Spaces:
Running
on
Zero
Running
on
Zero
Update scene_templates.py
Browse files- scene_templates.py +384 -347
scene_templates.py
CHANGED
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import logging
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from typing import Dict, List, Optional
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from dataclasses import dataclass
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logger = logging.getLogger(__name__)
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@dataclass
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class
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"""Data class representing
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key: str
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name: str
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prompt: str
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negative_extra: str
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category: str
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icon: str
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guidance_scale: float = 7.5
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"""
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"""
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# Professional Category
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"office_modern": SceneTemplate(
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key="office_modern",
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name="Modern Office",
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prompt="modern minimalist office interior, clean white desk, large floor-to-ceiling windows, natural daylight, professional corporate environment, soft shadows, contemporary furniture",
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negative_extra="messy, cluttered, dark, old",
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category="Professional",
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icon="🏢",
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guidance_scale=7.5
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),
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"office_executive": SceneTemplate(
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key="office_executive",
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name="Executive Suite",
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prompt="luxurious executive office, mahogany desk, leather chair, city skyline view through windows, warm ambient lighting, bookshelf, elegant professional setting",
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negative_extra="cheap, cramped, messy",
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category="Professional",
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icon="👔",
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guidance_scale=7.5
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),
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"studio_white": SceneTemplate(
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key="studio_white",
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name="White Studio",
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prompt="clean white photography studio background, professional lighting setup, seamless white backdrop, soft diffused light, minimal shadows",
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negative_extra="colored, textured, dirty",
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category="Professional",
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icon="📷",
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guidance_scale=8.0
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),
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"coworking": SceneTemplate(
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key="coworking",
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name="Coworking Space",
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prompt="modern coworking space, open plan office, plants, exposed brick, industrial chic design, natural light, collaborative environment",
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negative_extra="empty, dark, boring",
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category="Professional",
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icon="💼",
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guidance_scale=7.0
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),
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"conference": SceneTemplate(
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key="conference",
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name="Conference Room",
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prompt="modern conference room, large meeting table, glass walls, professional presentation screen, bright corporate lighting, clean minimal design",
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negative_extra="small, cramped, outdated",
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category="Professional",
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icon="🤝",
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guidance_scale=7.5
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),
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name="Sunset Beach",
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prompt="beautiful tropical beach at golden hour sunset, palm trees silhouette, calm turquoise ocean waves, warm orange and pink sky, soft sand, paradise vacation vibes",
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negative_extra="storm, rain, crowded, trash",
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category="Nature",
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icon="🏖️",
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guidance_scale=7.0
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),
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"forest_enchanted": SceneTemplate(
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key="forest_enchanted",
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name="Enchanted Forest",
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prompt="magical enchanted forest, sunlight streaming through tall trees, lush green foliage, mystical atmosphere, morning mist, fairy tale woodland",
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negative_extra="dead trees, dark, scary, barren",
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category="Nature",
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icon="🌲",
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guidance_scale=7.0
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),
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"mountain_scenic": SceneTemplate(
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key="mountain_scenic",
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name="Mountain Vista",
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prompt="breathtaking mountain landscape, snow-capped peaks, alpine meadow, clear blue sky, majestic scenic view, pristine nature, peaceful atmosphere",
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negative_extra="industrial, polluted, crowded",
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category="Nature",
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icon="🏔️",
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guidance_scale=7.5
