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Implement alibi ID handling and update tool interactions for alibi verification
Browse files- TODO.md +1 -0
- app.py +20 -3
- game/game_engine.py +11 -5
- game/llm_manager.py +4 -2
- mcp/tools.py +48 -25
- prompts/alibi_agent.txt +22 -0
- prompts/murderer.txt +1 -0
- prompts/witness.txt +1 -0
- scenarios/art_gallery.json +4 -0
- scenarios/coffee_shop.json +4 -0
- scenarios/silicon_valley.json +4 -0
- ui/static/js/game_logic.js +82 -8
- ui/templates/game_interface.html +6 -0
TODO.md
CHANGED
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@@ -6,3 +6,4 @@
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- players can't know there's more suspects down the list as we removed the scroll bar, can you scroll a bit down by default to show there's more cards down
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- sound/music
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- eleven labs tts/voice
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- players can't know there's more suspects down the list as we removed the scroll bar, can you scroll a bit down by default to show there's more cards down
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- sound/music
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- eleven labs tts/voice
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+
- typing effect
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app.py
CHANGED
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@@ -92,13 +92,21 @@ class GameSession:
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if action == "use_tool":
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tool_name = payload.get("tool")
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-
arg = payload.get("input")
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kwargs = {}
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if tool_name == "get_location":
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kwargs = {"phone_number": arg}
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elif tool_name == "call_alibi":
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-
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elif tool_name == "get_dna_test":
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kwargs = {"evidence_id": arg}
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elif tool_name == "get_footage":
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@@ -144,6 +152,12 @@ def format_tool_response(tool_name, arg, result, scenario):
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return s
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return None
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# Logic per tool
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if tool_name == "get_location":
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suspect = find_by_phone(arg)
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@@ -166,7 +180,10 @@ def format_tool_response(tool_name, arg, result, scenario):
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html += str(result)
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elif tool_name == "call_alibi":
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-
suspect = find_by_phone(arg)
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if suspect:
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suspect_id = suspect["id"]
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suspect_name = suspect["name"]
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if action == "use_tool":
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tool_name = payload.get("tool")
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arg = payload.get("input") # Default for single-input tools
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kwargs = {}
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if tool_name == "get_location":
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kwargs = {"phone_number": arg}
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elif tool_name == "call_alibi":
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# Support both simple string (old) and structured (new)
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if "alibi_id" in payload:
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arg = payload.get("alibi_id") # Update arg for formatter
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kwargs = {
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"alibi_id": arg,
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"question": payload.get("question")
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}
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else:
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kwargs = {"phone_number": arg} # Fallback
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elif tool_name == "get_dna_test":
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kwargs = {"evidence_id": arg}
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elif tool_name == "get_footage":
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return s
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return None
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def find_by_alibi_id(aid):
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for s in scenario["suspects"]:
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if s.get("alibi_id") == aid:
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return s
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return None
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# Logic per tool
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if tool_name == "get_location":
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suspect = find_by_phone(arg)
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html += str(result)
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elif tool_name == "call_alibi":
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suspect = find_by_phone(arg) # Try phone first
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if not suspect:
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suspect = find_by_alibi_id(arg) # Try ID
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if suspect:
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suspect_id = suspect["id"]
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suspect_name = suspect["name"]
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game/game_engine.py
CHANGED
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@@ -30,9 +30,14 @@ class GameInstance:
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self.llm_manager.create_agent("detective", "detective", detective_context)
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# 2. Suspects
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-
for suspect in self.scenario["suspects"]:
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role = "murderer" if suspect["is_murderer"] else "witness"
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# Context for prompt
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context = {
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"name": suspect["name"],
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@@ -40,11 +45,12 @@ class GameInstance:
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"alibi_story": suspect["alibi_story"],
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"bio": suspect["bio"],
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"true_location": suspect["true_location"],
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-
"phone_number": suspect.get("phone_number", "Unknown"),
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# Murderer specific
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"method": self.scenario["title"],
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"location": self.scenario["victim"].get("location", "the scene"),
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"motive": suspect["motive"]
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}
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@@ -87,7 +93,7 @@ class GameInstance:
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result = tools.get_dna_test(self.scenario, kwargs.get("evidence_id"))
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elif tool_name == "call_alibi":
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cost = 1
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-
result = tools.call_alibi(self.scenario, kwargs
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else:
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return {"error": f"Unknown tool: {tool_name}"}
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self.llm_manager.create_agent("detective", "detective", detective_context)
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# 2. Suspects
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for i, suspect in enumerate(self.scenario["suspects"]):
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role = "murderer" if suspect["is_murderer"] else "witness"
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# Generate or retrieve Alibi ID
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# In a real app, this should be in the JSON. For now, we synth it.
