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Running
| import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget'; | |
| import { WebGLRenderer } from './WebGLRenderer'; | |
| import { Texture } from './../textures/Texture'; | |
| import { CubeTexture } from './../textures/CubeTexture'; | |
| export class WebGLCubeRenderTarget extends WebGLRenderTarget { | |
| constructor(size: number, options?: WebGLRenderTargetOptions); | |
| texture: CubeTexture; | |
| fromEquirectangularTexture(renderer: WebGLRenderer, texture: Texture): this; | |
| clear(renderer: WebGLRenderer, color: boolean, depth: boolean, stencil: boolean): void; | |
| } | |