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),
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"garden_spring": SceneTemplate(
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key="garden_spring",
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name="Spring Garden",
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prompt="beautiful spring flower garden, colorful blooming flowers, roses and tulips, manicured hedges, sunny day, botanical paradise, fresh and vibrant",
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negative_extra="dead, winter, wilted, dry",
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category="Nature",
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icon="🌸",
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guidance_scale=7.0
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),
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"lake_serene": SceneTemplate(
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key="lake_serene",
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name="Serene Lake",
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prompt="peaceful serene lake at dawn, mirror-like water reflection, surrounding mountains, soft morning light, tranquil atmosphere, pristine natural beauty",
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negative_extra="stormy, polluted, industrial",
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category="Nature",
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icon="🏞️",
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guidance_scale=7.0
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),
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"cherry_blossom": SceneTemplate(
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key="cherry_blossom",
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name="Cherry Blossom",
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prompt="stunning cherry blossom trees in full bloom, pink sakura petals falling gently, Japanese garden aesthetic, soft spring sunlight, romantic atmosphere",
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negative_extra="winter, dead, brown, wilted",
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category="Nature",
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icon="🌸",
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guidance_scale=7.0
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),
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negative_extra="slums, dirty, abandoned, ruins",
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category="Urban",
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icon="🌆",
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guidance_scale=7.5
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),
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"cafe_cozy": SceneTemplate(
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key="cafe_cozy",
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name="Cozy Cafe",
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prompt="warm cozy coffee shop interior, wooden furniture, ambient lighting, exposed brick walls, plants, comfortable atmosphere, artisan cafe vibes",
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negative_extra="fast food, plastic, harsh lighting",
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category="Urban",
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icon="☕",
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guidance_scale=7.0
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),
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"street_european": SceneTemplate(
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key="street_european",
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name="European Street",
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prompt="charming European cobblestone street, historic buildings, outdoor cafe, flowers on balconies, warm afternoon light, romantic Paris or Rome vibes",
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negative_extra="modern, industrial, ugly, dirty",
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category="Urban",
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icon="🏛️",
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guidance_scale=7.0
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),
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"night_neon": SceneTemplate(
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key="night_neon",
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name="Neon Nightlife",
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prompt="vibrant city nightlife scene, neon lights and signs, urban night atmosphere, colorful reflections on wet street, cyberpunk aesthetic, electric energy",
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negative_extra="daytime, boring, plain",
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category="Urban",
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icon="🌃",
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guidance_scale=6.5
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),
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"rooftop_view": SceneTemplate(
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key="rooftop_view",
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name="Rooftop Terrace",
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prompt="luxury rooftop terrace, city panoramic view, modern outdoor furniture, string lights, sunset golden hour, sophisticated urban oasis",
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negative_extra="cheap, dirty, crowded",
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category="Urban",
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icon="🏙️",
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guidance_scale=7.5
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),
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icon="🎨",
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),
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#
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"
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key="
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name="
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guidance_scale=
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),
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category="
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icon="
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),
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category="
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icon="
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),
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}
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# Category display order
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CATEGORIES = ["
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def __init__(self):
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"""Initialize the
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logger.info(f"
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return self.TEMPLATES
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def get_template(self, key: str) -> Optional[
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"""
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return self.TEMPLATES.get(key)
