {{ $labels.instance }})" description: "Less than 3 nodes running in RabbitMQ cluster\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.3. Rabbitmq cluster partition Cluster partition[copy] alert: RabbitmqClusterPartition expr: rabbitmq_partitions > 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq cluster partition (instance {{ $labels.instance }})" description: "Cluster partition\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.4. Rabbitmq out of memory Memory available for RabbmitMQ is low (< 10%)[copy] alert: RabbitmqOutOfMemory expr: rabbitmq_node_mem_used / rabbitmq_node_mem_limit * 100 > 90 for: 5m labels: severity: warning annotations: summary: "Rabbitmq out of memory (instance {{ $labels.instance }})" description: "Memory available for RabbmitMQ is low (< 10%)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.5. Rabbitmq too many connections RabbitMQ instance has too many connections (> 1000)[copy] alert: RabbitmqTooManyConnections expr: rabbitmq_connectionsTotal > 1000 for: 5m labels: severity: warning annotations: summary: "Rabbitmq too many connections (instance {{ $labels.instance }})" description: "RabbitMQ instance has too many connections (> 1000)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.6. Rabbitmq dead letter queue filling up Dead letter queue is filling up (> 10 msgs)[copy] alert: RabbitmqDeadLetterQueueFillingUp expr: rabbitmq_queue_messages{queue="my-dead-letter-queue"} > 10 for: 5m labels: severity: critical annotations: summary: "Rabbitmq dead letter queue filling up (instance {{ $labels.instance }})" description: "Dead letter queue is filling up (> 10 msgs)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.7. Rabbitmq too many messages in queue Queue is filling up (> 1000 msgs)[copy] alert: RabbitmqTooManyMessagesInQueue expr: rabbitmq_queue_messages_ready{queue="my-queue"} > 1000 for: 5m labels: severity: warning annotations: summary: "Rabbitmq too many messages in queue (instance {{ $labels.instance }})" description: "Queue is filling up (> 1000 msgs)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.8. Rabbitmq slow queue consuming Queue messages are consumed slowly (> 60s)[copy] alert: RabbitmqSlowQueueConsuming expr: time() - rabbitmq_queue_head_message_timestamp{queue="my-queue"} > 60 for: 5m labels: severity: warning annotations: summary: "Rabbitmq slow queue consuming (instance {{ $labels.instance }})" description: "Queue messages are consumed slowly (> 60s)\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.9. Rabbitmq no consumer Queue has no consumer[copy] alert: RabbitmqNoConsumer expr: rabbitmq_queue_consumers == 0 for: 5m labels: severity: critical annotations: summary: "Rabbitmq no consumer (instance {{ $labels.instance }})" description: "Queue has no consumer\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.10. Rabbitmq too many consumers Queue should have only 1 consumer[copy] alert: RabbitmqTooManyConsumers expr: rabbitmq_queue_consumers > 1 for: 5m labels: severity: critical annotations: summary: "Rabbitmq too many consumers (instance {{ $labels.instance }})" description: "Queue should have only 1 consumer\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" 6.11. Rabbitmq unactive exchange Exchange receive less than 5 msgs per second[copy] alert: RabbitmqUnactiveExchange expr: rate(rabbitmq_exchange_messages_published_in_total{exchange="my-exchange"}[1m]) < 5 for: 5m labels: severity: warning annotations: summary: "Rabbitmq unactive exchange (instance {{ $labels.instance }})" description: "Exchange receive less than 5 msgs per second\n VALUE = {{ $value }}\n LABELS: {{ $labels }}" ``` **Describe alternatives you've considered** We can upgrade RabbitMQ to newer version that should contain metrics exporter included. **Additional context** No.
priority
rabbitmq monitoring is your feature request related to a problem please describe we are unable to collect metrics and create alerts on rabbitmq this means if the queue is backing and causing a customer impactful issue we cannot send an alert describe the solution you d like we would like to have rabbitmq exporter to expose metrics like below and display them in grafana for monitoring and alerts in prometheus such as rabbitmq kbudde rabbitmq exporter rules rabbitmq down rabbitmq node down alert rabbitmqdown expr rabbitmq up for labels severity critical annotations summary rabbitmq down instance labels instance description rabbitmq node down n value value n labels labels rabbitmq cluster down less than nodes running in rabbitmq cluster alert rabbitmqclusterdown expr sum rabbitmq running for labels severity critical annotations summary rabbitmq cluster down instance labels instance description less than nodes running in rabbitmq cluster n value value n labels labels rabbitmq cluster partition cluster partition alert rabbitmqclusterpartition expr rabbitmq partitions for labels severity critical annotations summary rabbitmq cluster partition instance labels instance description cluster partition n value value n labels labels rabbitmq out of memory memory available for rabbmitmq is low alert rabbitmqoutofmemory expr rabbitmq node mem used rabbitmq node mem limit for labels severity warning annotations summary rabbitmq out of memory instance labels instance description memory available for rabbmitmq is low n value value n labels labels rabbitmq too many connections rabbitmq instance has too many connections alert rabbitmqtoomanyconnections expr rabbitmq connectionstotal for labels severity warning annotations summary rabbitmq too many connections instance labels instance description rabbitmq instance has too many connections n value value n labels labels rabbitmq dead letter queue filling up dead letter queue is filling up msgs alert rabbitmqdeadletterqueuefillingup expr rabbitmq queue messages queue my dead letter queue for labels severity critical annotations summary rabbitmq dead letter queue filling up instance labels instance description dead letter queue is filling up msgs n value value n labels labels rabbitmq too many messages in queue queue is filling up msgs alert rabbitmqtoomanymessagesinqueue expr rabbitmq queue messages ready queue my queue for labels severity warning annotations summary rabbitmq too many messages in queue instance labels instance description queue is filling up msgs n value value n labels labels rabbitmq slow queue consuming queue messages are consumed slowly alert rabbitmqslowqueueconsuming expr time rabbitmq queue head message timestamp queue my queue for labels severity warning annotations summary rabbitmq slow queue consuming instance labels instance description queue messages are consumed slowly n value value n labels labels rabbitmq no consumer queue has no consumer alert rabbitmqnoconsumer expr rabbitmq queue consumers for labels severity critical annotations summary rabbitmq no consumer instance labels instance description queue has no consumer n value value n labels labels rabbitmq too many consumers queue should have only consumer alert rabbitmqtoomanyconsumers expr rabbitmq queue consumers for labels severity critical annotations summary rabbitmq too many consumers instance labels instance description queue should have only consumer n value value n labels labels rabbitmq unactive exchange exchange receive less than msgs per second alert rabbitmqunactiveexchange expr rate rabbitmq exchange messages published in total exchange my exchange for labels severity warning annotations summary rabbitmq unactive exchange instance labels instance description exchange receive less than msgs per second n value value n labels labels describe alternatives you ve considered we can upgrade rabbitmq to newer version that should contain metrics exporter included additional context no
1
603,886
18,673,535,279
IssuesEvent
2021-10-31 06:16:42
naev/naev
https://api.github.com/repos/naev/naev
closed
[proposal] boarding
Type-Enhancement Priority-Low
Boarding is horrible and a relic of the EV clone past. It's time to get over it. This proposal discusses what I believe to be the best direction for improving boarding. 1. It should be implemented in Lua (love2d stuff can be used to render arbitrary stuff, will have to be consistent with the toolkit though) 2. Should have a minigame 2.1. Needs to have a difficulty setting (based on boarding ship vs boarded ship) 2.2. Should be fairly fast (10 to 30s) 2.3. Have a random factor 3. Probably have a limit on what/how much you can take based on how well you did in the minigame For the minigame, I would recommend something like [paradroid](https://www.youtube.com/watch?v=azKPxC425XA), of which there is an open source clone "freedroid", although it is in C. However, if anyone else has good minigame recommendations, I'm all ears.
1.0
[proposal] boarding - Boarding is horrible and a relic of the EV clone past. It's time to get over it. This proposal discusses what I believe to be the best direction for improving boarding. 1. It should be implemented in Lua (love2d stuff can be used to render arbitrary stuff, will have to be consistent with the toolkit though) 2. Should have a minigame 2.1. Needs to have a difficulty setting (based on boarding ship vs boarded ship) 2.2. Should be fairly fast (10 to 30s) 2.3. Have a random factor 3. Probably have a limit on what/how much you can take based on how well you did in the minigame For the minigame, I would recommend something like [paradroid](https://www.youtube.com/watch?v=azKPxC425XA), of which there is an open source clone "freedroid", although it is in C. However, if anyone else has good minigame recommendations, I'm all ears.
priority
boarding boarding is horrible and a relic of the ev clone past it s time to get over it this proposal discusses what i believe to be the best direction for improving boarding it should be implemented in lua stuff can be used to render arbitrary stuff will have to be consistent with the toolkit though should have a minigame needs to have a difficulty setting based on boarding ship vs boarded ship should be fairly fast to have a random factor probably have a limit on what how much you can take based on how well you did in the minigame for the minigame i would recommend something like of which there is an open source clone freedroid although it is in c however if anyone else has good minigame recommendations i m all ears
1
245,476
7,886,849,627
IssuesEvent
2018-06-27 16:29:24
smiths/caseStudies
https://api.github.com/repos/smiths/caseStudies
closed
Update SSP Force Diagram for Symbol Change
low priority
As discussed in issue #98, SSP's force diagram needs to be updated for the symbol change that came about from having duplicate `E` symbols (i.e. changing interslice normal force to be denoted by `G` instead of an `E` to remove ambiguity that comes about from elastic modulus also being denoted as `E`). Redrawing of the figure should be tried in **draw.io** so that it can be saved for future editing. **EDIT: Make sure to remove the note under the ForceDiagram images in relation to the relabelling both this repo and Drasil**
1.0
Update SSP Force Diagram for Symbol Change - As discussed in issue #98, SSP's force diagram needs to be updated for the symbol change that came about from having duplicate `E` symbols (i.e. changing interslice normal force to be denoted by `G` instead of an `E` to remove ambiguity that comes about from elastic modulus also being denoted as `E`). Redrawing of the figure should be tried in **draw.io** so that it can be saved for future editing. **EDIT: Make sure to remove the note under the ForceDiagram images in relation to the relabelling both this repo and Drasil**
priority
update ssp force diagram for symbol change as discussed in issue ssp s force diagram needs to be updated for the symbol change that came about from having duplicate e symbols i e changing interslice normal force to be denoted by g instead of an e to remove ambiguity that comes about from elastic modulus also being denoted as e redrawing of the figure should be tried in draw io so that it can be saved for future editing edit make sure to remove the note under the forcediagram images in relation to the relabelling both this repo and drasil
1
440,589
12,701,618,973
IssuesEvent
2020-06-22 18:31:13
WoWManiaUK/Redemption
https://api.github.com/repos/WoWManiaUK/Redemption
closed
[World Event][Quest]: Midsummer Bonfires contain a duplicate "Desecrate This Fire!" quest.
