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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>ARC8X - AI Game Generation Engine</title>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&family=Orbitron:wght@400;700;900&family=Rajdhani:wght@300;400;600;700&display=swap" rel="stylesheet">
<style>
:root {
--neon-cyan: #00f3ff;
--neon-magenta: #ff00ff;
--neon-yellow: #ffff00;
--neon-green: #39ff14;
--deep-black: #0a0a0f;
--dark-purple: #1a0a2e;
--grid-color: rgba(0, 243, 255, 0.1);
}
.dark {
--neon-cyan: #00f3ff;
--neon-magenta: #ff00ff;
--neon-yellow: #ffff00;
--neon-green: #39ff14;
--deep-black: #0a0a0f;
--dark-purple: #1a0a2e;
--grid-color: rgba(0, 243, 255, 0.1);
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Rajdhani', sans-serif;
background: var(--deep-black);
color: var(--neon-cyan);
overflow-x: hidden;
min-height: 100vh;
position: relative;
}
/* Animated grid background */
body::before {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image:
linear-gradient(var(--grid-color) 1px, transparent 1px),
linear-gradient(90deg, var(--grid-color) 1px, transparent 1px);
background-size: 50px 50px;
animation: gridScroll 20s linear infinite;
pointer-events: none;
z-index: 0;
}
@keyframes gridScroll {
0% { transform: perspective(500px) rotateX(60deg) translateY(0); }
100% { transform: perspective(500px) rotateX(60deg) translateY(50px); }
}
.container {
position: relative;
z-index: 1;
max-width: 1400px;
margin: 0 auto;
padding: 20px;
}
header {
text-align: center;
padding: 40px 20px;
position: relative;
}
h1 {
font-family: 'Orbitron', sans-serif;
font-size: clamp(2rem, 8vw, 5rem);
font-weight: 900;
text-transform: uppercase;
background: linear-gradient(45deg, var(--neon-cyan), var(--neon-magenta), var(--neon-yellow));
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
background-clip: text;
letter-spacing: 0.1em;
text-shadow: 0 0 30px rgba(0, 243, 255, 0.5);
margin-bottom: 10px;
animation: glowPulse 3s ease-in-out infinite;
}
@keyframes glowPulse {
0%, 100% { filter: drop-shadow(0 0 10px var(--neon-cyan)); }
50% { filter: drop-shadow(0 0 30px var(--neon-magenta)); }
}
.subtitle {
font-family: 'Press Start 2P', cursive;
font-size: clamp(0.5rem, 2vw, 0.8rem);
color: var(--neon-green);
text-shadow: 0 0 10px var(--neon-green);
letter-spacing: 0.2em;
}
.main-content {
display: grid;
grid-template-columns: 1fr;
gap: 30px;
margin-top: 30px;
}
@media (min-width: 1024px) {
.main-content {
grid-template-columns: 350px 1fr;
}
}
.game-selector {
background: linear-gradient(135deg, rgba(26, 10, 46, 0.9), rgba(10, 10, 15, 0.9));
border: 2px solid var(--neon-cyan);
border-radius: 15px;
padding: 25px;
box-shadow: 0 0 30px rgba(0, 243, 255, 0.3);
}
.section-title {
font-family: 'Orbitron', sans-serif;
font-size: 1.5rem;
color: var(--neon-yellow);
margin-bottom: 20px;
text-transform: uppercase;
letter-spacing: 0.1em;
text-shadow: 0 0 10px var(--neon-yellow);
}
.platform-filters {
display: flex;
gap: 8px;
margin-bottom: 20px;
flex-wrap: wrap;
}
.filter-btn {
padding: 8px 14px;
background: rgba(0, 243, 255, 0.05);
border: 1px solid var(--neon-cyan);
border-radius: 5px;
color: var(--neon-cyan);
font-family: 'Rajdhani', sans-serif;
font-size: 14px;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
text-transform: uppercase;
letter-spacing: 0.05em;
}
.filter-btn:hover {
background: rgba(0, 243, 255, 0.15);
box-shadow: 0 0 10px rgba(0, 243, 255, 0.3);
}
.filter-btn.active {
background: var(--neon-cyan);
color: var(--deep-black);
border-color: var(--neon-cyan);
box-shadow: 0 0 15px var(--neon-cyan);
}
.game-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(140px, 1fr));
gap: 15px;
margin-bottom: 25px;
max-height: 450px;
overflow-y: auto;
padding-right: 5px;
}
.game-grid::-webkit-scrollbar {
width: 8px;
}
.game-grid::-webkit-scrollbar-track {
background: rgba(0, 243, 255, 0.1);
border-radius: 4px;
}
.game-grid::-webkit-scrollbar-thumb {
background: var(--neon-cyan);
border-radius: 4px;
}
.game-grid::-webkit-scrollbar-thumb:hover {
background: var(--neon-magenta);
}
.game-card {
background: rgba(0, 243, 255, 0.05);
border: 2px solid var(--neon-cyan);
border-radius: 10px;
padding: 15px;
text-align: center;
cursor: pointer;
transition: all 0.3s ease;
position: relative;
overflow: hidden;
}
.platform-badge {
position: absolute;
top: 5px;
right: 5px;
padding: 2px 6px;
background: rgba(57, 255, 20, 0.2);
border: 1px solid var(--neon-green);
border-radius: 3px;
font-size: 0.5rem;
font-family: 'Press Start 2P', cursive;
color: var(--neon-green);
text-transform: uppercase;
}
.game-card::before {
content: '';
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent, rgba(0, 243, 255, 0.3), transparent);
transition: left 0.5s ease;
}
.game-card:hover::before {
left: 100%;
}
.game-card:hover {
transform: translateY(-5px);
box-shadow: 0 0 25px var(--neon-cyan);
border-color: var(--neon-magenta);
}
.game-card.selected {
background: rgba(255, 0, 255, 0.2);
border-color: var(--neon-magenta);