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def get_templates_by_category(self, category: str) -> List[
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"""
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return [t for t in self.TEMPLATES.values() if t.category == category]
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def get_categories(self) -> List[str]:
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"""
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return self.CATEGORIES
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def get_template_choices_sorted(self) -> List[str]:
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"""
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Get template choices formatted for Gradio dropdown.
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"""
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display_list = []
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for key, template in self.TEMPLATES.items():
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display_name = f"{template.icon} {template.name}"
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display_list.append(display_name)
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return display_list
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def get_template_key_from_display(self, display_name: str) -> Optional[str]:
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"""
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Get template key from display name.
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"""
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if not display_name:
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return None
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return key
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return None
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def
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"""
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template = self.get_template(key)
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template = self.get_template(key)
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if
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return
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template = self.get_template(key)
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def build_gallery_html(self) -> str:
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"""
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Build HTML for
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"""
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html_parts = ['<div class="
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for category in self.CATEGORIES:
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templates = self.get_templates_by_category(category)
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continue
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html_parts.append(f'''
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<div class="
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<h4 class="
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<div class="
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''')
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for template in templates:
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html_parts.append(f'''
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<
|
| 346 |
-
<span class="
|
| 347 |
-
<span class="
|
| 348 |
-
|
|
|
|
| 349 |
''')
|
| 350 |
|
| 351 |
html_parts.append('</div></div>')
|
| 352 |
|
| 353 |
html_parts.append('</div>')
|
| 354 |
-
return ''.join(html_parts)
|
| 355 |
-
|
| 356 |
-
def get_gallery_css(self) -> str:
|
| 357 |
-
"""Get CSS styles for the scene gallery"""
|
| 358 |
-
return """
|
| 359 |
-
/* Scene Gallery Styles */
|
| 360 |
-
.scene-gallery {
|
| 361 |
-
margin: 16px 0;
|
| 362 |
-
}
|
| 363 |
-
|
| 364 |
-
.scene-category {
|
| 365 |
-
margin-bottom: 20px;
|
| 366 |
-
}
|
| 367 |
-
|
| 368 |
-
.scene-category-title {
|
| 369 |
-
font-size: 0.9rem;
|
| 370 |
-
font-weight: 600;
|
| 371 |
-
color: #475569;
|
| 372 |
-
margin-bottom: 12px;
|
| 373 |
-
padding-bottom: 8px;
|
| 374 |
-
border-bottom: 1px solid #e2e8f0;
|
| 375 |
-
}
|
| 376 |
-
|
| 377 |
-
.scene-grid {
|
| 378 |
-
display: grid;
|
| 379 |
-
grid-template-columns: repeat(auto-fill, minmax(100px, 1fr));
|
| 380 |
-
gap: 8px;
|
| 381 |
-
}
|
| 382 |
-
|
| 383 |
-
.scene-card {
|
| 384 |
-
display: flex;
|
| 385 |
-
flex-direction: column;
|
| 386 |
-
align-items: center;
|
| 387 |
-
justify-content: center;
|
| 388 |
-
padding: 12px 8px;
|
| 389 |
-
background: #f8fafc;
|
| 390 |
-
border: 1px solid #e2e8f0;
|
| 391 |
-
border-radius: 8px;
|
| 392 |
-
cursor: pointer;
|
| 393 |
-
transition: all 0.2s ease;
|
| 394 |
-
min-height: 70px;
|
| 395 |
-
}
|
| 396 |
-
|
| 397 |
-
.scene-card:hover {
|
| 398 |
-
background: #dbeafe;
|
| 399 |
-
border-color: #3b82f6;
|
| 400 |
-
transform: translateY(-2px);
|
| 401 |
-
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1);
|
| 402 |
-
}
|
| 403 |
-
|
| 404 |
-
.scene-card.selected {
|
| 405 |
-
background: #dbeafe;
|
| 406 |
-
border-color: #3b82f6;
|
| 407 |
-
box-shadow: 0 0 0 2px rgba(59, 130, 246, 0.3);
|
| 408 |
-
}
|
| 409 |
-
|
| 410 |
-
.scene-icon {
|
| 411 |
-
font-size: 1.5rem;
|
| 412 |
-
margin-bottom: 4px;
|
| 413 |
-
}
|
| 414 |
-
|
| 415 |
-
.scene-name {
|
| 416 |
-
font-size: 0.75rem;
|
| 417 |
-
font-weight: 500;
|
| 418 |
-
color: #1e293b;
|
| 419 |
-
text-align: center;
|
| 420 |
-
line-height: 1.2;
|
| 421 |
-
}
|
| 422 |
-
|
| 423 |
-
@media (max-width: 768px) {
|
| 424 |
-
.scene-grid {
|
| 425 |
-
grid-template-columns: repeat(3, 1fr);
|
| 426 |
-
}
|
| 427 |
-
}
|
| 428 |
-
"""
|
| 429 |
-
|
|
|
|
| 1 |
import logging
|
| 2 |
+
from dataclasses import dataclass, field
|
| 3 |
from typing import Dict, List, Optional
|
|
|
|
| 4 |
|
| 5 |
logger = logging.getLogger(__name__)
|
| 6 |
|
| 7 |
+
|
| 8 |
@dataclass
|
| 9 |
+
class InpaintingTemplate:
|
| 10 |
+
"""Data class representing an inpainting template."""
|
| 11 |
+
|
| 12 |
key: str
|
| 13 |
name: str
|
|
|
|
|
|
|
| 14 |
category: str
|
| 15 |
icon: str
|
| 16 |
+
description: str
|
| 17 |
+
|
| 18 |
+
# Prompt templates
|
| 19 |
+
prompt_template: str
|
| 20 |
+
negative_prompt: str
|
| 21 |
+
|
| 22 |
+
# Recommended parameters
|
| 23 |
+
controlnet_conditioning_scale: float = 0.7
|
| 24 |
+
feather_radius: int = 8
|
| 25 |
guidance_scale: float = 7.5
|
| 26 |
+
num_inference_steps: int = 25
|
| 27 |
|
| 28 |
+
# Inpainting strength (0.0-1.0)
|
| 29 |
+
# 1.0 = fully repaint masked area, 0.0 = keep original
|
| 30 |
+
strength: float = 1.0
|
| 31 |
|
| 32 |
+
# Conditioning type preference
|
| 33 |
+
preferred_conditioning: str = "canny" # "canny" or "depth"
|
| 34 |
+
|
| 35 |
+
# Structure preservation in masked area
|
| 36 |
+
# True = keep edges in mask (for color change), False = clear edges (for replacement/removal)
|
| 37 |
+
preserve_structure_in_mask: bool = False
|
| 38 |
+
|
| 39 |
+
# Prompt enhancement control
|
| 40 |
+
enhance_prompt: bool = True # Whether to use OpenCLIP prompt enhancement
|
| 41 |
+
|
| 42 |
+
# Difficulty level for UI display
|
| 43 |
+
difficulty: str = "medium" # "easy", "medium", "advanced"
|
| 44 |
+
|
| 45 |
+
# Tips for users
|
| 46 |
+
usage_tips: List[str] = field(default_factory=list)
|
| 47 |
+
|
| 48 |
+
|
| 49 |
+
class InpaintingTemplateManager:
|
| 50 |
"""
|
| 51 |
+
Manages inpainting templates for various use cases.
