| { | |
| "difficulty_settings": | |
| { | |
| "recipe_difficulty": 0, | |
| "technology_difficulty": 0, | |
| "technology_price_multiplier": 1, | |
| "research_queue_setting": "after-victory" | |
| }, | |
| "pollution": | |
| { | |
| "enabled": true, | |
| "_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)", | |
| "_comment_min_to_diffuse_2": "amount that is diffused to neighboring chunk", | |
| "diffusion_ratio": 0.02, | |
| "min_to_diffuse": 15, | |
| "ageing": 1, | |
| "expected_max_per_chunk": 150, | |
| "min_to_show_per_chunk": 50, | |
| "min_pollution_to_damage_trees": 60, | |
| "pollution_with_max_forest_damage": 150, | |
| "pollution_per_tree_damage": 50, | |
| "pollution_restored_per_tree_damage": 10, | |
| "max_pollution_to_restore_trees": 20, | |
| "enemy_attack_pollution_consumption_modifier": 1 | |
| }, | |
| "enemy_evolution": | |
| { | |
| "enabled": true, | |
| "time_factor": 0.000004, | |
| "destroy_factor": 0.002, | |
| "pollution_factor": 0.0000009 | |
| }, | |
| "enemy_expansion": | |
| { | |
| "enabled": true, | |
| "min_base_spacing": 3, | |
| "max_expansion_distance": 7, | |
| "friendly_base_influence_radius": 2, | |
| "enemy_building_influence_radius": 2, | |
| "building_coefficient": 0.1, | |
| "other_base_coefficient": 2.0, | |
| "neighbouring_chunk_coefficient": 0.5, | |
| "neighbouring_base_chunk_coefficient": 0.4, | |
| "max_colliding_tiles_coefficient": 0.9, | |
| "settler_group_min_size": 5, | |
| "settler_group_max_size": 20, | |
| "min_expansion_cooldown": 14400, | |
| "max_expansion_cooldown": 216000 | |
| }, | |
| "unit_group": | |
| { | |
| "min_group_gathering_time": 3600, | |
| "max_group_gathering_time": 36000, | |
| "max_wait_time_for_late_members": 7200, | |
| "max_group_radius": 30.0, | |
| "min_group_radius": 5.0, | |
| "max_member_speedup_when_behind": 1.4, | |
| "max_member_slowdown_when_ahead": 0.6, | |
| "max_group_slowdown_factor": 0.3, | |
| "max_group_member_fallback_factor": 3, | |
| "member_disown_distance": 10, | |
| "tick_tolerance_when_member_arrives": 60, | |
| "max_gathering_unit_groups": 30, | |
| "max_unit_group_size": 200 | |
| }, | |
| "steering": | |
| { | |
| "default": | |
| { | |
| "radius": 1.2, | |
| "separation_force": 0.005, | |
| "separation_factor": 1.2, | |
| "force_unit_fuzzy_goto_behavior": false | |
| }, | |
| "moving": | |
| { | |
| "radius": 3, | |
| "separation_force": 0.01, | |
| "separation_factor": 3, | |
| "force_unit_fuzzy_goto_behavior": false | |
| } | |
| }, | |
| "path_finder": | |
| { | |
| "fwd2bwd_ratio": 5, | |
| "goal_pressure_ratio": 2, | |
| "max_steps_worked_per_tick": 100, | |
| "max_work_done_per_tick": 8000, | |
| "use_path_cache": true, | |
| "short_cache_size": 5, | |
| "long_cache_size": 25, | |
| "short_cache_min_cacheable_distance": 10, | |
| "short_cache_min_algo_steps_to_cache": 50, | |
| "long_cache_min_cacheable_distance": 30, | |
| "cache_max_connect_to_cache_steps_multiplier": 100, | |
| "cache_accept_path_start_distance_ratio": 0.2, | |
| "cache_accept_path_end_distance_ratio": 0.15, | |
| "negative_cache_accept_path_start_distance_ratio": 0.3, | |
| "negative_cache_accept_path_end_distance_ratio": 0.3, | |
| "cache_path_start_distance_rating_multiplier": 10, | |
| "cache_path_end_distance_rating_multiplier": 20, | |
| "stale_enemy_with_same_destination_collision_penalty": 30, | |
| "ignore_moving_enemy_collision_distance": 5, | |
| "enemy_with_different_destination_collision_penalty": 30, | |
| "general_entity_collision_penalty": 10, | |
| "general_entity_subsequent_collision_penalty": 3, | |
| "extended_collision_penalty": 3, | |
| "max_clients_to_accept_any_new_request": 10, | |
| "max_clients_to_accept_short_new_request": 100, | |
| "direct_distance_to_consider_short_request": 100, | |
| "short_request_max_steps": 1000, | |
| "short_request_ratio": 0.5, | |
| "min_steps_to_check_path_find_termination": 2000, | |
| "start_to_goal_cost_multiplier_to_terminate_path_find": 500.0, | |
| "overload_levels": [0, 100, 500], | |
| "overload_multipliers": [2, 3, 4], | |
| "negative_path_cache_delay_interval": 20 | |
| }, | |
| "max_failed_behavior_count": 3 | |
| } | |