| """ | |
| Documentation Tabs Component for MMORPG UI | |
| This module contains the documentation content management for the HuggingFace-style UI. | |
| """ | |
| import gradio as gr | |
| from typing import Dict, Any | |
| class DocumentationTabs: | |
| """Manages documentation content for the MMORPG application.""" | |
| def __init__(self): | |
| self.docs_content = self._initialize_docs_content() | |
| def _initialize_docs_content(self) -> Dict[str, str]: | |
| """Initialize documentation content.""" | |
| return { | |
| "quick_start": self._get_quick_start_content(), | |
| "game_mechanics": self._get_game_mechanics_content(), | |
| "chat_system": self._get_chat_system_content(), | |
| "technical": self._get_technical_content() | |
| } | |
| def create_documentation_tabs(self) -> None: | |
| """Create the documentation tabs interface.""" | |
| gr.Markdown(""" | |
| <div class="doc-section"> | |
| # 📚 MMORPG Documentation | |
| Welcome to the comprehensive guide for our modern MMORPG with MCP integration! | |
| </div> | |
| """) | |
| with gr.Tabs(): | |
| with gr.Tab("🚀 Quick Start"): | |
| gr.Markdown(self.docs_content["quick_start"]) | |
| with gr.Tab("🎮 Game Mechanics"): | |
| gr.Markdown(self.docs_content["game_mechanics"]) | |
| with gr.Tab("💬 Chat System"): | |
| gr.Markdown(self.docs_content["chat_system"]) | |
| with gr.Tab("🔧 Technical"): | |
| gr.Markdown(self.docs_content["technical"]) | |
| def _get_quick_start_content(self) -> str: | |
| """Get quick start guide content.""" | |
| return """ | |
| ## 🚀 Quick Start Guide | |
| ### Getting Started | |
| 1. **Join the Game**: Enter your character name and click "Join Game" | |
| 2. **Move Around**: Use WASD keys or arrow keys to move your character | |
| 3. **Interact**: Walk near NPCs (📮🏪🌤️) to interact with them | |
| 4. **Chat**: Use the chat system to communicate with other players | |
| 5. **Explore**: Check out the NPC Add-ons tab for special features | |
| ### Basic Controls | |
| - **Movement**: WASD or Arrow Keys | |
| - **Action**: Spacebar | |
| - **Chat**: Type in the chat box and press Enter | |
| - **Private Messages**: Move near players/NPCs and use the private chat system | |
| ### Game Features | |
| - **Real-time Multiplayer**: Up to 20 players can join simultaneously | |
| - **AI Agent Support**: AI agents can connect via MCP protocol | |
| - **NPC Interactions**: Each NPC has unique features and personalities | |
| - **Plugin System**: Extensible architecture for custom add-ons | |
| - **Tree Collision**: Navigate around trees in the expanded world | |
| """ | |
| def _get_game_mechanics_content(self) -> str: | |
| """Get game mechanics content.""" | |
| return """ | |
| ## 🎮 Game Mechanics | |
| ### Player System | |
| - **Health Points (HP)**: Start with 100 HP, maximum 100 HP | |
| - **Experience Points**: Gain XP through interactions and activities | |
| - **Leveling**: Level up as you gain experience | |
| - **Gold**: Virtual currency for trading with NPCs | |
| ### World Interaction | |
| - **NPC Proximity**: Walk within range of NPCs to interact | |
| - **Collision Detection**: Trees and obstacles block movement | |
| - **Chat System**: Public and private messaging | |
| - **Real-time Updates**: All actions update in real-time | |
| ### NPCs Available | |
| - **📮 Secure Mailbox**: Read2Burn messaging system | |
| - **🏪 Donald the Trader**: deal making trading NPC with funny responses | |
| - **🚶 Roaming Rick**: Moving NPC that wanders the world | |
| - **🧙 Ancient Sage**: Mystical NPC with wisdom and magic | |
| - **🌤️ Weather Oracle**: MCP-powered weather information | |
| """ | |
| def _get_chat_system_content(self) -> str: | |
| """Get chat system content.""" | |
| return """ | |
| ## 💬 Advanced Chat System | |
| ### Public Chat | |
| - Visible to all players in the game | |
| - Supports emojis and basic formatting | |
| - Command system with /help for available commands | |
| ### Private Messaging | |
| - **Tab-based Interface**: Multiple simultaneous conversations | |
| - **Proximity-based**: Start chats with nearby players/NPCs | |
| - **Pin/Unpin Tabs**: Keep important conversations open | |
| - **Auto-refresh**: Real-time message updates | |
| ### Chat Commands | |
| - `/help` - Show available commands | |
| - `/players` - List online players | |
| - `/stats` - Show your character stats | |
| - `/clear` - Clear chat history | |
| - `/whisper <player> <message>` - Send private message | |
| ### Chat Features | |
| - **Message History**: Persistent chat history per conversation | |
| - **Unread Indicators**: Visual badges for new messages | |
| - **Emoji Support**: Full emoji support in messages | |
| - **Timestamps**: All messages include timestamps | |
| """ | |
| def _get_technical_content(self) -> str: | |
| """Get technical documentation content.""" | |
| return """ | |
| ## 🔧 Technical Architecture | |
| ### Clean Architecture Implementation | |
| - **Domain Layer**: Core business logic and entities | |
| - **Service Layer**: Application services and use cases | |
| - **Interface Layer**: Contracts and abstractions | |
| - **Infrastructure Layer**: External integrations (MCP, file system) | |
| - **Presentation Layer**: UI components and user interaction | |
| ### Key Components | |
| - **GameEngine**: Central singleton managing all game services | |
| - **PlayerService**: Player management and state | |
| - **ChatService**: Messaging and communication | |
| - **NPCService**: NPC behavior and interactions | |
| - **PluginService**: Dynamic plugin loading and management | |
| - **MCPService**: AI agent integration via Model Context Protocol | |
| ### Plugin System | |
| - **Hot-reload**: Plugins can be loaded/unloaded at runtime | |
| - **Type Safety**: Strong typing with interfaces and protocols | |
| - **Dependency Management**: Plugin dependencies and requirements | |
| - **Configuration**: JSON-based plugin configuration | |
| ### MCP Integration | |
| - **AI Agents**: Connect AI agents as game players | |
| - **Real-time Communication**: Bidirectional communication with agents | |
| - **Tool Integration**: Agents can use game tools and features | |
| - **State Synchronization**: Keep agent state in sync with game state | |
| """ | |