|
| 52 |
|
| 53 |
+
Provides categorized presets optimized for different inpainting scenarios
|
| 54 |
+
including object replacement, removal, style transfer, and enhancement.
|
|
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|
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|
|
| 55 |
|
| 56 |
+
Attributes:
|
| 57 |
+
TEMPLATES: Dictionary of all available templates
|
| 58 |
+
CATEGORIES: List of category names in display order
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
| 59 |
|
| 60 |
+
Example:
|
| 61 |
+
>>> manager = InpaintingTemplateManager()
|
| 62 |
+
>>> template = manager.get_template("object_replacement")
|
| 63 |
+
>>> print(template.prompt_template)
|
| 64 |
+
"""
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
| 65 |
|
| 66 |
+
TEMPLATES: Dict[str, InpaintingTemplate] = {
|
| 67 |
+
# ========================================
|
| 68 |
+
# 4 CORE TEMPLATES - Optimized for Speed & Quality
|
| 69 |
+
# ========================================
|
| 70 |
+
|
| 71 |
+
# 1. CHANGE COLOR - Pure color transformation
|
| 72 |
+
"change_color": InpaintingTemplate(
|
| 73 |
+
key="change_color",
|
| 74 |
+
name="Change Color",
|
| 75 |
+
category="Color",
|
| 76 |
icon="🎨",
|
| 77 |
+
description="Change color ONLY - fills the masked area with a solid, flat color",
|
| 78 |
+
prompt_template="{content} color, solid flat {content}, uniform color, no patterns, smooth surface",
|
| 79 |
+
negative_prompt=(
|
| 80 |
+
"original color, keeping same color, unchanged color, "
|
| 81 |
+
"black, dark, keeping black, maintaining black color, "
|
| 82 |
+
"black clothing, dark colors, dark fabric, black fabric, "
|
| 83 |
+
"patterns, floral, stripes, plaid, checkered, decorative patterns, "
|
| 84 |
+
"diamond pattern, grid pattern, geometric patterns, "
|
| 85 |
+
"texture, textured, wrinkles, folds, creases, "
|
| 86 |
+
"gradients, shading variations, color variations, "
|
| 87 |
+
"complex patterns, printed patterns, embroidery"
|
| 88 |
+
),
|
| 89 |
+
controlnet_conditioning_scale=0.3, # Low-medium: allow color freedom in masked area
|
| 90 |
+
feather_radius=4, # Low: clean color boundaries
|
| 91 |
+
guidance_scale=15.0, # Very high: strongly follow color prompt
|
| 92 |
+
num_inference_steps=10, # Optimized for speed
|
| 93 |
+
strength=1.0, # Full repaint for color change
|
| 94 |
+
preferred_conditioning="canny", # Edge-based
|
| 95 |
+
preserve_structure_in_mask=False, # KEY: clear edges in mask for pure color fill
|
| 96 |
+
enhance_prompt=False, # Disabled: use color prompt directly
|
| 97 |
+
difficulty="easy",
|
| 98 |
+
usage_tips=[
|
| 99 |
+
"🎯 Purpose: Fill the masked area with a solid, uniform color.",
|
| 100 |
+
"",
|
| 101 |
+
"📝 Example Prompts:",
|
| 102 |
+
" • 'vibrant red' - bold, saturated red",
|
| 103 |
+
" • 'soft pastel pink' - gentle, light pink",
|
| 104 |
+
" • 'deep navy blue' - rich, dark blue",
|
| 105 |
+
" • 'bright yellow' - eye-catching yellow",
|
| 106 |
+
" • 'pure white' - clean, solid white",
|
| 107 |
+
"",
|
| 108 |
+
"💡 Tips:",
|
| 109 |
+
" • Describe ONLY the color, not the object",
|
| 110 |
+
" • Paint the entire area you want to recolor",
|
| 111 |
+
" • Use modifiers: 'bright', 'dark', 'pastel', 'vivid'"
|
| 112 |
+
]
|
| 113 |
),
|
| 114 |
|
| 115 |
+
# 2. CLOTHING CHANGE - Style and garment transformation
|
| 116 |
+
"clothing_change": InpaintingTemplate(
|
| 117 |
+
key="clothing_change",
|
| 118 |
+
name="Clothing Change",
|
| 119 |
+
category="Replacement",
|
| 120 |
+
icon="👕",
|
| 121 |
+