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alibi_id = suspect.get("alibi_id", f"ALIBI-{100+i}")
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suspect["alibi_id"] = alibi_id # Save back to scenario for tools lookup
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# Context for prompt
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context = {
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"name": suspect["name"],
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"alibi_story": suspect["alibi_story"],
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"bio": suspect["bio"],
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"true_location": suspect["true_location"],
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"phone_number": suspect.get("phone_number", "Unknown"),
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"alibi_id": alibi_id, # Inject Alibi ID
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# Murderer specific
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"method": self.scenario["title"],
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"location": self.scenario["victim"].get("location", "the scene"),
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"motive": suspect["motive"]
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}
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result = tools.get_dna_test(self.scenario, kwargs.get("evidence_id"))
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elif tool_name == "call_alibi":
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cost = 1
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result = tools.call_alibi(self.scenario, **kwargs)
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else:
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return {"error": f"Unknown tool: {tool_name}"}
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game/llm_manager.py
CHANGED
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@@ -44,7 +44,7 @@ class LLMManager:
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def _load_prompts(self):
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prompts = {}
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prompt_dir = os.path.join(os.path.dirname(os.path.dirname(__file__)), "prompts")
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-
for filename in ["murderer.txt", "witness.txt", "detective.txt"]:
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key = filename.replace(".txt", "")
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try:
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with open(os.path.join(prompt_dir, filename), "r") as f:
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@@ -59,7 +59,7 @@ class LLMManager:
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Creates a new GeminiAgent for a specific character.
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agent_id: Unique ID (e.g., 'suspect_1', 'detective')
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role: 'murderer', 'witness', 'detective'
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context_data: Dict to fill in the prompt templates (name, victim_name, etc.)
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"""
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@@ -68,6 +68,8 @@ class LLMManager:
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base_prompt = self.prompts.get("murderer", "")
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elif role == "detective":
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base_prompt = self.prompts.get("detective", "")
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else:
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base_prompt = self.prompts.get("witness", "")
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def _load_prompts(self):
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prompts = {}
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prompt_dir = os.path.join(os.path.dirname(os.path.dirname(__file__)), "prompts")
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for filename in ["murderer.txt", "witness.txt", "detective.txt", "alibi_agent.txt"]:
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key = filename.replace(".txt", "")
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try:
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with open(os.path.join(prompt_dir, filename), "r") as f:
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Creates a new GeminiAgent for a specific character.
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agent_id: Unique ID (e.g., 'suspect_1', 'detective')
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role: 'murderer', 'witness', 'detective', 'alibi_agent'
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context_data: Dict to fill in the prompt templates (name, victim_name, etc.)
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"""
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base_prompt = self.prompts.get("murderer", "")
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elif role == "detective":
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base_prompt = self.prompts.get("detective", "")
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elif role == "alibi_agent":
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base_prompt = self.prompts.get("alibi_agent", "")
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else:
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base_prompt = self.prompts.get("witness", "")
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mcp/tools.py
CHANGED
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@@ -1,5 +1,6 @@
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import time
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import re
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def normalize_phone(phone):
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"""Strips non-digit characters from phone number for comparison."""
