Create app.py
Browse files
app.py
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# # Top of main python script
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# import os
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# os.environ['PYOPENGL_PLATFORM'] = 'egl'
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# import pyrender
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# import numpy as np
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# r = pyrender.OffscreenRenderer(viewport_width=640,
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# viewport_height=480,
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# point_size=1.0)
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# cam = pyrender.PerspectiveCamera(yfov=np.pi / 3.0, aspectRatio=1.414)
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# scene = pyrender.Scene(ambient_light=[0.02, 0.02, 0.02],
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# bg_color=[1.0, 1.0, 1.0])
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# scene.add(cam, pose=np.eye(4))
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# color, depth = r.render(scene)
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# print(color)
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# print(depth)
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import os
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# switch to "osmesa" or "egl" before loading pyrender
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os.environ["PYOPENGL_PLATFORM"] = "egl"
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import numpy as np
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import pyrender
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import trimesh
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import matplotlib.pyplot as plt
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# generate mesh
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sphere = trimesh.creation.icosphere(subdivisions=4, radius=0.8)
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sphere.vertices+=1e-2*np.random.randn(*sphere.vertices.shape)
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mesh = pyrender.Mesh.from_trimesh(sphere, smooth=False)
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# compose scene
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scene = pyrender.Scene(ambient_light=[.1, .1, .3], bg_color=[0, 0, 0])
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camera = pyrender.PerspectiveCamera( yfov=np.pi / 3.0)
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light = pyrender.DirectionalLight(color=[1,1,1], intensity=2e3)
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scene.add(mesh, pose= np.eye(4))
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scene.add(light, pose= np.eye(4))
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c = 2**-0.5
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scene.add(camera, pose=[[ 1, 0, 0, 0],
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[ 0, c, -c, -2],
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[ 0, c, c, 2],
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[ 0, 0, 0, 1]])
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# render scene
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r = pyrender.OffscreenRenderer(512, 512)
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color, _ = r.render(scene)
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plt.figure(figsize=(8,8))
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plt.imshow(color)
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plt.savefig("test.png")
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