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| import { Texture } from './Texture.js'; | |
| import { NearestFilter, UnsignedShortType, UnsignedInt248Type, DepthFormat, DepthStencilFormat } from '../constants.js'; | |
| class DepthTexture extends Texture { | |
| constructor(width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format) { | |
| format = format !== undefined ? format : DepthFormat; | |
| if (format !== DepthFormat && format !== DepthStencilFormat) { | |
| throw new Error('DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat'); | |
| } | |
| if (type === undefined && format === DepthFormat) type = UnsignedShortType; | |
| if (type === undefined && format === DepthStencilFormat) type = UnsignedInt248Type; | |
| super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy); | |
| this.image = { width: width, height: height }; | |
| this.magFilter = magFilter !== undefined ? magFilter : NearestFilter; | |
| this.minFilter = minFilter !== undefined ? minFilter : NearestFilter; | |
| this.flipY = false; | |
| this.generateMipmaps = false; | |
| } | |
| } | |
| DepthTexture.prototype.isDepthTexture = true; | |
| export { DepthTexture }; | |