starry / backend /libs /three /loaders /ObjectLoader.d.ts
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feat: add Python ML services (CPU mode) with model download
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import { Loader } from './Loader';
import { LoadingManager } from './LoadingManager';
import { Object3D } from './../core/Object3D';
import { Texture } from './../textures/Texture';
import { Material } from './../materials/Material';
import { AnimationClip } from './../animation/AnimationClip';
import { InstancedBufferGeometry } from '../core/InstancedBufferGeometry';
import { BufferGeometry } from '../core/BufferGeometry';
export class ObjectLoader extends Loader {
constructor(manager?: LoadingManager);
load(
url: string,
// tslint:disable-next-line:no-unnecessary-generics
onLoad?: <ObjectType extends Object3D>(object: ObjectType) => void,
onProgress?: (event: ProgressEvent) => void,
onError?: (event: Error | ErrorEvent) => void
): void;
loadAsync<ObjectType extends Object3D>(
url: string,
onProgress?: (event: ProgressEvent) => void
): // tslint:disable-next-line:no-unnecessary-generics
Promise<ObjectType>;
// tslint:disable-next-line:no-unnecessary-generics
parse<T extends Object3D>(json: any, onLoad?: (object: Object3D) => void): T;
// tslint:disable-next-line:no-unnecessary-generics
parseAsync<T extends Object3D>(json: any): Promise<T>;
parseGeometries(json: any): { [key: string]: InstancedBufferGeometry | BufferGeometry }; // Array of BufferGeometry or Geometry or Geometry2.
parseMaterials(json: any, textures: Texture[]): Material[]; // Array of Classes that inherits from Matrial.
parseAnimations(json: any): AnimationClip[];
parseImages(json: any, onLoad: () => void): { [key: string]: HTMLImageElement };
parseImagesAsync(json: any): Promise<{ [key: string]: HTMLImageElement }>;
parseTextures(json: any, images: any): Texture[];
parseObject<T extends Object3D>(
data: any,
geometries: any[],
materials: Material[],
animations: AnimationClip[]
): // tslint:disable-next-line:no-unnecessary-generics
T;
}