import { Loader } from './Loader'; import { LoadingManager } from './LoadingManager'; import { Texture } from './../textures/Texture'; /** * Class for loading a texture. * Unlike other loaders, this one emits events instead of using predefined callbacks. So if you're interested in getting notified when things happen, you need to add listeners to the object. */ export class TextureLoader extends Loader { constructor(manager?: LoadingManager); load(url: string, onLoad?: (texture: Texture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): Texture; loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; }