function painterSortStable(a, b) { if (a.groupOrder !== b.groupOrder) { return a.groupOrder - b.groupOrder; } else if (a.renderOrder !== b.renderOrder) { return a.renderOrder - b.renderOrder; } else if (a.material.id !== b.material.id) { return a.material.id - b.material.id; } else if (a.z !== b.z) { return a.z - b.z; } else { return a.id - b.id; } } function reversePainterSortStable(a, b) { if (a.groupOrder !== b.groupOrder) { return a.groupOrder - b.groupOrder; } else if (a.renderOrder !== b.renderOrder) { return a.renderOrder - b.renderOrder; } else if (a.z !== b.z) { return b.z - a.z; } else { return a.id - b.id; } } function WebGLRenderList() { const renderItems = []; let renderItemsIndex = 0; const opaque = []; const transmissive = []; const transparent = []; function init() { renderItemsIndex = 0; opaque.length = 0; transmissive.length = 0; transparent.length = 0; } function getNextRenderItem(object, geometry, material, groupOrder, z, group) { let renderItem = renderItems[renderItemsIndex]; if (renderItem === undefined) { renderItem = { id: object.id, object: object, geometry: geometry, material: material, groupOrder: groupOrder, renderOrder: object.renderOrder, z: z, group: group, }; renderItems[renderItemsIndex] = renderItem; } else { renderItem.id = object.id; renderItem.object = object; renderItem.geometry = geometry; renderItem.material = material; renderItem.groupOrder = groupOrder; renderItem.renderOrder = object.renderOrder; renderItem.z = z; renderItem.group = group; } renderItemsIndex++; return renderItem; } function push(object, geometry, material, groupOrder, z, group) { const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z, group); if (material.transmission > 0.0) { transmissive.push(renderItem); } else if (material.transparent === true) { transparent.push(renderItem); } else { opaque.push(renderItem); } } function unshift(object, geometry, material, groupOrder, z, group) { const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z, group); if (material.transmission > 0.0) { transmissive.unshift(renderItem); } else if (material.transparent === true) { transparent.unshift(renderItem); } else { opaque.unshift(renderItem); } } function sort(customOpaqueSort, customTransparentSort) { if (opaque.length > 1) opaque.sort(customOpaqueSort || painterSortStable); if (transmissive.length > 1) transmissive.sort(customTransparentSort || reversePainterSortStable); if (transparent.length > 1) transparent.sort(customTransparentSort || reversePainterSortStable); } function finish() { // Clear references from inactive renderItems in the list for (let i = renderItemsIndex, il = renderItems.length; i < il; i++) { const renderItem = renderItems[i]; if (renderItem.id === null) break; renderItem.id = null; renderItem.object = null; renderItem.geometry = null; renderItem.material = null; renderItem.group = null; } } return { opaque: opaque, transmissive: transmissive, transparent: transparent, init: init, push: push, unshift: unshift, finish: finish, sort: sort, }; } function WebGLRenderLists() { let lists = new WeakMap(); function get(scene, renderCallDepth) { let list; if (lists.has(scene) === false) { list = new WebGLRenderList(); lists.set(scene, [list]); } else { if (renderCallDepth >= lists.get(scene).length) { list = new WebGLRenderList(); lists.get(scene).push(list); } else { list = lists.get(scene)[renderCallDepth]; } } return list; } function dispose() { lists = new WeakMap(); } return { get: get, dispose: dispose, }; } export { WebGLRenderLists, WebGLRenderList };