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Update index.html
Browse files- index.html +28 -42
index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>
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html,
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body,
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canvas {
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height: 100%;
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width: 100%;
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display: flex;
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justify-content: center;
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align-items: center;
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margin: 0
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width: 66%;
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height: 66%;
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position: relative;
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.playpause {
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position: absolute;
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left:
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top:
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width: 100%;
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height: 100%;
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font-size: 60px;
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justify-content: center;
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align-items: center;
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color: rgba(255, 255, 255, 0.3);
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transition: opacity 0.2s ease-in-out;
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.playpausehide,
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.playpause:hover {
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opacity: 0;
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.iframe .divcanvas {
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display: block;
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</style>
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<body onload="main()">
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<div class="divcanvas">
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</div>
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and https://webglfundamentals.org/webgl/lessons/webgl-resizing-the-canvas.html
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for webgl-utils, m3, m4, and webgl-lessons-ui.
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-->
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<script src="https://webglfundamentals.org/webgl/resources/webgl-utils.js"></script>
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<script src="./test.js"></script>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Cymatic 3D Display in WebGL</title>
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<style>
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html, body, canvas {
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height: 100%;
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width: 100%;
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display: flex;
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justify-content: center;
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align-items: center;
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margin: 0;
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background: #000;
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}
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.divcanvas {
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width: 66%;
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height: 66%;
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position: relative;
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}
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.playpause {
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position: absolute;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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font-size: 60px;
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display: flex;
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justify-content: center;
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align-items: center;
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color: rgba(255, 255, 255, 0.3);
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transition: opacity 0.2s ease-in-out;
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}
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.playpausehide, .playpause:hover {
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opacity: 0;
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}
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.iframe .divcanvas {
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display: block;
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}
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</style>
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</head>
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<body onload="main()">
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<div class="divcanvas">
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<canvas id="canvas"></canvas>
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<div class="playpause">▶</div>
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</div>
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<!-- webgl-utils provides basic shader compiling and canvas resizing -->
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<script src="https://webglfundamentals.org/webgl/resources/webgl-utils.js"></script>
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<script src="./test.js"></script>
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</body>
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</html>
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