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paresh95
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e5ce3a7
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Parent(s):
9ef22b3
PS|Added face texture module
Browse files- app.py +6 -6
- cv_utils/facial_texture.py +0 -77
- utils/cv_utils.py +11 -0
- utils/face_texture.py +63 -0
app.py
CHANGED
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@@ -1,13 +1,13 @@
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import gradio as gr
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from
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def identity_function(input_image):
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return input_image
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iface = gr.Interface(
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fn=
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inputs=gr.inputs.Image(type="pil"),
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outputs=gr.outputs.Image(type="pil")
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)
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iface.launch()
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import gradio as gr
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from utils.face_texture import GetFaceTexture
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iface = gr.Interface(
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fn=GetFaceTexture().main,
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inputs=gr.inputs.Image(type="pil"),
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outputs=[gr.outputs.Image(type="pil"),
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gr.outputs.Image(type="pil"),
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"text"
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]
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)
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iface.launch()
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cv_utils/facial_texture.py
DELETED
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import cv2
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import numpy as np
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from skimage.feature import local_binary_pattern
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import matplotlib.pyplot as plt
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import dlib
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import imutils
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import os
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from PIL import Image
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def compute_face_simplicity(image):
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######## create if or depending on input - filepath or PIL file
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# Load the image from a filepath
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# image = cv2.imread(image_path)
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# Convert RGB to BGR format (OpenCV uses BGR while PIL uses RGB)
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image_np = np.array(image)
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image = cv2.cvtColor(image_np, cv2.COLOR_RGB2BGR)
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# Resize the image
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image = imutils.resize(image, width=800)
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# Convert to grayscale
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gray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
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detector = dlib.get_frontal_face_detector()
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predictor = dlib.shape_predictor("models/face_alignment/shape_predictor_68_face_landmarks.dat")
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# Detect the face in the image
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faces = detector(gray, 1)
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if len(faces) == 0:
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return "No face detected."
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x, y, w, h = (faces[0].left(), faces[0].top(), faces[0].width(), faces[0].height())
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face_img = gray[y:y+h, x:x+w]
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# Parameters for LBP
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radius = 1
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n_points = 8 * radius
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# Apply LBP to the face region
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lbp = local_binary_pattern(face_img, n_points, radius, method="uniform")
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# Compute the histogram of the LBP
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hist, _ = np.histogram(lbp.ravel(), bins=np.arange(0, n_points + 3), range=(0, n_points + 2))
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# Measure the variance of the histogram
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variance = np.var(hist)
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std = np.sqrt(variance)
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print(std)
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# A hypothetical threshold - needs calibration
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threshold = 10000
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if std < threshold:
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simplicity = "Simple"
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else:
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simplicity = "Complex"
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# Visualizing the LBP pattern on the detected face
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# plt.imshow(lbp)
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lbp = (lbp * 255).astype(np.uint8)
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lbp = Image.fromarray(lbp)
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return lbp #, simplicity
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if __name__ == "__main__":
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print(os.getcwd())
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detector = dlib.get_frontal_face_detector()
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predictor = dlib.shape_predictor("models/face_alignment/shape_predictor_68_face_landmarks.dat")
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print(predictor)
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image_path = 'data/images_symmetry/gigi_hadid.webp'
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print(compute_face_simplicity(image_path))
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utils/cv_utils.py
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@@ -0,0 +1,11 @@
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import cv2
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import numpy as np
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def get_image(image_input) -> np.array:
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"""Outputs numpy array of image given a string filepath or PIL image"""
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if type(image_input) == str:
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image = cv2.imread(image_input) # OpenCV uses BGR
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else:
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image = cv2.cvtColor(np.array(image_input), cv2.COLOR_RGB2BGR) # PIL uses RGB
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return image
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utils/face_texture.py
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@@ -0,0 +1,63 @@
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import cv2
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import numpy as np
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from skimage.feature import local_binary_pattern
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import matplotlib.pyplot as plt
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import dlib
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import imutils
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import os
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from PIL import Image
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from utils.cv_utils import get_image
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from typing import Tuple
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#TODO: face texture class - face detector and output face
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#TODO: create YAML file to point towards static parameters
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#TODO: Test main output and app
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#TODO: Consider using other method for face detector - this one not as reliable
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#TODO: Text output showing other examples - celeb, child, gender
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class GetFaceTexture:
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def __init__(self) -> None:
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pass
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def preprocess_image(self, image) -> np.array:
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image = imutils.resize(image, width=800)
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gray_image = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
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return gray_image
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def get_face(self, gray_image: np.array) -> np.array:
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detector = dlib.get_frontal_face_detector()
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faces = detector(gray_image, 1)
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if len(faces) == 0:
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return "No face detected."
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x, y, w, h = (faces[0].left(), faces[0].top(), faces[0].width(), faces[0].height())
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face_image = gray_image[y:y+h, x:x+w]
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return face_image
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def get_face_texture(self, face_image: np.array) -> Tuple[np.array, float]:
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radius = 1
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n_points = 8 * radius
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lbp = local_binary_pattern(face_image, n_points, radius, method="uniform")
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hist, _ = np.histogram(lbp.ravel(), bins=np.arange(0, n_points + 3), range=(0, n_points + 2))
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variance = np.var(hist)
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std = np.sqrt(variance)
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return lbp, std
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def postprocess_image(self, lbp: np.array) -> Image:
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lbp = (lbp * 255).astype(np.uint8)
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return Image.fromarray(lbp)
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def main(self, image_input) -> Image:
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image = get_image(image_input)
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gray_image = self.preprocess_image(image)
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face_image = self.get_face(gray_image)
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lbp, std = self.get_face_texture(face_image)
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face_texture_image = self.postprocess_image(lbp)
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return face_texture_image, face_image, std
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if __name__ == "__main__":
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image_path = 'data/images_symmetry/gigi_hadid.webp'
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print(GetFaceTexture().main(image_path))
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