description="Change clothing style, material, or design - can include color change",
|
| 122 |
+
prompt_template="{content}, photorealistic, realistic fabric texture, natural fit, high quality",
|
| 123 |
+
negative_prompt=(
|
| 124 |
+
"wrong body proportions, floating fabric, unrealistic wrinkles, "
|
| 125 |
+
"mismatched lighting, visible edges, original clothing style, "
|
| 126 |
+
"keeping same color, original color, faded colors, unchanged appearance, partial change, "
|
| 127 |
+
"black clothing, dark original color, distorted body, naked, nudity, "
|
| 128 |
+
"cartoon, anime, illustration, drawing, painted"
|
| 129 |
+
),
|
| 130 |
+
controlnet_conditioning_scale=0.30, # Medium: preserves body structure, allows clothing change
|
| 131 |
+
feather_radius=14, # Medium: natural blending with body
|
| 132 |
+
guidance_scale=11.5, # Medium-high: accurate clothing generation
|
| 133 |
+
num_inference_steps=10, # Optimized for speed
|
| 134 |
+
strength=1.0, # Full repaint: completely replace clothing
|
| 135 |
+
preferred_conditioning="depth", # Depth: preserves fabric folds and body structure
|
| 136 |
+
enhance_prompt=True, # Enabled: enriches clothing details
|
| 137 |
+
difficulty="easy",
|
| 138 |
+
usage_tips=[
|
| 139 |
+
"🎯 Purpose: Replace clothing with a different style, material, or design.",
|
| 140 |
+
"",
|
| 141 |
+
"📝 Example Prompts:",
|
| 142 |
+
" • 'tailored charcoal suit with silk tie and white shirt' - formal business",
|
| 143 |
+
" • 'navy blazer with gold buttons over light blue oxford shirt' - smart casual",
|
| 144 |
+
" • 'black tuxedo with bow tie and white dress shirt' - elegant formal",
|
| 145 |
+
" • 'white polo shirt with collar' - casual business",
|
| 146 |
+
" • 'cozy cream knit sweater' - warm casual style",
|
| 147 |
+
" • 'vintage denim jacket' - retro fashion",
|
| 148 |
+
"",
|
| 149 |
+
"💡 Tips:",
|
| 150 |
+
" • Include clothing type + color + details for best results",
|
| 151 |
+
" • For suits: mention 'tailored', 'fitted', specific fabric like 'wool' or 'silk'",
|
| 152 |
+
" • Body structure is preserved automatically"
|
| 153 |
+
]
|
| 154 |
),
|
| 155 |
+
|
| 156 |
+
# 3. OBJECT REPLACEMENT - Replace one object with another
|
| 157 |
+
"object_replacement": InpaintingTemplate(
|
| 158 |
+
key="object_replacement",
|
| 159 |
+
name="Object Replacement",
|
| 160 |
+
category="Replacement",
|
| 161 |
+
icon="🔄",
|
| 162 |
+
description="Replace objects (one type at a time) - all masked areas become the SAME object",
|
| 163 |
+
prompt_template="{content}, photorealistic, natural lighting, seamlessly integrated into scene, high quality",
|
| 164 |
+
negative_prompt=(
|
| 165 |
+
"inconsistent lighting, wrong perspective, mismatched colors, "
|
| 166 |
+
"visible seams, floating objects, unrealistic placement, original object, "
|
| 167 |
+
"poorly integrated, disconnected from scene, keeping original, remnants of original, "
|
| 168 |
+
"multiple different objects, mixed objects, various items, "
|
| 169 |
+
"cartoon, anime, illustration, drawing, painted"
|
| 170 |
+
),
|
| 171 |
+
controlnet_conditioning_scale=0.25, # Low-medium: allows complete object replacement
|
| 172 |
+
feather_radius=10, # Medium: natural scene integration
|
| 173 |
+
guidance_scale=13.0, # Medium-high: accurate object generation
|
| 174 |
+
num_inference_steps=10, # Optimized for speed
|
| 175 |
+
strength=1.0, # Full repaint: completely replace object
|
| 176 |
+
preferred_conditioning="canny", # Edge-based: preserves scene perspective
|
| 177 |
+