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@@ -124,35 +125,57 @@ def get_dna_test(case_data, evidence_id: str) -> dict:
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"notes": dna["notes"]
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}
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-
def call_alibi(case_data, phone_number: str) -> dict:
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"""
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-
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if alibi["truth"].startswith("Telling truth"):
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response = f"Yes, I can confirm they were with me at that time."
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else:
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# Lying/Uncertain
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response = f"Uh... yes, they were with me. Definitely."
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return {
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"contact_name":
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"response": response,
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"confidence": "High" if
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"red_flags": [] if alibi["verifiable"] else ["Hesitant response", "No details provided"]
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}
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import time
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import re
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from game.llm_manager import LLMManager
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def normalize_phone(phone):
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"""Strips non-digit characters from phone number for comparison."""
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"notes": dna["notes"]
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}
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def call_alibi(case_data, alibi_id: str = None, question: str = None, phone_number: str = None) -> dict:
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"""
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Call an alibi witness using an LLM agent.
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Requires `alibi_id` and `question`.
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"""
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print(f"Calling alibi with alibi_id={alibi_id}, phone_number={phone_number}, question={question}")
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# 1. Find suspect with this alibi_id
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target_suspect = None
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if alibi_id:
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for s in case_data["suspects"]:
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if s.get("alibi_id") == alibi_id:
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target_suspect = s
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break
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if not target_suspect:
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# Fallback: Try phone number for legacy support or wrong input
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if phone_number:
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# (Legacy logic skipped for brevity, encourage Alibi ID)
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return {"error": "Please use the unique Alibi ID provided by the suspect."}
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return {"error": "Invalid Alibi ID."}
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if not question:
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return {"error": "You must ask a question."}
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# 2. Get alibi details
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alibi_key = f"{target_suspect['id']}_alibi"
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alibi_data = case_data.get("evidence", {}).get("alibis", {}).get(alibi_key)
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if not alibi_data:
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return {"error": "No alibi contact record found for this suspect."}
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# 3. Create LLM Agent for Alibi
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llm = LLMManager()
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context = {
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"suspect_name": target_suspect["name"],
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"truth_context": alibi_data.get("truth", "Unknown"),
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"suspect_story": target_suspect.get("alibi_story", "Unknown"),
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"relationship": alibi_data.get("contact_name", "Acquaintance"),
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"question": question
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}
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# Create a temporary agent
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agent_id = f"alibi_{alibi_id}"
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# Ensure LLMManager supports 'alibi_agent' role (update _load_prompts if needed)
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llm.create_agent(agent_id, "alibi_agent", context)
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response = llm.get_response(agent_id, question)
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return {
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"contact_name": alibi_data.get("contact_name", "Unknown"),
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"response": response,
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"confidence": "High" if alibi_data.get("verifiable") else "Uncertain"
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}
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prompts/alibi_agent.txt
ADDED
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@@ -0,0 +1,22 @@
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You are an ALIBI WITNESS in a murder investigation.
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CONTEXT:
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You are the alibi for {suspect_name}.
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The detective is calling you to verify their story.
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THE TRUTH (What actually happened):
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{truth_context}
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THE SUSPECT'S STORY (What they claim):
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{suspect_story}
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YOUR RELATIONSHIP:
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{relationship}
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YOUR INSTRUCTIONS:
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1. If the suspect's story matches the truth, CONFIRM it clearly.
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2. If the suspect is LYING but you are covering for them (e.g. you are a partner in crime or loyal friend), LIE to match their story.
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3. If the suspect is LYING and you don't know why (or you are honest), TELL THE TRUTH, which will contradict them.
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4. Answer the detective's specific question: "{question}"
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Be conversational but direct. You are on the phone.
