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///\authors: Auto-generated by vray_to_mdl_export.ms script. |
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///\description: Translated VRay material. |
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mdl 1.6 |
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// Import |
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import ::anno::* |
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import ::base::transform_coordinate |
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import ::base::rotation_translation_scale |
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import ::base::file_texture |
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import ::base::mono_mode |
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import ::base::texture_coordinate_info |
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import ::base::texture_return |
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import ::state::normal |
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import ::state::texture_coordinate |
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import ::state::texture_tangent_u |
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import ::state::texture_tangent_v |
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import ::tex::gamma_mode |
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import ::tex::wrap_mode |
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import mdl_0001::* |
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import mdl_0002::* |
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import mdl_0003::* |
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import mdl_0004::* |
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// Body |
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export material mdl_0006() |
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[[ |
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anno::display_name("_3d66_VRayMtl_19796997_007") |
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]] |
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= ::mdl_0003::VRayMtl( |
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Diffuse : ::mdl_0002::ad_3dsmax_falloff( |
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color1 : base::texture_return(tint:color(0.545098,0.545098,0.545098), mono:1), |
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color2 : base::texture_return(tint:color(0.698039,0.698039,0.698039), mono:1), |
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falloff_type : ::mdl_0002::Perpendicular_Parallel, |
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falloff_direction : ::mdl_0002::View, |
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nearDistance : 0.0f, |
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farDistance : 100.0f |
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).tint * 0.8 + color(0.0,0.0,0.0) * 0.2, |
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diffuse_roughness : 0.0f, |
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Reflection : ::mdl_0002::ad_3dsmax_falloff( |
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color1 : base::texture_return(tint:color(0.545098,0.545098,0.545098), mono:1), |
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color2 : base::texture_return(tint:color(0.698039,0.698039,0.698039), mono:1), |
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falloff_type : ::mdl_0002::Perpendicular_Parallel, |
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falloff_direction : ::mdl_0002::View, |
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nearDistance : 0.0f, |
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farDistance : 100.0f |
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).tint * 0.8 + color(0.786079,0.786079,0.786079) * 0.2, |
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reflection_glossiness : ::mdl_0002::ad_3dsmax_mix( |
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color1 : ::mdl_0002::ad_3dsmax_bitmap( |
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filename : texture_2d("folder_0000/image_0000.jpg", ::tex::gamma_srgb), |
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cliph : 1.0f, |
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clipu : 0.0f, |
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clipv : 0.0f, |
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clipw : 1.0f, |
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mapChannel : 1, |
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U_angle : 0.0f, |
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U_Mirror : false, |
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U_Offset : 0.0f, |
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U_Tile : true, |
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U_Tiling : 2.0f, |
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UVW_Type : 0, |
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V_angle : 0.0f, |
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V_Mirror : false, |
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V_Offset : 0.0f, |
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V_Tile : true, |
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V_Tiling : 2.0f, |
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W_angle : 180.0f, |
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alphaFromRGB : false, |
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bump_amount : 1.0f, |
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clamp : false, |
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invert : false, |
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output_amount : 1.0f, |
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rgb_level : 1.0f, |
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rgb_offset : 0.0f |
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), |
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color2 : ::mdl_0002::ad_3dsmax_bitmap( |
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filename : texture_2d("folder_0000/image_0000.jpg", ::tex::gamma_srgb), |
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cliph : 1.0f, |
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clipu : 0.0f, |
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clipv : 0.0f, |
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clipw : 1.0f, |
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mapChannel : 1, |
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U_angle : 0.0f, |
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U_Mirror : false, |
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U_Offset : 0.0f, |
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U_Tile : true, |
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U_Tiling : 2.0f, |
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UVW_Type : 0, |
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V_angle : 0.0f, |
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V_Mirror : false, |
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V_Offset : 0.0f, |
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V_Tile : true, |
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V_Tiling : 2.0f, |
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W_angle : 180.0f, |
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alphaFromRGB : false, |
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bump_amount : 1.0f, |
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clamp : false, |
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invert : false, |
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output_amount : 1.0f, |
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rgb_level : 1.0f, |
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rgb_offset : 0.0f |
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), |
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mixAmount : 0.6f, |
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useCurve : false, |
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lower : 0.3f, |
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upper : 0.7f |
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).mono * 0.25 + 0.87f * 0.75, |
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reflection_fresnel : true, |
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reflection_ior : 16.0f, |
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reflection_lockIOR : false, |
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invert_reflection_ior : false, |
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reflection_metalness : 0.0f, |
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Refraction : color(0.0,0.0,0.0), |
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refraction_glossiness : 1.0f, |
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refraction_ior : 1.52f, |
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invert_refraction_ior : false, |
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refraction_dispersion_on : false, |
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refraction_dispersion : 50.0f, |
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refraction_fogColor : color(0.5,0.5,0.5), |
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refraction_fogBias : 0.0f, |
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refraction_fogMult : 0.0f, |
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translucency_on : ::mdl_0003::translucency_none, |
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translucency_scatterCoeff : 0.0f, |
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translucency_fbCoeff : 1.0f, |
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translucency_color : color(1.0,1.0,1.0), |
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self_illumination : color(0.0,0.0,0.0), |
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self_illumination_multiplier : 0.0f, |
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coat_amount : 0.0f, |
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coat_color : color(1.0,1.0,1.0), |
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coat_glossiness : 1.0f, |
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coat_ior : 1.6f, |
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invert_coat_ior : false, |
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coat_bump_lock : false, |
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sheen_color : color(0.0,0.0,0.0), |
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sheen_glossiness : 0.8f, |
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brdf_type : ::mdl_0003::brdf_ggx, |
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brdf_useRoughness : ::mdl_0003::brdf_glossiness, |
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anisotropy : 0.0f, |
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anisotropy_rotation : 0.0f, |
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anisotropy_channel : 1, |
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texmap_bump : ::mdl_0002::ad_3dsmax_bitmap_bump( |
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filename : texture_2d("folder_0000/image_0000.jpg", ::tex::gamma_srgb), |
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cliph : 1.0f, |
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clipu : 0.0f, |
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clipv : 0.0f, |
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clipw : 1.0f, |
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mapChannel : 1, |
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U_angle : 0.0f, |
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U_Mirror : false, |
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U_Offset : 0.0f, |
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U_Tile : true, |
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U_Tiling : 2.0f, |
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UVW_Type : 0, |
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V_angle : 0.0f, |
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V_Mirror : false, |
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V_Offset : 0.0f, |
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V_Tile : true, |
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V_Tiling : 2.0f, |
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W_angle : 180.0f, |
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alphaFromRGB : false, |
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bump_amount : 1.0f, |
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clamp : false, |
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invert : false, |
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output_amount : 1.0f, |
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rgb_level : 1.0f, |
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rgb_offset : 0.0f, |
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factor : 0.051f |
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), |
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texmap_opacity : 1.0f |
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) |
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