Priority - Low
Links: https://www.wow-mania.com/armory/?achievement=1032 https://www.wow-mania.com/armory/?quest=11735 https://www.youtube.com/watch?v=s63re3OfCZQ What is happening: When you interact with an opposing faction's Midsummer Bonfire, the Bonfire will offer 2 quests; one being a duplicate of the other. As soon as you turn in either quest, the other one disappears, so the player can not abuse it and complete it twice from one Bonfire - So marking this one as "Low Priority Cosmetic issue". What Should happen: Midsummer Bonfires should only give out one quest. https://www.youtube.com/watch?v=s63re3OfCZQ As seen here, the Midsummer Bonfires offers no additional quests. <img width="234" alt="Desecrate this Fire!" src="https://user-images.githubusercontent.com/47272908/85236255-b2331e80-b41c-11ea-9581-1f26c36a1562.png">
1.0
[World Event][Quest]: Midsummer Bonfires contain a duplicate "Desecrate This Fire!" quest. - Links: https://www.wow-mania.com/armory/?achievement=1032 https://www.wow-mania.com/armory/?quest=11735 https://www.youtube.com/watch?v=s63re3OfCZQ What is happening: When you interact with an opposing faction's Midsummer Bonfire, the Bonfire will offer 2 quests; one being a duplicate of the other. As soon as you turn in either quest, the other one disappears, so the player can not abuse it and complete it twice from one Bonfire - So marking this one as "Low Priority Cosmetic issue". What Should happen: Midsummer Bonfires should only give out one quest. https://www.youtube.com/watch?v=s63re3OfCZQ As seen here, the Midsummer Bonfires offers no additional quests. <img width="234" alt="Desecrate this Fire!" src="https://user-images.githubusercontent.com/47272908/85236255-b2331e80-b41c-11ea-9581-1f26c36a1562.png">
priority
midsummer bonfires contain a duplicate desecrate this fire quest links what is happening when you interact with an opposing faction s midsummer bonfire the bonfire will offer quests one being a duplicate of the other as soon as you turn in either quest the other one disappears so the player can not abuse it and complete it twice from one bonfire so marking this one as low priority cosmetic issue what should happen midsummer bonfires should only give out one quest as seen here the midsummer bonfires offers no additional quests img width alt desecrate this fire src
1
518,434
15,028,305,918
IssuesEvent
2021-02-02 02:46:25
Sentropic/SkillAPI-s
https://api.github.com/repos/Sentropic/SkillAPI-s
closed
Casting option broken
bug low priority
**Describe the bug** Enabling the main casting feature does not seem to work, or does not work completely on my 1.16.4 Paper server. I've cleared the plugin folder several times to retry with varying results. It worked as written in the config only one time. The other times, either left/right clicking with the skill book does nothing OR moves the cursor to the left-most position without displaying any skills (both of these also seem to duplicate the skill book). Attempting to press Q while holding it either drops the book and gives another, or it opens up the skill bar editor without displaying any skills. **To Reproduce** Enable main casting in the config with bars also enabled, and reload the plugin with /class reload or restart the server. **Version** SkillAPI v1.97 Paper 409 (1.16.4-R0.1-SNAPSHOT)
1.0
Casting option broken - **Describe the bug** Enabling the main casting feature does not seem to work, or does not work completely on my 1.16.4 Paper server. I've cleared the plugin folder several times to retry with varying results. It worked as written in the config only one time. The other times, either left/right clicking with the skill book does nothing OR moves the cursor to the left-most position without displaying any skills (both of these also seem to duplicate the skill book). Attempting to press Q while holding it either drops the book and gives another, or it opens up the skill bar editor without displaying any skills. **To Reproduce** Enable main casting in the config with bars also enabled, and reload the plugin with /class reload or restart the server. **Version** SkillAPI v1.97 Paper 409 (1.16.4-R0.1-SNAPSHOT)
priority
casting option broken describe the bug enabling the main casting feature does not seem to work or does not work completely on my paper server i ve cleared the plugin folder several times to retry with varying results it worked as written in the config only one time the other times either left right clicking with the skill book does nothing or moves the cursor to the left most position without displaying any skills both of these also seem to duplicate the skill book attempting to press q while holding it either drops the book and gives another or it opens up the skill bar editor without displaying any skills to reproduce enable main casting in the config with bars also enabled and reload the plugin with class reload or restart the server version skillapi paper snapshot
1
193,931
6,889,656,826
IssuesEvent
2017-11-22 11:08:14
hamon-in/librtcdcpp
https://api.github.com/repos/hamon-in/librtcdcpp
closed
[UX] Complain if the client cannot connect to a centrifugo server
low priority
Throw an exception or exit the program early before the prompt is made usable in peer.py.
1.0
[UX] Complain if the client cannot connect to a centrifugo server - Throw an exception or exit the program early before the prompt is made usable in peer.py.
priority
complain if the client cannot connect to a centrifugo server throw an exception or exit the program early before the prompt is made usable in peer py
1
659,744
21,940,011,374
IssuesEvent
2022-05-23 17:04:21
bigbio/quantms
https://api.github.com/repos/bigbio/quantms
opened
Support conversion to mzML of timTOF data
low-priority
### Description of feature When timtof data is provided, we should be able to convert to mzML. A similar pipeline in nextflow has been previously reported. https://github.com/gtluu/timsconvert We should allow that in quantms for data from timTOF.
1.0
Support conversion to mzML of timTOF data - ### Description of feature When timtof data is provided, we should be able to convert to mzML. A similar pipeline in nextflow has been previously reported. https://github.com/gtluu/timsconvert We should allow that in quantms for data from timTOF.
priority
support conversion to mzml of timtof data description of feature when timtof data is provided we should be able to convert to mzml a similar pipeline in nextflow has been previously reported we should allow that in quantms for data from timtof
1
825,473
31,391,838,138
IssuesEvent
2023-08-26 12:43:52
sdatkinson/NeuralAmpModelerPlugin
https://api.github.com/repos/sdatkinson/NeuralAmpModelerPlugin
opened
[BUG] VST3 crash on Windows 10
bug unread priority:low
@sdatkinson When loading NAM as a VST3 plugin in Studio One on Windows 10, the plugin immediately crashes. At the same time, the standalone version runs well. - OS: Windows 10 - Plugin version: v0.7.5 - VST3 - Studio One 6.1.1 Attaching the crash dump: [Studio One_6_2_1_94935_Win x64_20230826_145409013.dmp.zip](https://github.com/sdatkinson/NeuralAmpModelerPlugin/files/12445349/Studio.One_6_2_1_94935_Win.x64_20230826_145409013.dmp.zip) Looks like some kind of null pointer exception but not sure how to debug this further: ``` EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 0000000000000000 ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000008 Parameter[1]: 0000000000000000 Attempt to execute non-executable address 0000000000000000 ```
1.0
[BUG] VST3 crash on Windows 10 - @sdatkinson When loading NAM as a VST3 plugin in Studio One on Windows 10, the plugin immediately crashes. At the same time, the standalone version runs well. - OS: Windows 10 - Plugin version: v0.7.5 - VST3 - Studio One 6.1.1 Attaching the crash dump: [Studio One_6_2_1_94935_Win x64_20230826_145409013.dmp.zip](https://github.com/sdatkinson/NeuralAmpModelerPlugin/files/12445349/Studio.One_6_2_1_94935_Win.x64_20230826_145409013.dmp.zip) Looks like some kind of null pointer exception but not sure how to debug this further: ``` EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 0000000000000000 ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000008 Parameter[1]: 0000000000000000 Attempt to execute non-executable address 0000000000000000 ```
priority
crash on windows sdatkinson when loading nam as a plugin in studio one on windows the plugin immediately crashes at the same time the standalone version runs well os windows plugin version studio one attaching the crash dump looks like some kind of null pointer exception but not sure how to debug this further exception record exr exceptionaddress exceptioncode access violation exceptionflags numberparameters parameter parameter attempt to execute non executable address
1
723,822
24,908,821,062
IssuesEvent
2022-10-29 15:56:44
AY2223S1-CS2103T-W08-2/tp
https://api.github.com/repos/AY2223S1-CS2103T-W08-2/tp
closed
[PE-D][Tester B] Optional.empty in command result statement
type.Bug priority.Low
![image.png](https://raw.githubusercontent.com/Thing1Thing2/ped/main/files/ce837163-e3dc-4575-bb06-b5a6b1a310c5.png) After adding person as indicated in Getting Started on the UG, the command result displays that Github is optional.empty. Perhaps the user does not need to know this. <!--session: 1666944033620-ae8585f7-7738-461c-9ea8-0b2de73b6950--> <!--Version: Web v3.4.4--> ------------- Labels: `severity.VeryLow` `type.FunctionalityBug` original: Thing1Thing2/ped#3
1.0
[PE-D][Tester B] Optional.empty in command result statement - ![image.png](https://raw.githubusercontent.com/Thing1Thing2/ped/main/files/ce837163-e3dc-4575-bb06-b5a6b1a310c5.png) After adding person as indicated in Getting Started on the UG, the command result displays that Github is optional.empty. Perhaps the user does not need to know this. <!--session: 1666944033620-ae8585f7-7738-461c-9ea8-0b2de73b6950--> <!--Version: Web v3.4.4--> ------------- Labels: `severity.VeryLow` `type.FunctionalityBug` original: Thing1Thing2/ped#3
priority
optional empty in command result statement after adding person as indicated in getting started on the ug the command result displays that github is optional empty perhaps the user does not need to know this labels severity verylow type functionalitybug original ped
1
716,757
24,646,939,552
IssuesEvent
2022-10-17 15:29:17
Couchers-org/web-frontend
https://api.github.com/repos/Couchers-org/web-frontend
opened
Update birthdate validation to prevent users from selecting impossibly old birthdate
priority: low UI only
Users shouldn't be able to say that they are 823 years old like this user: https://couchers.org/user/wanie We should implement birthdate validation so we don't accept ages above 125 years old.