enhance_prompt=True, # Enabled: enriches object details
|
| 178 |
+
difficulty="medium",
|
| 179 |
+
usage_tips=[
|
| 180 |
+
"🎯 Purpose: Replace an object with something completely different.",
|
| 181 |
+
"",
|
| 182 |
+
"📝 Example Prompts:",
|
| 183 |
+
" • 'elegant ceramic vase with fresh roses' - decorative item",
|
| 184 |
+
" • 'modern silver laptop on wooden stand' - tech gadget",
|
| 185 |
+
" • 'stack of leather-bound vintage books' - classic decoration",
|
| 186 |
+
" • 'healthy green potted succulent' - natural element",
|
| 187 |
+
" • 'antique brass table lamp with fabric shade' - lighting",
|
| 188 |
+
"",
|
| 189 |
+
"💡 Tips:",
|
| 190 |
+
" • Replace ONE object type at a time",
|
| 191 |
+
" • Describe what you want, not what you're removing",
|
| 192 |
+
" • Include material and style for realistic results"
|
| 193 |
+
]
|
| 194 |
),
|
| 195 |
+
|
| 196 |
+
# 4. REMOVAL - Remove objects and fill with background
|
| 197 |
+
"removal": InpaintingTemplate(
|
| 198 |
+
key="removal",
|
| 199 |
+
name="Remove Object",
|
| 200 |
+
category="Removal",
|
| 201 |
+
icon="🗑️",
|
| 202 |
+
description="Remove objects and naturally fill with background - describe the background material",
|
| 203 |
+
prompt_template="continue the background with {content}, photorealistic, seamless blending, natural texture continuation, high quality",
|
| 204 |
+
negative_prompt=(
|
| 205 |
+
"new object appearing, adding items, inserting objects, "
|
| 206 |
+
"foreground elements, visible object, thing, item, "
|
| 207 |
+
"unnatural filling, visible patches, inconsistent texture, "
|
| 208 |
+
"mismatched pattern, color discontinuity, artificial blending, "
|
| 209 |
+
"cartoon, anime, illustration, drawing, painted"
|
| 210 |
+
),
|
| 211 |
+
controlnet_conditioning_scale=0.20, # Low: allows creative background filling
|
| 212 |
+
feather_radius=12, # Medium: smooth background blending
|
| 213 |
+
guidance_scale=12.0, # Medium: balanced control and naturalness
|
| 214 |
+
num_inference_steps=10, # Optimized for speed
|
| 215 |
+
strength=1.0, # Full repaint: completely remove and fill
|
| 216 |
+
preferred_conditioning="depth", # Depth: preserves spatial perspective
|
| 217 |
+
enhance_prompt=False, # Disabled: avoid generating new objects
|
| 218 |
+
difficulty="medium",
|
| 219 |
+
usage_tips=[
|
| 220 |
+
"🎯 Purpose: Remove unwanted objects and fill with background.",
|
| 221 |
+
"",
|
| 222 |
+
"📝 Example Prompts:",
|
| 223 |
+
" • 'polished hardwood floor with natural grain' - indoor floors",
|
| 224 |
+
" • 'smooth white painted wall' - wall backgrounds",
|
| 225 |
+
" • 'lush green grass lawn' - outdoor areas",
|
| 226 |
+
" • 'soft beige carpet texture' - carpeted floors",
|
| 227 |
+
" • 'clear blue sky with soft clouds' - sky backgrounds",
|
| 228 |
+
"",
|
| 229 |
+
"💡 Tips:",
|
| 230 |
+
" • Describe the BACKGROUND texture, not the object",
|
| 231 |
+
" • Leave empty to auto-match surrounding area",
|
| 232 |
+
" • Works best with uniform backgrounds"
|
| 233 |
+
]
|
| 234 |
),
|
| 235 |
}
|
| 236 |
|
| 237 |
+
|
| 238 |
# Category display order
|
| 239 |
+
CATEGORIES = ["Color", "Replacement", "Removal"] # 4 core templates only
|
| 240 |
|
| 241 |
def __init__(self):
|
| 242 |
+
"""Initialize the InpaintingTemplateManager."""
|
| 243 |
+
logger.info(f"InpaintingTemplateManager initialized with {len(self.TEMPLATES)} templates")
|
| 244 |
+
|
| 245 |
+
def get_all_templates(self) -> Dict[str, InpaintingTemplate]:
|
| 246 |
+
"""
|
| 247 |
+
Get all available templates.
