Datasets:
Mars EDL Golden Path Trajectories
High-fidelity Entry, Descent, and Landing trajectories for Mars (0.38g) simulation.
This dataset contains 1,000 verified trajectories generated by the Spectrum Physics Engine, including 158 "Golden Path" soft landings with touchdown velocities as low as 0.01 m/s.
Dataset Description
Overview
This dataset provides physically accurate Mars EDL (Entry, Descent, Landing) trajectory data for training autonomous landing systems, reinforcement learning agents, and physics-based world models.
Key Statistics:
- Total Trajectories: 1,000 episodes
- Total Frames: 58,620 timesteps
- Golden Paths: 158 (touchdown velocity < 3.0 m/s)
- Best Landing: 0.01 m/s (near-perfect touchdown)
- Source Inventory: 178,857 simulated trajectories
- Success Rate in Source: 0.31% (556/178,857)
Physics Environment
- Gravity: 0.38g (Mars surface)
- Atmosphere: CO2-dominant, variable density (MarsGRAM model)
- Simulation Engine: Genesis Physics (GPU-accelerated, Apple Metal)
- Time Resolution: 0.1s per frame
Use Cases
- Imitation Learning: Clone optimal landing trajectories for autonomous descent
- Inverse RL: Learn reward functions from Golden Path demonstrations
- World Model Training: Pre-train physics prediction models (Cosmos, Sora-style)
- Anomaly Detection: Train discriminators to identify failure modes
- Sim-to-Real Transfer: Validate against real Mars mission data
Dataset Structure
mars-edl-golden-path/
βββ data/
β βββ chunk-000/
β βββ file-000.parquet
βββ meta/
β βββ info.json
βββ README.md
βββ LICENSE
Parquet Schema
| Column | Type | Description |
|---|---|---|
trajectory_id |
string | Unique trajectory identifier |
trajectory_hash |
string | SHA-256 proof of trajectory |
timestamp |
float64 | Time in seconds |
observation_0-11 |
float32 | State vector (see below) |
action_0-3 |
float32 | Control inputs |
reward |
float32 | Normalized reward (0-1) |
is_terminal |
bool | Episode end flag |
is_success |
bool | Successful landing flag |
episode_index |
int32 | Episode number |
entropy_grade |
float32 | Normalized landing quality |
final_velocity |
float32 | Touchdown velocity (m/s) |
Observation Vector (12 dims)
| Index | Name | Description |
|---|---|---|
| 0-2 | pos_x, pos_y, pos_z | Position (meters) |
| 3-5 | vel_x, vel_y, vel_z | Velocity components (m/s) |
| 6 | altitude | Height above surface (m) |
| 7 | velocity | Total velocity magnitude |
| 8 | rho | Atmospheric density |
| 9 | phase | 0=DESCENT, 1=POWERED_DESCENT |
| 10-11 | padding | Reserved |
Action Vector (4 dims)
| Index | Name | Description |
|---|---|---|
| 0-2 | thrust_x/y/z | Thrust vector (normalized) |
| 3 | throttle | Engine throttle (0-1) |
Compatibility
- LeRobot: Compatible with
lerobot.common.datasetsv3.0 schema - Isaac Lab: Parquet format works with Isaac Lab data pipelines
- NVIDIA Cosmos: Suitable for physics world model fine-tuning
- PyTorch/JAX: Standard Parquet, loadable with pandas/pyarrow
Loading Example
import pandas as pd
from datasets import load_dataset
# Via HuggingFace datasets
dataset = load_dataset("spectrum-ai/mars-edl-golden-path")
# Via pandas
df = pd.read_parquet("data/chunk-000/file-000.parquet")
# Filter Golden Paths only
golden_paths = df[df["is_success"] == True]
Provenance
- Generator: Spectrum Physics Engine (DeepGenesis Core)
- Hardware: Apple Silicon (M-Series, Metal acceleration)
- Date Generated: December 2025 - January 2026
- Verification: SHA-256 trajectory hashing
- Source: Protocol Company physics inventory
Commercial Licensing
This dataset is available under a commercial license.
Sample/Research Use: Contact for academic access Commercial Use: Contact for licensing terms
Contact: Protocol Company
Citation
@dataset{spectrum_mars_edl_2026,
title = {Mars EDL Golden Path Trajectories},
author = {Protocol Company},
year = {2026},
publisher = {Hugging Face},
note = {High-fidelity Mars Entry, Descent, Landing simulation data}
}
Related
- LeRobot - Robotics library
- NVIDIA Isaac Lab - Robot learning framework
- NVIDIA Cosmos - World foundation models
"Physics is not a suggestion. It is a geometry."
Generated by the Spectrum Sovereign Engine | January 2026
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