1.0
Update birthdate validation to prevent users from selecting impossibly old birthdate - Users shouldn't be able to say that they are 823 years old like this user: https://couchers.org/user/wanie We should implement birthdate validation so we don't accept ages above 125 years old.
priority
update birthdate validation to prevent users from selecting impossibly old birthdate users shouldn t be able to say that they are years old like this user we should implement birthdate validation so we don t accept ages above years old
1
512,561
14,900,517,146
IssuesEvent
2021-01-21 15:29:48
knurling-rs/defmt
https://api.github.com/repos/knurling-rs/defmt
closed
Support `f64`
breaking change difficulty: easy good first issue priority: low status: needs PR type: enhancement
This should work just like `f32` already does. I see no harm in providing this, since defmt won't do any `f64` arithmetic on the device either way, just encoding it as raw bytes.
1.0
Support `f64` - This should work just like `f32` already does. I see no harm in providing this, since defmt won't do any `f64` arithmetic on the device either way, just encoding it as raw bytes.
priority
support this should work just like already does i see no harm in providing this since defmt won t do any arithmetic on the device either way just encoding it as raw bytes
1
47,888
2,986,954,198
IssuesEvent
2015-07-20 09:09:01
OCHA-DAP/hdx-ckan
https://api.github.com/repos/OCHA-DAP/hdx-ckan
closed
Login: green login confirmation message does not appear for users without orgs
Priority-Low
From UAT 1.2.1 v0.4.0 To replicate: 1) Login as a user who has no organizations (philipfry will work) 1) green message does not appear The message should appear as it does for users with orgs: ![image](https://cloud.githubusercontent.com/assets/1654485/4556093/7e0671f6-4ec5-11e4-808a-4b473d4c5a7f.png)
1.0
Login: green login confirmation message does not appear for users without orgs - From UAT 1.2.1 v0.4.0 To replicate: 1) Login as a user who has no organizations (philipfry will work) 1) green message does not appear The message should appear as it does for users with orgs: ![image](https://cloud.githubusercontent.com/assets/1654485/4556093/7e0671f6-4ec5-11e4-808a-4b473d4c5a7f.png)
priority
login green login confirmation message does not appear for users without orgs from uat to replicate login as a user who has no organizations philipfry will work green message does not appear the message should appear as it does for users with orgs
1
356,976
10,600,098,597
IssuesEvent
2019-10-10 09:21:53
Open-IoT-Service-Platform/platform-launcher
https://api.github.com/repos/Open-IoT-Service-Platform/platform-launcher
opened
Helper script for getting environment variables
low priority question
After getting tired of exporting new environment variables for every new deployment, I have decided to write a helper script, here is how it looks like: `#! /bin/bash NAMESPACE="oisp" CONTAINER_NAME=$1 BLACKLISTED_VARS="HOME\|PWD\|OLDPWD\|TERM\|PATH\|HOSTNAME" POD_NAME=$(kubectl -n ${NAMESPACE} get pods | grep ${CONTAINER_NAME} | cut -f 1 -d " ") kubectl -n ${NAMESPACE} exec ${POD_NAME} -- /bin/bash -c "export -p" | grep -v ${BLACKLISTED_VARS} ` Using this script I can easily set the environment variables with one command: `source <(get_oisp_container_config.sh dashboard)` Would this be useful? If so, I could expand it by adding a helper argument and we can put this into utils
1.0
Helper script for getting environment variables - After getting tired of exporting new environment variables for every new deployment, I have decided to write a helper script, here is how it looks like: `#! /bin/bash NAMESPACE="oisp" CONTAINER_NAME=$1 BLACKLISTED_VARS="HOME\|PWD\|OLDPWD\|TERM\|PATH\|HOSTNAME" POD_NAME=$(kubectl -n ${NAMESPACE} get pods | grep ${CONTAINER_NAME} | cut -f 1 -d " ") kubectl -n ${NAMESPACE} exec ${POD_NAME} -- /bin/bash -c "export -p" | grep -v ${BLACKLISTED_VARS} ` Using this script I can easily set the environment variables with one command: `source <(get_oisp_container_config.sh dashboard)` Would this be useful? If so, I could expand it by adding a helper argument and we can put this into utils
priority
helper script for getting environment variables after getting tired of exporting new environment variables for every new deployment i have decided to write a helper script here is how it looks like bin bash namespace oisp container name blacklisted vars home pwd oldpwd term path hostname pod name kubectl n namespace get pods grep container name cut f d kubectl n namespace exec pod name bin bash c export p grep v blacklisted vars using this script i can easily set the environment variables with one command source get oisp container config sh dashboard would this be useful if so i could expand it by adding a helper argument and we can put this into utils
1
97,581
3,996,116,313
IssuesEvent
2016-05-10 17:42:02
markitus18/Project-II
https://api.github.com/repos/markitus18/Project-II
opened
Assimilator construction sprite drawing when spawning
low priority
**Class:** Minor **Type:** Graphics **Frequency:** 100% **STEPS TO REPRODUCE:** 1. Build an assimilator **RESULTS:** The construction sprite is drawin when the assimilator is still spawning **EXPECTED RESULTS:** The consstruction sprite should disappear after we start spawning it **ADDITIONAL INFO:**
1.0
Assimilator construction sprite drawing when spawning - **Class:** Minor **Type:** Graphics **Frequency:** 100% **STEPS TO REPRODUCE:** 1. Build an assimilator **RESULTS:** The construction sprite is drawin when the assimilator is still spawning **EXPECTED RESULTS:** The consstruction sprite should disappear after we start spawning it **ADDITIONAL INFO:**
priority
assimilator construction sprite drawing when spawning class minor type graphics frequency steps to reproduce build an assimilator results the construction sprite is drawin when the assimilator is still spawning expected results the consstruction sprite should disappear after we start spawning it additional info
1
503,071
14,578,919,643
IssuesEvent
2020-12-18 06:09:07
airbytehq/airbyte
https://api.github.com/repos/airbytehq/airbyte
closed
transient spotlessPython build errors locally
priority/low type/bug
## Expected Behavior No transient build errors ## Current Behavior Occasional transient build error: ``` * What went wrong: Execution failed for task ':spotlessPython'. > Unable to store input properties for task ':spotlessPython'. Property 'lineEndingsPolicy' with value 'com.diffplug.spotless.extra.GitAttributesLineEndings$RelocatablePolicy@16138' cannot be serialized. ``` ## Steps to Reproduce 1. Check out `d8bbcb46cdce3bce8dafa3146e6a35b4c4c2f196` 1. `./gradlew :airbyte-integrations:connectors:source-googleanalytics-singer:build spotlessPythonApply :airbyte-integrations:connectors:source-googleanalytics-singer:buildImage :airbyte-integrations:connectors:source-googleanalytics-singer:standardSourceTestPython -x mypyCheck` 1. It fails very rarely. ## Severity of the bug for you Low (would escalate if we saw it on CI)
1.0
transient spotlessPython build errors locally - ## Expected Behavior No transient build errors ## Current Behavior Occasional transient build error: ``` * What went wrong: Execution failed for task ':spotlessPython'. > Unable to store input properties for task ':spotlessPython'. Property 'lineEndingsPolicy' with value 'com.diffplug.spotless.extra.GitAttributesLineEndings$RelocatablePolicy@16138' cannot be serialized. ``` ## Steps to Reproduce 1. Check out `d8bbcb46cdce3bce8dafa3146e6a35b4c4c2f196` 1. `./gradlew :airbyte-integrations:connectors:source-googleanalytics-singer:build spotlessPythonApply :airbyte-integrations:connectors:source-googleanalytics-singer:buildImage :airbyte-integrations:connectors:source-googleanalytics-singer:standardSourceTestPython -x mypyCheck` 1. It fails very rarely. ## Severity of the bug for you Low (would escalate if we saw it on CI)
priority
transient spotlesspython build errors locally expected behavior no transient build errors current behavior occasional transient build error what went wrong execution failed for task spotlesspython unable to store input properties for task spotlesspython property lineendingspolicy with value com diffplug spotless extra gitattributeslineendings relocatablepolicy cannot be serialized steps to reproduce check out gradlew airbyte integrations connectors source googleanalytics singer build spotlesspythonapply airbyte integrations connectors source googleanalytics singer buildimage airbyte integrations connectors source googleanalytics singer standardsourcetestpython x mypycheck it fails very rarely severity of the bug for you low would escalate if we saw it on ci
1
808,380
30,080,668,491
IssuesEvent
2023-06-29 02:49:08
IBMa/equal-access
https://api.github.com/repos/IBMa/equal-access
closed
fixrule(element_orientation_unlocked) set to Level 2 to match Toolkit level
Bug engine SME priority-3 (low) Ready for QA