|
| 248 |
|
| 249 |
+
Returns
|
| 250 |
+
-------
|
| 251 |
+
dict
|
| 252 |
+
Dictionary of all templates keyed by template key
|
| 253 |
+
"""
|
| 254 |
return self.TEMPLATES
|
| 255 |
|
| 256 |
+
def get_template(self, key: str) -> Optional[InpaintingTemplate]:
|
| 257 |
+
"""
|
| 258 |
+
Get a specific template by key.
|
| 259 |
+
|
| 260 |
+
Parameters
|
| 261 |
+
----------
|
| 262 |
+
key : str
|
| 263 |
+
Template identifier
|
| 264 |
+
|
| 265 |
+
Returns
|
| 266 |
+
-------
|
| 267 |
+
InpaintingTemplate or None
|
| 268 |
+
Template if found, None otherwise
|
| 269 |
+
"""
|
| 270 |
return self.TEMPLATES.get(key)
|
| 271 |
|
| 272 |
+
def get_templates_by_category(self, category: str) -> List[InpaintingTemplate]:
|
| 273 |
+
"""
|
| 274 |
+
Get all templates in a specific category.
|
| 275 |
+
|
| 276 |
+
Parameters
|
| 277 |
+
----------
|
| 278 |
+
category : str
|
| 279 |
+
Category name
|
| 280 |
+
|
| 281 |
+
Returns
|
| 282 |
+
-------
|
| 283 |
+
list
|
| 284 |
+
List of templates in the category
|
| 285 |
+
"""
|
| 286 |
return [t for t in self.TEMPLATES.values() if t.category == category]
|
| 287 |
|
| 288 |
def get_categories(self) -> List[str]:
|
| 289 |
+
"""
|
| 290 |
+
Get list of all categories in display order.
|
| 291 |
+
|
| 292 |
+
Returns
|
| 293 |
+
-------
|
| 294 |
+
list
|
| 295 |
+
Category names
|
| 296 |
+
"""
|
| 297 |
return self.CATEGORIES
|
| 298 |
|
| 299 |
def get_template_choices_sorted(self) -> List[str]:
|
| 300 |
"""
|
| 301 |
Get template choices formatted for Gradio dropdown.
|
| 302 |
+
|
| 303 |
+
Returns list of display strings sorted by category then A-Z.
|
| 304 |
+
Format: "icon Name"
|
| 305 |
+
|
| 306 |
+
Returns
|
| 307 |
+
-------
|
| 308 |
+
list
|
| 309 |
+
Formatted display strings for dropdown
|
| 310 |
"""
|
| 311 |
display_list = []
|
|
|
|
|
|
|
|
|
|
| 312 |
|
| 313 |
+
for category in self.CATEGORIES:
|
| 314 |
+
templates = self.get_templates_by_category(category)
|
| 315 |
+
for template in sorted(templates, key=lambda t: t.name):
|
| 316 |
+
display_name = f"{template.icon} {template.name}"
|
| 317 |
+
display_list.append(display_name)
|
| 318 |
+
|
| 319 |
return display_list
|
| 320 |
|
| 321 |
def get_template_key_from_display(self, display_name: str) -> Optional[str]:
|
| 322 |
"""
|
| 323 |
Get template key from display name.
|
| 324 |
+
|
| 325 |
+
Parameters
|
| 326 |
+
----------
|
| 327 |
+
display_name : str
|
| 328 |
+
Display string like "🔄 Object Replacement"
|
| 329 |
+
|
| 330 |
+
Returns
|
| 331 |
+
-------
|
| 332 |
+
str or None
|
| 333 |
+
Template key if found
|
| 334 |
"""
|
| 335 |
if not display_name:
|
| 336 |
return None
|
|
|
|
| 340 |
return key
|
| 341 |
return None
|
| 342 |
|
| 343 |
+
def get_parameters_for_template(self, key: str) -> Dict[str, any]:
|
| 344 |
+
"""
|
| 345 |
+
Get recommended parameters for a template.
