import { Texture } from './Texture.js'; import { NearestFilter, UnsignedShortType, UnsignedInt248Type, DepthFormat, DepthStencilFormat } from '../constants.js'; class DepthTexture extends Texture { constructor(width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format) { format = format !== undefined ? format : DepthFormat; if (format !== DepthFormat && format !== DepthStencilFormat) { throw new Error('DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat'); } if (type === undefined && format === DepthFormat) type = UnsignedShortType; if (type === undefined && format === DepthStencilFormat) type = UnsignedInt248Type; super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy); this.image = { width: width, height: height }; this.magFilter = magFilter !== undefined ? magFilter : NearestFilter; this.minFilter = minFilter !== undefined ? minFilter : NearestFilter; this.flipY = false; this.generateMipmaps = false; } } DepthTexture.prototype.isDepthTexture = true; export { DepthTexture };