The Level in Toolkit was changed from a Level 3 to a Level 2, but not updated in Checker Engine. Update level in [element_orientation_unlocked.ts](https://github.com/IBMa/equal-access/blob/master/accessibility-checker-engine/src/v4/rules/element_orientation_unlocked.ts) This is a low priority because the level is not visible in rule Help, such as in [element_orientation_unlocked.html](https://unpkg.com/accessibility-checker-engine@next/help/en-US/element_orientation_unlocked.html#%7B%22message%22%3A%22The%20element%20%3C%7B0%7D%3E%20is%20restricted%20to%20either%20landscape%20or%20portrait%20orientation%20using%20CSS%20transform%20property%22%2C%22msgArgs%22%3A%5B%22%7B0%7D%22%2C%22%7B1%7D%22%2C%22%7B3%7D%22%2C%22%7B4%7D%22%5D%2C%22value%22%3A%5B%22VIOLATION%22%2C%22FAIL%22%5D%2C%22reasonId%22%3A%22fail_locked%22%7D) However, the level is shown in the HTML and Excel reports (Level column) and linked to the toolkit requirement from the Help. The level is displayed in the [Requirements 1.3.4](https://www.ibm.com/able/requirements/requirements/#1_3_4) and should match the level reported by the Checker. ![image.png](https://images.zenhubusercontent.com/58c30fc451aa2c3057781ff5/eb8a20f0-7826-4e2e-8e89-3651b4ac4c14) Small one-line of code change & test/QA effort to validate the change This small bug was caught during ruleID consistency effort
1.0
fixrule(element_orientation_unlocked) set to Level 2 to match Toolkit level - The Level in Toolkit was changed from a Level 3 to a Level 2, but not updated in Checker Engine. Update level in [element_orientation_unlocked.ts](https://github.com/IBMa/equal-access/blob/master/accessibility-checker-engine/src/v4/rules/element_orientation_unlocked.ts) This is a low priority because the level is not visible in rule Help, such as in [element_orientation_unlocked.html](https://unpkg.com/accessibility-checker-engine@next/help/en-US/element_orientation_unlocked.html#%7B%22message%22%3A%22The%20element%20%3C%7B0%7D%3E%20is%20restricted%20to%20either%20landscape%20or%20portrait%20orientation%20using%20CSS%20transform%20property%22%2C%22msgArgs%22%3A%5B%22%7B0%7D%22%2C%22%7B1%7D%22%2C%22%7B3%7D%22%2C%22%7B4%7D%22%5D%2C%22value%22%3A%5B%22VIOLATION%22%2C%22FAIL%22%5D%2C%22reasonId%22%3A%22fail_locked%22%7D) However, the level is shown in the HTML and Excel reports (Level column) and linked to the toolkit requirement from the Help. The level is displayed in the [Requirements 1.3.4](https://www.ibm.com/able/requirements/requirements/#1_3_4) and should match the level reported by the Checker. ![image.png](https://images.zenhubusercontent.com/58c30fc451aa2c3057781ff5/eb8a20f0-7826-4e2e-8e89-3651b4ac4c14) Small one-line of code change & test/QA effort to validate the change This small bug was caught during ruleID consistency effort
priority
fixrule element orientation unlocked set to level to match toolkit level the level in toolkit was changed from a level to a level but not updated in checker engine update level in this is a low priority because the level is not visible in rule help such as in however the level is shown in the html and excel reports level column and linked to the toolkit requirement from the help the level is displayed in the and should match the level reported by the checker small one line of code change test qa effort to validate the change this small bug was caught during ruleid consistency effort
1
711,625
24,470,160,792
IssuesEvent
2022-10-07 18:59:36
oceanprotocol/df-web
https://api.github.com/repos/oceanprotocol/df-web
opened
Allocation Page - Show token symbols
Priority: Low
@trizin suggested this may be a high effort task so let's move on for now Let's follow up on this when we iterate the allocation/app further.
1.0
Allocation Page - Show token symbols - @trizin suggested this may be a high effort task so let's move on for now Let's follow up on this when we iterate the allocation/app further.
priority
allocation page show token symbols trizin suggested this may be a high effort task so let s move on for now let s follow up on this when we iterate the allocation app further
1
342,830
10,322,286,714
IssuesEvent
2019-08-31 10:47:36
wso2/product-is
https://api.github.com/repos/wso2/product-is
opened
SAML Login fails when there is a service provider qualifier
Affected/5.9.0-Alpha Complexity/Low Priority/Highest Severity/Blocker Type/Bug
**How to reproduce:** 1. Create two SAML service providers with same issuer name (travelocity.com). One service provider should have a service provider qualifier. 2. Two of them should have two different ACS URLs. 3. Try to login to the service provider with the service provider qualifier. It should fail. However, this can success sometimes due to the ordering of the service providers. Check the code line in [1]. This gets the issues name without the service provider qualifier. [1] https://github.com/wso2-extensions/identity-inbound-auth-saml/blob/master/components/org.wso2.carbon.identity.sso.saml/src/main/java/org/wso2/carbon/identity/sso/saml/validators/SPInitSSOAuthnRequestValidator.java#L120
1.0
SAML Login fails when there is a service provider qualifier - **How to reproduce:** 1. Create two SAML service providers with same issuer name (travelocity.com). One service provider should have a service provider qualifier. 2. Two of them should have two different ACS URLs. 3. Try to login to the service provider with the service provider qualifier. It should fail. However, this can success sometimes due to the ordering of the service providers. Check the code line in [1]. This gets the issues name without the service provider qualifier. [1] https://github.com/wso2-extensions/identity-inbound-auth-saml/blob/master/components/org.wso2.carbon.identity.sso.saml/src/main/java/org/wso2/carbon/identity/sso/saml/validators/SPInitSSOAuthnRequestValidator.java#L120
priority
saml login fails when there is a service provider qualifier how to reproduce create two saml service providers with same issuer name travelocity com one service provider should have a service provider qualifier two of them should have two different acs urls try to login to the service provider with the service provider qualifier it should fail however this can success sometimes due to the ordering of the service providers check the code line in this gets the issues name without the service provider qualifier
1
759,486
26,597,457,258
IssuesEvent
2023-01-23 13:32:06
mateuszrymar/Drone-Hunter
https://api.github.com/repos/mateuszrymar/Drone-Hunter
opened
Frame skipping
enhancement Low priority
Arrow animation function can be rewritten so that it skips some frames when overloaded.
1.0
Frame skipping - Arrow animation function can be rewritten so that it skips some frames when overloaded.
priority
frame skipping arrow animation function can be rewritten so that it skips some frames when overloaded
1
345,719
10,371,995,883
IssuesEvent
2019-09-09 00:31:54
HackGT/bolt
https://api.github.com/repos/HackGT/bolt
closed
No "No items found" error message
component / inventory list priority / low type / bug
There should be a message informing users that there are no items in the hardware inventory if there are no items to display (all items are hidden or the items DB table is literally empty). Admins should see an additional note telling them how they can create or import items.
1.0
No "No items found" error message - There should be a message informing users that there are no items in the hardware inventory if there are no items to display (all items are hidden or the items DB table is literally empty). Admins should see an additional note telling them how they can create or import items.
priority
no no items found error message there should be a message informing users that there are no items in the hardware inventory if there are no items to display all items are hidden or the items db table is literally empty admins should see an additional note telling them how they can create or import items
1
618,186
19,428,403,658
IssuesEvent
2021-12-21 09:06:54
GIScience/openrouteservice
https://api.github.com/repos/GIScience/openrouteservice
opened
Migrate JSON-configuration into something more suitable
cleanup low priority
JSON is a data-exchange format and not well-suited to configuration. Therefore we should find an alternative and migrate to that. Possible examples: - [ ] Failsafe Yaml - [ ] Strict Yaml - [ ] Full fledged configuration language such as CUE (probably overkill) - [ ] ... (add further candidates)
1.0
Migrate JSON-configuration into something more suitable - JSON is a data-exchange format and not well-suited to configuration. Therefore we should find an alternative and migrate to that. Possible examples: - [ ] Failsafe Yaml - [ ] Strict Yaml - [ ] Full fledged configuration language such as CUE (probably overkill) - [ ] ... (add further candidates)
priority
migrate json configuration into something more suitable json is a data exchange format and not well suited to configuration therefore we should find an alternative and migrate to that possible examples failsafe yaml strict yaml full fledged configuration language such as cue probably overkill add further candidates
1
545,730
15,962,265,445
IssuesEvent
2021-04-16 00:53:58
docker-mailserver/docker-mailserver
https://api.github.com/repos/docker-mailserver/docker-mailserver
closed
Encryption of maildata files and folders?
kind/question meta/help wanted meta/needs triage priority/low
# Subject I'm curious what is recommended for encryption of the emails/text files stores under the maildata volume. I'd like to back these up to S3, but want to prevent them from being read without a key. Can dovecot or postfix even use a key for decryption and encryption? Thanks!