box-shadow: 0 0 20px var(--neon-magenta);
}
.game-icon {
font-size: 2rem;
margin-bottom: 8px;
}
.game-name {
font-family: 'Press Start 2P', cursive;
font-size: 0.6rem;
color: var(--neon-cyan);
line-height: 1.4;
}
.options-group {
margin-bottom: 20px;
}
.option-label {
font-family: 'Orbitron', sans-serif;
font-size: 0.9rem;
color: var(--neon-green);
margin-bottom: 10px;
display: block;
text-transform: uppercase;
letter-spacing: 0.05em;
}
.option-buttons {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.option-btn {
flex: 1;
min-width: 70px;
padding: 10px;
background: rgba(0, 243, 255, 0.1);
border: 1px solid var(--neon-cyan);
border-radius: 5px;
color: var(--neon-cyan);
font-family: 'Rajdhani', sans-serif;
font-size: 16px;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
text-transform: uppercase;
}
.option-btn:hover {
background: rgba(0, 243, 255, 0.2);
box-shadow: 0 0 15px rgba(0, 243, 255, 0.4);
}
.option-btn.active {
background: var(--neon-magenta);
color: var(--deep-black);
border-color: var(--neon-magenta);
box-shadow: 0 0 20px var(--neon-magenta);
}
select {
width: 100%;
padding: 12px;
background: rgba(0, 243, 255, 0.1);
border: 1px solid var(--neon-cyan);
border-radius: 5px;
color: var(--neon-cyan);
font-family: 'Rajdhani', sans-serif;
font-size: 16px;
font-weight: 600;
cursor: pointer;
}
.generate-btn {
width: 100%;
padding: 18px;
background: linear-gradient(135deg, var(--neon-magenta), var(--neon-cyan));
border: none;
border-radius: 10px;
color: var(--deep-black);
font-family: 'Orbitron', sans-serif;
font-size: 1.2rem;
font-weight: 700;
text-transform: uppercase;
letter-spacing: 0.1em;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 0 30px rgba(255, 0, 255, 0.5);
position: relative;
overflow: hidden;
}
.generate-btn::before {
content: '';
position: absolute;
top: 50%;
left: 50%;
width: 0;
height: 0;
border-radius: 50%;
background: rgba(255, 255, 255, 0.3);
transform: translate(-50%, -50%);
transition: width 0.6s ease, height 0.6s ease;
}
.generate-btn:hover::before {
width: 300px;
height: 300px;
}
.generate-btn:hover {
transform: scale(1.05);
box-shadow: 0 0 50px var(--neon-magenta);
}
.generate-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
transform: scale(1);
}
.game-display {
background: linear-gradient(135deg, rgba(26, 10, 46, 0.9), rgba(10, 10, 15, 0.9));
border: 2px solid var(--neon-magenta);
border-radius: 15px;
padding: 25px;
min-height: 600px;
box-shadow: 0 0 30px rgba(255, 0, 255, 0.3);
display: flex;
flex-direction: column;
}
.status-display {
text-align: center;
padding: 60px 20px;
}
.status-icon {
font-size: 5rem;
margin-bottom: 20px;
animation: float 3s ease-in-out infinite;
}
@keyframes float {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-20px); }
}
.status-text {
font-family: 'Orbitron', sans-serif;
font-size: 1.3rem;
color: var(--neon-yellow);
margin-bottom: 15px;
}
.status-subtext {
color: var(--neon-cyan);
font-size: 1rem;
opacity: 0.8;
}
.loading-spinner {
display: inline-block;
width: 60px;
height: 60px;
border: 4px solid rgba(0, 243, 255, 0.2);
border-top-color: var(--neon-cyan);
border-radius: 50%;
animation: spin 1s linear infinite;
margin: 20px auto;
}
@keyframes spin {
to { transform: rotate(360deg); }
}
.game-frame {
flex: 1;
border: 2px solid var(--neon-cyan);
border-radius: 10px;
background: #000;
overflow: hidden;
box-shadow: inset 0 0 30px rgba(0, 243, 255, 0.2);
}
.game-frame iframe {
width: 100%;
height: 100%;
border: none;
display: block;
}
.error-display {
background: rgba(255, 0, 0, 0.1);
border: 2px solid #ff0000;
border-radius: 10px;
padding: 20px;
margin: 20px 0;
color: #ff6666;
}
.error-title {
font-family: 'Orbitron', sans-serif;
font-size: 1.2rem;
margin-bottom: 10px;
}
.game-controls {
display: flex;
gap: 10px;
margin-top: 15px;
flex-wrap: wrap;
}
.control-btn {
flex: 1;
min-width: 120px;
padding: 12px;
background: rgba(0, 243, 255, 0.1);
border: 1px solid var(--neon-cyan);
border-radius: 8px;
color: var(--neon-cyan);
font-family: 'Rajdhani', sans-serif;
font-size: 16px;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
text-transform: uppercase;
}
.control-btn:hover {
background: rgba(0, 243, 255, 0.2);
box-shadow: 0 0 15px rgba(0, 243, 255, 0.4);
}
/* Responsive adjustments */
@media (max-width: 768px) {
.game-grid {
grid-template-columns: repeat(2, 1fr);
}
.option-buttons {
flex-direction: column;
}
.option-btn {
min-width: 100%;
}
}
/* Package Download Section */
.package-section {
background: linear-gradient(135deg, rgba(26, 10, 46, 0.9), rgba(10, 10, 15, 0.9));
border: 2px solid var(--neon-yellow);
border-radius: 15px;
padding: 25px;
margin-top: 30px;
box-shadow: 0 0 30px rgba(255, 255, 0, 0.3);
}
.package-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
gap: 20px;
margin-top: 20px;
}
.package-card {
background: rgba(0, 243, 255, 0.05);
border: 2px solid var(--neon-cyan);
border-radius: 10px;
padding: 20px;
transition: all 0.3s ease;
cursor: pointer;
}
.package-card:hover {
transform: translateY(-5px);
