Spaces:
Sleeping
Sleeping
File size: 7,622 Bytes
860e1a7 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 |
let map, panorama, guessMarker, gameId, googleMapsApiKey;
let startLocation;
let onFirstLinksLoaded;
function api(path) {
// Use relative paths so mounting under a subpath works
return path.startsWith('/') ? path.slice(1) : path;
}
function initLobby() {
const replayForm = document.getElementById('replay-form');
if (replayForm) {
replayForm.addEventListener('submit', (e) => {
e.preventDefault();
replayGame();
});
}
const playAgain = document.getElementById('play-again');
if (playAgain) {
playAgain.addEventListener('click', showLobby);
}
}
function showLobby() {
document.getElementById('lobby-container').style.display = 'block';
document.getElementById('game-container').style.display = 'none';
document.getElementById('result-screen').style.display = 'none';
}
function showGame() {
document.getElementById('lobby-container').style.display = 'none';
document.getElementById('game-container').style.display = 'flex';
document.getElementById('result-screen').style.display = 'none';
}
function startGame() {
showGame();
const difficultyEl = document.getElementById('difficulty-select-lobby');
const difficulty = difficultyEl ? difficultyEl.value : 'easy';
fetch(api('/start_game'), {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ difficulty: difficulty })
})
.then(response => response.json())
.then(data => {
if (data.error) {
alert(data.error);
showLobby();
return;
}
gameId = data.game_id;
startLocation = data.start_location || null;
googleMapsApiKey = data.google_maps_api_key || null;
const chatLog = document.getElementById('chat-log');
chatLog.innerHTML = '';
addChatMessage('Agent', `New game started (ID: ${gameId}). Finding my location...`);
if (startLocation) {
initStreetView(startLocation);
initMap();
}
});
}
function replayGame() {
const replayId = document.getElementById('replay-id-input').value;
if (!replayId) {
alert('Please enter a Game ID to replay.');
return;
}
fetch(api(`/game/${replayId}/state`))
.then(response => {
if (!response.ok) {
throw new Error('Game not found.');
}
return response.json();
})
.then(data => {
if (!data.game_over) {
alert('This game has not finished yet.');
return;
}
showGame();
gameId = replayId;
startLocation = data.start_location;
const chatLog = document.getElementById('chat-log');
chatLog.innerHTML = '';
addChatMessage('System', `Replaying game: ${gameId}`);
initStreetView(startLocation);
initMap(true);
replayActions(data.actions);
})
.catch(error => {
alert(error.message);
});
}
async function replayActions(actions) {
for (const action of actions) {
await sleep(2000);
if (action.type === 'move') {
addChatMessage('Agent (Replay)', `Moved to: ${action.location.lat.toFixed(4)}, ${action.location.lng.toFixed(4)}`);
panorama.setPosition(action.location);
} else if (action.type === 'guess') {
addChatMessage('Agent (Replay)', `Guessed: ${action.location.lat.toFixed(4)}, ${action.location.lng.toFixed(4)}`);
placeGuessMarker(action.location);
await sleep(2000);
const resultData = {
guess_location: action.location,
actual_location: startLocation,
distance_km: action.result.distance_km,
score: action.result.score
};
showResultScreen(resultData);
}
}
}
function initStreetView(location) {
onFirstLinksLoaded = new Promise(resolve => {
panorama = new google.maps.StreetViewPanorama(
document.getElementById('streetview'), {
position: location,
pov: { heading: 34, pitch: 10 },
visible: true,
linksControl: true,
clickToGo: true,
}
);
const linksChangedListener = panorama.addListener('links_changed', () => {
google.maps.event.removeListener(linksChangedListener);
resolve();
});
panorama.addListener('position_changed', function() {
const newLocation = panorama.getPosition();
updateAgentLocation(newLocation.lat(), newLocation.lng());
});
});
}
function initMap(isReplay = false) {
map = new google.maps.Map(document.getElementById('map'), {
center: { lat: 0, lng: 0 },
zoom: 1,
});
if (!isReplay) {
map.addListener('click', function(e) {
placeGuessMarker(e.latLng);
makeGuess(e.latLng.lat(), e.latLng.lng());
});
}
}
function placeGuessMarker(location) {
if (guessMarker) {
guessMarker.setMap(null);
}
guessMarker = new google.maps.Marker({
position: location,
map: map
});
map.setCenter(location);
}
function addChatMessage(sender, message) {
const chatLog = document.getElementById('chat-log');
const messageElement = document.createElement('div');
messageElement.innerHTML = `<strong>${sender}:</strong> ${message}`;
chatLog.appendChild(messageElement);
chatLog.scrollTop = chatLog.scrollHeight;
}
async function runFakeAgent() {}
async function takeActionWithScreenshot(actionMessage) {}
async function updateAgentLocation(lat, lng) {
await fetch(api(`/game/${gameId}/move`), {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ lat: lat, lng: lng }),
});
}
async function makeGuess(lat, lng) {
addChatMessage('You', `Guessed: ${lat.toFixed(4)}, ${lng.toFixed(4)}`);
const response = await fetch(api(`/game/${gameId}/guess`), {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ lat: lat, lng: lng }),
});
const result = await response.json();
showResultScreen(result);
}
function showResultScreen(result) {
document.getElementById('game-container').style.display = 'none';
document.getElementById('result-screen').style.display = 'block';
const resultSummary = document.getElementById('result-summary');
resultSummary.innerHTML = `
<p>Your guess was ${result.distance_km.toFixed(2)} km away.</p>
<p>You scored ${result.score.toFixed(0)} points.</p>
`;
const resultMap = new google.maps.Map(document.getElementById('result-map'), {
zoom: 3,
center: result.actual_location
});
new google.maps.Marker({
position: result.actual_location,
map: resultMap,
label: 'A'
});
new google.maps.Marker({
position: result.guess_location,
map: resultMap,
label: 'G'
});
new google.maps.Polyline({
path: [result.actual_location, result.guess_location],
geodesic: true,
strokeColor: '#F97316',
strokeOpacity: 1.0,
strokeWeight: 2,
map: resultMap
});
}
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
|