1.0
Encryption of maildata files and folders? - # Subject I'm curious what is recommended for encryption of the emails/text files stores under the maildata volume. I'd like to back these up to S3, but want to prevent them from being read without a key. Can dovecot or postfix even use a key for decryption and encryption? Thanks!
priority
encryption of maildata files and folders subject i m curious what is recommended for encryption of the emails text files stores under the maildata volume i d like to back these up to but want to prevent them from being read without a key can dovecot or postfix even use a key for decryption and encryption thanks
1
393,383
11,614,712,491
IssuesEvent
2020-02-26 13:04:29
rathena/rathena
https://api.github.com/repos/rathena/rathena
closed
Cannot use Flash Combo at Ghost 3 and above
component:core mode:prerenewal mode:renewal priority:low status:confirmed type:bug
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Issue. --> * **rAthena Hash**: https://github.com/rathena/rathena/commit/1fc4b8de2063c90b74b7da95e3b105306a825c21 <!-- Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue. How to get your GitHub Hash: 1. cd your/rAthena/directory/ 2. git rev-parse --short HEAD 3. Copy the resulting hash. --> * **Client Date**: 20180620 <!-- Please specify the client date you used. --> * **Server Mode**: Renewal <!-- Which mode does your server use: Pre-Renewal or Renewal? --> * **Description of Issue**: I dont know this is intended or not. But after 16th anniversary patch, Flash Combo isnt working anymore at Ghost 3 element and above mob. I think because of Tiger Canon code here ? https://github.com/rathena/rathena/blob/1fc4b8de2063c90b74b7da95e3b105306a825c21/src/map/skill.cpp#L3754 If this actually intended, so let me know, ill close this issue. * Result: Flash Combo didnt do anything, but the skill will be in cooldown.<!-- Describe the issue that you experienced in detail. --> * Expected Result: Can hit mob element Ghost 3 before. I dont know if this is intended or as it should be now.<!-- Describe what you would expect to happen in detail. --> * How to Reproduce: Try to use Flash Combo at Evil Snake Lord or mob element Ghost 3 in Biolab Nightmare Dungeon.<!-- If you have not stated in the description of the result already, please give us a short guide how we can reproduce your issue. --> * **Modifications that may affect results**: https://github.com/rathena/rathena/commit/e6a6c0533cf8a232a890e85d702417d3463c0dd1 <!-- * Please provide any information that could influence the expected result. --> <!-- * This can be either configurations you changed, database values you changed, or even external source modifications. -->
1.0
Cannot use Flash Combo at Ghost 3 and above - <!-- NOTE: Anything within these brackets will be hidden on the preview of the Issue. --> * **rAthena Hash**: https://github.com/rathena/rathena/commit/1fc4b8de2063c90b74b7da95e3b105306a825c21 <!-- Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue. How to get your GitHub Hash: 1. cd your/rAthena/directory/ 2. git rev-parse --short HEAD 3. Copy the resulting hash. --> * **Client Date**: 20180620 <!-- Please specify the client date you used. --> * **Server Mode**: Renewal <!-- Which mode does your server use: Pre-Renewal or Renewal? --> * **Description of Issue**: I dont know this is intended or not. But after 16th anniversary patch, Flash Combo isnt working anymore at Ghost 3 element and above mob. I think because of Tiger Canon code here ? https://github.com/rathena/rathena/blob/1fc4b8de2063c90b74b7da95e3b105306a825c21/src/map/skill.cpp#L3754 If this actually intended, so let me know, ill close this issue. * Result: Flash Combo didnt do anything, but the skill will be in cooldown.<!-- Describe the issue that you experienced in detail. --> * Expected Result: Can hit mob element Ghost 3 before. I dont know if this is intended or as it should be now.<!-- Describe what you would expect to happen in detail. --> * How to Reproduce: Try to use Flash Combo at Evil Snake Lord or mob element Ghost 3 in Biolab Nightmare Dungeon.<!-- If you have not stated in the description of the result already, please give us a short guide how we can reproduce your issue. --> * **Modifications that may affect results**: https://github.com/rathena/rathena/commit/e6a6c0533cf8a232a890e85d702417d3463c0dd1 <!-- * Please provide any information that could influence the expected result. --> <!-- * This can be either configurations you changed, database values you changed, or even external source modifications. -->
priority
cannot use flash combo at ghost and above rathena hash please specify the rathena on which you encountered this issue how to get your github hash cd your rathena directory git rev parse short head copy the resulting hash client date server mode renewal description of issue i dont know this is intended or not but after anniversary patch flash combo isnt working anymore at ghost element and above mob i think because of tiger canon code here if this actually intended so let me know ill close this issue result flash combo didnt do anything but the skill will be in cooldown expected result can hit mob element ghost before i dont know if this is intended or as it should be now how to reproduce try to use flash combo at evil snake lord or mob element ghost in biolab nightmare dungeon modifications that may affect results
1
368,684
10,883,248,013
IssuesEvent
2019-11-18 04:02:40
etternagame/etterna
https://api.github.com/repos/etternagame/etterna
closed
Remove or Fix Blind Modifier
Good First Issue Priority: Low Type: Bug Type: Maintenance
this is very broken and was effectively replaced by the Judgment Text toggle intended behavior is that it just turns visual judgment feedback off but instead it causes notes to disappear instantly no matter what timing window you have (you can hit notes that arent on the screen)
1.0
Remove or Fix Blind Modifier - this is very broken and was effectively replaced by the Judgment Text toggle intended behavior is that it just turns visual judgment feedback off but instead it causes notes to disappear instantly no matter what timing window you have (you can hit notes that arent on the screen)
priority
remove or fix blind modifier this is very broken and was effectively replaced by the judgment text toggle intended behavior is that it just turns visual judgment feedback off but instead it causes notes to disappear instantly no matter what timing window you have you can hit notes that arent on the screen
1
365,106
10,775,656,516
IssuesEvent
2019-11-03 15:43:25
eJourn-al/eJournal
https://api.github.com/repos/eJourn-al/eJournal
closed
Copy assignment causes 500 error for existing journals
Priority: High Status: Review Needed Type: Bug Workload: Low
**Describe the bug** Upon changing an assignment by copying its structure from another assignment, loading an existing journal for the updated assignment causes a 500 error (traced back to the `get_nodes` function). **To Reproduce** Steps to reproduce the behavior: 1. Fill the preset database 2. As the `Teacher`, copy the assignment structure from 'Logboek' into 'Colloquium' 3. Try to load a student journal 4. See error **Expected behavior** Existing journals should obviously remain functional. Maybe we should not allow copying once an assignment has been created.
1.0
Copy assignment causes 500 error for existing journals - **Describe the bug** Upon changing an assignment by copying its structure from another assignment, loading an existing journal for the updated assignment causes a 500 error (traced back to the `get_nodes` function). **To Reproduce** Steps to reproduce the behavior: 1. Fill the preset database 2. As the `Teacher`, copy the assignment structure from 'Logboek' into 'Colloquium' 3. Try to load a student journal 4. See error **Expected behavior** Existing journals should obviously remain functional. Maybe we should not allow copying once an assignment has been created.
priority
copy assignment causes error for existing journals describe the bug upon changing an assignment by copying its structure from another assignment loading an existing journal for the updated assignment causes a error traced back to the get nodes function to reproduce steps to reproduce the behavior fill the preset database as the teacher copy the assignment structure from logboek into colloquium try to load a student journal see error expected behavior existing journals should obviously remain functional maybe we should not allow copying once an assignment has been created
1
480,714
13,865,744,947
IssuesEvent
2020-10-16 05:14:02
TheTypingMatch/events-bot
https://api.github.com/repos/TheTypingMatch/events-bot
reopened
Participant status count - tournament info
feature low priority no-issue-activity
When displaying tournament info, show how many people are eliminated, in the losers bracket, and in the winners bracket.
1.0
Participant status count - tournament info - When displaying tournament info, show how many people are eliminated, in the losers bracket, and in the winners bracket.