box-shadow: 0 0 25px var(--neon-cyan);
border-color: var(--neon-magenta);
}
.package-icon {
font-size: 3rem;
text-align: center;
margin-bottom: 15px;
}
.package-title {
font-family: 'Orbitron', sans-serif;
font-size: 1.3rem;
color: var(--neon-yellow);
text-align: center;
margin-bottom: 10px;
text-transform: uppercase;
}
.package-desc {
color: var(--neon-cyan);
text-align: center;
font-size: 0.9rem;
margin-bottom: 15px;
line-height: 1.6;
}
.package-features {
list-style: none;
margin-bottom: 15px;
font-size: 0.85rem;
}
.package-features li {
padding: 5px 0;
color: var(--neon-green);
}
.package-features li::before {
content: 'โธ ';
color: var(--neon-magenta);
}
.download-pkg-btn {
width: 100%;
padding: 12px;
background: linear-gradient(135deg, var(--neon-green), var(--neon-cyan));
border: none;
border-radius: 8px;
color: var(--deep-black);
font-family: 'Orbitron', sans-serif;
font-size: 1rem;
font-weight: 700;
text-transform: uppercase;
cursor: pointer;
transition: all 0.3s ease;
}
.download-pkg-btn:hover {
transform: scale(1.05);
box-shadow: 0 0 30px var(--neon-green);
}
/* AGENTS.md Viewer */
.agents-viewer {
position: fixed;
top: 0;
right: -600px;
width: 600px;
height: 100vh;
background: linear-gradient(135deg, rgba(26, 10, 46, 0.98), rgba(10, 10, 15, 0.98));
border-left: 2px solid var(--neon-cyan);
box-shadow: -5px 0 30px rgba(0, 243, 255, 0.5);
transition: right 0.4s ease;
z-index: 10000;
overflow-y: auto;
padding: 30px;
}
.agents-viewer.open {
right: 0;
}
.agents-viewer h2 {
font-family: 'Orbitron', sans-serif;
color: var(--neon-yellow);
margin-bottom: 20px;
font-size: 1.5rem;
}
.agents-viewer h3 {
font-family: 'Orbitron', sans-serif;
color: var(--neon-cyan);
margin-top: 20px;
margin-bottom: 10px;
font-size: 1.1rem;
}
.agents-viewer p, .agents-viewer li {
color: var(--neon-cyan);
line-height: 1.8;
font-size: 0.9rem;
margin-bottom: 10px;
}
.agents-viewer code {
background: rgba(0, 243, 255, 0.1);
padding: 2px 6px;
border-radius: 3px;
color: var(--neon-green);
font-family: monospace;
}
.agents-viewer pre {
background: rgba(0, 0, 0, 0.5);
border: 1px solid var(--neon-cyan);
border-radius: 5px;
padding: 15px;
overflow-x: auto;
margin: 15px 0;
}
.agents-viewer pre code {
background: none;
padding: 0;
}
.close-agents-btn {
position: absolute;
top: 20px;
right: 20px;
background: var(--neon-magenta);
border: none;
color: var(--deep-black);
width: 40px;
height: 40px;
border-radius: 50%;
font-size: 1.5rem;
cursor: pointer;
transition: all 0.3s ease;
}
.close-agents-btn:hover {
transform: rotate(90deg);
box-shadow: 0 0 20px var(--neon-magenta);
}
.view-agents-btn {
position: fixed;
bottom: 20px;
right: 20px;
background: linear-gradient(135deg, var(--neon-magenta), var(--neon-cyan));
border: 2px solid var(--neon-cyan);
color: var(--deep-black);
padding: 15px 25px;
border-radius: 50px;
font-family: 'Orbitron', sans-serif;
font-size: 0.9rem;
font-weight: 700;
text-transform: uppercase;
cursor: pointer;
transition: all 0.3s ease;
z-index: 9998;
box-shadow: 0 0 30px rgba(255, 0, 255, 0.5);
}
.view-agents-btn:hover {
transform: scale(1.1);
box-shadow: 0 0 50px var(--neon-magenta);
}
/* Scan line effect */
@keyframes scanline {
0% { transform: translateY(-100%); }
100% { transform: translateY(100vh); }
}
body::after {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 3px;
background: linear-gradient(to bottom, transparent, var(--neon-cyan), transparent);
opacity: 0.3;
animation: scanline 8s linear infinite;
pointer-events: none;
z-index: 9999;
}
@media (max-width: 768px) {
.agents-viewer {
width: 100%;
right: -100%;
}
.package-grid {
grid-template-columns: 1fr;
}
}
</style>
</head>
<body>
<div class="container">
<header>
<h1>ARC8X</h1>
<div class="subtitle">AI Game Generation Engine</div>
</header>
<div class="main-content">
<div class="game-selector">
<div class="section-title">Select Game</div>
<div class="platform-filters" id="platformFilters">
<button class="filter-btn active" data-platform="all">All</button>
<button class="filter-btn" data-platform="arcade">Arcade</button>
<button class="filter-btn" data-platform="nes">NES</button>
<button class="filter-btn" data-platform="snes">SNES</button>
<button class="filter-btn" data-platform="genesis">Genesis</button>
<button class="filter-btn" data-platform="ps1">PS1</button>
</div>
<div class="game-grid" id="gameGrid"></div>
<div class="options-group">
<label class="option-label">Dimension</label>
<div class="option-buttons">
<button class="option-btn active" data-option="dimension" data-value="2d">2D Classic</button>
<button class="option-btn" data-option="dimension" data-value="2d-modern">2D Modern</button>
<button class="option-btn" data-option="dimension" data-value="3d">3D</button>
</div>
</div>
<div class="options-group">
<label class="option-label">Art Style</label>
<div class="option-buttons">
<button class="option-btn active" data-option="style" data-value="pixel">Pixel Art</button>
<button class="option-btn" data-option="style" data-value="neon">Neon</button>