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prompts/murderer.txt
CHANGED
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@@ -12,6 +12,7 @@ CASE DETAILS:
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YOUR DETAILS:
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- Phone Number: {phone_number}
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YOUR COVER STORY:
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- You were "{alibi_story}"
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YOUR DETAILS:
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- Phone Number: {phone_number}
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- Alibi Contact ID: {alibi_id} (If asked for alibi contact, give this ID)
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YOUR COVER STORY:
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- You were "{alibi_story}"
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prompts/witness.txt
CHANGED
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@@ -7,6 +7,7 @@ CASE DETAILS:
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YOUR DETAILS:
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- Phone Number: {phone_number}
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YOUR ALIBI:
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- You were "{alibi_story}"
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YOUR DETAILS:
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- Phone Number: {phone_number}
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- Alibi Contact ID: {alibi_id} (If asked for alibi, give this ID)
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YOUR ALIBI:
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- You were "{alibi_story}"
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scenarios/art_gallery.json
CHANGED
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@@ -17,6 +17,7 @@
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"motive": "Theft of 'The Red Sunset'",
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"true_location": "Gallery Wine Cellar",
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"alibi_story": "Stocktaking in basement",
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"phone_number": "+1-555-2101",
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"bio": "Sophisticated but in debt. Has been eyeing the collection."
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},
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@@ -28,6 +29,7 @@
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"motive": "Contract dispute",
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"true_location": "Main Hall",
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"alibi_story": "Talking to guests",
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|
| 31 |
"phone_number": "+1-555-2102",
|
| 32 |
"bio": "Passionate and volatile. Felt Vincent was cheating her."
|
| 33 |
},
|
|
@@ -39,6 +41,7 @@
|
|
| 39 |
"motive": "Blackmail",
|
| 40 |
"true_location": "Sculpture Garden",
|
| 41 |
"alibi_story": "Smoking cigar",
|
|
|
|
| 42 |
"phone_number": "+1-555-2103",
|
| 43 |
"bio": "Wealthy and secretive. Had a secret history with Vincent."
|
| 44 |
},
|
|
@@ -50,6 +53,7 @@
|
|
| 50 |
"motive": "None",
|
| 51 |
"true_location": "Kitchen",
|
| 52 |
"alibi_story": "Preparing hors d'oeuvres",
|
|
|
|
| 53 |
"phone_number": "+1-555-2104",
|
| 54 |
"bio": "Hardworking. Just there to do a job."
|
| 55 |
}
|
|
|
|
| 17 |
"motive": "Theft of 'The Red Sunset'",
|
| 18 |
"true_location": "Gallery Wine Cellar",
|
| 19 |
"alibi_story": "Stocktaking in basement",
|
| 20 |
+
"alibi_id": "ALIBI-301",
|
| 21 |
"phone_number": "+1-555-2101",
|
| 22 |
"bio": "Sophisticated but in debt. Has been eyeing the collection."
|
| 23 |
},
|
|
|
|
| 29 |
"motive": "Contract dispute",
|
| 30 |
"true_location": "Main Hall",
|
| 31 |
"alibi_story": "Talking to guests",
|
| 32 |
+
"alibi_id": "ALIBI-302",
|
| 33 |
"phone_number": "+1-555-2102",
|
| 34 |
"bio": "Passionate and volatile. Felt Vincent was cheating her."
|
| 35 |
},
|
|
|
|
| 41 |
"motive": "Blackmail",
|
| 42 |
"true_location": "Sculpture Garden",
|
| 43 |
"alibi_story": "Smoking cigar",
|
| 44 |
+
"alibi_id": "ALIBI-303",
|
| 45 |
"phone_number": "+1-555-2103",
|
| 46 |
"bio": "Wealthy and secretive. Had a secret history with Vincent."
|
| 47 |
},
|
|
|
|
| 53 |
"motive": "None",
|
| 54 |
"true_location": "Kitchen",
|
| 55 |
"alibi_story": "Preparing hors d'oeuvres",
|
| 56 |
+
"alibi_id": "ALIBI-304",
|
| 57 |
"phone_number": "+1-555-2104",
|
| 58 |
"bio": "Hardworking. Just there to do a job."