priority
participant status count tournament info when displaying tournament info show how many people are eliminated in the losers bracket and in the winners bracket
1
241,287
7,811,156,689
IssuesEvent
2018-06-12 09:15:49
robotframework/robotframework
https://api.github.com/repos/robotframework/robotframework
closed
Bad error if using `TestSuite.configure` with a non-root suite
alpha 2 bug priority: low
# Summary When configure is called on a non-root suite it fails because it has a parent and is therefore not allowed to set criticality tags. This is true even if the configure is not changing criticality. ## Workaround You can go in and manually and alter what is needed how visit would. For example instead of `suite.configure(name=new_name)` do `suite.name = new_name`. However, if we are reimplementing the visit component any time we need to alter a non-root suite it is questionable. ## Possible solutions This limitation on configure effectively means that `TestSuite.configure` will always fail if not the root suite and we should consider failing earlier with a better error message. We could simply skip `suite.set_criticality` if the user isn't changing anything. ``` # robot/result/configurer.py def visit_suite(self, suite): model.SuiteConfigurer.visit_suite(self, suite) self._remove_keywords(suite) self._set_times(suite) suite.filter_messages(self.log_level) if self.critical_tags or self.non_critical_tags: suite.set_criticality(self.critical_tags, self.non_critical_tags) ``` Alternatively in the result test suite's `set_criticality` could send the information to its parent instead of failing. This could be a problem if a suite is configured multiple times. Also, I'm uncertain, but this looks like it would remove any criticality tags set beforehand. ``` def set_criticality(self, critical_tags=None, non_critical_tags=None): """Sets which tags are considered critical and which non-critical. :param critical_tags: Tags or patterns considered critical. See the documentation of the ``--critical`` option for more details. :param non_critical_tags: Tags or patterns considered non-critical. See the documentation of the ``--noncritical`` option for more details. Tags can be given as lists of strings or, when giving only one, as single strings. This information is used by tests to determine are they considered critical or not. Criticality can be set only to the root test suite. """ if self.parent: # raise TypeError('Criticality can only be set to the root suite.') self.parent.set_criticality(critical_tags, non_critical_tags) self._criticality = Criticality(critical_tags, non_critical_tags) ``` ## Trace ``` File "/Users/brianwilliams/PycharmProjects/robottools/robottools/rename.py", line 29, in start_suite self.config_suites(suite) File "/Users/brianwilliams/PycharmProjects/robottools/robottools/rename.py", line 24, in config_suites suite.configure(name=originallongname) File "/Library/Python/2.7/site-packages/robot/result/model.py", line 286, in configure self.visit(SuiteConfigurer(**options)) File "/Library/Python/2.7/site-packages/robot/model/testsuite.py", line 160, in visit visitor.visit_suite(self) File "/Library/Python/2.7/site-packages/robot/result/configurer.py", line 65, in visit_suite suite.set_criticality(self.critical_tags, self.non_critical_tags) File "/Library/Python/2.7/site-packages/robot/result/model.py", line 255, in set_criticality raise TypeError('Criticality can only be set to the root suite.') ``` ###### Additional information Opened as a result of #2640 discussion.
1.0
Bad error if using `TestSuite.configure` with a non-root suite - # Summary When configure is called on a non-root suite it fails because it has a parent and is therefore not allowed to set criticality tags. This is true even if the configure is not changing criticality. ## Workaround You can go in and manually and alter what is needed how visit would. For example instead of `suite.configure(name=new_name)` do `suite.name = new_name`. However, if we are reimplementing the visit component any time we need to alter a non-root suite it is questionable. ## Possible solutions This limitation on configure effectively means that `TestSuite.configure` will always fail if not the root suite and we should consider failing earlier with a better error message. We could simply skip `suite.set_criticality` if the user isn't changing anything. ``` # robot/result/configurer.py def visit_suite(self, suite): model.SuiteConfigurer.visit_suite(self, suite) self._remove_keywords(suite) self._set_times(suite) suite.filter_messages(self.log_level) if self.critical_tags or self.non_critical_tags: suite.set_criticality(self.critical_tags, self.non_critical_tags) ``` Alternatively in the result test suite's `set_criticality` could send the information to its parent instead of failing. This could be a problem if a suite is configured multiple times. Also, I'm uncertain, but this looks like it would remove any criticality tags set beforehand. ``` def set_criticality(self, critical_tags=None, non_critical_tags=None): """Sets which tags are considered critical and which non-critical. :param critical_tags: Tags or patterns considered critical. See the documentation of the ``--critical`` option for more details. :param non_critical_tags: Tags or patterns considered non-critical. See the documentation of the ``--noncritical`` option for more details. Tags can be given as lists of strings or, when giving only one, as single strings. This information is used by tests to determine are they considered critical or not. Criticality can be set only to the root test suite. """ if self.parent: # raise TypeError('Criticality can only be set to the root suite.') self.parent.set_criticality(critical_tags, non_critical_tags) self._criticality = Criticality(critical_tags, non_critical_tags) ``` ## Trace ``` File "/Users/brianwilliams/PycharmProjects/robottools/robottools/rename.py", line 29, in start_suite self.config_suites(suite) File "/Users/brianwilliams/PycharmProjects/robottools/robottools/rename.py", line 24, in config_suites suite.configure(name=originallongname) File "/Library/Python/2.7/site-packages/robot/result/model.py", line 286, in configure self.visit(SuiteConfigurer(**options)) File "/Library/Python/2.7/site-packages/robot/model/testsuite.py", line 160, in visit visitor.visit_suite(self) File "/Library/Python/2.7/site-packages/robot/result/configurer.py", line 65, in visit_suite suite.set_criticality(self.critical_tags, self.non_critical_tags) File "/Library/Python/2.7/site-packages/robot/result/model.py", line 255, in set_criticality raise TypeError('Criticality can only be set to the root suite.') ``` ###### Additional information Opened as a result of #2640 discussion.
priority
bad error if using testsuite configure with a non root suite summary when configure is called on a non root suite it fails because it has a parent and is therefore not allowed to set criticality tags this is true even if the configure is not changing criticality workaround you can go in and manually and alter what is needed how visit would for example instead of suite configure name new name do suite name new name however if we are reimplementing the visit component any time we need to alter a non root suite it is questionable possible solutions this limitation on configure effectively means that testsuite configure will always fail if not the root suite and we should consider failing earlier with a better error message we could simply skip suite set criticality if the user isn t changing anything robot result configurer py def visit suite self suite model suiteconfigurer visit suite self suite self remove keywords suite self set times suite suite filter messages self log level if self critical tags or self non critical tags suite set criticality self critical tags self non critical tags alternatively in the result test suite s set criticality could send the information to its parent instead of failing this could be a problem if a suite is configured multiple times also i m uncertain but this looks like it would remove any criticality tags set beforehand def set criticality self critical tags none non critical tags none sets which tags are considered critical and which non critical param critical tags tags or patterns considered critical see the documentation of the critical option for more details param non critical tags tags or patterns considered non critical see the documentation of the noncritical option for more details tags can be given as lists of strings or when giving only one as single strings this information is used by tests to determine are they considered critical or not criticality can be set only to the root test suite if self parent raise typeerror criticality can only be set to the root suite self parent set criticality critical tags non critical tags self criticality criticality critical tags non critical tags trace file users brianwilliams pycharmprojects robottools robottools rename py line in start suite self config suites suite file users brianwilliams pycharmprojects robottools robottools rename py line in config suites suite configure name originallongname file library python site packages robot result model py line in configure self visit suiteconfigurer options file library python site packages robot model testsuite py line in visit visitor visit suite self file library python site packages robot result configurer py line in visit suite suite set criticality self critical tags self non critical tags file library python site packages robot result model py line in set criticality raise typeerror criticality can only be set to the root suite additional information opened as a result of discussion
1
596,123
18,097,592,881
IssuesEvent
2021-09-22 10:47:32
WordPress/openverse-frontend
https://api.github.com/repos/WordPress/openverse-frontend
closed
[Bug] Tests don't return coverage information
🟩 priority: low 🛠 goal: fix 🤖 aspect: dx
## Description <!-- Concisely describe the bug. --> When you run the tests, you should be also seeing the coverage table showing how many lines are covered by tests for each file. All you see now is a blank table with 0s. ## Reproduction <!-- Provide detailed steps to reproduce the bug. --> 1. Run the tests with `npm run test` 2. See the output without the coverage table. ## Expectation <!-- Concisely describe what you expected to happen. --> You should be able to see the coverage status for each `vue` and `js` file. ## Screenshots ``` ----------|---------|----------|---------|---------|------------------- File | % Stmts | % Branch | % Funcs | % Lines | Uncovered Line #s ----------|---------|----------|---------|---------|------------------- All files | 0 | 0 | 0 | 0 | ----------|---------|----------|---------|---------|------------------- Test Suites: 48 passed, 48 total Tests: 6 skipped, 233 passed, 239 total Snapshots: 0 total Time: 7.353 s ``` ## Additional context <!-- Add any other context about the problem here; or delete the section entirely. --> ## Resolution <!-- Replace the [ ] with [x] to check the box. --> - [x] 🙋 I would be interested in resolving this bug.
1.0
[Bug] Tests don't return coverage information - ## Description <!-- Concisely describe the bug. --> When you run the tests, you should be also seeing the coverage table showing how many lines are covered by tests for each file. All you see now is a blank table with 0s. ## Reproduction <!-- Provide detailed steps to reproduce the bug. --> 1. Run the tests with `npm run test` 2. See the output without the coverage table. ## Expectation <!-- Concisely describe what you expected to happen. --> You should be able to see the coverage status for each `vue` and `js` file. ## Screenshots ``` ----------|---------|----------|---------|---------|------------------- File | % Stmts | % Branch | % Funcs | % Lines | Uncovered Line #s ----------|---------|----------|---------|---------|------------------- All files | 0 | 0 | 0 | 0 | ----------|---------|----------|---------|---------|------------------- Test Suites: 48 passed, 48 total Tests: 6 skipped, 233 passed, 239 total Snapshots: 0 total Time: 7.353 s ``` ## Additional context <!-- Add any other context about the problem here; or delete the section entirely. --> ## Resolution <!-- Replace the [ ] with [x] to check the box. --> - [x] 🙋 I would be interested in resolving this bug.