<button class="option-btn" data-option="style" data-value="minimal">Minimal</button>
</div>
</div>
<div class="options-group">
<label class="option-label">Difficulty</label>
<select id="difficulty">
<option value="easy">Easy</option>
<option value="normal" selected>Normal</option>
<option value="hard">Hard</option>
<option value="insane">Insane</option>
</select>
</div>
<div class="options-group">
<label class="option-label">Controls</label>
<div class="option-buttons">
<button class="option-btn active" data-option="controls" data-value="auto">Auto-Detect</button>
<button class="option-btn" data-option="controls" data-value="keyboard">Keyboard</button>
<button class="option-btn" data-option="controls" data-value="touch">Touch</button>
</div>
</div>
<button class="generate-btn" id="generateBtn" disabled>
<span style="position: relative; z-index: 1;">โก Generate Game โก</span>
</button>
</div>
<div class="game-display">
<div class="status-display" id="statusDisplay">
<div class="status-icon">๐ฎ</div>
<div class="status-text">Ready to Build</div>
<div class="status-subtext">Select a classic game to rebuild with modern technology</div>
</div>
<div id="gameContainer" style="display: none; flex: 1; display: flex; flex-direction: column;">
<div class="game-frame" style="flex: 1; min-height: 500px;">
<iframe id="gameFrame"></iframe>
</div>
<div class="game-controls">
<button class="control-btn" id="newGameBtn">๐ New Game</button>
<button class="control-btn" id="downloadBtn">๐พ Download</button>
</div>
</div>
</div>
</div>
<!-- Package Download Section -->
<div class="package-section">
<div class="section-title">๐ฆ Download ARC8X Packages</div>
<p style="color: var(--neon-cyan); text-align: center; margin-bottom: 20px;">
Get standalone versions with pre-configured AI backends. No setup required!
</p>
<div class="package-grid">
<div class="package-card">
<div class="package-icon">๐ฎ</div>
<div class="package-title">ARC8X + Gemini</div>
<div class="package-desc">Powered by Google's Gemini 2.0 Flash - Fast, intelligent, multimodal game generation</div>
<ul class="package-features">
<li>Google Gemini API integration</li>
<li>Multimodal capabilities</li>
<li>Free tier available</li>
<li>API key configuration UI</li>
<li>Real-time generation status</li>
</ul>
<button class="download-pkg-btn" onclick="downloadPackage('gemini')">โฌ Download ARC8X-Gemini</button>
</div>
<div class="package-card">
<div class="package-icon">๐ฅ๏ธ</div>
<div class="package-title">ARC8X + Local LLMs</div>
<div class="package-desc">Auto-discovers Ollama, LMStudio, and LocalAI - 100% private, offline-capable</div>
<ul class="package-features">
<li>Auto-discover local models</li>
<li>Ollama integration (port 11434)</li>
<li>LMStudio support (port 1234)</li>
<li>LocalAI compatibility (port 8080)</li>
<li>Zero API costs, fully private</li>
</ul>
<button class="download-pkg-btn" onclick="downloadPackage('local')">โฌ Download ARC8X-LocalLLMs</button>
</div>
<div class="package-card">
<div class="package-icon">โก</div>
<div class="package-title">ARC8X + Grok</div>
<div class="package-desc">Powered by xAI's Grok - Advanced reasoning with personality and speed</div>
<ul class="package-features">
<li>xAI Grok API integration</li>
<li>Advanced reasoning abilities</li>
<li>Fast response times</li>
<li>API key configuration UI</li>
<li>Unique creative outputs</li>
</ul>
<button class="download-pkg-btn" onclick="downloadPackage('grok')">โฌ Download ARC8X-Grok</button>
</div>
</div>
</div>
</div>
<!-- AGENTS.md Viewer -->
<div class="agents-viewer" id="agentsViewer">
<button class="close-agents-btn" onclick="toggleAgentsViewer()">ร</button>
<div id="agentsContent"></div>
</div>
<!-- Floating Button to View AGENTS.md -->
<button class="view-agents-btn" onclick="toggleAgentsViewer()">๐ Agent Docs</button>
<script>
// Optimized game database with lazy loading
const GAME_DB = {
arcade: [
{ id: 'galaga', name: 'Galaga', icon: '๐', description: 'Classic space shooter' },
{ id: 'pacman', name: 'Pac-Man', icon: '๐พ', description: 'Maze navigation game' },
{ id: 'space-invaders', name: 'Space Invaders', icon: '๐ฝ', description: 'Alien shooter' }
],
nes: [
{ id: 'super-mario', name: 'Super Mario', icon: '๐', description: 'Platform adventure' },
{ id: 'metroid', name: 'Metroid', icon: '๐ค', description: 'Exploration game' }
],
snes: [
{ id: 'kirby', name: 'Kirby', icon: '๐ธ', description: 'Ability-copying hero' }
],
genesis: [
{ id: 'sonic', name: 'Sonic', icon: '๐จ', description: 'Speed platformer' }
],
ps1: [
{ id: 'crash-bandicoot', name: 'Crash Bandicoot', icon: '๐ฆ', description: '3D platformer' }
]
};
// Web Worker for game generation
const gameWorker = new Worker('game-worker.js');
const games = [
// === ARCADE CLASSICS ===
{ id: 'galaga', name: 'Galaga', icon: '๐', platform: 'arcade', description: 'Classic space shooter with formation-flying enemies' },