|
| 59 |
}
|
scenarios/coffee_shop.json
CHANGED
|
@@ -17,6 +17,7 @@
|
|
| 17 |
"motive": "Jealousy",
|
| 18 |
"true_location": "Coffee Shop Back Door",
|
| 19 |
"alibi_story": "Gaming at home",
|
|
|
|
| 20 |
"phone_number": "+1-555-1101",
|
| 21 |
"bio": "Possessive and recently dumped. Has been sending angry texts."
|
| 22 |
},
|
|
@@ -28,6 +29,7 @@
|
|
| 28 |
"motive": "Financial dispute",
|
| 29 |
"true_location": "Bank deposit drop",
|
| 30 |
"alibi_story": "Depositing cash",
|
|
|
|
| 31 |
"phone_number": "+1-555-1102",
|
| 32 |
"bio": "Stressed about money. Owed Emma back pay."
|
| 33 |
},
|
|
@@ -39,6 +41,7 @@
|
|
| 39 |
"motive": "Promotion rivalry",
|
| 40 |
"true_location": "Gym",
|
| 41 |
"alibi_story": "Late night workout",
|
|
|
|
| 42 |
"phone_number": "+1-555-1103",
|
| 43 |
"bio": "Competitive and ambitious. Wanted the shift lead position."
|
| 44 |
},
|
|
@@ -50,6 +53,7 @@
|
|
| 50 |
"motive": "Obsession",
|
| 51 |
"true_location": "Bus stop across street",
|
| 52 |
"alibi_story": "Waiting for bus",
|
|
|
|
| 53 |
"phone_number": "+1-555-1104",
|
| 54 |
"bio": "Always there. Kind of creepy but harmless."
|
| 55 |
}
|
|
|
|
| 17 |
"motive": "Jealousy",
|
| 18 |
"true_location": "Coffee Shop Back Door",
|
| 19 |
"alibi_story": "Gaming at home",
|
| 20 |
+
"alibi_id": "ALIBI-201",
|
| 21 |
"phone_number": "+1-555-1101",
|
| 22 |
"bio": "Possessive and recently dumped. Has been sending angry texts."
|
| 23 |
},
|
|
|
|
| 29 |
"motive": "Financial dispute",
|
| 30 |
"true_location": "Bank deposit drop",
|
| 31 |
"alibi_story": "Depositing cash",
|
| 32 |
+
"alibi_id": "ALIBI-202",
|
| 33 |
"phone_number": "+1-555-1102",
|
| 34 |
"bio": "Stressed about money. Owed Emma back pay."
|
| 35 |
},
|
|
|
|
| 41 |
"motive": "Promotion rivalry",
|
| 42 |
"true_location": "Gym",
|
| 43 |
"alibi_story": "Late night workout",
|
| 44 |
+
"alibi_id": "ALIBI-203",
|
| 45 |
"phone_number": "+1-555-1103",
|
| 46 |
"bio": "Competitive and ambitious. Wanted the shift lead position."
|
| 47 |
},
|
|
|
|
| 53 |
"motive": "Obsession",
|
| 54 |
"true_location": "Bus stop across street",
|
| 55 |
"alibi_story": "Waiting for bus",
|
| 56 |
+
"alibi_id": "ALIBI-204",
|
| 57 |
"phone_number": "+1-555-1104",
|
| 58 |
"bio": "Always there. Kind of creepy but harmless."
|
| 59 |
}
|
scenarios/silicon_valley.json
CHANGED
|
@@ -17,6 +17,7 @@
|
|
| 17 |
"motive": "Embezzlement discovered",
|
| 18 |
"true_location": "Crime scene",
|
| 19 |
"alibi_story": "At home watching Netflix",
|
|
|
|
| 20 |
"phone_number": "+1-555-0101",
|
| 21 |
"bio": "Detail-oriented and ambitious. Has been with the company since day one."
|
| 22 |
},
|
|
@@ -28,6 +29,7 @@
|
|
| 28 |
"motive": "None",
|
| 29 |
"true_location": "2 blocks away",
|
| 30 |
"alibi_story": "Working late on 5th floor",
|
|
|
|
| 31 |
"phone_number": "+1-555-0102",
|
| 32 |
"bio": "Quiet and keeps to himself. Has a record for petty theft from 10 years ago."