priority
tests don t return coverage information description when you run the tests you should be also seeing the coverage table showing how many lines are covered by tests for each file all you see now is a blank table with reproduction run the tests with npm run test see the output without the coverage table expectation you should be able to see the coverage status for each vue and js file screenshots file stmts branch funcs lines uncovered line s all files test suites passed total tests skipped passed total snapshots total time s additional context resolution 🙋 i would be interested in resolving this bug
1
293,573
8,997,754,998
IssuesEvent
2019-02-02 15:32:56
robotology/wb-toolbox
https://api.github.com/repos/robotology/wb-toolbox
closed
Matlab 2018a compilation problem using the devel branch
complexity::low component::cmake platform::linux priority::low severity::normal
~~~ lrapetti@iiticublap048:~/robotology-superbuild/build/robotology/WBToolbox$ make -- Found YCM: /usr/local/share/YCM (found version "0.6.0.16-20180507.2+git4dbe172") -- Found Matlab: /usr/local/MATLAB/R2018a/extern/include (found version "unknown") found components: MX_LIBRARY ENG_LIBRARY MAIN_PROGRAM -- Found Matlab: /usr/local/MATLAB/R2018a/extern/include (found version "unknown") found components: MX_LIBRARY -- Using iCub from install -- Setting up installation of codyco.ini to /home/lrapetti/robotology-superbuild/build/install/share/yarp/config/path.d folder. -- Configuring done -- Generating done -- Build files have been written to: /home/lrapetti/robotology-superbuild/build/robotology/WBToolbox [ 4%] Built target MxAnyType [ 9%] Built target ClockServer [ 85%] Built target WBToolboxLibrary [ 90%] Built target WBToolboxCoder [ 92%] Linking CXX shared library ../lib/WBToolbox.mexa64 /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `std::thread::_State::~_State()@GLIBCXX_3.4.22' /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State> >, void (*)())@GLIBCXX_3.4.22' /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `typeinfo for std::thread::_State@GLIBCXX_3.4.22' collect2: error: ld returned 1 exit status toolbox/CMakeFiles/WBToolboxMex.dir/build.make:151: recipe for target 'lib/WBToolbox.mexa64' failed make[2]: *** [lib/WBToolbox.mexa64] Error 1 CMakeFiles/Makefile2:254: recipe for target 'toolbox/CMakeFiles/WBToolboxMex.dir/all' failed make[1]: *** [toolbox/CMakeFiles/WBToolboxMex.dir/all] Error 2 Makefile:127: recipe for target 'all' failed make: *** [all] Error 2 ~~~
1.0
Matlab 2018a compilation problem using the devel branch - ~~~ lrapetti@iiticublap048:~/robotology-superbuild/build/robotology/WBToolbox$ make -- Found YCM: /usr/local/share/YCM (found version "0.6.0.16-20180507.2+git4dbe172") -- Found Matlab: /usr/local/MATLAB/R2018a/extern/include (found version "unknown") found components: MX_LIBRARY ENG_LIBRARY MAIN_PROGRAM -- Found Matlab: /usr/local/MATLAB/R2018a/extern/include (found version "unknown") found components: MX_LIBRARY -- Using iCub from install -- Setting up installation of codyco.ini to /home/lrapetti/robotology-superbuild/build/install/share/yarp/config/path.d folder. -- Configuring done -- Generating done -- Build files have been written to: /home/lrapetti/robotology-superbuild/build/robotology/WBToolbox [ 4%] Built target MxAnyType [ 9%] Built target ClockServer [ 85%] Built target WBToolboxLibrary [ 90%] Built target WBToolboxCoder [ 92%] Linking CXX shared library ../lib/WBToolbox.mexa64 /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `std::thread::_State::~_State()@GLIBCXX_3.4.22' /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State> >, void (*)())@GLIBCXX_3.4.22' /usr/local/MATLAB/R2018a/bin/glnxa64/libCppMicroServices.so.3.1.1: undefined reference to `typeinfo for std::thread::_State@GLIBCXX_3.4.22' collect2: error: ld returned 1 exit status toolbox/CMakeFiles/WBToolboxMex.dir/build.make:151: recipe for target 'lib/WBToolbox.mexa64' failed make[2]: *** [lib/WBToolbox.mexa64] Error 1 CMakeFiles/Makefile2:254: recipe for target 'toolbox/CMakeFiles/WBToolboxMex.dir/all' failed make[1]: *** [toolbox/CMakeFiles/WBToolboxMex.dir/all] Error 2 Makefile:127: recipe for target 'all' failed make: *** [all] Error 2 ~~~
priority
matlab compilation problem using the devel branch lrapetti robotology superbuild build robotology wbtoolbox make found ycm usr local share ycm found version found matlab usr local matlab extern include found version unknown found components mx library eng library main program found matlab usr local matlab extern include found version unknown found components mx library using icub from install setting up installation of codyco ini to home lrapetti robotology superbuild build install share yarp config path d folder configuring done generating done build files have been written to home lrapetti robotology superbuild build robotology wbtoolbox built target mxanytype built target clockserver built target wbtoolboxlibrary built target wbtoolboxcoder linking cxx shared library lib wbtoolbox usr local matlab bin libcppmicroservices so undefined reference to std thread state state glibcxx usr local matlab bin libcppmicroservices so undefined reference to std thread m start thread std unique ptr void glibcxx usr local matlab bin libcppmicroservices so undefined reference to typeinfo for std thread state glibcxx error ld returned exit status toolbox cmakefiles wbtoolboxmex dir build make recipe for target lib wbtoolbox failed make error cmakefiles recipe for target toolbox cmakefiles wbtoolboxmex dir all failed make error makefile recipe for target all failed make error
1
460,559
13,212,748,677
IssuesEvent
2020-08-16 08:58:21
SpongePowered/SpongeCommon
https://api.github.com/repos/SpongePowered/SpongeCommon
closed
Add static methods for plugins to detect whether they're running on Forge or Vanilla
priority: low type: enhancement
Together with the [addition of plugin-provided mixins in SpongeVanilla](https://github.com/SpongePowered/SpongeVanilla/pull/250), it would be useful for plugins to have some static methods to detect the environment they're running in before the game has actually started. They can be used to apply a certain mixin only to either SpongeForge or SpongeVanilla but not both (similar to what we do currently in SpongeVanilla/SpongeForge).
1.0
Add static methods for plugins to detect whether they're running on Forge or Vanilla - Together with the [addition of plugin-provided mixins in SpongeVanilla](https://github.com/SpongePowered/SpongeVanilla/pull/250), it would be useful for plugins to have some static methods to detect the environment they're running in before the game has actually started. They can be used to apply a certain mixin only to either SpongeForge or SpongeVanilla but not both (similar to what we do currently in SpongeVanilla/SpongeForge).
priority
add static methods for plugins to detect whether they re running on forge or vanilla together with the it would be useful for plugins to have some static methods to detect the environment they re running in before the game has actually started they can be used to apply a certain mixin only to either spongeforge or spongevanilla but not both similar to what we do currently in spongevanilla spongeforge
1
429,610
12,426,427,407
IssuesEvent
2020-05-24 21:07:47
roed314/seminars
https://api.github.com/repos/roed314/seminars
closed
Make "logout" more prominent
low priority user interface
It is a little bit hard to find the logout on the site. Maybe we could make it a button, and move it to the upper right of the Account page so that it is by itself instead of attached to other text in the middle of the page, and capitalize the first letter? (I can see why it was put where it is, since it is an operation related to the user name, but for me the need to make it easier to find is more compelling.)
1.0
Make "logout" more prominent - It is a little bit hard to find the logout on the site. Maybe we could make it a button, and move it to the upper right of the Account page so that it is by itself instead of attached to other text in the middle of the page, and capitalize the first letter? (I can see why it was put where it is, since it is an operation related to the user name, but for me the need to make it easier to find is more compelling.)