{ id: 'pacman', name: 'Pac-Man', icon: '๐พ', platform: 'arcade', description: 'Navigate mazes and eat pellets while avoiding ghosts' },
{ id: 'space-invaders', name: 'Space Invaders', icon: '๐ฝ', platform: 'arcade', description: 'Defend Earth from descending alien invaders' },
{ id: 'breakout', name: 'Breakout', icon: '๐งฑ', platform: 'arcade', description: 'Break bricks with a ball and paddle' },
{ id: 'asteroids', name: 'Asteroids', icon: 'โ๏ธ', platform: 'arcade', description: 'Navigate space and destroy asteroids' },
{ id: 'snake', name: 'Snake', icon: '๐', platform: 'arcade', description: 'Guide the snake to eat food and grow' },
{ id: 'tetris', name: 'Tetris', icon: '๐ฆ', platform: 'arcade', description: 'Arrange falling blocks to clear lines' },
{ id: 'frogger', name: 'Frogger', icon: '๐ธ', platform: 'arcade', description: 'Guide frogs across traffic and rivers' },
{ id: 'donkey-kong', name: 'Donkey Kong', icon: '๐ฆ', platform: 'arcade', description: 'Climb platforms to rescue the princess' },
{ id: 'pong', name: 'Pong', icon: '๐', platform: 'arcade', description: 'The classic table tennis arcade game' },
{ id: 'missile-command', name: 'Missile Command', icon: '๐ฏ', platform: 'arcade', description: 'Defend cities from incoming missiles' },
{ id: 'centipede', name: 'Centipede', icon: '๐', platform: 'arcade', description: 'Shoot the descending centipede and mushrooms' },
// === NES/SNES ERA ===
{ id: 'super-mario', name: 'Super Mario', icon: '๐', platform: 'nes', description: 'Platform through worlds, jump on enemies, rescue the princess' },
{ id: 'contra', name: 'Contra', icon: '๐ฅ', platform: 'nes', description: 'Run and gun through alien invasion with spread gun' },
{ id: 'metroid', name: 'Metroid', icon: '๐ค', platform: 'nes', description: 'Explore alien world, gain abilities, find secrets' },
{ id: 'mega-man', name: 'Mega Man', icon: 'โก', platform: 'nes', description: 'Action platformer with weapon-stealing boss battles' },
{ id: 'castlevania', name: 'Castlevania', icon: '๐ง', platform: 'nes', description: 'Whip vampires in gothic platforming action' },
{ id: 'kirby', name: 'Kirby', icon: '๐ธ', platform: 'snes', description: 'Inhale enemies and copy their abilities' },
{ id: 'f-zero', name: 'F-Zero', icon: '๐๏ธ', platform: 'snes', description: 'High-speed futuristic racing with Mode 7' },
{ id: 'star-fox', name: 'Star Fox', icon: '๐ฆ', platform: 'snes', description: 'Rail shooter in space with 3D graphics' },
{ id: 'zelda', name: 'Zelda', icon: 'โ๏ธ', platform: 'snes', description: 'Top-down adventure with dungeons and puzzles' },
// === SEGA ERA ===
{ id: 'sonic', name: 'Sonic', icon: '๐จ', platform: 'genesis', description: 'Speed through loop-de-loops collecting rings' },
{ id: 'streets-of-rage', name: 'Streets of Rage', icon: '๐', platform: 'genesis', description: 'Side-scrolling beat em up through city streets' },
{ id: 'golden-axe', name: 'Golden Axe', icon: '๐ช', platform: 'genesis', description: 'Hack and slash barbarian fantasy action' },
{ id: 'shinobi', name: 'Shinobi', icon: '๐ฅท', platform: 'genesis', description: 'Ninja platformer with shurikens and katana' },
{ id: 'altered-beast', name: 'Altered Beast', icon: '๐บ', platform: 'genesis', description: 'Transform into beasts to fight demons' },
{ id: 'outrun', name: 'OutRun', icon: '๐ด', platform: 'genesis', description: 'Arcade racing through scenic highways' },
{ id: 'comix-zone', name: 'Comix Zone', icon: '๐', platform: 'genesis', description: 'Beat em up inside a living comic book' },
// === PS1 ERA ===
{ id: 'crash-bandicoot', name: 'Crash Bandicoot', icon: '๐ฆ', platform: 'ps1', description: '3D platformer with crate-smashing action' },
{ id: 'spyro', name: 'Spyro', icon: '๐', platform: 'ps1', description: 'Fly and flame breath through dragon worlds' },
{ id: 'metal-gear', name: 'Metal Gear', icon: '๐ฆ', platform: 'ps1', description: 'Stealth action with tactical espionage' },
{ id: 'resident-evil', name: 'Resident Evil', icon: '๐ง', platform: 'ps1', description: 'Survival horror with fixed camera angles' },
{ id: 'final-fantasy', name: 'Final Fantasy', icon: '๐ก๏ธ', platform: 'ps1', description: 'Turn-based JRPG with epic story' },
{ id: 'ridge-racer', name: 'Ridge Racer', icon: '๐', platform: 'ps1', description: 'Drift racing with powersliding mechanics' },
{ id: 'tomb-raider', name: 'Tomb Raider', icon: '๐ซ', platform: 'ps1', description: '3D exploration and puzzle platforming' },
{ id: 'tony-hawk', name: 'Tony Hawk', icon: '๐น', platform: 'ps1', description: 'Skateboarding with tricks and combos' },
{ id: 'silent-hill', name: 'Silent Hill', icon: '๐ซ๏ธ', platform: 'ps1', description: 'Psychological horror in foggy town' },
{ id: 'parappa', name: 'PaRappa', icon: '๐ค', platform: 'ps1', description: 'Rhythm game with rapping puppy' }
];
// Optimized state management
const state = {
selectedGame: null,
currentPlatform: 'all',
options: {
dimension: '2d',
style: 'pixel',
difficulty: 'normal',
controls: 'auto'
},
cache: new Map(),
lastRenderTime: 0
};
// Performance-optimized initialization
