function WebGLExtensions(gl) { const extensions = {}; function getExtension(name) { if (extensions[name] !== undefined) { return extensions[name]; } let extension; switch (name) { case 'WEBGL_depth_texture': extension = gl.getExtension('WEBGL_depth_texture') || gl.getExtension('MOZ_WEBGL_depth_texture') || gl.getExtension('WEBKIT_WEBGL_depth_texture'); break; case 'EXT_texture_filter_anisotropic': extension = gl.getExtension('EXT_texture_filter_anisotropic') || gl.getExtension('MOZ_EXT_texture_filter_anisotropic') || gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic'); break; case 'WEBGL_compressed_texture_s3tc': extension = gl.getExtension('WEBGL_compressed_texture_s3tc') || gl.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || gl.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc'); break; case 'WEBGL_compressed_texture_pvrtc': extension = gl.getExtension('WEBGL_compressed_texture_pvrtc') || gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc'); break; default: extension = gl.getExtension(name); } extensions[name] = extension; return extension; } return { has: function (name) { return getExtension(name) !== null; }, init: function (capabilities) { if (capabilities.isWebGL2) { getExtension('EXT_color_buffer_float'); } else { getExtension('WEBGL_depth_texture'); getExtension('OES_texture_float'); getExtension('OES_texture_half_float'); getExtension('OES_texture_half_float_linear'); getExtension('OES_standard_derivatives'); getExtension('OES_element_index_uint'); getExtension('OES_vertex_array_object'); getExtension('ANGLE_instanced_arrays'); } getExtension('OES_texture_float_linear'); getExtension('EXT_color_buffer_half_float'); getExtension('WEBGL_multisampled_render_to_texture'); }, get: function (name) { const extension = getExtension(name); if (extension === null) { console.warn('THREE.WebGLRenderer: ' + name + ' extension not supported.'); } return extension; }, }; } export { WebGLExtensions };