import { BufferGeometry } from '../core/BufferGeometry'; import { Material } from './../materials/Material'; import { BufferAttribute } from './../core/BufferAttribute'; import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute'; import { Mesh } from './Mesh'; import { Matrix4 } from './../math/Matrix4'; import { Color } from './../math/Color'; export class InstancedMesh extends Mesh< TGeometry, TMaterial > { constructor(geometry: TGeometry | undefined, material: TMaterial | undefined, count: number); count: number; instanceColor: null | InstancedBufferAttribute; instanceMatrix: InstancedBufferAttribute; readonly isInstancedMesh: true; getColorAt(index: number, color: Color): void; getMatrixAt(index: number, matrix: Matrix4): void; setColorAt(index: number, color: Color): void; setMatrixAt(index: number, matrix: Matrix4): void; dispose(): void; }