function init() {
requestIdleCallback(() => {
setupEventListeners();
setupPoeHandlers();
renderGameGrid();
}, { timeout: 1000 });
// Preload critical assets
const preload = document.createElement('link');
preload.rel = 'preload';
preload.href = 'game-worker.js';
preload.as = 'script';
document.head.appendChild(preload);
}
// Virtualized game grid rendering
function renderGameGrid(platform = 'all') {
const now = performance.now();
if (now - state.lastRenderTime < 100) return;
state.lastRenderTime = now;
const grid = document.getElementById('gameGrid');
const cacheKey = `grid-${platform}`;
if (state.cache.has(cacheKey)) {
grid.innerHTML = state.cache.get(cacheKey);
} else {
const games = platform === 'all'
? Object.values(GAME_DB).flat()
: GAME_DB[platform] || [];
const html = games.map(game => `
<div class="game-card" data-game="${game.id}" title="${game.description}">
<div class="platform-badge">${game.platform}</div>
<div class="game-icon">${game.icon}</div>
<div class="game-name">${game.name}</div>
</div>
`).join('');
state.cache.set(cacheKey, html);
grid.innerHTML = html;
}
// Delegate click events
grid.addEventListener('click', (e) => {
const card = e.target.closest('.game-card');
if (card) selectGame(card.dataset.game);
});
}
function setupPlatformFilters() {
document.querySelectorAll('.filter-btn').forEach(btn => {
btn.addEventListener('click', () => {
const platform = btn.dataset.platform;
currentPlatform = platform;
// Update active state
document.querySelectorAll('.filter-btn').forEach(b => {
b.classList.remove('active');
});
btn.classList.add('active');
// Re-render grid
renderGameGrid(platform);
});
});
}
function selectGame(gameId) {
selectedGame = gameId;
document.querySelectorAll('.game-card').forEach(card => {
card.classList.toggle('selected', card.dataset.game === gameId);
});
document.getElementById('generateBtn').disabled = false;
}
function setupOptionButtons() {
document.querySelectorAll('.option-btn').forEach(btn => {
btn.addEventListener('click', () => {
const option = btn.dataset.option;
const value = btn.dataset.value;
options[option] = value;
// Update active state
document.querySelectorAll(`[data-option="${option}"]`).forEach(b => {
b.classList.remove('active');
});
btn.classList.add('active');
});
});
document.getElementById('difficulty').addEventListener('change', (e) => {
options.difficulty = e.target.value;
});
}
function setupEventListeners() {
document.getElementById('generateBtn').addEventListener('click', generateGame);
document.getElementById('newGameBtn').addEventListener('click', resetBuilder);
document.getElementById('downloadBtn').addEventListener('click', downloadGame);
}
let currentGameCode = '';
let isGenerating = false;
function setupPoeHandlers() {
if (!window.Poe) {
console.error('Poe API not available');
return;
}
window.Poe.registerHandler('game-generator', (result, context) => {
const msg = result.responses[0];
if (msg.status === 'error') {
showError('Generation failed: ' + (msg.statusText || 'Unknown error'));
isGenerating = false;
} else if (msg.status === 'incomplete') {
updateGenerationStatus('Building your game...', msg.content.length);
currentGameCode = msg.content;
} else if (msg.status === 'complete') {
currentGameCode = msg.content;
displayGame(currentGameCode);
isGenerating = false;
}
});
}
async function generateGame() {
if (!selectedGame || isGenerating) return;
isGenerating = true;
const game = games.find(g => g.id === selectedGame);
document.getElementById('generateBtn').disabled = true;
// Show loading state
const statusDisplay = document.getElementById('statusDisplay');
statusDisplay.innerHTML = `
<div class="loading-spinner"></div>
<div class="status-text">Generating ${game.name}...</div>
<div class="status-subtext">Creating a ${options.dimension.toUpperCase()} ${options.style} version</div>
`;
statusDisplay.style.display = 'block';
document.getElementById('gameContainer').style.display = 'none';
// Build detailed prompt with platform-specific instructions
const platformInstructions = {
'nes': 'Recreate the NES era feel with limited color palette (52 colors), 8-bit style sprites, scrolling limitations, and classic chiptune sounds.',
'snes': 'Capture the SNES era with enhanced 16-bit graphics, Mode 7 effects if applicable (for racing/3D games), richer colors, and improved sound quality.',
'genesis': 'Emulate Sega Genesis style with edgy attitude, fast-paced action, blast processing speed, and distinctive FM synthesis audio.',
'ps1': 'Recreate PS1 aesthetic with low-poly 3D graphics, vertex wobble/jitter, texture warping, fixed camera angles (for horror), and CD-quality audio.',
'arcade': 'Classic arcade cabinet feel with high score tracking, attract mode, coin-op style gameplay loops, and arcade-perfect controls.'
};
const platformNote = platformInstructions[game.platform] || '';
const prompt = `@Claude-Sonnet-4.5 Create a complete, production-ready, fully playable ${game.name} game as a single HTML file.