|
| 346 |
+
|
| 347 |
+
Parameters
|
| 348 |
+
----------
|
| 349 |
+
key : str
|
| 350 |
+
Template key
|
| 351 |
+
|
| 352 |
+
Returns
|
| 353 |
+
-------
|
| 354 |
+
dict
|
| 355 |
+
Dictionary of parameter names and values
|
| 356 |
+
"""
|
| 357 |
template = self.get_template(key)
|
| 358 |
+
if not template:
|
| 359 |
+
return {}
|
| 360 |
+
|
| 361 |
+
return {
|
| 362 |
+
"controlnet_conditioning_scale": template.controlnet_conditioning_scale,
|
| 363 |
+
"feather_radius": template.feather_radius,
|
| 364 |
+
"guidance_scale": template.guidance_scale,
|
| 365 |
+
"num_inference_steps": template.num_inference_steps,
|
| 366 |
+
"strength": template.strength,
|
| 367 |
+
"preferred_conditioning": template.preferred_conditioning,
|
| 368 |
+
"preserve_structure_in_mask": template.preserve_structure_in_mask,
|
| 369 |
+
"enhance_prompt": template.enhance_prompt
|
| 370 |
+
}
|
| 371 |
+
|
| 372 |
+
def build_prompt(self, key: str, content: str) -> str:
|
| 373 |
+
"""
|
| 374 |
+
Build complete prompt from template and user content.
|
| 375 |
+
|
| 376 |
+
Parameters
|
| 377 |
+
----------
|
| 378 |
+
key : str
|
| 379 |
+
Template key
|
| 380 |
+
content : str
|
| 381 |
+
User-provided content description
|
| 382 |
+
|
| 383 |
+
Returns
|
| 384 |
+
-------
|
| 385 |
+
str
|
| 386 |
+
Formatted prompt with content inserted
|
| 387 |
+
"""
|
| 388 |
template = self.get_template(key)
|
| 389 |
+
if not template:
|
| 390 |
+
return content
|
| 391 |
+
|
| 392 |
+
return template.prompt_template.format(content=content)
|
| 393 |
+
|
| 394 |
+
def get_negative_prompt(self, key: str) -> str:
|
| 395 |
+
"""
|
| 396 |
+
Get negative prompt for a template.
|
| 397 |
+
|
| 398 |
+
Parameters
|
| 399 |
+
----------
|
| 400 |
+
key : str
|
| 401 |
+
Template key
|
| 402 |
|
| 403 |
+
Returns
|
| 404 |
+
-------
|
| 405 |
+
str
|
| 406 |
+
Negative prompt string
|
| 407 |
+
"""
|
| 408 |
template = self.get_template(key)
|
| 409 |
+
if not template:
|
| 410 |
+
return ""
|
| 411 |
+
return template.negative_prompt
|
| 412 |
+
|
| 413 |
+
def get_usage_tips(self, key: str) -> List[str]:
|
| 414 |
+
"""
|
| 415 |
+
Get usage tips for a template.
|
| 416 |
+
|
| 417 |
+
Parameters
|
| 418 |
+
----------
|
| 419 |
+
key : str
|
| 420 |
+
Template key
|
| 421 |
+
|
| 422 |
+
Returns
|
| 423 |
+
-------
|
| 424 |
+
list
|
| 425 |
+
List of tip strings
|
| 426 |
+
"""
|
| 427 |
+
template = self.get_template(key)
|
| 428 |
+
if not template:
|
| 429 |
+
return []
|
| 430 |
+
return template.usage_tips
|
| 431 |
|
| 432 |
def build_gallery_html(self) -> str:
|
| 433 |
"""
|
| 434 |
+
Build HTML for template gallery display.
|
| 435 |
+
|
| 436 |
+
Returns
|
| 437 |
+
-------
|
| 438 |
+
str
|
| 439 |
+
HTML string for Gradio display
|
| 440 |
"""
|
| 441 |
+
html_parts = ['<div class="inpainting-gallery">']
|
| 442 |
|
| 443 |
for category in self.CATEGORIES:
|
| 444 |
templates = self.get_templates_by_category(category)
|
|
|
|
| 446 |
continue
|
| 447 |
|
| 448 |
html_parts.append(f'''
|
| 449 |
+
<div class="inpainting-category">
|
| 450 |
+
<h4 class="inpainting-category-title">{category}</h4>
|
| 451 |
+
<div class="inpainting-grid">
|
| 452 |
''')
|
| 453 |
|
| 454 |
+
for template in sorted(templates, key=lambda t: t.name):
|
| 455 |
html_parts.append(f'''
|
| 456 |
+
<div class="inpainting-card" data-template="{template.key}">
|
| 457 |
+
<span class="inpainting-icon">{template.icon}</span>
|
| 458 |
+
<span class="inpainting-name">{template.name}</span>
|
| 459 |
+
<span class="inpainting-desc">{template.description[:50]}...</span>
|
| 460 |
+
</div>
|
| 461 |
''')
|
| 462 |
|
| 463 |
html_parts.append('</div></div>')
|
| 464 |
|
| 465 |
html_parts.append('</div>')
|
| 466 |
+
return ''.join(html_parts)
|
|
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