starry / backend /libs /three /renderers /webgl /WebGLIndexedBufferRenderer.js
k-l-lambda's picture
feat: add Python ML services (CPU mode) with model download
2b7aae2
function WebGLIndexedBufferRenderer(gl, extensions, info, capabilities) {
const isWebGL2 = capabilities.isWebGL2;
let mode;
function setMode(value) {
mode = value;
}
let type, bytesPerElement;
function setIndex(value) {
type = value.type;
bytesPerElement = value.bytesPerElement;
}
function render(start, count) {
gl.drawElements(mode, count, type, start * bytesPerElement);
info.update(count, mode, 1);
}
function renderInstances(start, count, primcount) {
if (primcount === 0) return;
let extension, methodName;
if (isWebGL2) {
extension = gl;
methodName = 'drawElementsInstanced';
} else {
extension = extensions.get('ANGLE_instanced_arrays');
methodName = 'drawElementsInstancedANGLE';
if (extension === null) {
console.error(
'THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.'
);
return;
}
}
extension[methodName](mode, count, type, start * bytesPerElement, primcount);
info.update(count, mode, primcount);
}
//
this.setMode = setMode;
this.setIndex = setIndex;
this.render = render;
this.renderInstances = renderInstances;
}
export { WebGLIndexedBufferRenderer };