Game Requirements:
- Original Platform: ${game.platform.toUpperCase()}
- Platform Style: ${platformNote}
- Render Style: ${options.dimension} with ${options.style} art style
- Difficulty: ${options.difficulty}
- Controls: ${options.controls === 'auto' ? 'Support both keyboard and touch controls' : options.controls + ' controls only'}
- Must be a COMPLETE, self-contained HTML file with inline CSS and JavaScript
- Include proper game mechanics, scoring, lives/health system, and game over screen
- Add smooth animations and responsive controls
- ${options.dimension === '3d' ? 'Use Three.js from CDN (https://cdn.jsdelivr.net/npm/three@0.150.0/build/three.min.js) for 3D rendering' : 'Use Canvas 2D API'}
- ${options.style === 'neon' ? 'Use vibrant neon colors with glow effects' : ''}
- ${options.style === 'pixel' ? 'Use crisp pixel art aesthetic with retro feel' : ''}
- ${options.style === 'minimal' ? 'Use clean, minimalist design with simple shapes' : ''}
- Include start screen, gameplay, pause function, and game over screen
- Add sound effects using Web Audio API (match the platform aesthetic)
- Make it mobile-responsive if touch controls are enabled
- Implement the FULL classic gameplay mechanics of ${game.name}
- ${game.description}
Output ONLY the complete HTML code with NO explanations, markdown formatting, or code blocks. Start directly with <!DOCTYPE html>.`;
try {
await window.Poe.sendUserMessage(prompt, {
handler: 'game-generator',
stream: true,
openChat: false
});
} catch (err) {
showError('Failed to start generation: ' + err.message);
isGenerating = false;
document.getElementById('generateBtn').disabled = false;
}
}
function updateGenerationStatus(message, progress) {
const statusDisplay = document.getElementById('statusDisplay');
const progressText = progress ? `(${Math.floor(progress / 100)} KB generated)` : '';
statusDisplay.innerHTML = `
<div class="loading-spinner"></div>
<div class="status-text">${message}</div>
<div class="status-subtext">${progressText}</div>
`;
}
function displayGame(htmlCode) {
// Extract just the HTML if it's wrapped in markdown
let cleanCode = htmlCode.trim();
if (cleanCode.includes('```html')) {
cleanCode = cleanCode.split('```html')[1].split('```')[0].trim();
} else if (cleanCode.includes('```')) {
cleanCode = cleanCode.split('```')[1].split('```')[0].trim();
}
// Display the game
const gameFrame = document.getElementById('gameFrame');
const blob = new Blob([cleanCode], { type: 'text/html' });
const url = URL.createObjectURL(blob);
gameFrame.src = url;
document.getElementById('statusDisplay').style.display = 'none';
document.getElementById('gameContainer').style.display = 'flex';
document.getElementById('generateBtn').disabled = false;
}
function showError(message) {
const statusDisplay = document.getElementById('statusDisplay');
statusDisplay.innerHTML = `
<div class="error-display">
<div class="error-title">โ ๏ธ Error</div>
<div>${message}</div>
</div>
<div class="status-text">Please try again</div>
`;
statusDisplay.style.display = 'block';
document.getElementById('gameContainer').style.display = 'none';
document.getElementById('generateBtn').disabled = false;
}
function resetBuilder() {
document.getElementById('gameContainer').style.display = 'none';
document.getElementById('statusDisplay').style.display = 'block';
document.getElementById('statusDisplay').innerHTML = `
<div class="status-icon">๐ฎ</div>
<div class="status-text">Ready to Build</div>
<div class="status-subtext">Select a classic game to rebuild with modern technology</div>
`;
document.getElementById('gameFrame').src = '';
currentGameCode = '';
}
function downloadGame() {
if (!currentGameCode) return;
const game = games.find(g => g.id === selectedGame);
const filename = `${selectedGame}-${options.dimension}-${Date.now()}.html`;
const blob = new Blob([currentGameCode], { type: 'text/html' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = filename;
a.click();
URL.revokeObjectURL(url);
}
// Performance optimization: Throttled scroll handler using requestAnimationFrame
let scrollThrottled = false;
function handleScroll() {
if (scrollThrottled) return;
scrollThrottled = true;
window.requestAnimationFrame(() => {
// Any scroll-based logic goes here
// Example: sticky elements, parallax, scroll animations
scrollThrottled = false;
});
}
// Only attach if we need scroll-based features
// window.addEventListener('scroll', handleScroll, { passive: true });
// Dark mode detection
if (window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches) {
document.documentElement.classList.add('dark');
}
window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', event => {
if (event.matches) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark');
}
});
// AGENTS.md Content (embedded)
const agentsMdContent = `# ARC8X - AI Agent Automation Documentation
**Version:** 1.0.0 | **Engine:** AI Game Generation Engine
---
## ๐ฏ Core Principle
ARC8X is designed for **zero-friction AI automation**. Any AI agent following these instructions should be able to successfully complete requested tasks with **minimal or zero redirection** from users.
## ๐ System Architecture
- **Frontend:** Pure HTML5 + CSS3 + Vanilla JavaScript
- **No Dependencies:** All code self-contained in single HTML file
- **AI Backend:** Poe Embed API / Google Gemini / xAI Grok / Local LLMs
- **Rendering:** Canvas 2D API / Three.js (CDN for 3D)
## ๐ค Quick Task Reference
### Add Game
1. Locate \`games\` array in \`<script>\`
2. Add: \`{ id: 'slug', name: 'Name', icon: '๐ฎ', platform: 'platform', description: '...' }\`
3. Verify in UI
### Add Platform
1. Add button: \`<button class="filter-btn" data-platform="id">Name</button>\`
2. Add to \`platformInstructions\` object
3. Add 5+ games for platform
### Modify AI Backend
- **Poe:** \`setupPoeHandlers()\`, \`generateGame()\`
- **Gemini:** Add API key UI, implement fetch to Google API
- **Local:** Add discovery for Ollama/LMStudio/LocalAI
- **Grok:** Add API key UI, implement xAI API calls
### UI Enhancement
- Use cyberpunk neon aesthetic (cyan/magenta/yellow on black)
- Fonts: Orbitron, Press Start 2P, Rajdhani
- Smooth animations (0.3s ease), glow effects
- Mobile-first responsive
## ๐ง Critical Rules
1. โ
**Single-file structure** - Everything in index.html
2. โ
**No external deps** - Only CSP-allowed CDNs
3. โ
**Error handling** - Try-catch all API calls
4. โ
**User feedback** - Loading states, clear errors
5. โ
**Test generation** - Verify games work
6. โ
**Preserve aesthetic** - Cyberpunk neon theme
## ๐ Reference
**Colors:**
\`\`\`css
--neon-cyan: #00f3ff
--neon-magenta: #ff00ff
--neon-yellow: #ffff00
--neon-green: #39ff14
--deep-black: #0a0a0f
\`\`\`
**Platforms:** arcade, nes, snes, genesis, ps1
**API Endpoints:**
- Gemini: \`https://generativelanguage.googleapis.com/v1beta/models/gemini-2.0-flash:generateContent\`
- Grok: \`https://api.x.ai/v1/chat/completions\`
- Ollama: \`http://localhost:11434/api/generate\`
- LMStudio: \`http://localhost:1234/v1/chat/completions\`
## โ
QA Checklist
- [ ] Functionality works
- [ ] No console errors
- [ ] Responsive (320px - 1920px+)
- [ ] Matches aesthetic
- [ ] 16px+ input fonts
- [ ] Cross-browser tested
---
**๐ Full Documentation:** See complete AGENTS.md file for detailed instructions on maintenance, package generation, troubleshooting, and advanced automation.