priority
make logout more prominent it is a little bit hard to find the logout on the site maybe we could make it a button and move it to the upper right of the account page so that it is by itself instead of attached to other text in the middle of the page and capitalize the first letter i can see why it was put where it is since it is an operation related to the user name but for me the need to make it easier to find is more compelling
1
758,901
26,573,262,387
IssuesEvent
2023-01-21 13:07:49
Tau-ri-Dev/JSGMod-1.12.2
https://api.github.com/repos/Tau-ri-Dev/JSGMod-1.12.2
closed
Bug: Server resets PoO
Bug/Issue Low priority Confirmed
**Describe the bug** Minecraft Servers do not save the PoO when you override it in the gate config. **To Reproduce** Steps to reproduce the behavior: 1. Go onto a Minecraft server 2. Build a Stargate 3. Override Stargate's PoO to anything other than the default and log out 4. Stargate PoO resets **Expected behavior** Stargate PoO Override should remain when logging back into the server **Screenshots** PoO I set in the Config tab in the gate: <img width="1280" alt="Set PoO" src="https://user-images.githubusercontent.com/50058178/213177906-e397cabd-b137-4a72-90c0-df96875c0c5d.png"> PoO when I relog into my server: <img width="1280" alt="Serverrelog PoO" src="https://user-images.githubusercontent.com/50058178/213178180-eade2dd1-f378-4bef-ba14-92da2978c600.png"> **Mod version** JSG 4.11.0.1
1.0
Bug: Server resets PoO - **Describe the bug** Minecraft Servers do not save the PoO when you override it in the gate config. **To Reproduce** Steps to reproduce the behavior: 1. Go onto a Minecraft server 2. Build a Stargate 3. Override Stargate's PoO to anything other than the default and log out 4. Stargate PoO resets **Expected behavior** Stargate PoO Override should remain when logging back into the server **Screenshots** PoO I set in the Config tab in the gate: <img width="1280" alt="Set PoO" src="https://user-images.githubusercontent.com/50058178/213177906-e397cabd-b137-4a72-90c0-df96875c0c5d.png"> PoO when I relog into my server: <img width="1280" alt="Serverrelog PoO" src="https://user-images.githubusercontent.com/50058178/213178180-eade2dd1-f378-4bef-ba14-92da2978c600.png"> **Mod version** JSG 4.11.0.1
priority
bug server resets poo describe the bug minecraft servers do not save the poo when you override it in the gate config to reproduce steps to reproduce the behavior go onto a minecraft server build a stargate override stargate s poo to anything other than the default and log out stargate poo resets expected behavior stargate poo override should remain when logging back into the server screenshots poo i set in the config tab in the gate img width alt set poo src poo when i relog into my server img width alt serverrelog poo src mod version jsg
1
338,571
10,231,777,914
IssuesEvent
2019-08-18 12:33:06
Electroblob77/Wizardry
https://api.github.com/repos/Electroblob77/Wizardry
closed
earthquake kills players without a message
cosmetic low priority
Minecraft version: 1.12.2 Wizardry version: 4.1.2 Environment: Server Issue details: Player A stand on the ground with low health Player B stand on the same level and user an earthquake spell Player A dies Expected: chat message explaining player B kill player A Observed: no chat message
1.0
earthquake kills players without a message - Minecraft version: 1.12.2 Wizardry version: 4.1.2 Environment: Server Issue details: Player A stand on the ground with low health Player B stand on the same level and user an earthquake spell Player A dies Expected: chat message explaining player B kill player A Observed: no chat message
priority
earthquake kills players without a message minecraft version wizardry version environment server issue details player a stand on the ground with low health player b stand on the same level and user an earthquake spell player a dies expected chat message explaining player b kill player a observed no chat message
1
743,151
25,888,937,885
IssuesEvent
2022-12-14 16:26:51
Eonasdan/tempus-dominus
https://api.github.com/repos/Eonasdan/tempus-dominus
closed
useTwentyfourHour hour-range is 01 - 24, should be 00 - 23
State: Waiting feedback Area: TypeScript Priority: Low
- Operating: Windows 10 - Browser: Chrome 103.0.5060.66, Edge 103.0.1264.44 - Version of the plugin. 6.0.0-beta9. - Stackblitz fork: [https://stackblitz.com/edit/tempus-dominus-v6-next-ajtgmm?file=index.js](https://stackblitz.com/edit/tempus-dominus-v6-next-ajtgmm?file=index.js) - Browser's locale: sv-SE When using the useTwentyfourHour-setting the hour-range is between 01 - 24, should be 00 - 23. [Maybe related to this ticket?](https://github.com/Eonasdan/tempus-dominus/issues/2548)
1.0
useTwentyfourHour hour-range is 01 - 24, should be 00 - 23 - - Operating: Windows 10 - Browser: Chrome 103.0.5060.66, Edge 103.0.1264.44 - Version of the plugin. 6.0.0-beta9. - Stackblitz fork: [https://stackblitz.com/edit/tempus-dominus-v6-next-ajtgmm?file=index.js](https://stackblitz.com/edit/tempus-dominus-v6-next-ajtgmm?file=index.js) - Browser's locale: sv-SE When using the useTwentyfourHour-setting the hour-range is between 01 - 24, should be 00 - 23. [Maybe related to this ticket?](https://github.com/Eonasdan/tempus-dominus/issues/2548)
priority
usetwentyfourhour hour range is should be operating windows browser chrome edge version of the plugin stackblitz fork browser s locale sv se when using the usetwentyfourhour setting the hour range is between should be
1
46,926
2,966,808,061
IssuesEvent
2015-07-12 08:35:32
mattjhayes/nmeta
https://api.github.com/repos/mattjhayes/nmeta
opened
Granular QoS Treatment Control
enhancement Functional Severity: Low Priority
There needs to be an ability to tailor QoS treatment to the capabilities of the device or port. Some switch ports may have egress queues configured and others won't. Queueing a packet to a queue that doesn't exist will consign it to a black hole bit bucket. It may be desirable to move this control to the main policy to take advantage of abstractions such as port_sets. This issue is related to: #35 - Policy Roadmap #69 - Port Sets QoS Roadmap This GitHub issue
1.0
Granular QoS Treatment Control - There needs to be an ability to tailor QoS treatment to the capabilities of the device or port. Some switch ports may have egress queues configured and others won't. Queueing a packet to a queue that doesn't exist will consign it to a black hole bit bucket. It may be desirable to move this control to the main policy to take advantage of abstractions such as port_sets. This issue is related to: #35 - Policy Roadmap #69 - Port Sets QoS Roadmap This GitHub issue
priority
granular qos treatment control there needs to be an ability to tailor qos treatment to the capabilities of the device or port some switch ports may have egress queues configured and others won t queueing a packet to a queue that doesn t exist will consign it to a black hole bit bucket it may be desirable to move this control to the main policy to take advantage of abstractions such as port sets this issue is related to policy roadmap port sets qos roadmap this github issue
1
679,905
23,249,231,759
IssuesEvent
2022-08-04 00:41:47
ProdigyPNP/ProdigyMathGameHacking
https://api.github.com/repos/ProdigyPNP/ProdigyMathGameHacking
closed
[Closed for inactivity] Don't work
Is: Bug Priority: Low Category: PHEx
### Describe the bug So, I am on a macbook air, but my operating system is windows 10, and I wanted to downlowd hack and compress the zip file,and after compressing the file, I tried to load is on my chrome extension with the developer mode, but it keeps sending me errors! Also btw I tried the same thing on my other completely windows computer and it worked well, but don't know why is it doing this now? :( Plz help! :( Thanks! :) ### Describe how to replicate bug I compress the downlowd file and load it, it will show the error again ### Date of submittion 2022. 7. 13 ### Your PHEx version Not even installed yet, cause I am not able to :( ### Your operating system and the version my operating system is wondows 10 ### Before submitting a bug report - [X] This bug wasn't already reported. (I have checked every bug report on GitHub) - [X] I agree to this repository's prerequisites. (I have read and agree to the License, Code of Conduct, and Contributing Guidelines)
1.0
[Closed for inactivity] Don't work - ### Describe the bug So, I am on a macbook air, but my operating system is windows 10, and I wanted to downlowd hack and compress the zip file,and after compressing the file, I tried to load is on my chrome extension with the developer mode, but it keeps sending me errors! Also btw I tried the same thing on my other completely windows computer and it worked well, but don't know why is it doing this now? :( Plz help! :( Thanks! :) ### Describe how to replicate bug I compress the downlowd file and load it, it will show the error again ### Date of submittion 2022. 7. 13 ### Your PHEx version Not even installed yet, cause I am not able to :( ### Your operating system and the version my operating system is wondows 10 ### Before submitting a bug report - [X] This bug wasn't already reported. (I have checked every bug report on GitHub) - [X] I agree to this repository's prerequisites. (I have read and agree to the License, Code of Conduct, and Contributing Guidelines)
priority
don t work describe the bug so i am on a macbook air but my operating system is windows and i wanted to downlowd hack and compress the zip file and after compressing the file i tried to load is on my chrome extension with the developer mode but it keeps sending me errors also btw i tried the same thing on my other completely windows computer and it worked well but don t know why is it doing this now plz help thanks describe how to replicate bug i compress the downlowd file and load it it will show the error again date of submittion your phex version not even installed yet cause i am not able to your operating system and the version my operating system is wondows before submitting a bug report this bug wasn t already reported i have checked every bug report on github i agree to this repository s prerequisites i have read and agree to the license code of conduct and contributing guidelines
1
381,175
11,274,507,923
IssuesEvent
2020-01-14 18:43:22
sdinteractive/Magento2_SomethingDigital_UpgradeHelper
https://api.github.com/repos/sdinteractive/Magento2_SomethingDigital_UpgradeHelper
closed
Check for changes to $_template
Priority - Low
[9:44 AM] Subbu Swamynathan: PSA: with 2.1.15, magento changed a line in the block to view orders Magento\Sales\Block\Order\View [9:44 AM] Subbu Swamynathan: from [9:44 AM] Subbu Swamynathan: protected $_template = 'order/view.phtml'; [9:44 AM] Subbu Swamynathan: to [9:45 AM] Subbu Swamynathan: protected $_template = 'Magento_Sales::order/view.phtml'; [9:45 AM] Subbu Swamynathan: this means, the override  in app/code like ... [9:45 AM] Subbu Swamynathan: does not work
1.0
Check for changes to $_template - [9:44 AM] Subbu Swamynathan: PSA: with 2.1.15, magento changed a line in the block to view orders Magento\Sales\Block\Order\View [9:44 AM] Subbu Swamynathan: from [9:44 AM] Subbu Swamynathan: protected $_template = 'order/view.phtml'; [9:44 AM] Subbu Swamynathan: to [9:45 AM] Subbu Swamynathan: protected $_template = 'Magento_Sales::order/view.phtml'; [9:45 AM] Subbu Swamynathan: this means, the override  in app/code like ... [9:45 AM] Subbu Swamynathan: does not work
priority
check for changes to template subbu swamynathan psa with magento changed a line in the block to view orders magento sales block order view subbu swamynathan from subbu swamynathan protected template order view phtml subbu swamynathan to subbu swamynathan protected template magento sales order view phtml subbu swamynathan this means the override  in app code like subbu swamynathan does not work
1
96,866
3,974,246,196
IssuesEvent
2016-05-04 21:27:27
blackwatchint/modpack
https://api.github.com/repos/blackwatchint/modpack
closed
Consistently name all factions within the Armory
Low Priority Template
As many new factions may be added to the Armory in future, all existing factions need to be named using a consistent format that conveys the camo and era of the loadout. Furthermore, the factions should be better grouped and sorted.
1.0
Consistently name all factions within the Armory - As many new factions may be added to the Armory in future, all existing factions need to be named using a consistent format that conveys the camo and era of the loadout. Furthermore, the factions should be better grouped and sorted.
priority
consistently name all factions within the armory as many new factions may be added to the armory in future all existing factions need to be named using a consistent format that conveys the camo and era of the loadout furthermore the factions should be better grouped and sorted
1