|
| 33 |
},
|
|
@@ -39,6 +41,7 @@
|
|
| 39 |
"motive": "Inheritance dispute",
|
| 40 |
"true_location": "Restaurant downtown",
|
| 41 |
"alibi_story": "Dinner with friends",
|
|
|
|
| 42 |
"phone_number": "+1-555-0103",
|
| 43 |
"bio": "Emotional and protective of the family legacy. Argued with Marcus recently."
|
| 44 |
},
|
|
@@ -50,6 +53,7 @@
|
|
| 50 |
"motive": "Corporate rivalry",
|
| 51 |
"true_location": "Airport lounge",
|
| 52 |
"alibi_story": "Catching a flight to NY",
|
|
|
|
| 53 |
"phone_number": "+1-555-0104",
|
| 54 |
"bio": "Ruthless businessman. Recently lost a major contract to Marcus's firm."
|
| 55 |
}
|
|
|
|
| 17 |
"motive": "Embezzlement discovered",
|
| 18 |
"true_location": "Crime scene",
|
| 19 |
"alibi_story": "At home watching Netflix",
|
| 20 |
+
"alibi_id": "ALIBI-101",
|
| 21 |
"phone_number": "+1-555-0101",
|
| 22 |
"bio": "Detail-oriented and ambitious. Has been with the company since day one."
|
| 23 |
},
|
|
|
|
| 29 |
"motive": "None",
|
| 30 |
"true_location": "2 blocks away",
|
| 31 |
"alibi_story": "Working late on 5th floor",
|
| 32 |
+
"alibi_id": "ALIBI-102",
|
| 33 |
"phone_number": "+1-555-0102",
|
| 34 |
"bio": "Quiet and keeps to himself. Has a record for petty theft from 10 years ago."
|
| 35 |
},
|
|
|
|
| 41 |
"motive": "Inheritance dispute",
|
| 42 |
"true_location": "Restaurant downtown",
|
| 43 |
"alibi_story": "Dinner with friends",
|
| 44 |
+
"alibi_id": "ALIBI-103",
|
| 45 |
"phone_number": "+1-555-0103",
|
| 46 |
"bio": "Emotional and protective of the family legacy. Argued with Marcus recently."
|
| 47 |
},
|
|
|
|
| 53 |
"motive": "Corporate rivalry",
|
| 54 |
"true_location": "Airport lounge",
|
| 55 |
"alibi_story": "Catching a flight to NY",
|
| 56 |
+
"alibi_id": "ALIBI-104",
|
| 57 |
"phone_number": "+1-555-0104",
|
| 58 |
"bio": "Ruthless businessman. Recently lost a major contract to Marcus's firm."