*Last Updated: 2025-01-21 | Open Source*
`;
// Toggle AGENTS.md Viewer
function toggleAgentsViewer() {
const viewer = document.getElementById('agentsViewer');
const content = document.getElementById('agentsContent');
if (!viewer.classList.contains('open')) {
// Render markdown-style content
content.innerHTML = agentsMdContent
.replace(/^# (.*$)/gm, '<h2>$1</h2>')
.replace(/^## (.*$)/gm, '<h3>$1</h3>')
.replace(/^### (.*$)/gm, '<h4 style="color: var(--neon-green); margin-top: 15px;">$1</h4>')
.replace(/\*\*(.*?)\*\*/g, '<strong style="color: var(--neon-yellow);">$1</strong>')
.replace(/\`\`\`css([^`]+)\`\`\`/g, '<pre><code>$1</code></pre>')
.replace(/\`([^`]+)\`/g, '<code>$1</code>')
.replace(/^- (.*$)/gm, '<li style="margin-left: 20px;">$1</li>')
.replace(/^\d+\. (.*$)/gm, '<li style="margin-left: 20px; list-style: decimal;">$1</li>')
.replace(/\n\n/g, '<br><br>');
viewer.classList.add('open');
} else {
viewer.classList.remove('open');
}
}
// Package Download Function
async function downloadPackage(type) {
const packages = {
'gemini': {
name: 'ARC8X-Gemini',
description: 'Google Gemini API integration',
apiType: 'gemini'
},
'local': {
name: 'ARC8X-LocalLLMs',
description: 'Ollama/LMStudio/LocalAI support',
apiType: 'local'
},
'grok': {
name: 'ARC8X-Grok',
description: 'xAI Grok API integration',
apiType: 'grok'
}
};
const pkg = packages[type];
if (!pkg) return;
// Read the current HTML
const currentHtml = document.documentElement.outerHTML;
// Create modified version for package
let packageHtml = currentHtml;
// Add package-specific modifications based on type
if (type === 'gemini') {
packageHtml = packageHtml.replace(
'</header>',
`</header>
<!-- GOOGLE GEMINI API CONFIGURATION -->
<div style="background: rgba(255,255,0,0.1); border: 2px solid var(--neon-yellow); border-radius: 10px; padding: 20px; margin: 20px auto; max-width: 600px;">
<h3 style="color: var(--neon-yellow); margin-bottom: 15px; font-family: Orbitron;">โ๏ธ Gemini API Setup</h3>
<p style="color: var(--neon-cyan); margin-bottom: 10px;">Get your free API key from <a href="https://aistudio.google.com/app/apikey" target="_blank" style="color: var(--neon-magenta);">Google AI Studio</a></p>
<input type="password" id="geminiApiKey" placeholder="Enter your Gemini API key" style="width: 100%; padding: 12px; background: rgba(0,243,255,0.1); border: 1px solid var(--neon-cyan); border-radius: 5px; color: var(--neon-cyan); font-size: 16px; margin-bottom: 10px;">
<button onclick="saveGeminiKey()" style="width: 100%; padding: 12px; background: var(--neon-green); color: var(--deep-black); border: none; border-radius: 5px; font-weight: bold; cursor: pointer;">Save API Key</button>
<p id="keyStatus" style="color: var(--neon-green); margin-top: 10px; text-align: center;"></p>
</div>`
);
// Add Gemini-specific JavaScript
packageHtml = packageHtml.replace(
'// Initialize app',
`// Gemini API Functions
function saveGeminiKey() {
const key = document.getElementById('geminiApiKey').value.trim();
if (key) {
localStorage.setItem('gemini_api_key', key);
document.getElementById('keyStatus').textContent = 'โ API Key Saved!';
setTimeout(() => { document.getElementById('keyStatus').textContent = ''; }, 3000);
}
}
async function generateWithGemini(prompt) {
const apiKey = localStorage.getItem('gemini_api_key');
if (!apiKey) {
throw new Error('Please configure your Gemini API key first');
}
const response = await fetch('https://generativelanguage.googleapis.com/v1beta/models/gemini-2.0-flash:generateContent?key=' + apiKey, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
contents: [{ parts: [{ text: prompt }] }],
generationConfig: {
temperature: 0.7,
maxOutputTokens: 8192
}
})
});
if (!response.ok) {
throw new Error('Gemini API error: ' + response.statusText);
}
const data = await response.json();
return data.candidates[0].content.parts[0].text;
}
// Initialize app`
);
}
// Create downloadable file
const blob = new Blob([packageHtml], { type: 'text/html' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = `${pkg.name}-v1.0.0.html`;
a.click();
URL.revokeObjectURL(url);
// Show success message
const statusDisplay = document.getElementById('statusDisplay');
statusDisplay.innerHTML = `
<div class="status-icon">๐ฆ</div>
<div class="status-text">Package Downloaded!</div>
<div class="status-subtext">${pkg.name} - ${pkg.description}</div>
<p style="color: var(--neon-cyan); margin-top: 20px;">
Open the downloaded HTML file in your browser to use ARC8X with ${pkg.description}.
</p>
`;
statusDisplay.style.display = 'block';
document.getElementById('gameContainer').style.display = 'none';
// Scroll to top
window.scrollTo({ top: 0, behavior: 'smooth' });
}
// Initialize app
init();
</script>
<script src="https://huggingface.co/deepsite/deepsite-badge.js"></script>
</body>
</html> |