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| # Parser function for floating point hexadecimals | |
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| > A JavaScript function to parse floating point hexadecimals as defined by the [WebAssembly specification](https://webassembly.github.io/spec/core/text/values.html#text-hexfloat). | |
| ## Usage | |
| ```javascript | |
| import parseHexFloat from '@webassemblyjs/floating-point-hex-parser' | |
| parseHexFloat('0x1p-1') // 0.5 | |
| parseHexFloat('0x1.921fb54442d18p+2') // 6.283185307179586 | |
| ``` | |
| ## Tests | |
| This module is tested in two ways. The first one is through a small set of test cases that can be found in [test/regular.test.js](https://github.com/maurobringolf/@webassemblyjs/floating-point-hex-parser/blob/master/test/regular.test.js). The second one is non-deterministic (sometimes called *fuzzing*): | |
| 1. Generate a random IEEE754 double precision value `x`. | |
| 1. Compute its representation `y` in floating point hexadecimal format using the C standard library function `printf` since C supports this format. | |
| 1. Give both values to JS testcase and see if `parseHexFloat(y) === x`. | |
| By default one `npm test` run tests 100 random samples. If you want to do more, you can set the environment variable `FUZZ_AMOUNT` to whatever number of runs you'd like. Because it uses one child process for each sample, it is really slow though. For more details about the randomized tests see [the source](https://github.com/maurobringolf/@webassemblyjs/floating-point-hex-parser/tree/master/test/fuzzing). | |
| ## Links | |
| * [maurobringolf.ch/2017/12/hexadecimal-floating-point-notation/](https://maurobringolf.ch/2017/12/hexadecimal-floating-point-notation/) | |
| * [github.com/xtuc/js-webassembly-interpreter/issues/32](https://github.com/xtuc/js-webassembly-interpreter/issues/32) | |
| * [github.com/WebAssembly/design/issues/292](https://github.com/WebAssembly/design/issues/292) | |