|
| 59 |
}
|
ui/static/js/game_logic.js
CHANGED
|
@@ -31,10 +31,16 @@ async function sendAction(action, data) {
|
|
| 31 |
// console.log("π₯ API Response:", result);
|
| 32 |
|
| 33 |
if (result && result.action) {
|
|
|
|
|
|
|
|
|
|
|
|
|
| 34 |
handleServerMessage(result);
|
|
|
|
| 35 |
}
|
| 36 |
} catch (e) {
|
| 37 |
console.error("Bridge Error:", e);
|
|
|
|
| 38 |
}
|
| 39 |
}
|
| 40 |
|
|
@@ -349,13 +355,28 @@ function useTool(toolName) {
|
|
| 349 |
const input = document.getElementById('modal-input');
|
| 350 |
const promptText = document.getElementById('modal-prompt-text');
|
| 351 |
|
| 352 |
-
|
| 353 |
-
|
| 354 |
-
|
| 355 |
-
if (toolName === 'get_dna_test') promptText.innerText = "Enter Evidence ID:";
|
| 356 |
-
if (toolName === 'get_footage') promptText.innerText = "Enter Camera Location:";
|
| 357 |
|
|
|
|
|
|
|
| 358 |
input.value = '';
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 359 |
modal.classList.add('active');
|
| 360 |
input.focus();
|
| 361 |
}
|
|
@@ -363,16 +384,69 @@ function useTool(toolName) {
|
|
| 363 |
function submitTool() {
|
| 364 |
const input = document.getElementById('modal-input');
|
| 365 |
const value = input.value.trim();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 366 |
|
| 367 |
-
if (
|
| 368 |
-
|
| 369 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 370 |
}
|
|
|
|
| 371 |
}
|
| 372 |
|
| 373 |
function closeModal() {
|
| 374 |
document.getElementById('tool-modal').classList.remove('active');
|
| 375 |
pendingTool = null;
|
|
|
|
|
|
|
| 376 |
}
|
| 377 |
|
| 378 |
// --- Listeners ---
|
|
|
|
| 31 |
// console.log("π₯ API Response:", result);
|
| 32 |
|
| 33 |
if (result && result.action) {
|
| 34 |
+
// Return result for local handling if needed
|
| 35 |
+
if (result.action === 'tool_error') {
|
| 36 |
+
return result;
|
| 37 |
+
}
|
| 38 |
handleServerMessage(result);
|
| 39 |
+
return result;
|
| 40 |
}
|
| 41 |
} catch (e) {
|
| 42 |
console.error("Bridge Error:", e);
|
| 43 |
+
return { action: 'error', message: e.message };
|
| 44 |
}
|
| 45 |
}
|
| 46 |
|
|
|
|
| 355 |
const input = document.getElementById('modal-input');
|
| 356 |
const promptText = document.getElementById('modal-prompt-text');
|
| 357 |
|
| 358 |
+
const section2 = document.getElementById('modal-section-2');
|
| 359 |
+
const input2 = document.getElementById('modal-input-2');
|
| 360 |
+
const promptText2 = document.getElementById('modal-prompt-text-2');
|
|
|
|
|
|
|
| 361 |
|
| 362 |
+
// Reset
|
| 363 |
+
section2.style.display = 'none';
|
| 364 |
input.value = '';
|
| 365 |
+
input2.value = '';
|
| 366 |
+
|
| 367 |
+
// Custom prompts
|
| 368 |
+
if (toolName === 'get_location') {
|
| 369 |
+
promptText.innerText = "Enter Target Phone Number:";
|
| 370 |
+
} else if (toolName === 'call_alibi') {
|
| 371 |
+
promptText.innerText = "Enter Alibi ID (Ask suspect):";
|
| 372 |
+
section2.style.display = 'block';
|
| 373 |
+
promptText2.innerText = "Question for Alibi:";
|
| 374 |
+
} else if (toolName === 'get_dna_test') {
|
| 375 |
+
promptText.innerText = "Enter Evidence ID:";
|
| 376 |
+
} else if (toolName === 'get_footage') {
|
| 377 |
+
promptText.innerText = "Enter Camera Location:";
|
| 378 |
+
}
|
| 379 |
+
|
| 380 |
modal.classList.add('active');
|
| 381 |
input.focus();
|
| 382 |
}
|
|
|
|
| 384 |
function submitTool() {
|
| 385 |
const input = document.getElementById('modal-input');
|
| 386 |
const value = input.value.trim();
|
| 387 |
+
const confirmBtn = document.getElementById('modal-confirm');
|
| 388 |
+
|
| 389 |
+
if (!pendingTool) return;
|
| 390 |
+
|
| 391 |
+
let payload = null;
|
| 392 |
+
|
| 393 |
+
if (pendingTool === 'call_alibi') {
|
| 394 |
+
const input2 = document.getElementById('modal-input-2');
|
| 395 |
+
const value2 = input2.value.trim();
|
| 396 |
+
|
| 397 |
+
if (value && value2) {
|
| 398 |
+
payload = {
|
| 399 |
+
tool: pendingTool,
|
| 400 |
+
alibi_id: value,
|
| 401 |
+
question: value2
|
| 402 |
+
};
|
| 403 |
+
} else {
|
| 404 |
+
showModalError("Both fields are required.");
|
| 405 |
+
return;
|
| 406 |
+
}
|
| 407 |
+
} else {
|
| 408 |
+
if (value) {
|
| 409 |
+
payload = { tool: pendingTool, input: value };
|
| 410 |
+
}
|
| 411 |
+
}
|
| 412 |
|
| 413 |
+
if (payload) {
|
| 414 |
+
// Loading state
|
| 415 |
+
confirmBtn.innerText = "PROCESSING...";
|
| 416 |
+
confirmBtn.disabled = true;
|
| 417 |
+
|
| 418 |
+
sendAction('use_tool', payload).then(result => {
|
| 419 |
+
confirmBtn.innerText = "SUBMIT";
|
| 420 |
+
confirmBtn.disabled = false;
|
| 421 |
+
|
| 422 |
+
if (result && result.action === 'tool_error') {
|
| 423 |
+
showModalError(result.data.message);
|
| 424 |
+
} else {
|
| 425 |
+
closeModal();
|
| 426 |
+
}
|
| 427 |
+
});
|
| 428 |
+
}
|
| 429 |
+
}
|
| 430 |
+
|
| 431 |
+
function showModalError(msg) {
|
| 432 |
+
let errDiv = document.getElementById('modal-error');
|
| 433 |
+
if (!errDiv) {
|
| 434 |
+
errDiv = document.createElement('div');
|
| 435 |
+
errDiv.id = 'modal-error';
|
| 436 |
+
errDiv.style.color = 'red';
|
| 437 |
+
errDiv.style.marginTop = '10px';
|
| 438 |
+
errDiv.style.textAlign = 'right';
|
| 439 |
+
errDiv.style.fontWeight = 'bold';
|
| 440 |
+
document.querySelector('.modal-content').appendChild(errDiv);
|
| 441 |
}
|
| 442 |
+
errDiv.innerText = msg;
|
| 443 |
}
|
| 444 |
|
| 445 |
function closeModal() {
|
| 446 |
document.getElementById('tool-modal').classList.remove('active');
|
| 447 |
pendingTool = null;
|
| 448 |
+
const errDiv = document.getElementById('modal-error');
|
| 449 |
+
if (errDiv) errDiv.innerText = '';
|
| 450 |
}
|
| 451 |
|
| 452 |
// --- Listeners ---
|
ui/templates/game_interface.html
CHANGED
|
@@ -80,6 +80,12 @@
|
|
| 80 |
<div class="modal-header">INVESTIGATION TOOL</div>
|
| 81 |
<div id="modal-prompt-text">Enter details:</div>
|
| 82 |
<input type="text" id="modal-input" class="modal-input" placeholder="...">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 83 |
<div class="modal-actions">
|
| 84 |
<button id="modal-cancel" class="modal-btn cancel">CANCEL</button>
|
| 85 |
<button id="modal-confirm" class="modal-btn confirm">SUBMIT</button>
|
|
|
|
| 80 |
<div class="modal-header">INVESTIGATION TOOL</div>
|
| 81 |
<div id="modal-prompt-text">Enter details:</div>
|
| 82 |
<input type="text" id="modal-input" class="modal-input" placeholder="...">
|
| 83 |
+
|
| 84 |
+
<div id="modal-section-2" style="display:none">
|
| 85 |
+
<div id="modal-prompt-text-2">Question:</div>
|
| 86 |
+
<input type="text" id="modal-input-2" class="modal-input" placeholder="What do you want to ask?">
|
| 87 |
+
</div>
|
| 88 |
+
|
| 89 |
<div class="modal-actions">
|
| 90 |
<button id="modal-cancel" class="modal-btn cancel">CANCEL</button>
|
| 91 |
<button id="modal-confirm" class="modal-btn confirm">SUBMIT</button>
|